Revert skin font allocation size to the behavior prior to r30589. i.e. Default to 256 glyphs rather than trying to load MAX_FONT_SIZE. This matches the manual and saves a lot of ram if a theme uses multiple fonts.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30804 a1c6a512-1295-4272-9138-f99709370657
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1 changed files with 6 additions and 13 deletions
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@ -76,11 +76,6 @@
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#define WPS_ERROR_INVALID_PARAM -1
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#if LCD_HEIGHT > 160
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#define SKIN_FONT_SIZE (1024*10)
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#else
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#define SKIN_FONT_SIZE (1024*3)
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#endif
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#define GLYPHS_TO_CACHE 256
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static bool isdefault(struct skin_tag_parameter *param)
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@ -419,7 +414,7 @@ static int parse_font_load(struct skin_element *element,
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if(element->params_count > 2)
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glyphs = element->params[2].data.number;
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else
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glyphs = 0;
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glyphs = GLYPHS_TO_CACHE;
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if (id < 2)
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{
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DEBUGF("font id must be >= 2\n");
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@ -1678,14 +1673,12 @@ static bool skin_load_fonts(struct wps_data *data)
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char path[MAX_PATH];
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snprintf(path, sizeof path, FONT_DIR "/%s", font->name);
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#ifndef __PCTOOL__
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if (skinfonts[font_id-2].glyphs > 0)
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{
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font->id = font_load_ex(path,
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font_glyphs_to_bufsize(path, skinfonts[font_id-2].glyphs));
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}
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else
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#endif
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font->id = font_load_ex(path,
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font_glyphs_to_bufsize(path, skinfonts[font_id-2].glyphs));
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#else
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font->id = font_load(path);
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#endif
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//printf("[%d] %s -> %d\n",font_id, font->name, font->id);
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id_array[font_count++] = font->id;
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}
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