Add Equalizer configuration to Sound Settings menu.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8606 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
27f69db404
commit
88abdd97b2
12 changed files with 942 additions and 8 deletions
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@ -78,4 +78,5 @@ eq_cf.S
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#elif defined(CPU_ARM) && !defined(SIMULATOR)
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#elif defined(CPU_ARM) && !defined(SIMULATOR)
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eq_arm.S
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eq_arm.S
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#endif
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#endif
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eq_menu.c
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#endif
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#endif
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61
apps/dsp.c
61
apps/dsp.c
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@ -145,6 +145,7 @@ struct dsp_config
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bool dither_enabled;
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bool dither_enabled;
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bool new_gain;
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bool new_gain;
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bool crossfeed_enabled;
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bool crossfeed_enabled;
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bool eq_enabled;
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};
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};
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struct resample_data
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struct resample_data
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@ -618,6 +619,61 @@ static void apply_crossfeed(long* src[], int count)
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}
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}
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#endif
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#endif
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#define EQ_CUTOFF_USER2REAL(x) (0xffffffff / NATIVE_FREQUENCY * (x))
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#define EQ_Q_USER2REAL(x) (((x) << 16) / 10)
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#define EQ_GAIN_USER2REAL(x) (((x) << 16) / 10)
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/* Synchronize the EQ filters with the global settings */
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void dsp_eq_update_data(bool enabled)
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{
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int i;
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int *setting;
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int gain, cutoff, q, maxgain;
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dsp->eq_enabled = enabled;
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setting = &global_settings.eq_band0_cutoff;
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maxgain = 0;
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#if defined(CPU_COLDFIRE) && !defined(SIMULATOR)
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/* set emac unit for dsp processing, and save old macsr, we're running in
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codec thread context at this point, so can't clobber it */
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unsigned long old_macsr = coldfire_get_macsr();
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coldfire_set_macsr(EMAC_FRACTIONAL | EMAC_SATURATE);
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#endif
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/* Iterate over each band and update the appropriate filter */
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for(i = 0; i < 5; i++) {
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cutoff = *setting++;
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q = *setting++;
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gain = *setting++;
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/* Keep track of maxgain for the pre-amp */
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if (gain > maxgain)
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maxgain = gain;
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if (gain == 0) {
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eq_data.enabled[i] = 0;
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} else {
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if (i == 0)
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eq_ls_coefs(EQ_CUTOFF_USER2REAL(cutoff), EQ_Q_USER2REAL(q),
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EQ_GAIN_USER2REAL(gain), eq_data.filters[0].coefs);
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else if (i == 4)
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eq_hs_coefs(EQ_CUTOFF_USER2REAL(cutoff), EQ_Q_USER2REAL(q),
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EQ_GAIN_USER2REAL(gain), eq_data.filters[4].coefs);
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else
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eq_pk_coefs(EQ_CUTOFF_USER2REAL(cutoff), EQ_Q_USER2REAL(q),
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EQ_GAIN_USER2REAL(gain), eq_data.filters[i].coefs);
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eq_data.enabled[i] = 1;
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}
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}
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#if defined(CPU_COLDFIRE) && !defined(SIMULATOR)
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/* set old macsr again */
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coldfire_set_macsr(old_macsr);
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#endif
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}
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/* Apply EQ filters to those bands that have got it switched on. */
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/* Apply EQ filters to those bands that have got it switched on. */
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static void eq_process(long **x, unsigned num)
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static void eq_process(long **x, unsigned num)
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{
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{
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@ -745,9 +801,8 @@ long dsp_process(char* dst, char* src[], long size)
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samples = resample(tmp, samples);
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samples = resample(tmp, samples);
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if (dsp->crossfeed_enabled && dsp->stereo_mode != STEREO_MONO)
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if (dsp->crossfeed_enabled && dsp->stereo_mode != STEREO_MONO)
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apply_crossfeed(tmp, samples);
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apply_crossfeed(tmp, samples);
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/* TODO: Might want to wrap this with a generic eq_enabled when the
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if (dsp->eq_enabled)
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settings are in place */
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eq_process(tmp, samples);
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eq_process(tmp, samples);
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write_samples((short*) dst, tmp, samples);
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write_samples((short*) dst, tmp, samples);
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written += samples;
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written += samples;
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dst += samples * sizeof(short) * 2;
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dst += samples * sizeof(short) * 2;
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@ -54,6 +54,7 @@ int dsp_stereo_mode(void);
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bool dsp_configure(int setting, void *value);
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bool dsp_configure(int setting, void *value);
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void dsp_set_replaygain(bool always);
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void dsp_set_replaygain(bool always);
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void dsp_set_crossfeed(bool enable);
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void dsp_set_crossfeed(bool enable);
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void dsp_eq_update_data(bool enabled);
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void sound_set_pitch(int r);
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void sound_set_pitch(int r);
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int sound_get_pitch(void);
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int sound_get_pitch(void);
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#endif
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#endif
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@ -32,11 +32,11 @@
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*/
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*/
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#define DIV64(x, y, z) (long)(((long long)(x) << (z))/(y))
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#define DIV64(x, y, z) (long)(((long long)(x) << (z))/(y))
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/* TODO: This macro requires the EMAC unit to be in fractional mode
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/* This macro requires the EMAC unit to be in fractional mode
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when the coef generator routines are called. If this can be guaranteeed,
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when the coef generator routines are called. If this can't be guaranteeed,
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then remove the "&& 0" below for faster coef calculation on Coldfire.
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then add "&& 0" below. This will use a slower coef calculation on Coldfire.
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*/
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*/
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#if defined(CPU_COLDFIRE) && !defined(SIMULATOR) && 0
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#if defined(CPU_COLDFIRE) && !defined(SIMULATOR)
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#define FRACMUL(x, y) \
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#define FRACMUL(x, y) \
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({ \
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({ \
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long t; \
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long t; \
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678
apps/eq_menu.c
Normal file
678
apps/eq_menu.c
Normal file
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@ -0,0 +1,678 @@
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/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2006 Dan Everton
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "config.h"
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#include <stdio.h>
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#include <stdbool.h>
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#include <string.h>
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#include "eq_menu.h"
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#include "system.h"
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#include "kernel.h"
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#include "lcd.h"
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#include "menu.h"
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#include "button.h"
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#include "mp3_playback.h"
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#include "settings.h"
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#include "statusbar.h"
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#include "screens.h"
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#include "icons.h"
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#include "font.h"
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#include "widgets.h"
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#include "lang.h"
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#include "sprintf.h"
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#include "talk.h"
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#include "misc.h"
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#include "sound.h"
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#include "splash.h"
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#include "dsp.h"
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#include "tree.h"
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#include "talk.h"
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#include "screen_access.h"
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#include "keyboard.h"
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/* Key definitions */
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#if (CONFIG_KEYPAD == IRIVER_H100_PAD || \
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CONFIG_KEYPAD == IRIVER_H300_PAD)
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#define EQ_BTN_NEXT_BAND BUTTON_DOWN
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#define EQ_BTN_PREV_BAND BUTTON_UP
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#define EQ_BTN_CHANGE_MODE BUTTON_SELECT
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#define EQ_BTN_EXIT BUTTON_OFF
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#elif (CONFIG_KEYPAD == IPOD_4G_PAD)
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#define EQ_BTN_NEXT_BAND BUTTON_SCROLL_FWD
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#define EQ_BTN_PREV_BAND BUTTON_SCROLL_BACK
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#define EQ_BTN_CHANGE_MODE BUTTON_SELECT
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#define EQ_BTN_EXIT BUTTON_MENU
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#endif
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#define EQ_CUTOFF_MIN 20
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#define EQ_CUTOFF_MAX 22040
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#define EQ_CUTOFF_STEP 10
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#define EQ_GAIN_MIN (-240)
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#define EQ_GAIN_MAX 240
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#define EQ_GAIN_STEP 1
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#define EQ_Q_MIN 5
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#define EQ_Q_MAX 64
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#define EQ_Q_STEP 1
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#define EQ_USER_DIVISOR 10
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static bool eq_enabled(void)
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{
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bool result = set_bool(str(LANG_EQUALIZER_ENABLED),
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&global_settings.eq_enabled);
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dsp_eq_update_data(global_settings.eq_enabled);
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return result;
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}
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static void eq_gain_format(char* buffer, int buffer_size, int value, const char* unit)
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{
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int v = abs(value);
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snprintf(buffer, buffer_size, "%s%d.%d %s", value < 0 ? "-" : "",
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v / EQ_USER_DIVISOR, v % EQ_USER_DIVISOR, unit);
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}
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static void eq_q_format(char* buffer, int buffer_size, int value, const char* unit)
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{
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snprintf(buffer, buffer_size, "%d.%d %s", value / EQ_USER_DIVISOR, value % EQ_USER_DIVISOR, unit);
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}
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/* Possibly dodgy way of simplifying the code a bit. */
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#define eq_make_gain_label(buf, bufsize, frequency) snprintf((buf), \
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(bufsize), str(LANG_EQUALIZER_GAIN_ITEM), (frequency))
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#define eq_set_cutoff(band) \
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static bool eq_set_band ## band ## _cutoff(void) \
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{ \
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bool result = set_int(str(LANG_EQUALIZER_BAND_CUTOFF), "Hertz", UNIT_HERTZ, \
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&global_settings.eq_band ## band ## _cutoff, NULL, \
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EQ_CUTOFF_STEP, EQ_CUTOFF_MIN, EQ_CUTOFF_MAX, NULL); \
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dsp_eq_update_data(global_settings.eq_enabled); \
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return result; \
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}
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#define eq_set_q(band) \
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static bool eq_set_band ## band ## _q(void) \
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{ \
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bool result = set_int(str(LANG_EQUALIZER_BAND_Q), "Q", UNIT_INT, \
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&global_settings.eq_band ## band ## _q, NULL, \
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EQ_Q_STEP, EQ_Q_MIN, EQ_Q_MAX, eq_q_format); \
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dsp_eq_update_data(global_settings.eq_enabled); \
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return result; \
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}
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#define eq_set_gain(band) \
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static bool eq_set_band ## band ## _gain(void) \
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{ \
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bool result = set_int("Band " #band, str(LANG_UNIT_DB), UNIT_DB, \
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&global_settings.eq_band ## band ## _gain, NULL, \
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EQ_GAIN_STEP, EQ_GAIN_MIN, EQ_GAIN_MAX, eq_gain_format); \
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dsp_eq_update_data(global_settings.eq_enabled); \
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return result; \
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}
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eq_set_cutoff(0);
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eq_set_cutoff(1);
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eq_set_cutoff(2);
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eq_set_cutoff(3);
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eq_set_cutoff(4);
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eq_set_q(0);
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eq_set_q(1);
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eq_set_q(2);
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eq_set_q(3);
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eq_set_q(4);
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eq_set_gain(0);
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eq_set_gain(1);
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eq_set_gain(2);
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eq_set_gain(3);
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eq_set_gain(4);
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static bool eq_gain_menu(void)
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{
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int m, i;
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int *setting;
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bool result;
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char gain_label[5][24];
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static struct menu_item items[5] = {
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{ NULL, eq_set_band0_gain },
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{ NULL, eq_set_band1_gain },
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{ NULL, eq_set_band2_gain },
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{ NULL, eq_set_band3_gain },
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{ NULL, eq_set_band4_gain },
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};
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setting = &global_settings.eq_band0_cutoff;
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/* Construct menu labels */
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for(i = 0; i < 5; i++) {
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eq_make_gain_label(gain_label[i], sizeof(gain_label[i]),
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*setting);
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items[i].desc = gain_label[i];
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/* Skip to next band */
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setting += 3;
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}
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m=menu_init( items, sizeof(items) / sizeof(*items), NULL,
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NULL, NULL, NULL);
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result = menu_run(m);
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menu_exit(m);
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return result;
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}
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static bool eq_set_band0(void)
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{
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int m;
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bool result;
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static const struct menu_item items[] = {
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{ ID2P(LANG_EQUALIZER_BAND_CUTOFF), eq_set_band0_cutoff },
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{ ID2P(LANG_EQUALIZER_BAND_Q), eq_set_band0_q },
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{ ID2P(LANG_EQUALIZER_BAND_GAIN), eq_set_band0_gain },
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};
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m=menu_init( items, sizeof(items) / sizeof(*items), NULL,
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NULL, NULL, NULL);
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result = menu_run(m);
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menu_exit(m);
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return result;
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}
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static bool eq_set_band1(void)
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{
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int m;
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bool result;
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static const struct menu_item items[] = {
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{ ID2P(LANG_EQUALIZER_BAND_CUTOFF), eq_set_band1_cutoff },
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{ ID2P(LANG_EQUALIZER_BAND_Q), eq_set_band1_q },
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{ ID2P(LANG_EQUALIZER_BAND_GAIN), eq_set_band1_gain },
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};
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m=menu_init( items, sizeof(items) / sizeof(*items), NULL,
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NULL, NULL, NULL);
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result = menu_run(m);
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menu_exit(m);
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return result;
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}
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static bool eq_set_band2(void)
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{
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int m;
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bool result;
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static const struct menu_item items[] = {
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{ ID2P(LANG_EQUALIZER_BAND_CUTOFF), eq_set_band2_cutoff },
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{ ID2P(LANG_EQUALIZER_BAND_Q), eq_set_band2_q },
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{ ID2P(LANG_EQUALIZER_BAND_GAIN), eq_set_band2_gain },
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};
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m=menu_init( items, sizeof(items) / sizeof(*items), NULL,
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NULL, NULL, NULL);
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result = menu_run(m);
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menu_exit(m);
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|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
static bool eq_set_band3(void)
|
||||||
|
{
|
||||||
|
int m;
|
||||||
|
bool result;
|
||||||
|
static const struct menu_item items[] = {
|
||||||
|
{ ID2P(LANG_EQUALIZER_BAND_CUTOFF), eq_set_band3_cutoff },
|
||||||
|
{ ID2P(LANG_EQUALIZER_BAND_Q), eq_set_band3_q },
|
||||||
|
{ ID2P(LANG_EQUALIZER_BAND_GAIN), eq_set_band3_gain },
|
||||||
|
};
|
||||||
|
|
||||||
|
m=menu_init( items, sizeof(items) / sizeof(*items), NULL,
|
||||||
|
NULL, NULL, NULL);
|
||||||
|
result = menu_run(m);
|
||||||
|
menu_exit(m);
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
static bool eq_set_band4(void)
|
||||||
|
{
|
||||||
|
int m;
|
||||||
|
bool result;
|
||||||
|
static const struct menu_item items[] = {
|
||||||
|
{ ID2P(LANG_EQUALIZER_BAND_CUTOFF), eq_set_band4_cutoff },
|
||||||
|
{ ID2P(LANG_EQUALIZER_BAND_Q), eq_set_band4_q },
|
||||||
|
{ ID2P(LANG_EQUALIZER_BAND_GAIN), eq_set_band4_gain },
|
||||||
|
};
|
||||||
|
|
||||||
|
m=menu_init( items, sizeof(items) / sizeof(*items), NULL,
|
||||||
|
NULL, NULL, NULL);
|
||||||
|
result = menu_run(m);
|
||||||
|
menu_exit(m);
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
static bool eq_advanced_menu(void)
|
||||||
|
{
|
||||||
|
int m, i;
|
||||||
|
bool result;
|
||||||
|
char peak_band_label[3][32];
|
||||||
|
static struct menu_item items[] = {
|
||||||
|
{ ID2P(LANG_EQUALIZER_BAND_LOW_SHELF), eq_set_band0 },
|
||||||
|
{ NULL, eq_set_band1 },
|
||||||
|
{ NULL, eq_set_band2 },
|
||||||
|
{ NULL, eq_set_band3 },
|
||||||
|
{ ID2P(LANG_EQUALIZER_BAND_HIGH_SHELF), eq_set_band4 },
|
||||||
|
};
|
||||||
|
|
||||||
|
/* Construct menu labels */
|
||||||
|
for(i = 1; i < 4; i++) {
|
||||||
|
snprintf(peak_band_label[i-1], sizeof(peak_band_label[i-1]),
|
||||||
|
str(LANG_EQUALIZER_BAND_PEAK), i);
|
||||||
|
items[i].desc = peak_band_label[i-1];
|
||||||
|
}
|
||||||
|
|
||||||
|
m=menu_init( items, sizeof(items) / sizeof(*items), NULL,
|
||||||
|
NULL, NULL, NULL);
|
||||||
|
result = menu_run(m);
|
||||||
|
menu_exit(m);
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
#define SLIDER_KNOB_HEIGHT 6
|
||||||
|
#define SLIDER_KNOB_WIDTH 4
|
||||||
|
|
||||||
|
enum eq_slider_mode {
|
||||||
|
GAIN,
|
||||||
|
CUTOFF,
|
||||||
|
Q,
|
||||||
|
};
|
||||||
|
|
||||||
|
enum eq_type {
|
||||||
|
LOW_SHELF,
|
||||||
|
PEAK,
|
||||||
|
HIGH_SHELF
|
||||||
|
};
|
||||||
|
|
||||||
|
/* Draw a slider */
|
||||||
|
static void draw_slider(const struct screen * screen, int x, int y,
|
||||||
|
int width, int steps, int current_step)
|
||||||
|
{
|
||||||
|
|
||||||
|
int knob_x = (width / steps) * current_step + (SLIDER_KNOB_WIDTH / 2);
|
||||||
|
|
||||||
|
/* Draw groove */
|
||||||
|
screen->fillrect(x, y + 2, width, 2);
|
||||||
|
|
||||||
|
/* Draw knob */
|
||||||
|
screen->fillrect(x + knob_x, y, SLIDER_KNOB_WIDTH, SLIDER_KNOB_HEIGHT);
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Draw the UI for a whole EQ band */
|
||||||
|
static int draw_eq_slider(const struct screen * screen, int x, int y,
|
||||||
|
int width, int cutoff, int q, int gain, bool selected,
|
||||||
|
enum eq_slider_mode mode, enum eq_type type)
|
||||||
|
{
|
||||||
|
char buf[26];
|
||||||
|
const char separator[2] = " ";
|
||||||
|
int steps = (abs(EQ_GAIN_MIN) + abs(EQ_GAIN_MAX)) / EQ_USER_DIVISOR;
|
||||||
|
int abs_q = abs(q);
|
||||||
|
int abs_gain = abs(gain);
|
||||||
|
int current_x, total_height, separator_width, separator_height;
|
||||||
|
int w, h;
|
||||||
|
|
||||||
|
/* Start two pixels in, one for border, one for margin */
|
||||||
|
current_x = x + 2;
|
||||||
|
|
||||||
|
/* Figure out how large our separator string is */
|
||||||
|
screen->getstringsize(separator, &separator_width, &separator_height);
|
||||||
|
|
||||||
|
/* Total height includes margins, text, and line selector */
|
||||||
|
total_height = separator_height + SLIDER_KNOB_HEIGHT + 2 + 3;
|
||||||
|
|
||||||
|
/* Print out the band label */
|
||||||
|
if (type == LOW_SHELF) {
|
||||||
|
screen->putsxy(current_x, y + 2, "LS:");
|
||||||
|
screen->getstringsize("LS:", &w, &h);
|
||||||
|
} else if (type == HIGH_SHELF) {
|
||||||
|
screen->putsxy(current_x, y + 2, "HS:");
|
||||||
|
screen->getstringsize("HS:", &w, &h);
|
||||||
|
} else {
|
||||||
|
screen->putsxy(current_x, y + 2, "PK:");
|
||||||
|
screen->getstringsize("PK:", &w, &h);
|
||||||
|
}
|
||||||
|
current_x += w;
|
||||||
|
|
||||||
|
/* Print separator */
|
||||||
|
screen->set_drawmode(DRMODE_SOLID);
|
||||||
|
screen->putsxy(current_x, y + 2, separator);
|
||||||
|
current_x += separator_width;
|
||||||
|
|
||||||
|
/* Print out gain part of status line */
|
||||||
|
snprintf(buf, sizeof(buf), "%s%2d.%ddB", gain < 0 ? "-" : " ",
|
||||||
|
abs_gain / EQ_USER_DIVISOR, abs_gain % EQ_USER_DIVISOR);
|
||||||
|
|
||||||
|
if (mode == GAIN && selected)
|
||||||
|
screen->set_drawmode(DRMODE_SOLID | DRMODE_INVERSEVID);
|
||||||
|
|
||||||
|
screen->putsxy(current_x, y + 2, buf);
|
||||||
|
screen->getstringsize(buf, &w, &h);
|
||||||
|
current_x += w;
|
||||||
|
|
||||||
|
/* Print separator */
|
||||||
|
screen->set_drawmode(DRMODE_SOLID);
|
||||||
|
screen->putsxy(current_x, y + 2, separator);
|
||||||
|
current_x += separator_width;
|
||||||
|
|
||||||
|
/* Print out cutoff part of status line */
|
||||||
|
snprintf(buf, sizeof(buf), "%5dHz", cutoff);
|
||||||
|
|
||||||
|
if (mode == CUTOFF && selected)
|
||||||
|
screen->set_drawmode(DRMODE_SOLID | DRMODE_INVERSEVID);
|
||||||
|
|
||||||
|
screen->putsxy(current_x, y + 2, buf);
|
||||||
|
screen->getstringsize(buf, &w, &h);
|
||||||
|
current_x += w;
|
||||||
|
|
||||||
|
/* Print separator */
|
||||||
|
screen->set_drawmode(DRMODE_SOLID);
|
||||||
|
screen->putsxy(current_x, y + 2, separator);
|
||||||
|
current_x += separator_width;
|
||||||
|
|
||||||
|
/* Print out Q part of status line */
|
||||||
|
snprintf(buf, sizeof(buf), "%d.%d Q", abs_q / EQ_USER_DIVISOR,
|
||||||
|
abs_q % EQ_USER_DIVISOR);
|
||||||
|
|
||||||
|
if (mode == Q && selected)
|
||||||
|
screen->set_drawmode(DRMODE_SOLID | DRMODE_INVERSEVID);
|
||||||
|
|
||||||
|
screen->putsxy(current_x, y + 2, buf);
|
||||||
|
screen->getstringsize(buf, &w, &h);
|
||||||
|
current_x += w;
|
||||||
|
|
||||||
|
screen->set_drawmode(DRMODE_SOLID);
|
||||||
|
|
||||||
|
/* Draw selection box */
|
||||||
|
if (selected) {
|
||||||
|
screen->drawrect(x, y, width, total_height);
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Draw horizontal slider */
|
||||||
|
draw_slider(screen, x + 3, y + h + 3, width - 6, steps,
|
||||||
|
(EQ_GAIN_MAX + gain) / EQ_USER_DIVISOR);
|
||||||
|
|
||||||
|
return total_height;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Draw's all the EQ sliders. Returns the total height of the sliders drawn */
|
||||||
|
static int draw_eq_sliders(int current_band, enum eq_slider_mode mode)
|
||||||
|
{
|
||||||
|
int i, gain, q, cutoff;
|
||||||
|
int height = 2; /* Two pixel margin */
|
||||||
|
int slider_width = screens[SCREEN_MAIN].width - 4; /* two pixel margin on each side */
|
||||||
|
int *setting = &global_settings.eq_band0_cutoff;
|
||||||
|
enum eq_type type;
|
||||||
|
|
||||||
|
for( i = 0; i < 5; ++i)
|
||||||
|
{
|
||||||
|
cutoff = *setting++;
|
||||||
|
q = *setting++;
|
||||||
|
gain = *setting++;
|
||||||
|
|
||||||
|
if (i == 0) {
|
||||||
|
type = LOW_SHELF;
|
||||||
|
} else if (i == 4) {
|
||||||
|
type = HIGH_SHELF;
|
||||||
|
} else {
|
||||||
|
type = PEAK;
|
||||||
|
}
|
||||||
|
|
||||||
|
height += draw_eq_slider(&(screens[SCREEN_MAIN]), 2, height,
|
||||||
|
slider_width, cutoff, q, gain, i == current_band, mode, type);
|
||||||
|
|
||||||
|
/* add a margin */
|
||||||
|
height += 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
return height;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Provides a graphical means of editing the EQ settings */
|
||||||
|
bool eq_menu_graphical(void)
|
||||||
|
{
|
||||||
|
bool exit_request = false;
|
||||||
|
bool result = true;
|
||||||
|
bool has_changed = false;
|
||||||
|
int button;
|
||||||
|
int *setting;
|
||||||
|
int current_band, y, step, min, max, voice_unit;
|
||||||
|
enum eq_slider_mode mode;
|
||||||
|
enum eq_type current_type;
|
||||||
|
char buf[24];
|
||||||
|
|
||||||
|
screens[SCREEN_MAIN].setfont(FONT_SYSFIXED);
|
||||||
|
screens[SCREEN_MAIN].clear_display();
|
||||||
|
|
||||||
|
/* Start off editing gain on the first band */
|
||||||
|
mode = GAIN;
|
||||||
|
current_type = LOW_SHELF;
|
||||||
|
current_band = 0;
|
||||||
|
|
||||||
|
while (!exit_request) {
|
||||||
|
/* Clear the screen. The drawing routines expect this */
|
||||||
|
screens[SCREEN_MAIN].clear_display();
|
||||||
|
|
||||||
|
/* Draw equalizer band details */
|
||||||
|
y = draw_eq_sliders(current_band, mode);
|
||||||
|
|
||||||
|
/* Set pointer to the band data currently editable */
|
||||||
|
if (mode == GAIN) {
|
||||||
|
/* gain */
|
||||||
|
setting = &global_settings.eq_band0_gain;
|
||||||
|
setting += current_band * 3;
|
||||||
|
|
||||||
|
step = EQ_GAIN_STEP;
|
||||||
|
min = EQ_GAIN_MIN;
|
||||||
|
max = EQ_GAIN_MAX;
|
||||||
|
voice_unit = UNIT_DB;
|
||||||
|
|
||||||
|
snprintf(buf, sizeof(buf), str(LANG_EQUALIZER_EDIT_MODE),
|
||||||
|
str(LANG_EQUALIZER_BAND_GAIN));
|
||||||
|
|
||||||
|
screens[SCREEN_MAIN].putsxy(2, y, buf);
|
||||||
|
} else if (mode == CUTOFF) {
|
||||||
|
/* cutoff */
|
||||||
|
setting = &global_settings.eq_band0_cutoff;
|
||||||
|
setting += current_band * 3;
|
||||||
|
|
||||||
|
step = EQ_CUTOFF_STEP;
|
||||||
|
min = EQ_CUTOFF_MIN;
|
||||||
|
max = EQ_CUTOFF_MAX;
|
||||||
|
voice_unit = UNIT_HERTZ;
|
||||||
|
|
||||||
|
snprintf(buf, sizeof(buf), str(LANG_EQUALIZER_EDIT_MODE),
|
||||||
|
str(LANG_EQUALIZER_BAND_CUTOFF));
|
||||||
|
|
||||||
|
screens[SCREEN_MAIN].putsxy(2, y, buf);
|
||||||
|
} else {
|
||||||
|
/* Q */
|
||||||
|
setting = &global_settings.eq_band0_q;
|
||||||
|
setting += current_band * 3;
|
||||||
|
|
||||||
|
step = EQ_Q_STEP;
|
||||||
|
min = EQ_Q_MIN;
|
||||||
|
max = EQ_Q_MAX;
|
||||||
|
voice_unit = UNIT_INT;
|
||||||
|
|
||||||
|
snprintf(buf, sizeof(buf), str(LANG_EQUALIZER_EDIT_MODE),
|
||||||
|
str(LANG_EQUALIZER_BAND_Q));
|
||||||
|
|
||||||
|
screens[SCREEN_MAIN].putsxy(2, y, buf);
|
||||||
|
}
|
||||||
|
|
||||||
|
screens[SCREEN_MAIN].update();
|
||||||
|
|
||||||
|
button = button_get_w_tmo(HZ/10);
|
||||||
|
|
||||||
|
switch (button) {
|
||||||
|
case BUTTON_LEFT:
|
||||||
|
case BUTTON_LEFT | BUTTON_REPEAT:
|
||||||
|
*(setting) -= step;
|
||||||
|
has_changed = true;
|
||||||
|
if (*(setting) < min)
|
||||||
|
*(setting) = min;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case BUTTON_RIGHT:
|
||||||
|
case BUTTON_RIGHT | BUTTON_REPEAT:
|
||||||
|
*(setting) += step;
|
||||||
|
has_changed = true;
|
||||||
|
if (*(setting) > max)
|
||||||
|
*(setting) = max;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case EQ_BTN_PREV_BAND:
|
||||||
|
case EQ_BTN_PREV_BAND | BUTTON_REPEAT:
|
||||||
|
current_band--;
|
||||||
|
if (current_band < 0)
|
||||||
|
current_band = 4; /* wrap around */
|
||||||
|
break;
|
||||||
|
|
||||||
|
case EQ_BTN_NEXT_BAND:
|
||||||
|
case EQ_BTN_NEXT_BAND | BUTTON_REPEAT:
|
||||||
|
current_band++;
|
||||||
|
if (current_band > 4)
|
||||||
|
current_band = 0; /* wrap around */
|
||||||
|
break;
|
||||||
|
|
||||||
|
case EQ_BTN_CHANGE_MODE:
|
||||||
|
case EQ_BTN_CHANGE_MODE | BUTTON_REPEAT:
|
||||||
|
mode++;
|
||||||
|
if (mode > Q)
|
||||||
|
mode = GAIN; /* wrap around */
|
||||||
|
break;
|
||||||
|
|
||||||
|
case EQ_BTN_EXIT:
|
||||||
|
case EQ_BTN_EXIT | BUTTON_REPEAT:
|
||||||
|
exit_request = true;
|
||||||
|
result = false;
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
if(default_event_handler(button) == SYS_USB_CONNECTED) {
|
||||||
|
exit_request = true;
|
||||||
|
result = true;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Update the filter if the user changed something */
|
||||||
|
if (has_changed)
|
||||||
|
dsp_eq_update_data(global_settings.eq_enabled);
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Reset screen settings */
|
||||||
|
screens[SCREEN_MAIN].setfont(FONT_UI);
|
||||||
|
screens[SCREEN_MAIN].clear_display();
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Preset saver.
|
||||||
|
* TODO: Can the settings system be used to do this instead?
|
||||||
|
*/
|
||||||
|
static bool eq_save_preset(void)
|
||||||
|
{
|
||||||
|
int fd, i;
|
||||||
|
char filename[MAX_PATH];
|
||||||
|
int *setting;
|
||||||
|
|
||||||
|
create_numbered_filename(filename, EQS_DIR, "eq", ".cfg", 2);
|
||||||
|
|
||||||
|
/* allow user to modify filename */
|
||||||
|
while (true) {
|
||||||
|
if (!kbd_input(filename, sizeof filename)) {
|
||||||
|
fd = creat(filename,0);
|
||||||
|
if (fd < 0)
|
||||||
|
gui_syncsplash(HZ, true, str(LANG_FAILED));
|
||||||
|
else
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
gui_syncsplash(HZ, true, str(LANG_RESET_DONE_CANCEL));
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/* TODO: Should we really do this? */
|
||||||
|
fdprintf(fd, "eq enabled: yes\r\n");
|
||||||
|
|
||||||
|
setting = &global_settings.eq_band0_cutoff;
|
||||||
|
|
||||||
|
for(i = 0; i < 5; ++i) {
|
||||||
|
fdprintf(fd, "eq band %d cutoff: %d\r\n", i, *setting++);
|
||||||
|
fdprintf(fd, "eq band %d q: %d\r\n", i, *setting++);
|
||||||
|
fdprintf(fd, "eq band %d gain: %d\r\n", i, *setting++);
|
||||||
|
}
|
||||||
|
|
||||||
|
close(fd);
|
||||||
|
|
||||||
|
gui_syncsplash(HZ, true, (unsigned char *)"%s %s", str(LANG_SETTINGS_SAVED1),
|
||||||
|
str(LANG_SETTINGS_SAVED2));
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Allows browsing of preset files */
|
||||||
|
bool eq_browse_presets(void)
|
||||||
|
{
|
||||||
|
return rockbox_browse(EQS_DIR, SHOW_CFG);
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Full equalizer menu */
|
||||||
|
bool eq_menu(void)
|
||||||
|
{
|
||||||
|
int m;
|
||||||
|
bool result;
|
||||||
|
static const struct menu_item items[] = {
|
||||||
|
{ ID2P(LANG_EQUALIZER_ENABLED), eq_enabled },
|
||||||
|
{ ID2P(LANG_EQUALIZER_GRAPHICAL), eq_menu_graphical },
|
||||||
|
{ ID2P(LANG_EQUALIZER_GAIN), eq_gain_menu },
|
||||||
|
{ ID2P(LANG_EQUALIZER_ADVANCED), eq_advanced_menu },
|
||||||
|
{ ID2P(LANG_EQUALIZER_SAVE), eq_save_preset },
|
||||||
|
{ ID2P(LANG_EQUALIZER_BROWSE), eq_browse_presets },
|
||||||
|
};
|
||||||
|
|
||||||
|
m=menu_init( items, sizeof(items) / sizeof(*items), NULL,
|
||||||
|
NULL, NULL, NULL);
|
||||||
|
result = menu_run(m);
|
||||||
|
menu_exit(m);
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
28
apps/eq_menu.h
Normal file
28
apps/eq_menu.h
Normal file
|
@ -0,0 +1,28 @@
|
||||||
|
/***************************************************************************
|
||||||
|
* __________ __ ___.
|
||||||
|
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
|
||||||
|
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
|
||||||
|
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
|
||||||
|
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
|
||||||
|
* \/ \/ \/ \/ \/
|
||||||
|
* $Id$
|
||||||
|
*
|
||||||
|
* Copyright (C) 2006 Dan Everton
|
||||||
|
*
|
||||||
|
* All files in this archive are subject to the GNU General Public License.
|
||||||
|
* See the file COPYING in the source tree root for full license agreement.
|
||||||
|
*
|
||||||
|
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
|
||||||
|
* KIND, either express or implied.
|
||||||
|
*
|
||||||
|
****************************************************************************/
|
||||||
|
#ifndef _EQ_MENU_H
|
||||||
|
#define _EQ_MENU_H
|
||||||
|
|
||||||
|
#include "menu.h"
|
||||||
|
|
||||||
|
bool eq_browse_presets(void);
|
||||||
|
bool eq_menu_graphical(void);
|
||||||
|
bool eq_menu(void);
|
||||||
|
|
||||||
|
#endif
|
|
@ -3610,3 +3610,94 @@ desc: prompt shown when about to erase a modified dynamic playlist
|
||||||
eng: "Erase dynamic playlist?"
|
eng: "Erase dynamic playlist?"
|
||||||
voice ""
|
voice ""
|
||||||
new:
|
new:
|
||||||
|
|
||||||
|
id: LANG_EQUALIZER
|
||||||
|
desc: in the sound settings menu
|
||||||
|
eng: "Equalizer"
|
||||||
|
voice: "Equalizer"
|
||||||
|
new:
|
||||||
|
|
||||||
|
id: LANG_EQUALIZER_ENABLED
|
||||||
|
desc: in the equalizer settings menu
|
||||||
|
eng: "Enable EQ"
|
||||||
|
voice: "Enable EQ"
|
||||||
|
new:
|
||||||
|
|
||||||
|
id: LANG_EQUALIZER_GRAPHICAL
|
||||||
|
desc: in the equalizer settings menu
|
||||||
|
eng: "Graphical EQ"
|
||||||
|
voice: "Graphical EQ"
|
||||||
|
new:
|
||||||
|
|
||||||
|
id: LANG_EQUALIZER_GAIN
|
||||||
|
desc: in the equalizer settings menu
|
||||||
|
eng: "Simple EQ Settings"
|
||||||
|
voice: "Simple EQ Settings"
|
||||||
|
new:
|
||||||
|
|
||||||
|
id: LANG_EQUALIZER_ADVANCED
|
||||||
|
desc: in the equalizer settings menu
|
||||||
|
eng: "Advanced EQ Settings"
|
||||||
|
voice: "Advanced EQ Settings"
|
||||||
|
new:
|
||||||
|
|
||||||
|
id: LANG_EQUALIZER_SAVE
|
||||||
|
desc: in the equalizer settings menu
|
||||||
|
eng: "Save EQ Preset"
|
||||||
|
voice: "Save EQ Preset"
|
||||||
|
new:
|
||||||
|
|
||||||
|
id: LANG_EQUALIZER_BROWSE
|
||||||
|
desc: in the equalizer settings menu
|
||||||
|
eng: "Browse EQ Presets"
|
||||||
|
voice: "Browse EQ Presets"
|
||||||
|
new:
|
||||||
|
|
||||||
|
id: LANG_EQUALIZER_GAIN_ITEM
|
||||||
|
desc: in the equalizer settings menu
|
||||||
|
eng: "%d Hz Band Gain"
|
||||||
|
voice: ""
|
||||||
|
new:
|
||||||
|
|
||||||
|
id: LANG_EQUALIZER_BAND_CUTOFF
|
||||||
|
desc: in the equalizer settings menu
|
||||||
|
eng: "Cutoff"
|
||||||
|
voice: "Cutoff"
|
||||||
|
new:
|
||||||
|
|
||||||
|
id: LANG_EQUALIZER_BAND_Q
|
||||||
|
desc: in the equalizer settings menu
|
||||||
|
eng: "Q"
|
||||||
|
voice: "Q"
|
||||||
|
new:
|
||||||
|
|
||||||
|
id: LANG_EQUALIZER_BAND_GAIN
|
||||||
|
desc: in the equalizer settings menu
|
||||||
|
eng: "Gain"
|
||||||
|
voice: "Gain"
|
||||||
|
new:
|
||||||
|
|
||||||
|
id: LANG_EQUALIZER_EDIT_MODE
|
||||||
|
desc: in the equalizer settings menu
|
||||||
|
eng: "Edit mode: %s"
|
||||||
|
voice: ""
|
||||||
|
new:
|
||||||
|
|
||||||
|
id: LANG_EQUALIZER_BAND_LOW_SHELF
|
||||||
|
desc: in the equalizer settings menu
|
||||||
|
eng: "Low Shelf Filter"
|
||||||
|
voice: ""
|
||||||
|
new:
|
||||||
|
|
||||||
|
id: LANG_EQUALIZER_BAND_PEAK
|
||||||
|
desc: in the equalizer settings menu
|
||||||
|
eng: "Peak Filter %d"
|
||||||
|
voice: ""
|
||||||
|
new:
|
||||||
|
|
||||||
|
id: LANG_EQUALIZER_BAND_HIGH_SHELF
|
||||||
|
desc: in the equalizer settings menu
|
||||||
|
eng: "High Shelf Filter"
|
||||||
|
voice: ""
|
||||||
|
new:
|
||||||
|
|
||||||
|
|
|
@ -58,6 +58,9 @@
|
||||||
#include "main_menu.h"
|
#include "main_menu.h"
|
||||||
#include "sound_menu.h"
|
#include "sound_menu.h"
|
||||||
#include "database.h"
|
#include "database.h"
|
||||||
|
#if CONFIG_CODEC == SWCODEC
|
||||||
|
#include "eq_menu.h"
|
||||||
|
#endif
|
||||||
|
|
||||||
static int context;
|
static int context;
|
||||||
static char* selected_file = NULL;
|
static char* selected_file = NULL;
|
||||||
|
@ -537,7 +540,11 @@ static int onplay_callback(int key, int menu)
|
||||||
|
|
||||||
int onplay(char* file, int attr, int from)
|
int onplay(char* file, int attr, int from)
|
||||||
{
|
{
|
||||||
struct menu_item items[8]; /* increase this if you add entries! */
|
#if CONFIG_CODEC == SWCODEC
|
||||||
|
struct menu_item items[10]; /* increase this if you add entries! */
|
||||||
|
#else
|
||||||
|
struct menu_item items[8];
|
||||||
|
#endif
|
||||||
int m, i=0, result;
|
int m, i=0, result;
|
||||||
#ifdef HAVE_LCD_COLOR
|
#ifdef HAVE_LCD_COLOR
|
||||||
char *suffix;
|
char *suffix;
|
||||||
|
@ -641,6 +648,19 @@ int onplay(char* file, int attr, int from)
|
||||||
i++;
|
i++;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#if CONFIG_CODEC == SWCODEC
|
||||||
|
/* Equalizer menu items */
|
||||||
|
if (context == CONTEXT_WPS)
|
||||||
|
{
|
||||||
|
items[i].desc = ID2P(LANG_EQUALIZER_GRAPHICAL);
|
||||||
|
items[i].function = eq_menu_graphical;
|
||||||
|
i++;
|
||||||
|
items[i].desc = ID2P(LANG_EQUALIZER_BROWSE);
|
||||||
|
items[i].function = eq_browse_presets;
|
||||||
|
i++;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
/* DIY menu handling, since we want to exit after selection */
|
/* DIY menu handling, since we want to exit after selection */
|
||||||
if (i)
|
if (i)
|
||||||
{
|
{
|
||||||
|
|
|
@ -511,6 +511,28 @@ static const struct bit_entry hd_bits[] =
|
||||||
{1, S_O(warnon_erase_dynplaylist), false,
|
{1, S_O(warnon_erase_dynplaylist), false,
|
||||||
"warn when erasing dynamic playlist", off_on },
|
"warn when erasing dynamic playlist", off_on },
|
||||||
|
|
||||||
|
#if CONFIG_CODEC == SWCODEC
|
||||||
|
{1, S_O(eq_enabled), false, "eq enabled", off_on },
|
||||||
|
/* 0..32768 Hz */
|
||||||
|
{15, S_O(eq_band0_cutoff), 60, "eq band 0 cutoff", NULL },
|
||||||
|
{15, S_O(eq_band1_cutoff), 200, "eq band 1 cutoff", NULL },
|
||||||
|
{15, S_O(eq_band2_cutoff), 800, "eq band 2 cutoff", NULL },
|
||||||
|
{15, S_O(eq_band3_cutoff), 4000, "eq band 3 cutoff", NULL },
|
||||||
|
{15, S_O(eq_band4_cutoff), 12000, "eq band 4 cutoff", NULL },
|
||||||
|
/* 0..64 (or 0.0 to 6.4) */
|
||||||
|
{6, S_O(eq_band0_q), 7, "eq band 0 q", NULL },
|
||||||
|
{6, S_O(eq_band1_q), 10, "eq band 1 q", NULL },
|
||||||
|
{6, S_O(eq_band2_q), 10, "eq band 2 q", NULL },
|
||||||
|
{6, S_O(eq_band3_q), 10, "eq band 3 q", NULL },
|
||||||
|
{6, S_O(eq_band4_q), 7, "eq band 4 q", NULL },
|
||||||
|
/* -240..240 (or -24db to +24db) */
|
||||||
|
{9|SIGNED, S_O(eq_band0_gain), 0, "eq band 0 gain", NULL },
|
||||||
|
{9|SIGNED, S_O(eq_band1_gain), 0, "eq band 1 gain", NULL },
|
||||||
|
{9|SIGNED, S_O(eq_band2_gain), 0, "eq band 2 gain", NULL },
|
||||||
|
{9|SIGNED, S_O(eq_band3_gain), 0, "eq band 3 gain", NULL },
|
||||||
|
{9|SIGNED, S_O(eq_band4_gain), 0, "eq band 4 gain", NULL },
|
||||||
|
#endif
|
||||||
|
|
||||||
/* If values are just added to the end, no need to bump the version. */
|
/* If values are just added to the end, no need to bump the version. */
|
||||||
/* new stuff to be added at the end */
|
/* new stuff to be added at the end */
|
||||||
|
|
||||||
|
@ -1023,6 +1045,7 @@ void settings_apply(void)
|
||||||
audio_set_crossfade(global_settings.crossfade);
|
audio_set_crossfade(global_settings.crossfade);
|
||||||
dsp_set_replaygain(true);
|
dsp_set_replaygain(true);
|
||||||
dsp_set_crossfeed(global_settings.crossfeed);
|
dsp_set_crossfeed(global_settings.crossfeed);
|
||||||
|
dsp_eq_update_data(global_settings.eq_enabled);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef HAVE_SPDIF_POWER
|
#ifdef HAVE_SPDIF_POWER
|
||||||
|
|
|
@ -39,6 +39,7 @@
|
||||||
#define PLUGIN_DIR ROCKBOX_DIR"/rocks"
|
#define PLUGIN_DIR ROCKBOX_DIR"/rocks"
|
||||||
#define BACKDROP_DIR ROCKBOX_DIR"/backdrops"
|
#define BACKDROP_DIR ROCKBOX_DIR"/backdrops"
|
||||||
#define REC_BASE_DIR "/recordings"
|
#define REC_BASE_DIR "/recordings"
|
||||||
|
#define EQS_DIR ROCKBOX_DIR "/eqs"
|
||||||
|
|
||||||
#define MAX_FILENAME 20
|
#define MAX_FILENAME 20
|
||||||
|
|
||||||
|
@ -408,6 +409,39 @@ struct user_settings
|
||||||
int brightness; /* iriver h300: backlight PWM value: 2..15
|
int brightness; /* iriver h300: backlight PWM value: 2..15
|
||||||
(0 and 1 are black) */
|
(0 and 1 are black) */
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
#if CONFIG_CODEC == SWCODEC
|
||||||
|
bool eq_enabled; /* Enable equalizer */
|
||||||
|
|
||||||
|
/* Order is important here, must be cutoff, q, then gain for each band.
|
||||||
|
See dsp_eq_update_data in dsp.c for why. */
|
||||||
|
|
||||||
|
/* Band 0 settings */
|
||||||
|
int eq_band0_cutoff; /* Hz */
|
||||||
|
int eq_band0_q;
|
||||||
|
int eq_band0_gain; /* +/- dB */
|
||||||
|
|
||||||
|
/* Band 1 settings */
|
||||||
|
int eq_band1_cutoff; /* Hz */
|
||||||
|
int eq_band1_q;
|
||||||
|
int eq_band1_gain; /* +/- dB */
|
||||||
|
|
||||||
|
/* Band 2 settings */
|
||||||
|
int eq_band2_cutoff; /* Hz */
|
||||||
|
int eq_band2_q;
|
||||||
|
int eq_band2_gain; /* +/- dB */
|
||||||
|
|
||||||
|
/* Band 3 settings */
|
||||||
|
int eq_band3_cutoff; /* Hz */
|
||||||
|
int eq_band3_q;
|
||||||
|
int eq_band3_gain; /* +/- dB */
|
||||||
|
|
||||||
|
/* Band 4 settings */
|
||||||
|
int eq_band4_cutoff; /* Hz */
|
||||||
|
int eq_band4_q;
|
||||||
|
int eq_band4_gain; /* +/- dB */
|
||||||
|
#endif
|
||||||
|
|
||||||
#ifdef HAVE_LCD_COLOR
|
#ifdef HAVE_LCD_COLOR
|
||||||
unsigned char backdrop_file[MAX_FILENAME+1]; /* backdrop bitmap file */
|
unsigned char backdrop_file[MAX_FILENAME+1]; /* backdrop bitmap file */
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -45,6 +45,7 @@
|
||||||
#include "splash.h"
|
#include "splash.h"
|
||||||
#if CONFIG_CODEC == SWCODEC
|
#if CONFIG_CODEC == SWCODEC
|
||||||
#include "dsp.h"
|
#include "dsp.h"
|
||||||
|
#include "eq_menu.h"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
int selected_setting; /* Used by the callback */
|
int selected_setting; /* Used by the callback */
|
||||||
|
@ -379,6 +380,7 @@ bool sound_menu(void)
|
||||||
{ ID2P(LANG_STEREO_WIDTH), stereo_width },
|
{ ID2P(LANG_STEREO_WIDTH), stereo_width },
|
||||||
#if CONFIG_CODEC == SWCODEC
|
#if CONFIG_CODEC == SWCODEC
|
||||||
{ ID2P(LANG_CROSSFEED), crossfeed },
|
{ ID2P(LANG_CROSSFEED), crossfeed },
|
||||||
|
{ ID2P(LANG_EQUALIZER), eq_menu },
|
||||||
#endif
|
#endif
|
||||||
#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
|
#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
|
||||||
{ ID2P(LANG_LOUDNESS), loudness },
|
{ ID2P(LANG_LOUDNESS), loudness },
|
||||||
|
|
|
@ -91,6 +91,7 @@ sub buildzip {
|
||||||
mkdir ".rockbox/wps", 0777;
|
mkdir ".rockbox/wps", 0777;
|
||||||
mkdir ".rockbox/themes", 0777;
|
mkdir ".rockbox/themes", 0777;
|
||||||
mkdir ".rockbox/backdrops", 0777;
|
mkdir ".rockbox/backdrops", 0777;
|
||||||
|
mkdir ".rockbox/eqs", 0777;
|
||||||
|
|
||||||
my $c = 'find apps -name "*.codec" ! -empty -exec cp {} .rockbox/codecs/ \;';
|
my $c = 'find apps -name "*.codec" ! -empty -exec cp {} .rockbox/codecs/ \;';
|
||||||
print `$c`;
|
print `$c`;
|
||||||
|
|
Loading…
Reference in a new issue