AAC bitstream format files support
Files with extension "aac" in ADTS or ADIF format are now playable. Full credit goes to Igor Poretsky. Change-Id: I413b34e15e5242fea60d3461966ae0984080f530
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@ -120,6 +120,7 @@ static const struct filetype inbuilt_filetypes[] = {
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{ "vgm", FILE_ATTR_AUDIO, Icon_Audio, VOICE_EXT_MPA },
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{ "vgz", FILE_ATTR_AUDIO, Icon_Audio, VOICE_EXT_MPA },
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{ "kss", FILE_ATTR_AUDIO, Icon_Audio, VOICE_EXT_MPA },
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{ "aac", FILE_ATTR_AUDIO, Icon_Audio, VOICE_EXT_MPA },
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#endif
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{ "m3u", FILE_ATTR_M3U, Icon_Playlist, LANG_PLAYLIST },
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{ "m3u8",FILE_ATTR_M3U, Icon_Playlist, LANG_PLAYLIST },
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@ -63,4 +63,5 @@ metadata/vorbis.c
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metadata/vox.c
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metadata/wave.c
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metadata/wavpack.c
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metadata/aac.c
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#endif
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@ -42,6 +42,7 @@ vgm.c
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#if MEMORYSIZE > 2
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kss.c
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#endif
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aac_bsf.c
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#ifdef HAVE_RECORDING
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157
lib/rbcodec/codecs/aac_bsf.c
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157
lib/rbcodec/codecs/aac_bsf.c
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@ -0,0 +1,157 @@
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/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Codec for aac files without container
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*
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* Written by Igor B. Poretsky
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "codeclib.h"
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#include "libfaad/common.h"
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#include "libfaad/structs.h"
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#include "libfaad/decoder.h"
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CODEC_HEADER
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/* The maximum buffer size handled by faad. 12 bytes are required by libfaad
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* as headroom (see libfaad/bits.c). FAAD_BYTE_BUFFER_SIZE bytes are buffered
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* for each frame. */
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#define FAAD_BYTE_BUFFER_SIZE (2048-12)
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static void update_playing_time(void)
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{
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ci->set_elapsed((unsigned long)((ci->id3->offset - ci->id3->first_frame_offset) * 8LL / ci->id3->bitrate));
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}
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/* this is the codec entry point */
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enum codec_status codec_main(enum codec_entry_call_reason reason)
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{
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if (reason == CODEC_LOAD) {
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/* Generic codec initialisation */
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ci->configure(DSP_SET_STEREO_MODE, STEREO_NONINTERLEAVED);
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ci->configure(DSP_SET_SAMPLE_DEPTH, 29);
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}
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return CODEC_OK;
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}
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/* this is called for each file to process */
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enum codec_status codec_run(void)
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{
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size_t n;
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int32_t bread;
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unsigned int frame_samples;
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uint32_t s = 0;
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unsigned char c = 0;
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long action = CODEC_ACTION_NULL;
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intptr_t param;
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unsigned char* buffer;
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NeAACDecFrameInfo frame_info;
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NeAACDecHandle decoder;
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NeAACDecConfigurationPtr conf;
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/* Clean and initialize decoder structures */
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if (codec_init()) {
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LOGF("FAAD: Codec init error\n");
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return CODEC_ERROR;
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}
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ci->configure(DSP_SET_FREQUENCY, ci->id3->frequency);
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codec_set_replaygain(ci->id3);
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ci->seek_buffer(ci->id3->first_frame_offset);
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/* initialise the sound converter */
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decoder = NeAACDecOpen();
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if (!decoder) {
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LOGF("FAAD: Decode open error\n");
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return CODEC_ERROR;
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}
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conf = NeAACDecGetCurrentConfiguration(decoder);
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conf->outputFormat = FAAD_FMT_24BIT; /* irrelevant, we don't convert */
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NeAACDecSetConfiguration(decoder, conf);
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buffer=ci->request_buffer(&n, FAAD_BYTE_BUFFER_SIZE);
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bread = NeAACDecInit(decoder, buffer, n, &s, &c);
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if (bread < 0) {
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LOGF("FAAD: DecInit: %ld, %d\n", bread, decoder->object_type);
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return CODEC_ERROR;
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}
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ci->advance_buffer(bread);
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if (ci->id3->offset > ci->id3->first_frame_offset) {
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/* Resume the desired (byte) position. */
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ci->seek_buffer(ci->id3->offset);
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NeAACDecPostSeekReset(decoder, 0);
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update_playing_time();
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} else if (ci->id3->elapsed) {
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action = CODEC_ACTION_SEEK_TIME;
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param = ci->id3->elapsed;
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} else {
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ci->set_elapsed(0);
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ci->set_offset(ci->id3->first_frame_offset);
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}
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/* The main decoding loop */
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while (1) {
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if (action == CODEC_ACTION_NULL)
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action = ci->get_command(¶m);
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if (action == CODEC_ACTION_HALT)
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break;
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/* Deal with any pending seek requests */
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if (action == CODEC_ACTION_SEEK_TIME) {
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/* Seek to the desired time position. */
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ci->seek_buffer(ci->id3->first_frame_offset + (uint32_t)((uint64_t)param * ci->id3->bitrate / 8));
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ci->set_elapsed((unsigned long)param);
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NeAACDecPostSeekReset(decoder, 0);
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ci->seek_complete();
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}
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action = CODEC_ACTION_NULL;
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/* Request the required number of bytes from the input buffer */
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buffer=ci->request_buffer(&n, FAAD_BYTE_BUFFER_SIZE);
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if (n == 0) /* End of Stream */
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break;
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/* Decode one block - returned samples will be host-endian */
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if (NeAACDecDecode(decoder, &frame_info, buffer, n) == NULL || frame_info.error > 0) {
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LOGF("FAAD: decode error '%s'\n", NeAACDecGetErrorMessage(frame_info.error));
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return CODEC_ERROR;
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}
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/* Advance codec buffer (no need to call set_offset because of this) */
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ci->advance_buffer(frame_info.bytesconsumed);
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/* Output the audio */
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ci->yield();
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frame_samples = frame_info.samples >> 1;
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ci->pcmbuf_insert(&decoder->time_out[0][0], &decoder->time_out[1][0], frame_samples);
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/* Update the elapsed-time indicator */
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update_playing_time();
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}
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LOGF("AAC: Decoding complete\n");
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return CODEC_OK;
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}
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@ -181,6 +181,7 @@ $(CODECDIR)/sgc.codec : $(CODECDIR)/libsgc.a $(CODECDIR)/libemu2413.a
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$(CODECDIR)/vgm.codec : $(CODECDIR)/libvgm.a $(CODECDIR)/libemu2413.a
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$(CODECDIR)/kss.codec : $(CODECDIR)/libkss.a $(CODECDIR)/libemu2413.a
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$(CODECDIR)/opus.codec : $(CODECDIR)/libopus.a $(TLSFLIB)
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$(CODECDIR)/aac_bsf.codec : $(CODECDIR)/libfaad.a
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$(CODECS): $(CODEC_LIBS) # this must be last in codec dependency list
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122
lib/rbcodec/metadata/aac.c
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122
lib/rbcodec/metadata/aac.c
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@ -0,0 +1,122 @@
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/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Parsing ADTS and ADIF headers
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*
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* Written by Igor B. Poretsky
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include <stdlib.h>
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#include <stdbool.h>
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#include <string.h>
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#include "platform.h"
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#include "metadata.h"
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#include "metadata_common.h"
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#include "metadata_parsers.h"
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static const int sample_rates[] =
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{
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96000, 88200, 64000, 48000,
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44100, 32000, 24000, 22050,
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16000, 12000, 11025, 8000,
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7350, 0, 0, 0
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};
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static bool check_adts_syncword(int fd)
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{
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uint16_t syncword;
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read_uint16be(fd, &syncword);
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return (syncword & 0xFFF6) == 0xFFF0;
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}
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bool get_aac_metadata(int fd, struct mp3entry *entry)
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{
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unsigned char buf[5];
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entry->title = NULL;
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entry->tracknum = 0;
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entry->discnum = 0;
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entry->id3v1len = 0;
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entry->id3v2len = getid3v2len(fd);
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entry->first_frame_offset = entry->id3v2len;
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entry->filesize = filesize(fd) - entry->first_frame_offset;
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entry->needs_upsampling_correction = false;
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if (entry->id3v2len)
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setid3v2title(fd, entry);
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if (-1 == lseek(fd, entry->first_frame_offset, SEEK_SET))
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return false;
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if (check_adts_syncword(fd))
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{
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int frames;
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int stat_length;
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uint64_t total;
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if (read(fd, buf, 5) != 5)
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return false;
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entry->frequency = sample_rates[(buf[0] >> 2) & 0x0F];
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entry->vbr = ((buf[3] & 0x1F) == 0x1F)
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&& ((buf[4] & 0xFC) == 0xFC);
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stat_length = entry->frequency >> ((entry->vbr) ? 5 : 7);
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for (frames = 1, total = 0; frames < stat_length; frames++)
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{
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unsigned int frame_length = (((unsigned int)buf[1] & 0x3) << 11)
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| ((unsigned int)buf[2] << 3)
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| ((unsigned int)buf[3] >> 5);
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total += frame_length;
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if (frame_length < 7)
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break;
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if (-1 == lseek(fd, frame_length - 7, SEEK_CUR))
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break;
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if (!check_adts_syncword(fd))
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break;
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if (read(fd, buf, 5) != 5)
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break;
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}
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entry->bitrate = (unsigned int)((total * entry->frequency / frames + 64000) / 128000);
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if (entry->frequency <= 24000)
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{
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entry->frequency <<= 1;
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entry->needs_upsampling_correction = true;
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}
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}
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else
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{
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uint32_t bitrate;
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if (-1 == lseek(fd, entry->first_frame_offset, SEEK_SET))
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return false;
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if (read(fd, buf, 5) != 5)
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return false;
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if (memcmp(buf, "ADIF", 4))
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return false;
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if (-1 == lseek(fd, (buf[4] & 0x80) ? (entry->first_frame_offset + 9) : entry->first_frame_offset, SEEK_SET))
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return false;
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read_uint32be(fd, &bitrate);
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entry->vbr = (bitrate & 0x10000000) != 0;
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entry->bitrate = ((bitrate & 0xFFFFFE0) + 16000) / 32000;
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read_uint32be(fd, (uint32_t*)(&(entry->frequency)));
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entry->frequency = sample_rates[(entry->frequency >> (entry->vbr ? 23 : 3)) & 0x0F];
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}
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entry->length = (unsigned long)((entry->filesize * 8LL + (entry->bitrate >> 1)) / entry->bitrate);
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return true;
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}
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@ -235,6 +235,9 @@ const struct afmt_entry audio_formats[AFMT_NUM_CODECS] =
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/* Opus */
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[AFMT_OPUS] =
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AFMT_ENTRY("Opus", "opus", NULL, get_ogg_metadata, "opus\0"),
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/* AAC bitstream format */
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[AFMT_AAC_BSF] =
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AFMT_ENTRY("AAC", "aac_bsf", NULL, get_aac_metadata, "aac\0"),
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#endif
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};
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@ -90,6 +90,7 @@ enum
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AFMT_VGM, /* VGM (Video Game Music Format) */
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AFMT_KSS, /* KSS (MSX computer KSS Music File) */
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AFMT_OPUS, /* Opus (see http://www.opus-codec.org ) */
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AFMT_AAC_BSF,
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#endif
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/* add new formats at any index above this line to have a sensible order -
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@ -56,4 +56,5 @@ bool get_hes_metadata(int fd, struct mp3entry* id3);
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bool get_sgc_metadata(int fd, struct mp3entry* id3);
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bool get_vgm_metadata(int fd, struct mp3entry* id3);
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bool get_kss_metadata(int fd, struct mp3entry* id3);
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bool get_aac_metadata(int fd, struct mp3entry* id3);
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#endif /* CONFIG_CODEC == SWCODEC */
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