Add precut setting for the equalizer and add some more comments to the eq menu code.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9298 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
7eb4d6c3b8
commit
91db368845
6 changed files with 154 additions and 82 deletions
93
apps/dsp.c
93
apps/dsp.c
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@ -192,6 +192,7 @@ struct dsp_config
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bool new_gain;
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bool crossfeed_enabled;
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bool eq_enabled;
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long eq_precut; /* Note that this is in S8.23 format. */
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};
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struct resample_data
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@ -589,15 +590,31 @@ static void apply_crossfeed(int32_t* src[], int count)
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}
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#endif
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/* Synchronize the EQ filters with the global settings */
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void dsp_eq_update_data(bool enabled, int band)
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/**
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* Use to enable the equalizer and set any pregain.
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*
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* @param enable true to enable the equalizer
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* @param precut to apply in decibels (multiplied by 10)
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*/
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void dsp_eq_set(bool enable, unsigned int precut)
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{
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dsp->eq_enabled = enable;
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/* Needs to be in s8.23 format amplitude for apply_gain() */
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dsp->eq_precut = get_replaygain_int(precut * -10) >> 1;
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}
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/**
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* Synchronize the equalizer filter coefficients with the global settings.
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*
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* @param band the equalizer band to synchronize
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*/
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void dsp_eq_update_filter_coefs(int band)
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{
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const int *setting;
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long gain;
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unsigned long cutoff, q;
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dsp->eq_enabled = enabled;
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/* Adjust setting pointer to the band we actually want to change */
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setting = &global_settings.eq_band0_cutoff + (band * 3);
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@ -640,7 +657,7 @@ static void eq_process(int32_t **x, unsigned num)
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int i;
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unsigned int channels = dsp->stereo_mode != STEREO_MONO ? 2 : 1;
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unsigned shift;
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/* filter configuration currently is 1 low shelf filter, 3 band peaking
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filters and 1 high shelf filter, in that order. we need to know this
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so we can choose the correct shift factor.
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@ -662,39 +679,51 @@ static void eq_process(int32_t **x, unsigned num)
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*/
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static void apply_gain(int32_t* _src[], int _count)
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{
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struct dsp_config *my_dsp = dsp;
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if (my_dsp->replaygain)
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int32_t** src = _src;
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int count = _count;
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int32_t* s0 = src[0];
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int32_t* s1 = src[1];
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long gain = 0;
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int32_t s;
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int i;
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int32_t *d;
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if (dsp->replaygain)
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{
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int32_t** src = _src;
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int count = _count;
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int32_t* s0 = src[0];
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int32_t* s1 = src[1];
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long gain = my_dsp->replaygain;
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int32_t s;
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int i;
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int32_t *d;
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gain = dsp->replaygain;
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}
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if (s0 != s1)
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{
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d = &sample_buf[SAMPLE_BUF_SIZE / 2];
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src[1] = d;
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s = *s1++;
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if (dsp->eq_enabled)
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{
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gain += dsp->eq_precut; /* FIXME: This isn't that easy right? */
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}
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for (i = 0; i < count; i++)
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FRACMUL_8_LOOP(s, gain, s1, d);
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}
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else
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{
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src[1] = &sample_buf[0];
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}
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/* Don't bother if the gain is zero */
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if (gain == 0)
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{
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return;
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}
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d = &sample_buf[0];
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src[0] = d;
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s = *s0++;
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if (s0 != s1)
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{
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d = &sample_buf[SAMPLE_BUF_SIZE / 2];
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src[1] = d;
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s = *s1++;
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for (i = 0; i < count; i++)
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FRACMUL_8_LOOP(s, gain, s0, d);
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FRACMUL_8_LOOP(s, gain, s1, d);
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}
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else
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{
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src[1] = &sample_buf[0];
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}
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d = &sample_buf[0];
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src[0] = d;
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s = *s0++;
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for (i = 0; i < count; i++)
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FRACMUL_8_LOOP(s, gain, s0, d);
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}
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void channels_set(int value)
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@ -815,7 +844,7 @@ long dsp_process(char* dst, const char* src[], long size)
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unsigned long old_macsr = coldfire_get_macsr();
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coldfire_set_macsr(EMAC_FRACTIONAL | EMAC_SATURATE);
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#endif
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dsp = &dsp_conf[current_codec];
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factor = (dsp->stereo_mode != STEREO_MONO) ? 2 : 1;
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@ -54,7 +54,8 @@ int dsp_stereo_mode(void);
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bool dsp_configure(int setting, void *value);
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void dsp_set_replaygain(bool always);
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void dsp_set_crossfeed(bool enable);
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void dsp_eq_update_data(bool enabled, int band);
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void dsp_eq_set(bool enable, unsigned int precut);
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void dsp_eq_update_filter_coefs(int band);
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void sound_set_pitch(int r);
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int sound_get_pitch(void);
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void channels_set(int value);
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@ -97,14 +97,14 @@
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#endif
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/* Various user interface limits and sizes */
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#define EQ_CUTOFF_MIN 20
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#define EQ_CUTOFF_MAX 22040
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#define EQ_CUTOFF_STEP 10
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#define EQ_CUTOFF_FAST_STEP 100
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#define EQ_GAIN_MIN (-240)
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#define EQ_GAIN_MAX 240
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#define EQ_GAIN_STEP 1
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#define EQ_GAIN_STEP 5
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#define EQ_GAIN_FAST_STEP 10
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#define EQ_Q_MIN 5
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#define EQ_Q_MAX 64
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@ -113,20 +113,9 @@
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#define EQ_USER_DIVISOR 10
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static bool eq_enabled(void)
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{
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int i;
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bool result = set_bool(str(LANG_EQUALIZER_ENABLED),
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&global_settings.eq_enabled);
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/* Update all bands */
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for(i = 0; i < 5; i++) {
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dsp_eq_update_data(global_settings.eq_enabled, i);
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}
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return result;
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}
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/*
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* Utility functions
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*/
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static void eq_gain_format(char* buffer, int buffer_size, int value, const char* unit)
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{
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@ -141,6 +130,44 @@ static void eq_q_format(char* buffer, int buffer_size, int value, const char* un
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snprintf(buffer, buffer_size, "%d.%d %s", value / EQ_USER_DIVISOR, value % EQ_USER_DIVISOR, unit);
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}
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static void eq_precut_format(char* buffer, int buffer_size, int value, const char* unit)
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{
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snprintf(buffer, buffer_size, "%s%d.%d %s", value == 0 ? " " : "-",
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value / EQ_USER_DIVISOR, value % EQ_USER_DIVISOR, unit);
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}
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/*
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* Settings functions
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*/
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static bool eq_enabled(void)
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{
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int i;
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bool result = set_bool(str(LANG_EQUALIZER_ENABLED),
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&global_settings.eq_enabled);
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dsp_eq_set(global_settings.eq_enabled, global_settings.eq_precut);
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/* Update all bands */
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for(i = 0; i < 5; i++) {
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dsp_eq_update_filter_coefs(i);
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}
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return result;
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}
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static bool eq_precut(void)
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{
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bool result = set_int(str(LANG_EQUALIZER_PRECUT), str(LANG_UNIT_DB),
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UNIT_DB, &global_settings.eq_precut, NULL, 5, 0, 240,
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eq_precut_format);
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dsp_eq_set(global_settings.eq_enabled, global_settings.eq_precut);
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return result;
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}
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/* Possibly dodgy way of simplifying the code a bit. */
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#define eq_make_gain_label(buf, bufsize, frequency) snprintf((buf), \
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(bufsize), str(LANG_EQUALIZER_GAIN_ITEM), (frequency))
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@ -148,20 +175,20 @@ static void eq_q_format(char* buffer, int buffer_size, int value, const char* un
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#define eq_set_center(band) \
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static bool eq_set_band ## band ## _center(void) \
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{ \
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bool result = set_int(str(LANG_EQUALIZER_BAND_CENTER), "Hertz", UNIT_HERTZ, \
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&global_settings.eq_band ## band ## _cutoff, NULL, \
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bool result = set_int(str(LANG_EQUALIZER_BAND_CENTER), "Hertz", \
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UNIT_HERTZ, &global_settings.eq_band ## band ## _cutoff, NULL, \
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EQ_CUTOFF_STEP, EQ_CUTOFF_MIN, EQ_CUTOFF_MAX, NULL); \
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dsp_eq_update_data(global_settings.eq_enabled, band); \
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dsp_eq_update_filter_coefs(band); \
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return result; \
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}
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#define eq_set_cutoff(band) \
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static bool eq_set_band ## band ## _cutoff(void) \
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{ \
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bool result = set_int(str(LANG_EQUALIZER_BAND_CUTOFF), "Hertz", UNIT_HERTZ, \
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&global_settings.eq_band ## band ## _cutoff, NULL, \
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bool result = set_int(str(LANG_EQUALIZER_BAND_CUTOFF), "Hertz", \
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UNIT_HERTZ, &global_settings.eq_band ## band ## _cutoff, NULL, \
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EQ_CUTOFF_STEP, EQ_CUTOFF_MIN, EQ_CUTOFF_MAX, NULL); \
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dsp_eq_update_data(global_settings.eq_enabled, band); \
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dsp_eq_update_filter_coefs(band); \
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return result; \
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}
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@ -171,7 +198,7 @@ static bool eq_set_band ## band ## _q(void) \
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bool result = set_int(str(LANG_EQUALIZER_BAND_Q), "Q", UNIT_INT, \
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&global_settings.eq_band ## band ## _q, NULL, \
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EQ_Q_STEP, EQ_Q_MIN, EQ_Q_MAX, eq_q_format); \
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dsp_eq_update_data(global_settings.eq_enabled, band); \
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dsp_eq_update_filter_coefs(band); \
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return result; \
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}
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@ -181,7 +208,7 @@ static bool eq_set_band ## band ## _gain(void) \
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bool result = set_int("Band " #band, str(LANG_UNIT_DB), UNIT_DB, \
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&global_settings.eq_band ## band ## _gain, NULL, \
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EQ_GAIN_STEP, EQ_GAIN_MIN, EQ_GAIN_MAX, eq_gain_format); \
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dsp_eq_update_data(global_settings.eq_enabled, band); \
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dsp_eq_update_filter_coefs(band); \
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return result; \
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}
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@ -666,7 +693,7 @@ bool eq_menu_graphical(void)
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/* Update the filter if the user changed something */
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if (has_changed) {
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dsp_eq_update_data(global_settings.eq_enabled, current_band);
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dsp_eq_update_filter_coefs(current_band);
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has_changed = false;
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}
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}
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@ -706,6 +733,7 @@ static bool eq_save_preset(void)
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/* TODO: Should we really do this? */
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fdprintf(fd, "eq enabled: on\r\n");
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fdprintf(fd, "eq precut: %d\r\n", global_settings.eq_precut);
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setting = &global_settings.eq_band0_cutoff;
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@ -737,6 +765,7 @@ bool eq_menu(void)
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static const struct menu_item items[] = {
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{ ID2P(LANG_EQUALIZER_ENABLED), eq_enabled },
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{ ID2P(LANG_EQUALIZER_GRAPHICAL), eq_menu_graphical },
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{ ID2P(LANG_EQUALIZER_PRECUT), eq_precut },
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{ ID2P(LANG_EQUALIZER_GAIN), eq_gain_menu },
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{ ID2P(LANG_EQUALIZER_ADVANCED), eq_advanced_menu },
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{ ID2P(LANG_EQUALIZER_SAVE), eq_save_preset },
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@ -3880,3 +3880,10 @@ desc: in tag cache settings
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eng: "Updating in background"
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voice: "Updating in background"
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new:
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id: LANG_EQUALIZER_PRECUT
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desc: in eq settings
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eng: "Precut"
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voice: "Pre-cut"
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new:
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@ -570,6 +570,10 @@ static const struct bit_entry hd_bits[] =
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{1, S_O(tagcache_ram), 0, "tagcache_ram", off_on },
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#endif
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#if (CONFIG_CODEC == SWCODEC)
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{8, S_O(eq_precut), 0, "eq precut", NULL },
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#endif
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/* If values are just added to the end, no need to bump the version. */
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/* new stuff to be added at the end */
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@ -1125,10 +1129,11 @@ void settings_apply(void)
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audio_set_crossfade(global_settings.crossfade);
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dsp_set_replaygain(true);
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dsp_set_crossfeed(global_settings.crossfeed);
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dsp_eq_set(global_settings.eq_enabled, global_settings.eq_precut);
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/* Update all EQ bands */
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for(i = 0; i < 5; i++) {
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dsp_eq_update_data(global_settings.eq_enabled, i);
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dsp_eq_update_filter_coefs(i);
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}
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#endif
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@ -432,34 +432,35 @@ struct user_settings
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#if CONFIG_CODEC == SWCODEC
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bool eq_enabled; /* Enable equalizer */
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unsigned int eq_precut; /* dB */
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/* Order is important here, must be cutoff, q, then gain for each band.
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See dsp_eq_update_data in dsp.c for why. */
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/* Band 0 settings */
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int eq_band0_cutoff; /* Hz */
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int eq_band0_q;
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int eq_band0_gain; /* +/- dB */
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int eq_band0_cutoff; /* Hz */
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int eq_band0_q;
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int eq_band0_gain; /* +/- dB */
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/* Band 1 settings */
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int eq_band1_cutoff; /* Hz */
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int eq_band1_q;
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int eq_band1_gain; /* +/- dB */
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int eq_band1_cutoff; /* Hz */
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int eq_band1_q;
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int eq_band1_gain; /* +/- dB */
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/* Band 2 settings */
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int eq_band2_cutoff; /* Hz */
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int eq_band2_q;
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int eq_band2_gain; /* +/- dB */
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int eq_band2_cutoff; /* Hz */
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int eq_band2_q;
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int eq_band2_gain; /* +/- dB */
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/* Band 3 settings */
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int eq_band3_cutoff; /* Hz */
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int eq_band3_q;
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int eq_band3_gain; /* +/- dB */
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int eq_band3_cutoff; /* Hz */
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int eq_band3_q;
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int eq_band3_gain; /* +/- dB */
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/* Band 4 settings */
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int eq_band4_cutoff; /* Hz */
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int eq_band4_q;
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int eq_band4_gain; /* +/- dB */
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int eq_band4_cutoff; /* Hz */
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int eq_band4_q;
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int eq_band4_gain; /* +/- dB */
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#endif
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#ifdef HAVE_LCD_COLOR
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@ -472,7 +473,7 @@ struct user_settings
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int bg_color; /* background color native format */
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int fg_color; /* foreground color native format */
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#endif
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bool party_mode; /* party mode - unstoppable music */
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bool party_mode; /* party mode - unstoppable music */
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#ifdef CONFIG_BACKLIGHT
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bool bl_filter_first_keypress; /* filter first keypress when dark? */
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