Remove INT_MAX from pcmbuf.c. Win32 sim compained about it and it isn't specifically important enough for another #include - it just needs a great enough value to cover any remaining data.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30367 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
7ad2cad173
commit
9384cda2bb
1 changed files with 1 additions and 1 deletions
|
@ -1017,7 +1017,7 @@ static void crossfade_start(void)
|
|||
}
|
||||
|
||||
/* zero out the rest of the buffer */
|
||||
crossfade_mix_fade(0, INT_MAX, NULL, &fade_out_index,
|
||||
crossfade_mix_fade(0, pcmbuf_size, NULL, &fade_out_index,
|
||||
0, MIXFADE_NULLIFY_POS);
|
||||
|
||||
pcm_play_lock();
|
||||
|
|
Loading…
Reference in a new issue