VU_meter: Fix help texts for most targets. * Blackjack: Add help text for M3. * Bubbles: Adjust a text and fix hold behaviour for M3.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16757 a1c6a512-1295-4272-9138-f99709370657
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df4e4f5921
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3 changed files with 74 additions and 15 deletions
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@ -1184,6 +1184,16 @@ static unsigned int blackjack_menu(struct game_context* bj) {
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rb->lcd_puts(0, 7, "REC to view scores");
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rb->lcd_puts(0, 7, "REC to view scores");
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rb->snprintf(str, 21, "High Score: $%d", bj->highscores[0]);
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rb->snprintf(str, 21, "High Score: $%d", bj->highscores[0]);
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rb->lcd_puts(0, 9, str);
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rb->lcd_puts(0, 9, str);
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#elif CONFIG_KEYPAD == IAUDIO_M3_PAD
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rb->lcd_puts(0, 2, "PLAY to start & to");
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rb->lcd_puts(0, 3, " hit");
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rb->lcd_puts(0, 4, "REC to exit");
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rb->lcd_puts(0, 5, "FF to stay");
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rb->lcd_puts(0, 6, "REW to double down");
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rb->lcd_puts(0, 7, "MODE to save/resume");
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rb->lcd_puts(0, 8, "MENU to view scores");
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rb->snprintf(str, 21, "High Score: $%d", bj->highscores[0]);
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rb->lcd_puts(0, 10, str);
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#endif
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#endif
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} else {
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} else {
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rb->snprintf(str, 12, "%s", "High Scores");
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rb->snprintf(str, 12, "%s", "High Scores");
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@ -2284,8 +2284,9 @@ static int bubbles_handlebuttons(struct game_context* bb, bool animblock,
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if (timeout < 0)
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if (timeout < 0)
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timeout = 0;
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timeout = 0;
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button = pluginlib_getaction(rb,timeout,plugin_contexts,2);
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button = pluginlib_getaction(rb,timeout,plugin_contexts,2);
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#ifdef HAS_BUTTON_HOLD
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#ifdef HAS_BUTTON_HOLD && !defined(HAVE_REMOTE_LCD_AS_MAIN)
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if (rb->button_hold())
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/* FIXME: Should probably check remote hold here */
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if (rb->button_hold())
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button = BUBBLES_START;
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button = BUBBLES_START;
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#endif
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#endif
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@ -2455,7 +2456,7 @@ static int bubbles(struct game_context* bb) {
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rb->lcd_puts(0, 5, "MODE to fire");
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rb->lcd_puts(0, 5, "MODE to fire");
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rb->lcd_puts(0, 6, " and show high scores");
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rb->lcd_puts(0, 6, " and show high scores");
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rb->lcd_puts(0, 7, "REW/FF to aim");
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rb->lcd_puts(0, 7, "REW/FF to aim");
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rb->lcd_puts(0, 8, "VOL UP/DN to change level");
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rb->lcd_puts(0, 8, "VOL UP/DN to chg. lvl");
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#endif
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#endif
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#if LCD_WIDTH >= 138
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#if LCD_WIDTH >= 138
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rb->snprintf(str, 28, "Start on level %d of %d", startlevel+1,
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rb->snprintf(str, 28, "Start on level %d of %d", startlevel+1,
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@ -31,6 +31,10 @@ PLUGIN_HEADER
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#define VUMETER_MENU_EXIT2 BUTTON_OFF
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#define VUMETER_MENU_EXIT2 BUTTON_OFF
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#define VUMETER_UP BUTTON_UP
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#define VUMETER_UP BUTTON_UP
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#define VUMETER_DOWN BUTTON_DOWN
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#define VUMETER_DOWN BUTTON_DOWN
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#define LABEL_HELP "ON"
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#define LABEL_QUIT "OFF"
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#define LABEL_MENU "F1"
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#define LABEL_VOLUME "UP/DOWN"
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#elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
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#elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
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#define VUMETER_QUIT BUTTON_OFF
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#define VUMETER_QUIT BUTTON_OFF
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@ -40,6 +44,10 @@ PLUGIN_HEADER
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#define VUMETER_MENU_EXIT2 BUTTON_OFF
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#define VUMETER_MENU_EXIT2 BUTTON_OFF
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#define VUMETER_UP BUTTON_UP
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#define VUMETER_UP BUTTON_UP
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#define VUMETER_DOWN BUTTON_DOWN
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#define VUMETER_DOWN BUTTON_DOWN
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#define LABEL_HELP "ON"
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#define LABEL_QUIT "OFF"
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#define LABEL_MENU "F1"
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#define LABEL_VOLUME "UP/DOWN"
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#elif CONFIG_KEYPAD == ONDIO_PAD
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#elif CONFIG_KEYPAD == ONDIO_PAD
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#define VUMETER_QUIT BUTTON_OFF
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#define VUMETER_QUIT BUTTON_OFF
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@ -51,6 +59,10 @@ PLUGIN_HEADER
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#define VUMETER_MENU_EXIT2 BUTTON_OFF
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#define VUMETER_MENU_EXIT2 BUTTON_OFF
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#define VUMETER_UP BUTTON_UP
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#define VUMETER_UP BUTTON_UP
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#define VUMETER_DOWN BUTTON_DOWN
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#define VUMETER_DOWN BUTTON_DOWN
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#define LABEL_HELP "MODE"
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#define LABEL_QUIT "OFF"
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#define LABEL_MENU "MODE.."
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#define LABEL_VOLUME "UP/DOWN"
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#elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
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#elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
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(CONFIG_KEYPAD == IRIVER_H300_PAD)
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(CONFIG_KEYPAD == IRIVER_H300_PAD)
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@ -62,6 +74,10 @@ PLUGIN_HEADER
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#define VUMETER_MENU_EXIT2 BUTTON_OFF
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#define VUMETER_MENU_EXIT2 BUTTON_OFF
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#define VUMETER_UP BUTTON_UP
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#define VUMETER_UP BUTTON_UP
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#define VUMETER_DOWN BUTTON_DOWN
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#define VUMETER_DOWN BUTTON_DOWN
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#define LABEL_HELP "PLAY"
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#define LABEL_QUIT "STOP"
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#define LABEL_MENU "SELECT,MODE"
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#define LABEL_VOLUME "UP/DOWN"
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#define VUMETER_RC_QUIT BUTTON_RC_STOP
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#define VUMETER_RC_QUIT BUTTON_RC_STOP
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@ -75,6 +91,10 @@ PLUGIN_HEADER
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#define VUMETER_MENU_EXIT2 BUTTON_MENU
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#define VUMETER_MENU_EXIT2 BUTTON_MENU
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#define VUMETER_UP BUTTON_SCROLL_FWD
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#define VUMETER_UP BUTTON_SCROLL_FWD
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#define VUMETER_DOWN BUTTON_SCROLL_BACK
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#define VUMETER_DOWN BUTTON_SCROLL_BACK
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#define LABEL_HELP "PLAY"
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#define LABEL_QUIT "MENU"
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#define LABEL_MENU "SELECT"
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#define LABEL_VOLUME "Wheel"
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#elif (CONFIG_KEYPAD == GIGABEAT_PAD)
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#elif (CONFIG_KEYPAD == GIGABEAT_PAD)
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#define VUMETER_QUIT BUTTON_POWER
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#define VUMETER_QUIT BUTTON_POWER
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@ -84,6 +104,10 @@ PLUGIN_HEADER
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#define VUMETER_MENU_EXIT2 BUTTON_POWER
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#define VUMETER_MENU_EXIT2 BUTTON_POWER
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#define VUMETER_UP BUTTON_UP
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#define VUMETER_UP BUTTON_UP
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#define VUMETER_DOWN BUTTON_DOWN
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#define VUMETER_DOWN BUTTON_DOWN
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#define LABEL_HELP "A"
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#define LABEL_QUIT "POWER"
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#define LABEL_MENU "MENU"
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#define LABEL_VOLUME "UP/DOWN"
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#elif (CONFIG_KEYPAD == SANSA_E200_PAD)
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#elif (CONFIG_KEYPAD == SANSA_E200_PAD)
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#define VUMETER_QUIT BUTTON_POWER
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#define VUMETER_QUIT BUTTON_POWER
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@ -93,6 +117,10 @@ PLUGIN_HEADER
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#define VUMETER_MENU_EXIT2 BUTTON_POWER
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#define VUMETER_MENU_EXIT2 BUTTON_POWER
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#define VUMETER_UP BUTTON_SCROLL_FWD
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#define VUMETER_UP BUTTON_SCROLL_FWD
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#define VUMETER_DOWN BUTTON_SCROLL_BACK
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#define VUMETER_DOWN BUTTON_SCROLL_BACK
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#define LABEL_HELP "REC"
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#define LABEL_QUIT "POWER"
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#define LABEL_MENU "SELECT"
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#define LABEL_VOLUME "Wheel"
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#elif (CONFIG_KEYPAD == SANSA_C200_PAD)
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#elif (CONFIG_KEYPAD == SANSA_C200_PAD)
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#define VUMETER_QUIT BUTTON_POWER
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#define VUMETER_QUIT BUTTON_POWER
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@ -102,6 +130,10 @@ PLUGIN_HEADER
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#define VUMETER_MENU_EXIT2 BUTTON_POWER
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#define VUMETER_MENU_EXIT2 BUTTON_POWER
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#define VUMETER_UP BUTTON_VOL_UP
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#define VUMETER_UP BUTTON_VOL_UP
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#define VUMETER_DOWN BUTTON_VOL_DOWN
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#define VUMETER_DOWN BUTTON_VOL_DOWN
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#define LABEL_HELP "REC"
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#define LABEL_QUIT "POWER"
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#define LABEL_MENU "SELECT"
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#define LABEL_VOLUME "VOL UP/DN"
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#elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD
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#elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD
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#define VUMETER_QUIT BUTTON_POWER
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#define VUMETER_QUIT BUTTON_POWER
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@ -111,6 +143,10 @@ PLUGIN_HEADER
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#define VUMETER_MENU_EXIT2 BUTTON_POWER
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#define VUMETER_MENU_EXIT2 BUTTON_POWER
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#define VUMETER_UP BUTTON_UP
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#define VUMETER_UP BUTTON_UP
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#define VUMETER_DOWN BUTTON_DOWN
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#define VUMETER_DOWN BUTTON_DOWN
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#define LABEL_HELP "PLAY"
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#define LABEL_QUIT "POWER"
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#define LABEL_MENU "SELECT"
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#define LABEL_VOLUME "UP/DOWN"
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#elif CONFIG_KEYPAD == IRIVER_H10_PAD
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#elif CONFIG_KEYPAD == IRIVER_H10_PAD
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#define VUMETER_QUIT BUTTON_POWER
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#define VUMETER_QUIT BUTTON_POWER
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@ -120,6 +156,10 @@ PLUGIN_HEADER
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#define VUMETER_MENU_EXIT2 BUTTON_POWER
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#define VUMETER_MENU_EXIT2 BUTTON_POWER
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#define VUMETER_UP BUTTON_SCROLL_UP
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#define VUMETER_UP BUTTON_SCROLL_UP
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#define VUMETER_DOWN BUTTON_SCROLL_DOWN
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#define VUMETER_DOWN BUTTON_SCROLL_DOWN
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#define LABEL_HELP "PLAY"
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#define LABEL_QUIT "POWER"
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#define LABEL_MENU "REW"
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#define LABEL_VOLUME "Scroller"
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#elif (CONFIG_KEYPAD == GIGABEAT_S_PAD)
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#elif (CONFIG_KEYPAD == GIGABEAT_S_PAD)
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#define VUMETER_QUIT BUTTON_BACK
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#define VUMETER_QUIT BUTTON_BACK
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@ -129,6 +169,10 @@ PLUGIN_HEADER
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#define VUMETER_MENU_EXIT2 BUTTON_PLAY
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#define VUMETER_MENU_EXIT2 BUTTON_PLAY
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#define VUMETER_UP BUTTON_UP
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#define VUMETER_UP BUTTON_UP
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#define VUMETER_DOWN BUTTON_DOWN
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#define VUMETER_DOWN BUTTON_DOWN
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#define LABEL_HELP "NEXT"
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#define LABEL_QUIT "BACK"
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#define LABEL_MENU "MENU"
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#define LABEL_VOLUME "UP/DOWN"
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#elif (CONFIG_KEYPAD == MROBE100_PAD)
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#elif (CONFIG_KEYPAD == MROBE100_PAD)
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#define VUMETER_QUIT BUTTON_POWER
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#define VUMETER_QUIT BUTTON_POWER
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@ -138,6 +182,10 @@ PLUGIN_HEADER
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#define VUMETER_MENU_EXIT2 BUTTON_POWER
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#define VUMETER_MENU_EXIT2 BUTTON_POWER
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#define VUMETER_UP BUTTON_UP
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#define VUMETER_UP BUTTON_UP
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#define VUMETER_DOWN BUTTON_DOWN
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#define VUMETER_DOWN BUTTON_DOWN
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#define LABEL_HELP "DISPLAY"
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#define LABEL_QUIT "POWER"
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#define LABEL_MENU "MENU"
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#define LABEL_VOLUME "UP/DOWN"
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#elif CONFIG_KEYPAD == IAUDIO_M3_PAD
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#elif CONFIG_KEYPAD == IAUDIO_M3_PAD
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#define VUMETER_QUIT BUTTON_RC_REC
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#define VUMETER_QUIT BUTTON_RC_REC
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@ -147,6 +195,10 @@ PLUGIN_HEADER
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#define VUMETER_MENU_EXIT2 BUTTON_RC_REC
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#define VUMETER_MENU_EXIT2 BUTTON_RC_REC
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#define VUMETER_UP BUTTON_RC_VOL_UP
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#define VUMETER_UP BUTTON_RC_VOL_UP
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#define VUMETER_DOWN BUTTON_RC_VOL_DOWN
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#define VUMETER_DOWN BUTTON_RC_VOL_DOWN
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#define LABEL_HELP "MODE"
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#define LABEL_QUIT "REC"
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#define LABEL_MENU "MENU"
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#define LABEL_VOLUME "VOL UP/DN"
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#elif CONFIG_KEYPAD == COWOND2_PAD
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#elif CONFIG_KEYPAD == COWOND2_PAD
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#define VUMETER_QUIT BUTTON_POWER
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#define VUMETER_QUIT BUTTON_POWER
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@ -156,6 +208,10 @@ PLUGIN_HEADER
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#define VUMETER_MENU_EXIT2 BUTTON_POWER
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#define VUMETER_MENU_EXIT2 BUTTON_POWER
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#define VUMETER_UP BUTTON_UP
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#define VUMETER_UP BUTTON_UP
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#define VUMETER_DOWN BUTTON_DOWN
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#define VUMETER_DOWN BUTTON_DOWN
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#define LABEL_HELP "SELECT"
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#define LABEL_QUIT "POWER"
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#define LABEL_MENU "MENU"
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#define LABEL_VOLUME "UP/DOWN"
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#else
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#else
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#error No keymap defined!
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#error No keymap defined!
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@ -290,11 +346,7 @@ void load_settings(void) {
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}
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}
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else {
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else {
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reset_settings();
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reset_settings();
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#if CONFIG_KEYPAD == RECORDER_PAD
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rb->splash(HZ, "Press " LABEL_HELP " for help");
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rb->splash(HZ, "Press ON for help");
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#elif CONFIG_KEYPAD == ONDIO_PAD
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rb->splash(HZ, "Press MODE for help");
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#endif
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}
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}
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}
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}
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@ -617,13 +669,9 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter) {
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break;
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break;
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#endif
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#endif
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rb->lcd_clear_display();
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rb->lcd_clear_display();
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rb->lcd_puts(0, 0, "OFF: Exit");
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rb->lcd_puts(0, 0, LABEL_QUIT ": Exit");
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#if CONFIG_KEYPAD == RECORDER_PAD
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rb->lcd_puts(0, 1, LABEL_MENU ": Settings");
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rb->lcd_puts(0, 1, "F1: Settings");
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rb->lcd_puts(0, 2, LABEL_VOLUME ": Volume");
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#elif CONFIG_KEYPAD == ONDIO_PAD
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rb->lcd_puts(0, 1, "MODE..: Settings");
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#endif
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rb->lcd_puts(0, 2, "UP/DOWN: Volume");
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rb->lcd_update();
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rb->lcd_update();
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rb->sleep(HZ*3);
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rb->sleep(HZ*3);
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break;
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break;
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