Fixed the codec loading problem in the Win32 SDL simulator

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8563 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Linus Nielsen Feltzing 2006-02-04 20:13:06 +00:00
parent 82e0853543
commit 8599b07113

View file

@ -323,7 +323,7 @@ void *sim_codec_load_ram(char* codecptr, int size,
/* We have to create the dynamic link library file from ram
so we could simulate the codec loading. */
fd = open(path, O_WRONLY | O_CREAT | O_TRUNC, S_IRWXU);
fd = open(path, O_WRONLY | O_CREAT | O_TRUNC | O_BINARY, S_IRWXU);
if (fd < 0) {
DEBUGF("failed to open for write: %s\n", path);
return NULL;