Fix whitespace and some comment typos
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29850 a1c6a512-1295-4272-9138-f99709370657
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5a8f5b8330
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2 changed files with 35 additions and 35 deletions
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@ -206,7 +206,7 @@ static void commit_chunk(bool flush_next_time)
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{
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if (!pcmbuffer_fillpos)
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return;
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/* Never use the last buffer descriptor */
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while (write_chunk == write_end_chunk) {
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/* If this happens, something is being stupid */
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@ -217,9 +217,9 @@ static void commit_chunk(bool flush_next_time)
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/* Let approximately one chunk of data playback */
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sleep(HZ * PCMBUF_TARGET_CHUNK / BYTERATE);
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}
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/* commit the chunk */
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register size_t size = pcmbuffer_fillpos;
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/* Grab the next description to write, and change the write pointer */
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register struct chunkdesc *pcmbuf_current = write_chunk;
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@ -229,7 +229,7 @@ static void commit_chunk(bool flush_next_time)
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pcmbuf_current->size = size;
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pcmbuf_current->end_of_track = false;
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pcmbuf_current->link = NULL;
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if (read_chunk != NULL)
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{
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if (flush_pcmbuf)
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@ -263,7 +263,7 @@ static void commit_chunk(bool flush_next_time)
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* and the next chunk to be committed will be the next to be played.
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* This is used to empty the PCM buffer for a track change. */
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flush_pcmbuf = flush_next_time;
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/* This is now the last buffer to read */
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read_end_chunk = pcmbuf_current;
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@ -423,7 +423,7 @@ void pcmbuf_write_complete(int count)
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if (crossfade_active)
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write_to_crossfade(length);
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else
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#endif
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#endif
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{
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pcmbuffer_fillpos += length;
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COMMIT_IF_NEEDED;
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@ -553,7 +553,7 @@ bool pcmbuf_start_track_change(bool auto_skip)
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}
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}
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#endif
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if (!auto_skip || crossfade)
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/* manual skip or crossfade */
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{
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@ -640,7 +640,7 @@ static void pcmbuf_pcm_callback(unsigned char** start, size_t* size)
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/* if during a track transition, update the elapsed time in ms */
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if (track_transition)
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audio_pcmbuf_position_callback(last_chunksize * 1000 / BYTERATE);
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/* if last chunk in the track, stop updates and notify audio thread */
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if (pcmbuf_current->end_of_track)
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{
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@ -662,7 +662,7 @@ static void pcmbuf_pcm_callback(unsigned char** start, size_t* size)
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crossfade_chunk = read_chunk;
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#endif
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}
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{
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/* Commit last samples at end of playlist */
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if (pcmbuffer_fillpos && !read_chunk)
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@ -904,7 +904,7 @@ static void crossfade_start(void)
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crossfade_mix_fade(factor, block_rem, NULL,
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&fade_out_sample, &fade_out_chunk);
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}
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/* zero out the rest of the buffer */
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crossfade_mix_fade(0, crossfade_rem, NULL,
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&fade_out_sample, &fade_out_chunk);
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@ -997,7 +997,7 @@ static void pcmbuf_finish_crossfade_enable(void)
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{
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/* Copy the pending setting over now */
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crossfade_enabled = crossfade_enable_request;
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pcmbuf_watermark = (crossfade_enabled && pcmbuf_size) ?
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/* If crossfading, try to keep the buffer full other than 1 second */
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(pcmbuf_size - BYTERATE) :
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@ -1021,11 +1021,11 @@ bool pcmbuf_is_same_size(void)
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/* if pcmbuffer is NULL, then not set up yet even once so always */
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bool same_size = pcmbuffer ?
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(get_next_required_pcmbuf_size() == pcmbuf_size) : true;
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/* no buffer change needed, so finish crossfade setup now */
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if (same_size)
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pcmbuf_finish_crossfade_enable();
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return same_size;
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}
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#endif /* HAVE_CROSSFADE */
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@ -1232,7 +1232,7 @@ void pcmbuf_beep(unsigned int frequency, size_t duration, int amplitude)
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if (!bufstart || !pcm_is_playing())
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return;
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/* Give 5ms clearance. */
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/* Give 5ms clearance. */
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bufstart += BYTERATE / 200;
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#ifdef HAVE_PCM_DMA_ADDRESS
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@ -132,7 +132,7 @@ static struct audio_scratch_memory
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} * audio_scratch_memory = NULL;
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/* These are used to store the current, next and optionally the peek-ahead
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* mp3entry's - this guarentees that the pointer returned by audio_current/
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* mp3entry's - this guarantees that the pointer returned by audio_current/
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* next_track will be valid for the full duration of the currently playing
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* track */
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enum audio_id3_types
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@ -153,7 +153,7 @@ enum audio_id3_types
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static struct mp3entry static_id3_entries[ID3_TYPE_NUM_STATIC]; /* (A,O) */
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/* Peeking functions can yield and mess us up */
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static struct mutex id3_mutex SHAREDBSS_ATTR; /* (A,0)*/
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static struct mutex id3_mutex SHAREDBSS_ATTR; /* (A,O)*/
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/** For Scrobbler support **/
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@ -199,7 +199,7 @@ struct track_info
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{
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/* In per-track allocated order: */
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int id3_hid; /* Metadata handle ID */
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int cuesheet_hid; /* Parsed cueesheet handle ID */
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int cuesheet_hid; /* Parsed cuesheet handle ID */
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#ifdef HAVE_ALBUMART
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int aa_hid[MAX_MULTIPLE_AA];/* Album art handle IDs */
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#endif
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@ -315,7 +315,7 @@ static struct
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} track_change = { 0, 0 };
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/** Codec status **/
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/* Did the codec notify us it finished while we were paused or while still
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/* Did the codec notify us it finished while we were paused or while still
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in an automatic transition?
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If paused, it is necessary to defer a codec-initiated skip until resuming
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@ -780,7 +780,7 @@ static void audio_reset_buffer(void)
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#if defined(ROCKBOX_HAS_LOGF) && defined(LOGF_ENABLE)
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/* Make sure everything adds up - yes, some info is a bit redundant but
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aids viewing and the sumation of certain variables should add up to
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aids viewing and the summation of certain variables should add up to
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the location of others. */
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{
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size_t pcmbufsize;
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@ -839,7 +839,7 @@ static void audio_update_filebuf_watermark(int seconds)
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#endif
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/* Watermark is a function of the bitrate of the last track in the buffer */
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struct mp3entry *id3 = NULL;
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struct mp3entry *id3 = NULL;
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struct track_info *info = track_list_last(0);
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if (info)
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@ -854,7 +854,7 @@ static void audio_update_filebuf_watermark(int seconds)
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else
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{
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/* Bitrate has no meaning to buffering margin for atomic audio -
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rebuffer when it's the only track left unless it's the only
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rebuffer when it's the only track left unless it's the only
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track that fits, in which case we should avoid constant buffer
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low events */
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if (track_list_count() > 1)
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@ -1475,7 +1475,7 @@ static bool audio_load_albumart(struct track_info *info,
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#ifdef HAVE_CODEC_BUFFERING
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/* Load a codec for the file onto the buffer - assumes we're working from the
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currently loading track - not called for the current track */
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static bool audio_buffer_codec(struct track_info *track_info,
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static bool audio_buffer_codec(struct track_info *track_info,
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struct mp3entry *track_id3)
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{
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/* This will not be the current track -> it cannot be the first and the
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@ -1899,7 +1899,7 @@ static void audio_on_buffering(int event)
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if (track_list_empty())
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return;
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switch (event)
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{
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case BUFFER_EVENT_BUFFER_LOW:
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@ -2243,7 +2243,7 @@ static void audio_on_codec_complete(int status)
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if (trackstat == LOAD_TRACK_ERR_NO_MORE)
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{
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/* Failed to find anything afterall - do playlist switchover
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/* Failed to find anything after all - do playlist switchover
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instead */
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skip_pending = TRACK_SKIP_AUTO_NEW_PLAYLIST;
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end_of_playlist = playlist_next(1) < 0;
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@ -2683,7 +2683,7 @@ static void audio_on_ff_rewind(long time)
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!audio_init_codec(cur_info, ci_id3))
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{
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/* We should have still been able to get it - skip it and move
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onto the next one - like it or not this track is borken */
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onto the next one - like it or not this track is broken */
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break;
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}
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@ -2753,7 +2753,7 @@ static void audio_on_audio_flush(void)
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id3_write_locked(UNBUFFERED_ID3, NULL);
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audio_update_and_announce_next_track(NULL);
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/* Ignore return since it's about the next track, not this one */
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/* Ignore return since it's about the next track, not this one */
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audio_fill_file_buffer();
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if (skip_pending == TRACK_SKIP_NONE)
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@ -2961,7 +2961,7 @@ static void audio_thread(void)
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case Q_AUDIO_HANDLE_FINISHED:
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/* some other type is buffered */
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LOGFQUEUE("audio < Q_AUDIO_HANDLE_FINISHED");
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audio_on_handle_finished(ev.data);
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audio_on_handle_finished(ev.data);
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break;
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/** Miscellaneous messages **/
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@ -3429,10 +3429,10 @@ unsigned char * audio_get_buffer(bool talk_buf, size_t *buffer_size)
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/* Ok to use everything from audiobuf to audiobufend - voice is loaded,
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the talk buffer is not needed because voice isn't being used, or
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could be AUDIOBUF_STATE_TRASHED already. If state is
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AUDIOBUF_STATE_VOICED_ONLY, no problem as long as memory isn't written
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without the caller knowing what's going on. Changing certain settings
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may move it to a worse condition but the memory in use by something
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else will remain undisturbed.
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AUDIOBUF_STATE_VOICED_ONLY, no problem as long as memory isn't
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written without the caller knowing what's going on. Changing certain
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settings may move it to a worse condition but the memory in use by
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something else will remain undisturbed.
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*/
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if (buffer_state != AUDIOBUF_STATE_TRASHED)
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{
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@ -3597,7 +3597,7 @@ void audio_remove_encoder(void)
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}
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#endif /* HAVE_RECORDING */
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/* Is an automatic skip in progress? If called outside transistion callbacks,
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/* Is an automatic skip in progress? If called outside transition callbacks,
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indicates the last skip type at the time it was processed and isn't very
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meaningful. */
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bool audio_automatic_skip(void)
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@ -3612,7 +3612,7 @@ int audio_get_file_pos(void)
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return 0;
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}
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/* Return the elasped time of the track previous to the current */
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/* Return the elapsed time of the track previous to the current */
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unsigned long audio_prev_elapsed(void)
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{
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return prev_track_elapsed;
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@ -3715,7 +3715,7 @@ void audio_init(void)
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pcm_init();
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codec_init_codec_api();
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make_codec_thread();
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/* This thread does buffer, so match its priority */
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@ -3732,7 +3732,7 @@ void audio_init(void)
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voice_thread_init();
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#endif
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/* audio_reset_buffer must to know the size of voice buffer so init
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/* audio_reset_buffer must know the size of voice buffer so init
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talk first */
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talk_init();
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