Fix FS#6270, no voice is sonud menu. This only fixes the no voice in the
actual menu. The setting screen will still have no voice if playback is enable, but at least you know which item you are entering. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11839 a1c6a512-1295-4272-9138-f99709370657
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da7d05d5ad
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7eb7c23a0f
1 changed files with 22 additions and 9 deletions
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@ -763,7 +763,8 @@ static bool stereo_width(void)
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bool sound_menu(void)
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{
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int m;
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bool result;
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bool done = false;
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int selected;
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static const struct menu_item items[] = {
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{ ID2P(LANG_VOLUME), volume },
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#ifndef HAVE_TLV320
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@ -792,21 +793,33 @@ bool sound_menu(void)
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{ ID2P(LANG_MDB_SHAPE), mdb_shape },
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#endif
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};
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#if CONFIG_CODEC == SWCODEC
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pcmbuf_set_low_latency(true);
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#endif
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m=menu_init( items, sizeof(items) / sizeof(*items), NULL,
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NULL, NULL, NULL);
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result = menu_run(m);
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menu_exit(m);
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while (!done)
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{
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switch (selected=menu_show(m))
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{
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case MENU_SELECTED_EXIT:
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case MENU_ATTACHED_USB:
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done = true;
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break;
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default:
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#if CONFIG_CODEC == SWCODEC
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pcmbuf_set_low_latency(true);
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#endif
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if (items[selected].function)
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items[selected].function();
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#if CONFIG_CODEC == SWCODEC
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pcmbuf_set_low_latency(false);
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pcmbuf_set_low_latency(false);
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#endif
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gui_syncstatusbar_draw(&statusbars, true);
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}
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}
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menu_exit(m);
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return result;
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return selected==MENU_ATTACHED_USB?true:false;
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}
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#ifdef HAVE_RECORDING
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