Fixed slow track switching and track pre-buffering. Fixed rockboy
crash while audio is playing. Some buffering adjustments made. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6930 a1c6a512-1295-4272-9138-f99709370657
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cc377d5d18
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3 changed files with 97 additions and 31 deletions
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@ -61,6 +61,7 @@
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#include "sound.h"
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#include "metadata.h"
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static volatile bool codec_loaded;
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static volatile bool playing;
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static volatile bool paused;
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@ -213,11 +214,20 @@ bool pcm_is_playing(void)
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return false;
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}
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bool pcm_is_crossfade_active(void)
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{
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return false;
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}
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bool pcm_is_lowdata(void)
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{
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return false;
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}
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void pcm_flush_audio(void)
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{
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}
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bool pcm_crossfade_init(void)
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{
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return false;
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@ -487,7 +497,8 @@ bool codec_seek_buffer_callback(off_t newpos)
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if (difference >= 0) {
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logf("seek: +%d", difference);
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codec_advance_buffer_callback(difference);
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pcm_play_stop();
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if (!pcm_is_crossfade_active())
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pcm_play_stop();
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return true;
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}
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@ -508,6 +519,7 @@ bool codec_seek_buffer_callback(off_t newpos)
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if (buf_ridx < 0)
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buf_ridx = codecbuflen + buf_ridx;
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ci.curpos -= difference;
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if (!pcm_is_crossfade_active())
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pcm_play_stop();
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return true;
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@ -554,7 +566,7 @@ void yield_codecs(void)
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if (!pcm_is_playing())
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sleep(5);
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while (pcm_is_lowdata() && !ci.stop_codec &&
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playing && queue_empty(&audio_queue))
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playing && queue_empty(&audio_queue) && codecbufused > (128*1024))
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yield();
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}
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@ -937,8 +949,7 @@ void audio_check_buffer(void)
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/* Limit buffering size at first run. */
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if (conf_bufferlimit && (int)fill_bytesleft >= conf_bufferlimit) {
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fill_bytesleft = conf_bufferlimit;
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conf_bufferlimit = 0;
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fill_bytesleft = conf_bufferlimit - codecbufused;
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}
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/* Try to load remainings of the file. */
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@ -956,6 +967,7 @@ void audio_check_buffer(void)
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last_peek_offset++;
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} else if (tracks[track_widx].filerem == 0 || fill_bytesleft == 0) {
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filling = false;
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conf_bufferlimit = 0;
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pcm_set_boost_mode(false);
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if (playing)
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ata_sleep();
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@ -1128,7 +1140,7 @@ void audio_thread(void)
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ci.stop_codec = true;
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ci.reload_codec = false;
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ci.seek_time = 0;
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//pcm_play_stop();
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pcm_flush_audio();
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audio_play_start((int)ev.data);
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break ;
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@ -1195,6 +1207,7 @@ void codec_thread(void)
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switch (ev.id) {
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case CODEC_LOAD_DISK:
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ci.stop_codec = false;
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codec_loaded = true;
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status = codec_load_file((char *)ev.data);
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break ;
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@ -1209,6 +1222,7 @@ void codec_thread(void)
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ci.stop_codec = false;
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wrap = (int)&codecbuf[codecbuflen] - (int)cur_ti->codecbuf;
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codec_loaded = true;
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status = codec_load_ram(cur_ti->codecbuf, codecsize,
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&codecbuf[0], wrap);
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break ;
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@ -1220,6 +1234,8 @@ void codec_thread(void)
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break ;
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#endif
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}
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codec_loaded = false;
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switch (ev.id) {
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case CODEC_LOAD_DISK:
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@ -1297,6 +1313,8 @@ void audio_stop(void)
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{
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logf("audio_stop");
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queue_post(&audio_queue, AUDIO_STOP, 0);
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while (playing || codec_loaded)
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yield();
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}
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void audio_pause(void)
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@ -1524,6 +1542,7 @@ void audio_init(void)
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filling = false;
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codecbuf = &audiobuf[MALLOC_BUFSIZE];
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playing = false;
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codec_loaded = false;
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paused = false;
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track_changed = false;
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current_fd = -1;
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@ -35,6 +35,7 @@ void pcm_play_data(const unsigned char* start, int size,
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void pcm_play_stop(void);
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void pcm_play_pause(bool play);
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bool pcm_is_playing(void);
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bool pcm_is_crossfade_active(void);
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/* These functions are for playing chained buffers of PCM data */
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void pcm_play_init(void);
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@ -45,6 +46,7 @@ void pcm_play_set_watermark(int numbytes, void (*callback)(int bytes_left));
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void pcm_set_boost_mode(bool state);
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bool pcm_is_lowdata(void);
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void pcm_flush_buffer(long length);
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bool pcm_crossfade_init(void);
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void audiobuffer_add_event(void (*event_handler)(void));
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unsigned int audiobuffer_get_latency(void);
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@ -47,7 +47,7 @@
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/* Must be a power of 2 */
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#define NUM_PCM_BUFFERS (PCMBUF_SIZE / CHUNK_SIZE)
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#define NUM_PCM_BUFFERS_MASK (NUM_PCM_BUFFERS - 1)
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#define PCM_WATERMARK (CHUNK_SIZE * 4)
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#define PCM_WATERMARK (CHUNK_SIZE * 6)
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#define PCM_CF_WATERMARK (PCMBUF_SIZE - CHUNK_SIZE*8)
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static bool pcm_playing;
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@ -60,6 +60,16 @@ long audiobuffer_free;
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static long audiobuffer_fillpos;
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static bool boost_mode;
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/* Crossfade modes. If CFM_CROSSFADE is selected, normal
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* crossfader will activate. Selecting CFM_FLUSH is a special
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* operation that only overwrites the pcm buffer without crossfading.
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*/
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enum {
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CFM_CROSSFADE,
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CFM_FLUSH
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};
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static int crossfade_mode;
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static bool crossfade_enabled;
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static bool crossfade_active;
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static bool crossfade_init;
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@ -346,8 +356,6 @@ bool pcm_play_add_chunk(void *addr, int size, void (*callback)(void))
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void pcm_watermark_callback(int bytes_left)
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{
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(void)bytes_left;
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/* Fill audio buffer by boosting cpu */
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pcm_boost(true);
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if (bytes_left <= CHUNK_SIZE * 2)
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@ -395,12 +403,25 @@ bool pcm_crossfade_init(void)
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return false;
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}
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logf("crossfading!");
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crossfade_mode = CFM_CROSSFADE;
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crossfade_init = true;
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return true;
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}
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/** Initialize a track switch so that audio playback will not stop but
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* the switch to next track would happen as soon as possible.
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*/
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void pcm_flush_audio(void)
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{
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if (crossfade_init || crossfade_active)
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return ;
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crossfade_mode = CFM_FLUSH;
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crossfade_init = true;
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}
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void pcm_flush_fillpos(void)
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{
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if (audiobuffer_fillpos) {
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@ -419,19 +440,29 @@ void pcm_flush_fillpos(void)
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static void crossfade_start(void)
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{
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if (!crossfade_init)
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return ;
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crossfade_init = 0;
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if (PCMBUF_SIZE - audiobuffer_free < CHUNK_SIZE * 6)
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if (PCMBUF_SIZE - audiobuffer_free < CHUNK_SIZE * 4) {
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if (crossfade_mode == CFM_FLUSH)
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pcm_play_stop();
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return ;
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}
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pcm_flush_fillpos();
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pcm_boost(true);
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crossfade_active = true;
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crossfade_pos = audiobuffer_pos;
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crossfade_amount = (PCMBUF_SIZE - audiobuffer_free - (CHUNK_SIZE * 2))/2;
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crossfade_rem = crossfade_amount;
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switch (crossfade_mode) {
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case CFM_CROSSFADE:
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crossfade_amount = (PCMBUF_SIZE - audiobuffer_free - (CHUNK_SIZE * 2))/2;
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crossfade_rem = crossfade_amount;
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break ;
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case CFM_FLUSH:
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crossfade_amount = (PCMBUF_SIZE - audiobuffer_free - (CHUNK_SIZE * 2))/2;
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crossfade_rem = crossfade_amount;
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break ;
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}
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crossfade_pos -= crossfade_amount*2;
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if (crossfade_pos < 0)
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@ -441,25 +472,40 @@ static void crossfade_start(void)
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static __inline
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int crossfade(short *buf, const short *buf2, int length)
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{
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int i, size;
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int val1 = (crossfade_rem<<10)/crossfade_amount;
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int val2 = ((crossfade_amount-crossfade_rem)<<10)/crossfade_amount;
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int size, i;
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int val1, val2;
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// logf("cfi: %d/%d", length, crossfade_rem);
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size = MIN(length, crossfade_rem);
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for (i = 0; i < size; i++) {
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buf[i] = ((buf[i] * val1) + (buf2[i] * val2)) >> 10;
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switch (crossfade_mode) {
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case CFM_CROSSFADE:
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val1 = (crossfade_rem<<10)/crossfade_amount;
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val2 = ((crossfade_amount-crossfade_rem)<<10)/crossfade_amount;
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for (i = 0; i < size; i++) {
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buf[i] = ((buf[i] * val1) + (buf2[i] * val2)) >> 10;
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}
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break ;
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case CFM_FLUSH:
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for (i = 0; i < size; i++) {
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buf[i] = buf2[i];
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}
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//memcpy((char *)buf, (char *)buf2, size*2);
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break ;
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}
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crossfade_rem -= i;
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crossfade_rem -= size;
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if (crossfade_rem <= 0)
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crossfade_active = false;
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return size;
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}
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inline static bool prepare_insert(long length)
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{
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crossfade_start();
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if (crossfade_init)
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crossfade_start();
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if (audiobuffer_free < length + audiobuffer_fillpos
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+ CHUNK_SIZE && !crossfade_active) {
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pcm_boost(false);
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@ -487,15 +533,12 @@ void* pcm_request_buffer(long length, long *realsize)
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if (crossfade_active) {
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*realsize = MIN(length, PCMBUF_GUARD);
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//logf("cfb:%d/%d", *realsize, length);
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ptr = &guardbuf[0];
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} else {
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*realsize = MIN(length, PCMBUF_SIZE - audiobuffer_pos
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- audiobuffer_fillpos);
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if (*realsize < length) {
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//logf("gbr1:%d/%d", *realsize, length);
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*realsize += MIN((long)(length - *realsize), PCMBUF_GUARD);
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//logf("gbr2:%d/%d", *realsize, length);
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}
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ptr = &audiobuffer[audiobuffer_pos + audiobuffer_fillpos];
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}
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return ptr;
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}
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bool pcm_is_crossfade_active(void)
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{
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return crossfade_active;
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}
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void pcm_flush_buffer(long length)
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{
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int copy_n;
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char *buf;
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if (crossfade_active) {
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//logf("cfbf");
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buf = &guardbuf[0];
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length = MIN(length, PCMBUF_GUARD);
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while (length > 0 && crossfade_active) {
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//logf("cfl:%d", length);
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copy_n = MIN(length, PCMBUF_SIZE - crossfade_pos);
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copy_n = 2 * crossfade((short *)&audiobuffer[crossfade_pos],
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(const short *)buf, copy_n/2);
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}
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while (length > 0) {
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//logf("cfl2:%d", length);
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copy_n = MIN(length, PCMBUF_SIZE - audiobuffer_pos);
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memcpy(&audiobuffer[audiobuffer_pos], buf, copy_n);
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audiobuffer_fillpos = copy_n;
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copy_n = audiobuffer_fillpos - (PCMBUF_SIZE - audiobuffer_pos);
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if (copy_n > 0) {
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//logf("gbu:%d/%d/%d", copy_n, audiobuffer_fillpos, audiobuffer_pos);
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audiobuffer_fillpos -= copy_n;
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pcm_flush_fillpos();
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copy_n = MIN(copy_n, PCMBUF_GUARD);
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@ -652,6 +696,7 @@ void pcm_play_start(void)
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pcm_play_set_watermark(PCM_WATERMARK, pcm_watermark_callback);
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}
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crossfade_active = false;
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if(!pcm_is_playing())
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{
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size = MIN(desc->size, 32768);
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