apps/gui/bitmap/list.c: use bool instead of int to hold boolean value

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24161 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Bertrik Sikken 2010-01-03 13:14:50 +00:00
parent f15e6ff061
commit 92d2874959

View file

@ -113,7 +113,7 @@ void list_draw(struct screen *display, struct gui_synclist *list)
const int screen = display->screen_type; const int screen = display->screen_type;
const int list_start_item = list->start_item[screen]; const int list_start_item = list->start_item[screen];
const int icon_width = get_icon_width(screen) + ICON_PADDING; const int icon_width = get_icon_width(screen) + ICON_PADDING;
const int scrollbar_in_left = global_settings.scrollbar == SCROLLBAR_LEFT; const bool scrollbar_in_left = (global_settings.scrollbar == SCROLLBAR_LEFT);
const bool show_cursor = !global_settings.cursor_style && const bool show_cursor = !global_settings.cursor_style &&
list->show_selection_marker; list->show_selection_marker;
struct viewport *parent = (list->parent[screen]); struct viewport *parent = (list->parent[screen]);