Remove INT_MAX from pcmbuf.c. Win32 sim compained about it and it isn't specifically important enough for another #include - it just needs a great enough value to cover any remaining data.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30367 a1c6a512-1295-4272-9138-f99709370657
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@ -1017,7 +1017,7 @@ static void crossfade_start(void)
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}
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}
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/* zero out the rest of the buffer */
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/* zero out the rest of the buffer */
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crossfade_mix_fade(0, INT_MAX, NULL, &fade_out_index,
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crossfade_mix_fade(0, pcmbuf_size, NULL, &fade_out_index,
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0, MIXFADE_NULLIFY_POS);
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0, MIXFADE_NULLIFY_POS);
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pcm_play_lock();
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pcm_play_lock();
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