e200: Better keymap for time screen. Use left and right to switch fields, Menu to revert and fix the scrollwheel direction in button_context_settings.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13540 a1c6a512-1295-4272-9138-f99709370657
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ebe67b28e3
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2 changed files with 19 additions and 10 deletions
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@ -85,10 +85,10 @@ static const struct button_mapping button_context_wps[] = {
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static const struct button_mapping button_context_settings[] = {
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static const struct button_mapping button_context_settings[] = {
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{ ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
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{ ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
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{ ACTION_SETTINGS_INC, BUTTON_SCROLL_UP, BUTTON_NONE },
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{ ACTION_SETTINGS_INC, BUTTON_SCROLL_DOWN, BUTTON_NONE },
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{ ACTION_SETTINGS_INCREPEAT,BUTTON_SCROLL_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_SETTINGS_INCREPEAT,BUTTON_SCROLL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_SETTINGS_DEC, BUTTON_SCROLL_DOWN, BUTTON_NONE },
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{ ACTION_SETTINGS_DEC, BUTTON_SCROLL_UP, BUTTON_NONE },
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{ ACTION_SETTINGS_DECREPEAT,BUTTON_SCROLL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_SETTINGS_DECREPEAT,BUTTON_SCROLL_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
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{ ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
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{ ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
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@ -177,6 +177,15 @@ static const struct button_mapping button_context_settings_right_is_inc[] = {
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
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}; /* button_context_settings_right_is_inc */
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}; /* button_context_settings_right_is_inc */
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static const struct button_mapping button_context_settings_time[] = {
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{ ACTION_STD_PREV, BUTTON_UP|BUTTON_REL, BUTTON_NONE },
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{ ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_STD_NEXT, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE },
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{ ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
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}; /* button_context_settings_time */
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static const struct button_mapping button_context_pitchscreen[] = {
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static const struct button_mapping button_context_pitchscreen[] = {
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{ ACTION_PS_INC_SMALL, BUTTON_SCROLL_DOWN, BUTTON_NONE },
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{ ACTION_PS_INC_SMALL, BUTTON_SCROLL_DOWN, BUTTON_NONE },
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{ ACTION_PS_INC_BIG, BUTTON_SCROLL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_PS_INC_BIG, BUTTON_SCROLL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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@ -250,9 +259,11 @@ const struct button_mapping* get_context_mapping(int context)
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case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
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case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
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case CONTEXT_SETTINGS_COLOURCHOOSER:
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case CONTEXT_SETTINGS_COLOURCHOOSER:
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case CONTEXT_SETTINGS_EQ:
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case CONTEXT_SETTINGS_EQ:
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case CONTEXT_SETTINGS_TIME:
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return button_context_settings_right_is_inc;
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return button_context_settings_right_is_inc;
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case CONTEXT_SETTINGS_TIME:
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return button_context_settings_time;
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case CONTEXT_YESNOSCREEN:
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case CONTEXT_YESNOSCREEN:
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return button_context_yesno;
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return button_context_yesno;
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case CONTEXT_BOOKMARKSCREEN:
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case CONTEXT_BOOKMARKSCREEN:
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@ -4911,20 +4911,18 @@
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<source>
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<source>
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*: "OFF = Revert"
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*: "OFF = Revert"
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h100,h120,h300: "STOP = Revert"
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h100,h120,h300: "STOP = Revert"
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ipod*: "MENU = Revert"
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ipod*,e200: "MENU = Revert"
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x5: "RECORD = Revert"
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x5: "RECORD = Revert"
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h10,h10_5gb: "PREV = Revert"
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h10,h10_5gb: "PREV = Revert"
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gigabeatf: "POWER = Revert"
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gigabeatf: "POWER = Revert"
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e200: "PREV = Revert"
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</source>
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</source>
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<dest>
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<dest>
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*: "OFF = Revert"
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*: "OFF = Revert"
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h100,h120,h300: "STOP = Revert"
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h100,h120,h300: "STOP = Revert"
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ipod*: "MENU = Revert"
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ipod*,e200: "MENU = Revert"
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x5: "RECORD = Revert"
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x5: "RECORD = Revert"
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h10,h10_5gb: "PREV = Revert"
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h10,h10_5gb: "PREV = Revert"
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gigabeatf: "POWER = Revert"
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gigabeatf: "POWER = Revert"
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e200: "PREV = Revert"
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</dest>
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</dest>
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<voice>
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<voice>
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*: ""
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*: ""
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