changed POWER to be the cancel/stop button and A to be the modifier button to prevent acidental shutdowns

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13278 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Marcoen Hirschberg 2007-04-27 18:48:20 +00:00
parent 83975503fc
commit 7eb8512bf0

View file

@ -51,15 +51,15 @@ static const struct button_mapping button_context_standard[] = {
{ ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_A, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
{ ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT,BUTTON_SELECT },
{ ACTION_STD_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
{ ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
{ ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
{ ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_STD_OK, BUTTON_POWER|BUTTON_REL, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* button_context_standard */
@ -67,43 +67,49 @@ static const struct button_mapping button_context_standard[] = {
static const struct button_mapping button_context_wps[] = {
{ ACTION_WPS_PLAY, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
{ ACTION_WPS_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
{ ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
{ ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
{ ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
{ ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
{ ACTION_WPS_ABSETB_NEXTDIR, BUTTON_POWER|BUTTON_RIGHT, BUTTON_POWER },
{ ACTION_WPS_ABSETA_PREVDIR, BUTTON_POWER|BUTTON_LEFT, BUTTON_POWER },
{ ACTION_WPS_STOP, BUTTON_A|BUTTON_REL, BUTTON_A },
{ ACTION_WPS_ABSETB_NEXTDIR, BUTTON_A|BUTTON_RIGHT, BUTTON_A },
{ ACTION_WPS_ABSETA_PREVDIR, BUTTON_A|BUTTON_LEFT, BUTTON_A },
{ ACTION_WPS_ABRESET, BUTTON_A|BUTTON_SELECT, BUTTON_A },
{ ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_VOLDOWN, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
{ ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_VOLUP, BUTTON_UP, BUTTON_NONE },
{ ACTION_WPS_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
{ ACTION_WPS_PITCHSCREEN, BUTTON_POWER|BUTTON_UP, BUTTON_POWER },
{ ACTION_WPS_PITCHSCREEN, BUTTON_POWER|BUTTON_DOWN, BUTTON_POWER },
{ ACTION_WPS_PITCHSCREEN, BUTTON_A|BUTTON_UP, BUTTON_A },
{ ACTION_WPS_PITCHSCREEN, BUTTON_A|BUTTON_DOWN, BUTTON_A },
{ ACTION_WPS_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
{ ACTION_WPS_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
{ ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
{ ACTION_WPS_BROWSE, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
{ ACTION_WPS_ABRESET, BUTTON_POWER|BUTTON_SELECT, BUTTON_POWER },
{ ACTION_WPS_ID3SCREEN, BUTTON_POWER|BUTTON_MENU, BUTTON_NONE },
{ ACTION_WPS_ID3SCREEN, BUTTON_A|BUTTON_MENU, BUTTON_NONE },
{ ACTION_WPS_BROWSE, BUTTON_A|BUTTON_REL, BUTTON_A },
LAST_ITEM_IN_LIST
}; /* button_context_wps */
static const struct button_mapping button_context_list[] = {
{ ACTION_LISTTREE_PGUP, BUTTON_POWER|BUTTON_UP, BUTTON_POWER },
{ ACTION_LISTTREE_PGUP, BUTTON_UP|BUTTON_REL, BUTTON_POWER|BUTTON_UP },
{ ACTION_LISTTREE_PGUP, BUTTON_POWER|BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_LISTTREE_PGDOWN, BUTTON_POWER|BUTTON_DOWN, BUTTON_POWER },
{ ACTION_LISTTREE_PGDOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_POWER|BUTTON_DOWN },
{ ACTION_LISTTREE_PGDOWN, BUTTON_POWER|BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_LISTTREE_PGUP, BUTTON_A|BUTTON_UP, BUTTON_A },
{ ACTION_LISTTREE_PGUP, BUTTON_UP|BUTTON_REL, BUTTON_A|BUTTON_UP },
{ ACTION_LISTTREE_PGUP, BUTTON_A|BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_LISTTREE_PGDOWN, BUTTON_A|BUTTON_DOWN, BUTTON_A },
{ ACTION_LISTTREE_PGDOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_A|BUTTON_DOWN },
{ ACTION_LISTTREE_PGDOWN, BUTTON_A|BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
#ifdef HAVE_VOLUME_IN_LIST
{ ACTION_LIST_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_LIST_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
@ -115,25 +121,25 @@ static const struct button_mapping button_context_list[] = {
}; /* button_context_list */
static const struct button_mapping button_context_tree[] = {
{ ACTION_TREE_WPS, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
{ ACTION_TREE_STOP, BUTTON_A, BUTTON_NONE },
{ ACTION_TREE_STOP, BUTTON_A|BUTTON_REL, BUTTON_A },
{ ACTION_TREE_STOP, BUTTON_A|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_TREE_WPS, BUTTON_A|BUTTON_REL, BUTTON_A },
{ ACTION_TREE_STOP, BUTTON_POWER, BUTTON_NONE },
{ ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
{ ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST)
}; /* button_context_tree */
static const struct button_mapping button_context_listtree_scroll_with_combo[] = {
{ ACTION_NONE, BUTTON_POWER, BUTTON_NONE },
{ ACTION_TREE_PGLEFT, BUTTON_POWER|BUTTON_LEFT, BUTTON_POWER },
{ ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_POWER|BUTTON_LEFT },
{ ACTION_TREE_PGLEFT, BUTTON_POWER|BUTTON_LEFT, BUTTON_LEFT|BUTTON_REL },
{ ACTION_TREE_ROOT_INIT, BUTTON_POWER|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_POWER|BUTTON_LEFT },
{ ACTION_TREE_PGLEFT, BUTTON_POWER|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_TREE_PGRIGHT, BUTTON_POWER|BUTTON_RIGHT, BUTTON_POWER },
{ ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_POWER|BUTTON_RIGHT },
{ ACTION_TREE_PGRIGHT, BUTTON_POWER|BUTTON_RIGHT, BUTTON_RIGHT|BUTTON_REL },
{ ACTION_TREE_PGRIGHT, BUTTON_POWER|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_NONE, BUTTON_A, BUTTON_NONE },
{ ACTION_TREE_PGLEFT, BUTTON_A|BUTTON_LEFT, BUTTON_A },
{ ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_A|BUTTON_LEFT },
{ ACTION_TREE_PGLEFT, BUTTON_A|BUTTON_LEFT, BUTTON_LEFT|BUTTON_REL },
{ ACTION_TREE_ROOT_INIT, BUTTON_A|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_A|BUTTON_LEFT },
{ ACTION_TREE_PGLEFT, BUTTON_A|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_TREE_PGRIGHT, BUTTON_A|BUTTON_RIGHT, BUTTON_A },
{ ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_A|BUTTON_RIGHT },
{ ACTION_TREE_PGRIGHT, BUTTON_A|BUTTON_RIGHT, BUTTON_RIGHT|BUTTON_REL },
{ ACTION_TREE_PGRIGHT, BUTTON_A|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
};
@ -159,7 +165,7 @@ static const struct button_mapping button_context_settings[] = {
{ ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_RESET, BUTTON_POWER, BUTTON_NONE },
{ ACTION_SETTINGS_RESET, BUTTON_A, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_settings */
@ -173,7 +179,7 @@ static const struct button_mapping button_context_settings_right_is_inc[] = {
{ ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_RESET, BUTTON_POWER, BUTTON_NONE },
{ ACTION_SETTINGS_RESET, BUTTON_A, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_settingsgraphical */
@ -184,7 +190,7 @@ static const struct button_mapping button_context_yesno[] = {
}; /* button_context_settings_yesno */
static const struct button_mapping button_context_colorchooser[] = {
{ ACTION_STD_OK, BUTTON_POWER|BUTTON_REL, BUTTON_NONE },
{ ACTION_STD_OK, BUTTON_A|BUTTON_REL, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
}; /* button_context_settings_bmark */
@ -195,16 +201,16 @@ static const struct button_mapping button_context_eq[] = {
/** Bookmark Screen **/
static const struct button_mapping button_context_bmark[] = {
{ ACTION_BMS_DELETE, BUTTON_POWER, BUTTON_NONE },
{ ACTION_BMS_DELETE, BUTTON_A, BUTTON_NONE },
{ ACTION_BMS_SELECT, BUTTON_SELECT, BUTTON_NONE },
{ ACTION_BMS_EXIT, BUTTON_A, BUTTON_NONE },
{ ACTION_BMS_EXIT, BUTTON_POWER, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
}; /* button_context_settings_bmark */
static const struct button_mapping button_context_time[] = {
{ ACTION_STD_CANCEL, BUTTON_A, BUTTON_NONE },
{ ACTION_STD_OK, BUTTON_POWER, BUTTON_NONE },
{ ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
{ ACTION_STD_OK, BUTTON_A, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS),
}; /* button_context_settings_bmark */
@ -232,8 +238,8 @@ static const struct button_mapping button_context_pitchscreen[] = {
{ ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
{ ACTION_PS_TOGGLE_MODE, BUTTON_MENU, BUTTON_NONE },
{ ACTION_PS_RESET, BUTTON_POWER, BUTTON_NONE },
{ ACTION_PS_EXIT, BUTTON_A, BUTTON_NONE },
{ ACTION_PS_RESET, BUTTON_A, BUTTON_NONE },
{ ACTION_PS_EXIT, BUTTON_POWER, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_pitchcreen */
@ -243,21 +249,21 @@ static const struct button_mapping button_context_keyboard[] = {
{ ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_LEFT, BUTTON_POWER|BUTTON_LEFT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_LEFT, BUTTON_POWER|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_RIGHT, BUTTON_POWER|BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_RIGHT, BUTTON_POWER|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_LEFT, BUTTON_A|BUTTON_LEFT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_LEFT, BUTTON_A|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_RIGHT, BUTTON_A|BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_RIGHT, BUTTON_A|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE },
{ ACTION_KBD_PAGE_FLIP, BUTTON_POWER|BUTTON_MENU, BUTTON_NONE },
{ ACTION_KBD_DONE, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
{ ACTION_KBD_ABORT, BUTTON_A|BUTTON_REL, BUTTON_A },
{ ACTION_KBD_PAGE_FLIP, BUTTON_A|BUTTON_MENU, BUTTON_NONE },
{ ACTION_KBD_DONE, BUTTON_A|BUTTON_REL, BUTTON_A },
{ ACTION_KBD_ABORT, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
{ ACTION_KBD_BACKSPACE, BUTTON_MENU, BUTTON_NONE },
{ ACTION_KBD_BACKSPACE, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
{ ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_MORSE_INPUT, BUTTON_POWER|BUTTON_A, BUTTON_NONE },
{ ACTION_KBD_MORSE_INPUT, BUTTON_A|BUTTON_POWER, BUTTON_NONE },
{ ACTION_KBD_MORSE_SELECT, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
LAST_ITEM_IN_LIST