Another go at FS#11295 -- Use nice 'times' glyphs for describing dimensions. This time properly implemented.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26198 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
f531adc312
commit
87b2ad14c7
39 changed files with 110 additions and 42 deletions
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@ -125,7 +125,7 @@ file find the instructions on the Rockbox website:
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\subsection{\label{ref:LoadingBackdrops}Loading Backdrops}
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Rockbox supports showing an image as a backdrop in the \setting{File Browser}
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and the menus. The backdrop image must be a \fname{.bmp} file of the exact
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same dimensions as the display in your \dap{} (\genericimg{} with the last
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same dimensions as the display in your \dap{} (\dapdisplaysize{} with the last
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number giving the colour depth in bits). To use an image as a backdrop browse
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to it in the \setting{File Browser} and open the \setting{Context Menu}
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(see \reference{ref:Contextmenu}) on it and select the option
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@ -221,11 +221,11 @@ are discussed below.
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\item Lines beginning with \# are comments and will be ignored.
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\end{itemize}
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\note{Keep in mind that your \dap{} resolution is \genericimg{} (with
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\note{Keep in mind that your \dap{} resolution is \dapdisplaysize{} (with
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the last number giving the colour depth in bits) when
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designing your own WPS, or if you use a WPS designed for another target.
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\opt{HAVE_REMOTE_LCD}{The resolution of the remote is
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\opt{h100,h300}{128x64x1}\opt{x5,m5}{128x96x2} pixels.}}
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\opt{h100,h300}{128$\times$64$\times$1}\opt{x5,m5}{128$\times$96$\times$2} pixels.}}
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\nopt{lcd_charcell}{
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\subsubsection{\label{ref:Viewports}Viewports}
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@ -371,7 +371,7 @@ Examples:
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\begin{enumerate}
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\item Load albumart at position 20,40 and display it without resizing:\\
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\config{\%Cl{\textbar}20{\textbar}40{\textbar}{\textbar}{\textbar}}
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\item Load albumart at position 0,20 and resize it to be at most 100x100
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\item Load albumart at position 0,20 and resize it to be at most 100$\times$100
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pixels. If the image isn't square, align it to the bottom-right
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corner:\\
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\config{\%CL{\textbar}0{\textbar}20{\textbar}r100{\textbar}b100{\textbar}}
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@ -82,7 +82,7 @@ follow the instructions at
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cards until we are satisfied the driver is safe to use.\\}
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\item There is only basic touchscreen support. Further work is
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required to make the UI more usable with a touchscreen in general.
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\note{The touchscreen can be used in two modes, either a 3x3 grid mode
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\note{The touchscreen can be used in two modes, either a 3$\times$3 grid mode
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which divides the screen into areas to emulate a set of physical
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buttons (the default setting), or ``absolute point'' mode where the
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touchscreen is used to point to items on the screen.\\}
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@ -9,7 +9,9 @@
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\newcommand{\playerman}{Archos}
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\newcommand{\playertype}{Recorder V2/FM}
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\newcommand{\playerlongtype}{Recorder V2 and FM}
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\newcommand{\genericimg}{112x64x1}
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\newcommand{\dapdisplaywidth}{112}
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\newcommand{\dapdisplayheight}{64}
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\newcommand{\dapdisplaydepth}{1}
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\newcommand{\specimg}{archosfmrecorder}
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%Used to name the player, e.g. ...to the \dap
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\newcommand{\dap}{player}
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@ -9,7 +9,9 @@
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\newcommand{\playerman}{Archos}
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\newcommand{\playertype}{Ondio}
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\newcommand{\playerlongtype}{Ondio 128 FM}
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\newcommand{\genericimg}{112x64x1}
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\newcommand{\dapdisplaywidth}{112}
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\newcommand{\dapdisplayheight}{64}
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\newcommand{\dapdisplaydepth}{1}
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\newcommand{\specimg}{archosondiofm}
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%Used to name the player, e.g. ...to the \dap
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\newcommand{\dap}{player}
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@ -9,7 +9,9 @@
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\newcommand{\playerman}{Archos}
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\newcommand{\playertype}{Ondio}
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\newcommand{\playerlongtype}{Ondio 128 SP}
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\newcommand{\genericimg}{112x64x1}
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\newcommand{\dapdisplaywidth}{112}
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\newcommand{\dapdisplayheight}{64}
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\newcommand{\dapdisplaydepth}{1}
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\newcommand{\specimg}{archosondiosp}
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%Used to name the player, e.g. ...to the \dap
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\newcommand{\dap}{player}
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@ -10,7 +10,9 @@
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\newcommand{\playerman}{Archos}
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\newcommand{\playertype}{Studio/Player}
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\newcommand{\playerlongtype}{Jukebox 5000, 6000, Studio 10 and 20}
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\newcommand{\genericimg}{charx11x1}
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\newcommand{\dapdisplaywidth}{char}
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\newcommand{\dapdisplayheight}{11}
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\newcommand{\dapdisplaydepth}{1}
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\newcommand{\specimg}{archosplayer}
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%Used to name the player, e.g. ...to the \dap
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\newcommand{\dap}{player}
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@ -9,7 +9,9 @@
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\newcommand{\playerman}{Archos}
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\newcommand{\playertype}{Recorder}
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\newcommand{\playerlongtype}{Recorder 6, 10, 15 and 20}
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\newcommand{\genericimg}{112x64x1}
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\newcommand{\dapdisplaywidth}{112}
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\newcommand{\dapdisplayheight}{64}
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\newcommand{\dapdisplaydepth}{1}
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\newcommand{\specimg}{archosrecorder}
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%Used to name the player, e.g. ...to the \dap
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@ -9,7 +9,9 @@
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\newcommand{\playerman}{Cowon}
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\newcommand{\playertype}{D2}
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\newcommand{\playerlongtype}{\playertype}
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\newcommand{\genericimg}{320x240x16}
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\newcommand{\dapdisplaywidth}{320}
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\newcommand{\dapdisplayheight}{240}
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\newcommand{\dapdisplaydepth}{16}
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\newcommand{\specimg}{cowond2}
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%Used to name the player, e.g. ...to the \dap
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\newcommand{\dap}{player}
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@ -13,7 +13,9 @@
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\newcommand{\playerman}{Toshiba}
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\newcommand{\playertype}{Gigabeat F and X Series}
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\newcommand{\playerlongtype}{\playertype}
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\newcommand{\genericimg}{240x320x16}
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\newcommand{\dapdisplaywidth}{240}
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\newcommand{\dapdisplayheight}{320}
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\newcommand{\dapdisplaydepth}{16}
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\newcommand{\specimg}{gigabeatfx}
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%Used to name the player, e.g. ...to the \dap
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\newcommand{\dap}{player}
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@ -12,7 +12,9 @@
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\newcommand{\playerman}{Toshiba}
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\newcommand{\playertype}{Gigabeat S Series}
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\newcommand{\playerlongtype}{\playertype}
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\newcommand{\genericimg}{240x320x16}
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\newcommand{\dapdisplaywidth}{240}
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\newcommand{\dapdisplayheight}{320}
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\newcommand{\dapdisplaydepth}{16}
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\newcommand{\specimg}{gigabeats}
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%Used to name the player, e.g. ...to the \dap
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\newcommand{\dap}{player}
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@ -11,7 +11,9 @@
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\newcommand{\playerman}{Iaudio}
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\newcommand{\playertype}{M3}
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\newcommand{\playerlongtype}{\playertype}
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\newcommand{\genericimg}{128x96x2}
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\newcommand{\dapdisplaywidth}{128}
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\newcommand{\dapdisplayheight}{96}
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\newcommand{\dapdisplaydepth}{2}
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\newcommand{\specimg}{iaudiom3}
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%Used to name the player, e.g. ...to the \dap
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\newcommand{\dap}{player}
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@ -11,7 +11,9 @@
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\newcommand{\playerman}{Iaudio}
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\newcommand{\playertype}{M5}
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\newcommand{\playerlongtype}{\playertype}
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\newcommand{\genericimg}{160x128x2}
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\newcommand{\dapdisplaywidth}{160}
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\newcommand{\dapdisplayheight}{128}
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\newcommand{\dapdisplaydepth}{2}
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\newcommand{\specimg}{iaudiom5}
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%Used to name the player, e.g. ...to the \dap
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\newcommand{\dap}{player}
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@ -11,7 +11,9 @@
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\newcommand{\playerman}{Iaudio}
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\newcommand{\playertype}{X5}
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\newcommand{\playerlongtype}{\playertype}
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\newcommand{\genericimg}{160x128x16}
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\newcommand{\dapdisplaywidth}{160}
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\newcommand{\dapdisplayheight}{128}
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\newcommand{\dapdisplaydepth}{16}
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\newcommand{\specimg}{iaudiox5}
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%Used to name the player, e.g. ...to the \dap
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\newcommand{\dap}{player}
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@ -9,7 +9,9 @@
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\newcommand{\playerman}{Ipod}
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\newcommand{\playertype}{1G / 2G}
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\newcommand{\playerlongtype}{\playertype}
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\newcommand{\genericimg}{160x128x2}
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\newcommand{\dapdisplaywidth}{160}
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\newcommand{\dapdisplayheight}{128}
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\newcommand{\dapdisplaydepth}{2}
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\newcommand{\specimg}{ipod1g2g}
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%Used to name the player, e.g. ...to the \dap
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\newcommand{\dap}{player}
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@ -9,7 +9,9 @@
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\newcommand{\playerman}{Ipod}
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\newcommand{\playertype}{3G}
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\newcommand{\playerlongtype}{\playertype}
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\newcommand{\genericimg}{160x128x2}
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\newcommand{\dapdisplaywidth}{160}
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\newcommand{\dapdisplayheight}{128}
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\newcommand{\dapdisplaydepth}{2}
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\newcommand{\specimg}{ipod3g}
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%Used to name the player, e.g. ...to the \dap
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\newcommand{\dap}{player}
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@ -9,7 +9,9 @@
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\newcommand{\playerman}{Ipod}
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\newcommand{\playertype}{4G}
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\newcommand{\playerlongtype}{\playertype}
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\newcommand{\genericimg}{160x128x2}
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\newcommand{\dapdisplaywidth}{160}
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\newcommand{\dapdisplayheight}{128}
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\newcommand{\dapdisplaydepth}{2}
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\newcommand{\specimg}{ipod4g}
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%Used to name the player, e.g. ...to the \dap
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\newcommand{\dap}{player}
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@ -9,7 +9,9 @@
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\newcommand{\playerman}{Ipod}
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\newcommand{\playertype}{Color}
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\newcommand{\playerlongtype}{\playertype}
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\newcommand{\genericimg}{220x176x16}
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\newcommand{\dapdisplaywidth}{220}
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\newcommand{\dapdisplayheight}{176}
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\newcommand{\dapdisplaydepth}{16}
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\newcommand{\specimg}{ipodcolor}
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%Used to name the player, e.g. ...to the \dap
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\newcommand{\dap}{player}
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@ -9,7 +9,9 @@
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\newcommand{\playerman}{Ipod}
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\newcommand{\playertype}{Mini}
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\newcommand{\playerlongtype}{\playertype}
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\newcommand{\genericimg}{138x110x2}
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\newcommand{\dapdisplaywidth}{138}
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\newcommand{\dapdisplayheight}{110}
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\newcommand{\dapdisplaydepth}{2}
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\newcommand{\specimg}{ipodmini1g}
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%Used to name the player, e.g. ...to the \dap
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\newcommand{\dap}{player}
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@ -8,7 +8,9 @@
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\newcommand{\playerman}{Ipod}
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\newcommand{\playertype}{Nano}
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\newcommand{\playerlongtype}{\playertype{} 1st generation}
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\newcommand{\genericimg}{176x132x16}
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\newcommand{\dapdisplaywidth}{176}
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\newcommand{\dapdisplayheight}{132}
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\newcommand{\dapdisplaydepth}{16}
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\newcommand{\specimg}{ipodnano1g}
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%Used to name the player, e.g. ...to the \dap
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\newcommand{\dap}{player}
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@ -8,7 +8,9 @@
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\newcommand{\playerman}{Ipod}
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\newcommand{\playertype}{Nano}
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\newcommand{\playerlongtype}{\playertype{} 2nd generation}
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\newcommand{\genericimg}{176x132x16}
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\newcommand{\dapdisplaywidth}{176}
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\newcommand{\dapdisplayheight}{132}
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\newcommand{\dapdisplaydepth}{16}
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\newcommand{\specimg}{ipodnano2g}
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%Used to name the player, e.g. ...to the \dap
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\newcommand{\dap}{player}
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@ -10,7 +10,9 @@
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\newcommand{\playerman}{Ipod}
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\newcommand{\playertype}{Video}
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\newcommand{\playerlongtype}{\playertype}
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\newcommand{\genericimg}{320x240x16}
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\newcommand{\dapdisplaywidth}{320}
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\newcommand{\dapdisplayheight}{240}
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\newcommand{\dapdisplaydepth}{16}
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\newcommand{\specimg}{ipodvideo}
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%Used to name the player, e.g. ...to the \dap
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\newcommand{\dap}{player}
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@ -10,7 +10,9 @@
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\newcommand{\playerman}{Iriver}
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\newcommand{\playertype}{H10}
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\newcommand{\playerlongtype}{\playertype{} 20~GB}
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\newcommand{\genericimg}{160x128x16}
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\newcommand{\dapdisplaywidth}{160}
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\newcommand{\dapdisplayheight}{128}
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\newcommand{\dapdisplaydepth}{16}
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\newcommand{\specimg}{iriverh10}
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%Used to name the player, e.g. ...to the \dap
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\newcommand{\dap}{player}
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@ -13,7 +13,9 @@
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\newcommand{\playerman}{Iriver}
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\newcommand{\playertype}{H100}
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\newcommand{\playerlongtype}{iHP100, iHP115, iHP120, iHP140, H120 and H140}
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\newcommand{\genericimg}{160x128x2}
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\newcommand{\dapdisplaywidth}{160}
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\newcommand{\dapdisplayheight}{128}
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\newcommand{\dapdisplaydepth}{2}
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\newcommand{\specimg}{iriverh100}
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%Used to name the player, e.g. ...to the \dap
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\newcommand{\dap}{player}
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@ -10,7 +10,9 @@
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\newcommand{\playerman}{Iriver}
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\newcommand{\playertype}{H10}
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\newcommand{\playerlongtype}{\playertype{} 5~GB and 6~GB}
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\newcommand{\genericimg}{128x128x16}
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\newcommand{\dapdisplaywidth}{128}
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\newcommand{\dapdisplayheight}{128}
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\newcommand{\dapdisplaydepth}{16}
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\newcommand{\specimg}{iriverh10_5gb}
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%Used to name the player, e.g. ...to the \dap
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\newcommand{\dap}{player}
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@ -11,7 +11,9 @@
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\newcommand{\playerman}{Iriver}
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\newcommand{\playertype}{H3xx}
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\newcommand{\playerlongtype}{H320 and H340}
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\newcommand{\genericimg}{220x176x16}
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\newcommand{\dapdisplaywidth}{220}
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\newcommand{\dapdisplayheight}{176}
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\newcommand{\dapdisplaydepth}{16}
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\newcommand{\specimg}{iriverh300}
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%Used to name the player, e.g. ...to the \dap
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\newcommand{\dap}{player}
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@ -12,7 +12,9 @@
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\newcommand{\playerman}{Olympus}
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\newcommand{\playertype}{m:robe 100}
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\newcommand{\playerlongtype}{\playertype}
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\newcommand{\genericimg}{160x128x1}
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\newcommand{\dapdisplaywidth}{160}
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\newcommand{\dapdisplayheight}{128}
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\newcommand{\dapdisplaydepth}{1}
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\newcommand{\specimg}{mrobe100}
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%Used to name the player, e.g. ...to the \dap
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\newcommand{\dap}{player}
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@ -9,7 +9,9 @@
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\newcommand{\playerman}{Philips}
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\newcommand{\playertype}{GoGear SA9200}
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\newcommand{\playerlongtype}{\playertype}
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\newcommand{\genericimg}{128x160x16}
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\newcommand{\dapdisplaywidth}{128}
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\newcommand{\dapdisplayheight}{160}
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\newcommand{\dapdisplaydepth}{16}
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\newcommand{\specimg}{sa9200}
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%Used to name the player, e.g. ...to the \dap
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\newcommand{\dap}{player}
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@ -10,7 +10,9 @@
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\newcommand{\playerman}{Sansa}
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\newcommand{\playertype}{c200 Series}
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\newcommand{\playerlongtype}{\playertype}
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\newcommand{\genericimg}{132x80x16}
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\newcommand{\dapdisplaywidth}{132}
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\newcommand{\dapdisplayheight}{80}
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\newcommand{\dapdisplaydepth}{16}
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\newcommand{\specimg}{sansac200}
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%Used to name the player, e.g. ...to the \dap
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\newcommand{\dap}{player}
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@ -10,7 +10,9 @@
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\newcommand{\playerman}{Sansa}
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\newcommand{\playertype}{Clip}
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\newcommand{\playerlongtype}{Clip v1}
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\newcommand{\genericimg}{128x64x1}
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\newcommand{\dapdisplaywidth}{128}
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\newcommand{\dapdisplayheight}{64}
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||||
\newcommand{\dapdisplaydepth}{1}
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||||
\newcommand{\specimg}{sansaclip}
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%Used to name the player, e.g. ...to the \dap
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\newcommand{\dap}{player}
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@ -10,7 +10,9 @@
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\newcommand{\playerman}{Sansa}
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\newcommand{\playertype}{Clip+}
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\newcommand{\playerlongtype}{\playertype}
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\newcommand{\genericimg}{128x64x1}
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||||
\newcommand{\dapdisplaywidth}{128}
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||||
\newcommand{\dapdisplayheight}{64}
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||||
\newcommand{\dapdisplaydepth}{1}
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||||
\newcommand{\specimg}{sansaclipplus}
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%Used to name the player, e.g. ...to the \dap
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||||
\newcommand{\dap}{player}
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||||
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@ -10,7 +10,9 @@
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\newcommand{\playerman}{Sansa}
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||||
\newcommand{\playertype}{Clip}
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||||
\newcommand{\playerlongtype}{Clip v2}
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\newcommand{\genericimg}{128x64x1}
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||||
\newcommand{\dapdisplaywidth}{128}
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||||
\newcommand{\dapdisplayheight}{64}
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||||
\newcommand{\dapdisplaydepth}{1}
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||||
\newcommand{\specimg}{sansaclip}
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||||
%Used to name the player, e.g. ...to the \dap
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||||
\newcommand{\dap}{player}
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||||
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@ -10,8 +10,9 @@
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\newcommand{\playerman}{Sansa}
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||||
\newcommand{\playertype}{e200 and e200R Series}
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\newcommand{\playerlongtype}{\playertype}
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||||
\newcommand{\genericimg}{176x220x16}
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||||
\newcommand{\specimg}{sansae200}
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||||
\newcommand{\dapdisplaywidth}{176}
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||||
\newcommand{\dapdisplayheight}{220}
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||||
\newcommand{\dapdisplaydepth}{16}\newcommand{\specimg}{sansae200}
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||||
%Used to name the player, e.g. ...to the \dap
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||||
\newcommand{\dap}{player}
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||||
%For use when referring to the player. E.g. the \daps\ capacity ...
|
||||
|
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@ -10,7 +10,9 @@
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\newcommand{\playerman}{Sansa}
|
||||
\newcommand{\playertype}{e200v2 Series}
|
||||
\newcommand{\playerlongtype}{\playertype}
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||||
\newcommand{\genericimg}{176x220x16}
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||||
\newcommand{\dapdisplaywidth}{176}
|
||||
\newcommand{\dapdisplayheight}{220}
|
||||
\newcommand{\dapdisplaydepth}{16}
|
||||
\newcommand{\specimg}{sansae200}
|
||||
%Used to name the player, e.g. ...to the \dap
|
||||
\newcommand{\dap}{player}
|
||||
|
|
|
@ -10,7 +10,9 @@
|
|||
\newcommand{\playerman}{Sansa}
|
||||
\newcommand{\playertype}{Fuze}
|
||||
\newcommand{\playerlongtype}{\playertype}
|
||||
\newcommand{\genericimg}{220x176x16}
|
||||
\newcommand{\dapdisplaywidth}{220}
|
||||
\newcommand{\dapdisplayheight}{176}
|
||||
\newcommand{\dapdisplaydepth}{16}
|
||||
\newcommand{\specimg}{sansafuze}
|
||||
%Used to name the player, e.g. ...to the \dap
|
||||
\newcommand{\dap}{player}
|
||||
|
|
|
@ -10,7 +10,9 @@
|
|||
\newcommand{\playerman}{Packard Bell}
|
||||
\newcommand{\playertype}{Vibe 500}
|
||||
\newcommand{\playerlongtype}{\playertype}
|
||||
\newcommand{\genericimg}{160x128x16}
|
||||
\newcommand{\dapdisplaywidth}{160}
|
||||
\newcommand{\dapdisplayheight}{128}
|
||||
\newcommand{\dapdisplaydepth}{16}
|
||||
\newcommand{\specimg}{vibe500}
|
||||
%Used to name the player, e.g. ...to the \dap
|
||||
\newcommand{\dap}{player}
|
||||
|
|
|
@ -6,10 +6,10 @@ To start a game open a \fname{.ch8} file in the \setting{File Browser}
|
|||
There are lots of tiny Chip8 games (usually only about 256 bytes to a
|
||||
couple of KB) which were made popular by the HP48
|
||||
calculator's emulator for them. The original Chip8 had
|
||||
64x32 pixel graphics, and the new superchip emulator supports 128x64
|
||||
64$\times$32 pixel graphics, and the new superchip emulator supports 128$\times$64
|
||||
graphics.
|
||||
|
||||
The only problem is that they are based on a 4x4 keyboard, but since most
|
||||
The only problem is that they are based on a 4$\times$4 keyboard, but since most
|
||||
games do not use all of the buttons, this can easily be worked around.
|
||||
|
||||
To do this, one may put a \fname{.c8k} file with the same name as the
|
||||
|
|
|
@ -140,6 +140,9 @@
|
|||
{\end{itemize}}
|
||||
|
||||
|
||||
\newcommand{\dapdisplaysize}{\dapdisplaywidth$\times$\dapdisplayheight$\times$\dapdisplaydepth}
|
||||
\newcommand{\genericimg}{\dapdisplaywidth x\dapdisplayheight x\dapdisplaydepth}
|
||||
|
||||
% add screenshot image.
|
||||
% Usage: \screenshot{filename}{caption}{label}
|
||||
% By using the 'H' (HERE) placement, the screenshots are placed where
|
||||
|
|
|
@ -20,7 +20,7 @@
|
|||
Throughout this manual, the buttons on the \dap{} are labelled according to the
|
||||
picture above.
|
||||
\opt{touchscreen}{
|
||||
The areas of the touchscreen in the 3x3 grid mode are in turn referred as follows:
|
||||
The areas of the touchscreen in the 3$\times$3 grid mode are in turn referred as follows:
|
||||
\begin{table}
|
||||
\begin{center}
|
||||
%\begin{tabularx}{.82\textwidth}{l|c|r}
|
||||
|
|
Loading…
Reference in a new issue