Improve grammar and key map in reversi (FS#9960 and FS#9961)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20179 a1c6a512-1295-4272-9138-f99709370657
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1c64486f34
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3 changed files with 5 additions and 3 deletions
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@ -612,7 +612,7 @@ enum plugin_status plugin_start(const void *parameter) {
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if (reversi_game_is_finished(&game, cur_player)) {
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reversi_count_occupied_cells(&game, &w_cnt, &b_cnt);
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rb->snprintf(msg_buf, sizeof(msg_buf),
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"Game over. %s have won.",
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"Game over. %s won.",
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(w_cnt>b_cnt?"WHITE":"BLACK"));
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rb->splash(HZ*2, msg_buf);
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draw_screen = true; /* Must update screen after splash */
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@ -648,7 +648,7 @@ enum plugin_status plugin_start(const void *parameter) {
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if (reversi_game_is_finished(&game, cur_player)) {
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reversi_count_occupied_cells(&game, &w_cnt, &b_cnt);
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rb->snprintf(msg_buf, sizeof(msg_buf),
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"Game over. %s have won.",
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"Game over. %s won.",
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(w_cnt>b_cnt?"WHITE":"BLACK"));
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rb->splash(HZ*2, msg_buf);
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draw_screen = true; /* Must update screen after splash */
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@ -116,7 +116,7 @@
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#define REVERSI_BUTTON_DOWN BUTTON_DOWN
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#define REVERSI_BUTTON_LEFT BUTTON_LEFT
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#define REVERSI_BUTTON_RIGHT BUTTON_RIGHT
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#define REVERSI_BUTTON_MAKE_MOVE BUTTON_SELECT
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#define REVERSI_BUTTON_MAKE_MOVE (BUTTON_SELECT|BUTTON_REL)
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#define REVERSI_BUTTON_MENU (BUTTON_SELECT|BUTTON_REPEAT)
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#elif CONFIG_KEYPAD == MROBE500_PAD
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@ -451,6 +451,8 @@ Eric Shattow
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Joshua Simmons
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Sei Aoyumi
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Martin Pool
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Gareth Schakel
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The libmad team
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The wavpack team
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