modified button_get() according to its new prototype, added lots of blurb

for various file/dir functions, added the memory allocation functions


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@783 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Daniel Stenberg 2002-05-29 09:13:27 +00:00
parent 678c770396
commit 93d720473a

View file

@ -56,28 +56,97 @@ Buttons
return a different set of values. Note that the Recorder keypad has 10
keys, while the Player keypad only features 6.
button_init() init button functions
button_get() returns a bitmask for which keys were pressed
int button_get(bool block)
Returns a bitmask for which keys were pressed. If 'block' is set TRUE it
won't return until a key is pressed.
Files
(These functions are POSIX look-alikes)
#include <file.h>
open()
read()
lseek()
write()
close()
rename()
remove()
int open(const char *path, int oflag);
The open() function establishes the connection between a file and a file
descriptor. It creates an open file descrip- tion that refers to a file
and a file descriptor that refers to that open file description. The file
descriptor is used by other I/O functions to refer to that file.
int read(int fildes, void *buf, size_t nbyte);
The read() function attempts to read nbyte bytes from the file associated
with the open file descriptor, fildes, into the buffer pointed to by buf.
int lseek(int fildes, off_t offset, int whence);
The lseek() function sets the file pointer associated with the open file
descriptor specified by fildes as follows:
o If whence is SEEK_SET, the pointer is set to offset
bytes.
o If whence is SEEK_CUR, the pointer is set to its
current location plus offset.
o If whence is SEEK_END, the pointer is set to the size
of the file plus offset.
int write(int fildes, const void *buf, size_t nbyte);
NOT CURRENTLY SUPPORTED.
write writes up to count bytes to the file referenced by the file
descriptor fd from the buffer starting at buf.
int close(int fildes);
The close() function will deallocate the file descriptor indicated by
fildes. To deallocate means to make the file descriptor available for
return by subsequent calls to open(2) or other functions that allocate
file descriptors.
int rename(const char *old, const char *new);
NOT CURRENTLY SUPPORTED.
The rename() function changes the name of a file. The old argument points
to the pathname of the file to be renamed. The new argument points to the
new pathname of the file.
int remove(const char *pathname);
NOT CURRENTLY SUPPORTED.
remove deletes a name from the filesystem. It calls unlink for files,
and rmdir for directories.
Directories
#include <dir.h>
opendir()
readdir()
closedir()
DIR *opendir(const char *name);
The opendir() function opens a directory stream corresponding to the
directory name, and returns a pointer to the directory stream. The
stream is positioned at the first entry in the directory.
struct dirent *readdir(DIR *dir);
The readdir() function returns a pointer to a dirent structure
representing the next directory entry in the directory stream pointed to
by dir. It returns NULL on reaching the end-of-file or if an error
occurred.
Add a description of the struct here.
int closedir(DIR *dir);
The closedir() function closes the directory stream associated with dir.
The directory stream descriptor dir is not available after this call.
String/Memory
@ -89,6 +158,37 @@ String/Memory
memset()
...
Memory allocation
#include <dmalloc.h>
void *malloc(size_t size);
malloc() allocates size bytes and returns a pointer to the allocated
memory. The memory is not cleared.
void free(void *ptr);
free() frees the memory space pointed to by ptr, which must have been
returned by a previous call to malloc(), calloc() or realloc().
Otherwise, or if free(ptr) has already been called before, undefined
behaviour occurs.
void *realloc(void *ptr, size_t size);
realloc() changes the size of the memory block pointed to by ptr to size
bytes. The contents will be unchanged to the minimum of the old and new
sizes; newly allocated memory will be uninitialized. If ptr is NULL, the
call is equivalent to malloc(size); if size is equal to zero, the call is
equivalent to free(ptr). Unless ptr is NULL, it must have been returned
by an earlier call to malloc(), calloc() or realloc().
void *calloc(size_t nmemb, size_t size);
calloc() allocates memory for an array of nmemb elements of size bytes
each and returns a pointer to the allocated memory. The memory is set to
zero.
ID3
#include <id3.h>
@ -101,5 +201,13 @@ Various
#include <kernel.h>
sleep(ticks) - sleep a specified number of ticks, we currently have HZ ticks
per second
void sleep(ticks)
Sleep a specified number of ticks, we have HZ ticks per second.
void yield(void)
Let another thread run. This should be used as soon as you have to "wait"
for something or similar, and also if you do anything that takes "a long
time". This function is the entire foundation that our "cooperative
multitasking" is based on. Use it.