Undo the hacks that allowed targets without LEFT/RIGHT (UP/DN) to build.

Replaced them with warnings until they are fixed *PROPERLY*

Change-Id: I4425200e60f8b5224262a54f105b974cec471d22
This commit is contained in:
Solomon Peachy 2020-10-08 18:27:03 -04:00
parent dc81f96fd1
commit 7a1bf01541
8 changed files with 31 additions and 18 deletions

View file

@ -434,6 +434,7 @@ static inline void button_flip_horizontally(int context, int *button)
return;
}
#if defined(BUTTON_LEFT) && defined(BUTTON_RIGHT)
newbutton &= ~(BUTTON_LEFT | BUTTON_RIGHT);
if (has_flag(*button, BUTTON_LEFT))
{
@ -444,6 +445,10 @@ static inline void button_flip_horizontally(int context, int *button)
{
newbutton |= BUTTON_LEFT;
}
#else
#warning "BUTTON_LEFT / BUTTON_RIGHT not defined!"
#endif
#ifndef SIMULATOR
#ifdef HAVE_SCROLLWHEEL
newbutton &= ~(BUTTON_SCROLL_BACK | BUTTON_SCROLL_FWD);

View file

@ -80,7 +80,7 @@ const struct button_mapping pf_context_album_scroll[] =
{PF_PREV_REPEAT, BUTTON_RC_REW|BUTTON_REPEAT,BUTTON_NONE},
{PF_NEXT, BUTTON_RC_FF, BUTTON_NONE},
{PF_NEXT_REPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE},
#else
#elif defined(BUTTON_LEFT) && defined(BUTTON_RIGHT)
{PF_PREV, BUTTON_LEFT, BUTTON_NONE},
{PF_PREV_REPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE},
{PF_NEXT, BUTTON_RIGHT, BUTTON_NONE},
@ -89,6 +89,8 @@ const struct button_mapping pf_context_album_scroll[] =
{ACTION_NONE, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT},
{ACTION_NONE, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT},
{ACTION_NONE, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT},
#else
#warning "LEFT/RIGHT not defined!"
#endif
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_PLUGIN|1)
};

View file

@ -85,9 +85,11 @@ static void setoptions (void)
#ifdef HAVE_TOUCHSCREEN
options.LEFT = BUTTON_MIDLEFT;
options.RIGHT = BUTTON_MIDRIGHT;
#else
#elif defined(BUTTON_LEFT) && defined(BUTTON_RIGHT)
options.LEFT = BUTTON_LEFT;
options.RIGHT = BUTTON_RIGHT;
#else
#warning "LEFT/RIGHT not defined!"
#endif
#if CONFIG_KEYPAD == IRIVER_H100_PAD

View file

@ -558,15 +558,20 @@ void button_close(void)
#ifdef HAVE_LCD_FLIP
/*
* helper function to swap LEFT/RIGHT, UP/DOWN (if present), and F1/F3 (Recorder)
* helper function to swap LEFT/RIGHT, UP/DOWN (if present)
*/
static int button_flip(int button)
{
int newbutton = button;
#if (CONFIG_PLATFORM & PLATFORM_NATIVE)
newbutton &=
~(BUTTON_LEFT | BUTTON_RIGHT
newbutton &= ~(
#if defined(BUTTON_LEFT) && defined(BUTTON_RIGHT)
BUTTON_LEFT | BUTTON_RIGHT
#else
#warning "LEFT/RIGHT not defined!"
0
#endif
#if defined(BUTTON_UP) && defined(BUTTON_DOWN)
| BUTTON_UP | BUTTON_DOWN
#endif
@ -583,10 +588,15 @@ static int button_flip(int button)
#endif
);
#if defined(BUTTON_LEFT) && defined(BUTTON_RIGHT)
if (button & BUTTON_LEFT)
newbutton |= BUTTON_RIGHT;
if (button & BUTTON_RIGHT)
newbutton |= BUTTON_LEFT;
#else
#warning "LEFT/RIGHT not defined!"
#endif
#if defined(BUTTON_UP) && defined(BUTTON_DOWN)
if (button & BUTTON_UP)
newbutton |= BUTTON_DOWN;

View file

@ -32,8 +32,8 @@
#define BUTTON_VOL_UP 0x00000020
#define BUTTON_VOL_DOWN 0x00000040
#define BUTTON_LEFT 0
#define BUTTON_RIGHT 0
#define BUTTON_LEFT BUTTON_PREV
#define BUTTON_RIGHT BUTTON_NEXT
#define BUTTON_MAIN (BUTTON_POWER | BUTTON_HOME | BUTTON_PREV | BUTTON_NEXT | \
BUTTON_PLAY | BUTTON_VOL_UP | BUTTON_VOL_DOWN)

View file

@ -28,10 +28,6 @@
#define BUTTON_MENU 0x00000002
#define BUTTON_PLAY 0x00000004
/* there are no LEFT/RIGHT buttons, but other parts of the code expect them */
#define BUTTON_LEFT 0
#define BUTTON_RIGHT 0
#define BUTTON_MAIN (BUTTON_PREVNEXT|BUTTON_MENU|BUTTON_PLAY)
#define POWEROFF_BUTTON BUTTON_PLAY

View file

@ -32,11 +32,8 @@
#define BUTTON_REWIND 0x00000020
#define BUTTON_FAST_FWD 0x00000040
/* Compatibility hacks for flipping. Needs a somewhat better fix. */
#define BUTTON_LEFT 0
#define BUTTON_RIGHT 0
#define BUTTON_UP 0
#define BUTTON_DOWN 0
#define BUTTON_LEFT BUTTON_REWIND
#define BUTTON_RIGHT BUTTON_FAST_FWD
#define BUTTON_MAIN (BUTTON_SELECT | BUTTON_VOL_UP | BUTTON_VOL_DOWN | BUTTON_MENU \
BUTTON_MENU | BUTTON_BACK | BUTTON_REWIND | BUTTON_FAST_FWD)

View file

@ -33,12 +33,13 @@
#define BUTTON_VOL_UP 0x00000040
#define BUTTON_VOL_DOWN 0x00000080
#define BUTTON_PWRALT 0x00000100 /* BUTTON_POWER combo with other buttons */
#define BUTTON_LEFT 0
#define BUTTON_RIGHT 0
#define BUTTON_MAIN (BUTTON_POWER | BUTTON_HOME | BUTTON_OPTION | BUTTON_PREV | \
BUTTON_NEXT | BUTTON_PLAY | BUTTON_VOL_UP | BUTTON_VOL_DOWN)
#define BUTTON_LEFT BUTTON_PREV
#define BUTTON_RIGHT BUTTON_NEXT
/* Software power-off */
#define POWEROFF_BUTTON BUTTON_POWER
#define POWEROFF_COUNT 10