Fixed slow track switching and track pre-buffering. Fixed rockboy

crash while audio is playing. Some buffering adjustments made.


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6930 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Miika Pekkarinen 2005-06-29 20:50:58 +00:00
parent cc377d5d18
commit 84d6f9e89b
3 changed files with 97 additions and 31 deletions

View file

@ -61,6 +61,7 @@
#include "sound.h"
#include "metadata.h"
static volatile bool codec_loaded;
static volatile bool playing;
static volatile bool paused;
@ -213,11 +214,20 @@ bool pcm_is_playing(void)
return false;
}
bool pcm_is_crossfade_active(void)
{
return false;
}
bool pcm_is_lowdata(void)
{
return false;
}
void pcm_flush_audio(void)
{
}
bool pcm_crossfade_init(void)
{
return false;
@ -487,7 +497,8 @@ bool codec_seek_buffer_callback(off_t newpos)
if (difference >= 0) {
logf("seek: +%d", difference);
codec_advance_buffer_callback(difference);
pcm_play_stop();
if (!pcm_is_crossfade_active())
pcm_play_stop();
return true;
}
@ -508,6 +519,7 @@ bool codec_seek_buffer_callback(off_t newpos)
if (buf_ridx < 0)
buf_ridx = codecbuflen + buf_ridx;
ci.curpos -= difference;
if (!pcm_is_crossfade_active())
pcm_play_stop();
return true;
@ -554,7 +566,7 @@ void yield_codecs(void)
if (!pcm_is_playing())
sleep(5);
while (pcm_is_lowdata() && !ci.stop_codec &&
playing && queue_empty(&audio_queue))
playing && queue_empty(&audio_queue) && codecbufused > (128*1024))
yield();
}
@ -937,8 +949,7 @@ void audio_check_buffer(void)
/* Limit buffering size at first run. */
if (conf_bufferlimit && (int)fill_bytesleft >= conf_bufferlimit) {
fill_bytesleft = conf_bufferlimit;
conf_bufferlimit = 0;
fill_bytesleft = conf_bufferlimit - codecbufused;
}
/* Try to load remainings of the file. */
@ -956,6 +967,7 @@ void audio_check_buffer(void)
last_peek_offset++;
} else if (tracks[track_widx].filerem == 0 || fill_bytesleft == 0) {
filling = false;
conf_bufferlimit = 0;
pcm_set_boost_mode(false);
if (playing)
ata_sleep();
@ -1128,7 +1140,7 @@ void audio_thread(void)
ci.stop_codec = true;
ci.reload_codec = false;
ci.seek_time = 0;
//pcm_play_stop();
pcm_flush_audio();
audio_play_start((int)ev.data);
break ;
@ -1195,6 +1207,7 @@ void codec_thread(void)
switch (ev.id) {
case CODEC_LOAD_DISK:
ci.stop_codec = false;
codec_loaded = true;
status = codec_load_file((char *)ev.data);
break ;
@ -1209,6 +1222,7 @@ void codec_thread(void)
ci.stop_codec = false;
wrap = (int)&codecbuf[codecbuflen] - (int)cur_ti->codecbuf;
codec_loaded = true;
status = codec_load_ram(cur_ti->codecbuf, codecsize,
&codecbuf[0], wrap);
break ;
@ -1220,6 +1234,8 @@ void codec_thread(void)
break ;
#endif
}
codec_loaded = false;
switch (ev.id) {
case CODEC_LOAD_DISK:
@ -1297,6 +1313,8 @@ void audio_stop(void)
{
logf("audio_stop");
queue_post(&audio_queue, AUDIO_STOP, 0);
while (playing || codec_loaded)
yield();
}
void audio_pause(void)
@ -1524,6 +1542,7 @@ void audio_init(void)
filling = false;
codecbuf = &audiobuf[MALLOC_BUFSIZE];
playing = false;
codec_loaded = false;
paused = false;
track_changed = false;
current_fd = -1;

View file

@ -35,6 +35,7 @@ void pcm_play_data(const unsigned char* start, int size,
void pcm_play_stop(void);
void pcm_play_pause(bool play);
bool pcm_is_playing(void);
bool pcm_is_crossfade_active(void);
/* These functions are for playing chained buffers of PCM data */
void pcm_play_init(void);
@ -45,6 +46,7 @@ void pcm_play_set_watermark(int numbytes, void (*callback)(int bytes_left));
void pcm_set_boost_mode(bool state);
bool pcm_is_lowdata(void);
void pcm_flush_buffer(long length);
bool pcm_crossfade_init(void);
void audiobuffer_add_event(void (*event_handler)(void));
unsigned int audiobuffer_get_latency(void);

View file

@ -47,7 +47,7 @@
/* Must be a power of 2 */
#define NUM_PCM_BUFFERS (PCMBUF_SIZE / CHUNK_SIZE)
#define NUM_PCM_BUFFERS_MASK (NUM_PCM_BUFFERS - 1)
#define PCM_WATERMARK (CHUNK_SIZE * 4)
#define PCM_WATERMARK (CHUNK_SIZE * 6)
#define PCM_CF_WATERMARK (PCMBUF_SIZE - CHUNK_SIZE*8)
static bool pcm_playing;
@ -60,6 +60,16 @@ long audiobuffer_free;
static long audiobuffer_fillpos;
static bool boost_mode;
/* Crossfade modes. If CFM_CROSSFADE is selected, normal
* crossfader will activate. Selecting CFM_FLUSH is a special
* operation that only overwrites the pcm buffer without crossfading.
*/
enum {
CFM_CROSSFADE,
CFM_FLUSH
};
static int crossfade_mode;
static bool crossfade_enabled;
static bool crossfade_active;
static bool crossfade_init;
@ -346,8 +356,6 @@ bool pcm_play_add_chunk(void *addr, int size, void (*callback)(void))
void pcm_watermark_callback(int bytes_left)
{
(void)bytes_left;
/* Fill audio buffer by boosting cpu */
pcm_boost(true);
if (bytes_left <= CHUNK_SIZE * 2)
@ -395,12 +403,25 @@ bool pcm_crossfade_init(void)
return false;
}
logf("crossfading!");
crossfade_mode = CFM_CROSSFADE;
crossfade_init = true;
return true;
}
/** Initialize a track switch so that audio playback will not stop but
* the switch to next track would happen as soon as possible.
*/
void pcm_flush_audio(void)
{
if (crossfade_init || crossfade_active)
return ;
crossfade_mode = CFM_FLUSH;
crossfade_init = true;
}
void pcm_flush_fillpos(void)
{
if (audiobuffer_fillpos) {
@ -419,19 +440,29 @@ void pcm_flush_fillpos(void)
static void crossfade_start(void)
{
if (!crossfade_init)
return ;
crossfade_init = 0;
if (PCMBUF_SIZE - audiobuffer_free < CHUNK_SIZE * 6)
if (PCMBUF_SIZE - audiobuffer_free < CHUNK_SIZE * 4) {
if (crossfade_mode == CFM_FLUSH)
pcm_play_stop();
return ;
}
pcm_flush_fillpos();
pcm_boost(true);
crossfade_active = true;
crossfade_pos = audiobuffer_pos;
crossfade_amount = (PCMBUF_SIZE - audiobuffer_free - (CHUNK_SIZE * 2))/2;
crossfade_rem = crossfade_amount;
switch (crossfade_mode) {
case CFM_CROSSFADE:
crossfade_amount = (PCMBUF_SIZE - audiobuffer_free - (CHUNK_SIZE * 2))/2;
crossfade_rem = crossfade_amount;
break ;
case CFM_FLUSH:
crossfade_amount = (PCMBUF_SIZE - audiobuffer_free - (CHUNK_SIZE * 2))/2;
crossfade_rem = crossfade_amount;
break ;
}
crossfade_pos -= crossfade_amount*2;
if (crossfade_pos < 0)
@ -441,25 +472,40 @@ static void crossfade_start(void)
static __inline
int crossfade(short *buf, const short *buf2, int length)
{
int i, size;
int val1 = (crossfade_rem<<10)/crossfade_amount;
int val2 = ((crossfade_amount-crossfade_rem)<<10)/crossfade_amount;
int size, i;
int val1, val2;
// logf("cfi: %d/%d", length, crossfade_rem);
size = MIN(length, crossfade_rem);
for (i = 0; i < size; i++) {
buf[i] = ((buf[i] * val1) + (buf2[i] * val2)) >> 10;
switch (crossfade_mode) {
case CFM_CROSSFADE:
val1 = (crossfade_rem<<10)/crossfade_amount;
val2 = ((crossfade_amount-crossfade_rem)<<10)/crossfade_amount;
for (i = 0; i < size; i++) {
buf[i] = ((buf[i] * val1) + (buf2[i] * val2)) >> 10;
}
break ;
case CFM_FLUSH:
for (i = 0; i < size; i++) {
buf[i] = buf2[i];
}
//memcpy((char *)buf, (char *)buf2, size*2);
break ;
}
crossfade_rem -= i;
crossfade_rem -= size;
if (crossfade_rem <= 0)
crossfade_active = false;
return size;
}
inline static bool prepare_insert(long length)
{
crossfade_start();
if (crossfade_init)
crossfade_start();
if (audiobuffer_free < length + audiobuffer_fillpos
+ CHUNK_SIZE && !crossfade_active) {
pcm_boost(false);
@ -487,15 +533,12 @@ void* pcm_request_buffer(long length, long *realsize)
if (crossfade_active) {
*realsize = MIN(length, PCMBUF_GUARD);
//logf("cfb:%d/%d", *realsize, length);
ptr = &guardbuf[0];
} else {
*realsize = MIN(length, PCMBUF_SIZE - audiobuffer_pos
- audiobuffer_fillpos);
if (*realsize < length) {
//logf("gbr1:%d/%d", *realsize, length);
*realsize += MIN((long)(length - *realsize), PCMBUF_GUARD);
//logf("gbr2:%d/%d", *realsize, length);
}
ptr = &audiobuffer[audiobuffer_pos + audiobuffer_fillpos];
}
@ -503,17 +546,20 @@ void* pcm_request_buffer(long length, long *realsize)
return ptr;
}
bool pcm_is_crossfade_active(void)
{
return crossfade_active;
}
void pcm_flush_buffer(long length)
{
int copy_n;
char *buf;
if (crossfade_active) {
//logf("cfbf");
buf = &guardbuf[0];
length = MIN(length, PCMBUF_GUARD);
while (length > 0 && crossfade_active) {
//logf("cfl:%d", length);
copy_n = MIN(length, PCMBUF_SIZE - crossfade_pos);
copy_n = 2 * crossfade((short *)&audiobuffer[crossfade_pos],
(const short *)buf, copy_n/2);
@ -525,7 +571,6 @@ void pcm_flush_buffer(long length)
}
while (length > 0) {
//logf("cfl2:%d", length);
copy_n = MIN(length, PCMBUF_SIZE - audiobuffer_pos);
memcpy(&audiobuffer[audiobuffer_pos], buf, copy_n);
audiobuffer_fillpos = copy_n;
@ -545,7 +590,6 @@ void pcm_flush_buffer(long length)
copy_n = audiobuffer_fillpos - (PCMBUF_SIZE - audiobuffer_pos);
if (copy_n > 0) {
//logf("gbu:%d/%d/%d", copy_n, audiobuffer_fillpos, audiobuffer_pos);
audiobuffer_fillpos -= copy_n;
pcm_flush_fillpos();
copy_n = MIN(copy_n, PCMBUF_GUARD);
@ -652,6 +696,7 @@ void pcm_play_start(void)
pcm_play_set_watermark(PCM_WATERMARK, pcm_watermark_callback);
}
crossfade_active = false;
if(!pcm_is_playing())
{
size = MIN(desc->size, 32768);