Make list.c use button_queue_count() instead of accessing the button_queue directly.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17587 a1c6a512-1295-4272-9138-f99709370657
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869fbfc1f1
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1 changed files with 2 additions and 2 deletions
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@ -657,7 +657,7 @@ bool gui_synclist_do_button(struct gui_synclist * lists,
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case ACTION_STD_PREVREPEAT:
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gui_list_select_at_offset(lists, -next_item_modifier);
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#ifndef HAVE_SCROLLWHEEL
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if (queue_count(&button_queue) < FRAMEDROP_TRIGGER)
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if (button_queue_count() < FRAMEDROP_TRIGGER)
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#endif
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gui_synclist_draw(lists);
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_gui_synclist_speak_item(lists,
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@ -671,7 +671,7 @@ bool gui_synclist_do_button(struct gui_synclist * lists,
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case ACTION_STD_NEXTREPEAT:
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gui_list_select_at_offset(lists, next_item_modifier);
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#ifndef HAVE_SCROLLWHEEL
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if (queue_count(&button_queue) < FRAMEDROP_TRIGGER)
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if (button_queue_count() < FRAMEDROP_TRIGGER)
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#endif
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gui_synclist_draw(lists);
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_gui_synclist_speak_item(lists,
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