duke3d: use hardware FPU if available

Change-Id: Idd9fad7bc0604a553c282a0f8c663ad44030ecac
This commit is contained in:
Franklin Wei 2017-12-26 23:38:17 -05:00
parent 6a843ca2b2
commit 78db1d9502

View file

@ -25,6 +25,10 @@ OTHER_INC += -I$(SDL_SRCDIR)/include
SDLFLAGS = -I$(SDL_SRCDIR)/include $(filter-out -O%,$(PLUGINFLAGS)) \
-O3 -Wno-unused-parameter -Xpreprocessor -Wno-undef -Wcast-align -w
ifeq ($(ARCH_VERSION),6)
SDLFLAGS += -mfloat-abi=softfp
endif
ifndef APP_TYPE
### no target has a big enough plugin buffer
ROCKS += $(SDL_OBJDIR)/duke3d.ovl