apps: Change playlist context menu behavior, fix FS#13336

Rename the "Clear List & Play" options to simply Play and Play
Shuffled, and change their behavior slightly. Previously they
would leave the current song playing, but now they will start
playing the first song of the new playlist immediately.

Shuffle options are now consistently hidden whenever a single
file is selected.

Fixes FS#13336 -- Play Shuffled is now always displayed where
applicable, regardless of playback state.

Change-Id: Idd454b4f9ab2c98cda3ce0389add747a3273fb42
This commit is contained in:
Aidan MacDonald 2022-04-09 15:55:10 +01:00
parent 7363d65f10
commit 70087fb9f3
3 changed files with 173 additions and 185 deletions

View file

@ -15807,16 +15807,16 @@
</phrase>
<phrase>
id: LANG_CLEAR_LIST_AND_PLAY_NEXT
desc: in onplay menu. Replace current playlist with selected tracks
desc: deprecated
user: core
<source>
*: "Clear List & Play Next"
*: ""
</source>
<dest>
*: "Clear List & Play Next"
*: ""
</dest>
<voice>
*: "Clear List & Play Next"
*: ""
</voice>
</phrase>
<phrase>
@ -15877,16 +15877,16 @@
</phrase>
<phrase>
id: LANG_CLEAR_LIST_AND_PLAY_SHUFFLED
desc: in onplay menu. Replace current playlist with selected tracks in random order.
desc: deprecated
user: core
<source>
*: "Clear List & Play Shuffled"
*: ""
</source>
<dest>
*: "Clear List & Play Shuffled"
*: ""
</dest>
<voice>
*: "Clear List & Play Shuffled"
*: ""
</voice>
</phrase>
<phrase>
@ -16326,3 +16326,31 @@
*: "Track Info"
</voice>
</phrase>
<phrase>
id: LANG_PLAY
desc: play selected file/directory, in playlist context menu
user: core
<source>
*: "Play"
</source>
<dest>
*: "Play"
</dest>
<voice>
*: "Play"
</voice>
</phrase>
<phrase>
id: LANG_PLAY_SHUFFLED
desc: play selected files in shuffled order, in playlist context menu
user: core
<source>
*: "Play Shuffled"
</source>
<dest>
*: "Play Shuffled"
</dest>
<voice>
*: "Play Shuffled"
</voice>
</phrase>

View file

@ -476,16 +476,40 @@ MAKE_ONPLAYMENU( wps_playlist_menu, ID2P(LANG_PLAYLIST),
&playlist_save_item, &reshuffle_item, &playing_time_item
);
/* argument for add_to_playlist (for use by menu callbacks) */
struct add_to_pl_param
{
int8_t position;
unsigned int queue: 1;
unsigned int replace: 1;
};
static struct add_to_pl_param addtopl_insert = {PLAYLIST_INSERT, 0, 0};
static struct add_to_pl_param addtopl_insert_first = {PLAYLIST_INSERT_FIRST, 0, 0};
static struct add_to_pl_param addtopl_insert_last = {PLAYLIST_INSERT_LAST, 0, 0};
static struct add_to_pl_param addtopl_insert_shuf = {PLAYLIST_INSERT_SHUFFLED, 0, 0};
static struct add_to_pl_param addtopl_insert_last_shuf = {PLAYLIST_INSERT_LAST_SHUFFLED, 0, 0};
static struct add_to_pl_param addtopl_queue = {PLAYLIST_INSERT, 1, 0};
static struct add_to_pl_param addtopl_queue_first = {PLAYLIST_INSERT_FIRST, 1, 0};
static struct add_to_pl_param addtopl_queue_last = {PLAYLIST_INSERT_LAST, 1, 0};
static struct add_to_pl_param addtopl_queue_shuf = {PLAYLIST_INSERT_SHUFFLED, 1, 0};
static struct add_to_pl_param addtopl_queue_last_shuf = {PLAYLIST_INSERT_LAST_SHUFFLED, 1, 0};
static struct add_to_pl_param addtopl_replace = {PLAYLIST_INSERT, 0, 1};
static struct add_to_pl_param addtopl_replace_shuffled = {PLAYLIST_INSERT_SHUFFLED, 0, 1};
/* CONTEXT_[TREE|ID3DB|STD] playlist options */
static bool add_to_playlist(int position, bool queue)
static int add_to_playlist(void* arg)
{
bool new_playlist = false;
if (!(audio_status() & AUDIO_STATUS_PLAY))
{
new_playlist = true;
if (position == PLAYLIST_REPLACE)
position = PLAYLIST_INSERT;
}
struct add_to_pl_param* param = arg;
int position = param->position;
bool new_playlist = param->replace ? true : false;
bool queue = param->queue ? true : false;
/* warn if replacing the playlist */
if (new_playlist && !warn_on_pl_erase())
return 0;
const char *lines[] = {
ID2P(LANG_RECURSE_DIRECTORY_QUESTION),
@ -568,121 +592,59 @@ static bool view_playlist(void)
return result;
}
static int playlist_insert_func(void *param)
{
if (((intptr_t)param == PLAYLIST_REPLACE ||
(((intptr_t)param == PLAYLIST_INSERT_SHUFFLED || (intptr_t)param == PLAYLIST_INSERT)
&& !(audio_status() & AUDIO_STATUS_PLAY))) && !warn_on_pl_erase())
return 0;
add_to_playlist((intptr_t)param, false);
return 0;
}
static int playlist_queue_func(void *param)
{
add_to_playlist((intptr_t)param, true);
return 0;
}
static int treeplaylist_wplayback_callback(int action,
const struct menu_item_ex* this_item,
struct gui_synclist *this_list);
static int treeplaylist_callback(int action,
const struct menu_item_ex *this_item,
struct gui_synclist *this_list);
/* insert items */
MENUITEM_FUNCTION(i_pl_item, MENU_FUNC_USEPARAM, ID2P(LANG_INSERT),
playlist_insert_func, (intptr_t*)PLAYLIST_INSERT,
treeplaylist_wplayback_callback, Icon_Playlist);
MENUITEM_FUNCTION(i_first_pl_item, MENU_FUNC_USEPARAM, ID2P(LANG_INSERT_FIRST),
playlist_insert_func, (intptr_t*)PLAYLIST_INSERT_FIRST,
treeplaylist_wplayback_callback, Icon_Playlist);
MENUITEM_FUNCTION(i_last_pl_item, MENU_FUNC_USEPARAM, ID2P(LANG_INSERT_LAST),
playlist_insert_func, (intptr_t*)PLAYLIST_INSERT_LAST,
treeplaylist_wplayback_callback, Icon_Playlist);
MENUITEM_FUNCTION(i_shuf_pl_item, MENU_FUNC_USEPARAM,
ID2P(LANG_INSERT_SHUFFLED), playlist_insert_func,
(intptr_t*)PLAYLIST_INSERT_SHUFFLED,
add_to_playlist, &addtopl_insert,
treeplaylist_callback, Icon_Playlist);
MENUITEM_FUNCTION(i_last_shuf_pl_item, MENU_FUNC_USEPARAM,
ID2P(LANG_INSERT_LAST_SHUFFLED), playlist_insert_func,
(intptr_t*)PLAYLIST_INSERT_LAST_SHUFFLED,
MENUITEM_FUNCTION(i_first_pl_item, MENU_FUNC_USEPARAM, ID2P(LANG_INSERT_FIRST),
add_to_playlist, &addtopl_insert_first,
treeplaylist_callback, Icon_Playlist);
MENUITEM_FUNCTION(i_last_pl_item, MENU_FUNC_USEPARAM, ID2P(LANG_INSERT_LAST),
add_to_playlist, &addtopl_insert_last,
treeplaylist_callback, Icon_Playlist);
MENUITEM_FUNCTION(i_shuf_pl_item, MENU_FUNC_USEPARAM, ID2P(LANG_INSERT_SHUFFLED),
add_to_playlist, &addtopl_insert_shuf,
treeplaylist_callback, Icon_Playlist);
MENUITEM_FUNCTION(i_last_shuf_pl_item, MENU_FUNC_USEPARAM, ID2P(LANG_INSERT_LAST_SHUFFLED),
add_to_playlist, &addtopl_insert_last_shuf,
treeplaylist_callback, Icon_Playlist);
/* queue items */
MENUITEM_FUNCTION(q_pl_item, MENU_FUNC_USEPARAM, ID2P(LANG_QUEUE),
playlist_queue_func, (intptr_t*)PLAYLIST_INSERT,
add_to_playlist, &addtopl_queue,
treeplaylist_callback, Icon_Playlist);
MENUITEM_FUNCTION(q_first_pl_item, MENU_FUNC_USEPARAM, ID2P(LANG_QUEUE_FIRST),
playlist_queue_func, (intptr_t*)PLAYLIST_INSERT_FIRST,
add_to_playlist, &addtopl_queue_first,
treeplaylist_callback, Icon_Playlist);
MENUITEM_FUNCTION(q_last_pl_item, MENU_FUNC_USEPARAM, ID2P(LANG_QUEUE_LAST),
playlist_queue_func, (intptr_t*)PLAYLIST_INSERT_LAST,
add_to_playlist, &addtopl_queue_last,
treeplaylist_callback, Icon_Playlist);
MENUITEM_FUNCTION(q_shuf_pl_item, MENU_FUNC_USEPARAM,
ID2P(LANG_QUEUE_SHUFFLED), playlist_queue_func,
(intptr_t*)PLAYLIST_INSERT_SHUFFLED,
MENUITEM_FUNCTION(q_shuf_pl_item, MENU_FUNC_USEPARAM, ID2P(LANG_QUEUE_SHUFFLED),
add_to_playlist, &addtopl_queue_shuf,
treeplaylist_callback, Icon_Playlist);
MENUITEM_FUNCTION(q_last_shuf_pl_item, MENU_FUNC_USEPARAM,
ID2P(LANG_QUEUE_LAST_SHUFFLED), playlist_queue_func,
(intptr_t*)PLAYLIST_INSERT_LAST_SHUFFLED,
treeplaylist_callback, Icon_Playlist);
/* queue items in submenu */
MENUITEM_FUNCTION(q_pl_submenu_item, MENU_FUNC_USEPARAM, ID2P(LANG_QUEUE),
playlist_queue_func, (intptr_t*)PLAYLIST_INSERT,
NULL, Icon_Playlist);
MENUITEM_FUNCTION(q_first_pl_submenu_item, MENU_FUNC_USEPARAM, ID2P(LANG_QUEUE_FIRST),
playlist_queue_func, (intptr_t*)PLAYLIST_INSERT_FIRST,
NULL, Icon_Playlist);
MENUITEM_FUNCTION(q_last_pl_submenu_item, MENU_FUNC_USEPARAM, ID2P(LANG_QUEUE_LAST),
playlist_queue_func, (intptr_t*)PLAYLIST_INSERT_LAST,
NULL, Icon_Playlist);
MENUITEM_FUNCTION(q_shuf_pl_submenu_item, MENU_FUNC_USEPARAM,
ID2P(LANG_QUEUE_SHUFFLED), playlist_queue_func,
(intptr_t*)PLAYLIST_INSERT_SHUFFLED,
treeplaylist_callback, Icon_Playlist);
MENUITEM_FUNCTION(q_last_shuf_pl_submenu_item, MENU_FUNC_USEPARAM,
ID2P(LANG_QUEUE_LAST_SHUFFLED), playlist_queue_func,
(intptr_t*)PLAYLIST_INSERT_LAST_SHUFFLED,
MENUITEM_FUNCTION(q_last_shuf_pl_item, MENU_FUNC_USEPARAM, ID2P(LANG_QUEUE_LAST_SHUFFLED),
add_to_playlist, &addtopl_queue_last_shuf,
treeplaylist_callback, Icon_Playlist);
/* queue submenu */
MAKE_ONPLAYMENU(queue_menu, ID2P(LANG_QUEUE_MENU),
treeplaylist_wplayback_callback, Icon_Playlist,
&q_pl_submenu_item,
&q_first_pl_submenu_item,
&q_last_pl_submenu_item,
&q_shuf_pl_submenu_item,
&q_last_shuf_pl_submenu_item);
static int treeplaylist_wplayback_callback(int action,
const struct menu_item_ex* this_item,
struct gui_synclist *this_list)
{
(void)this_list;
switch (action)
{
case ACTION_REQUEST_MENUITEM:
if ((audio_status() & AUDIO_STATUS_PLAY) &&
(this_item != &queue_menu ||
global_settings.show_queue_options == QUEUE_SHOW_IN_SUBMENU))
return action;
else
return ACTION_EXIT_MENUITEM;
break;
}
return action;
}
treeplaylist_callback, Icon_Playlist,
&q_pl_item,
&q_first_pl_item,
&q_last_pl_item,
&q_shuf_pl_item,
&q_last_shuf_pl_item);
/* replace playlist */
MENUITEM_FUNCTION(replace_pl_item, MENU_FUNC_USEPARAM, ID2P(LANG_CLEAR_LIST_AND_PLAY_NEXT),
playlist_insert_func, (intptr_t*)PLAYLIST_REPLACE,
NULL, Icon_Playlist);
MENUITEM_FUNCTION(replace_pl_item, MENU_FUNC_USEPARAM, ID2P(LANG_PLAY),
add_to_playlist, &addtopl_replace,
treeplaylist_callback, Icon_Playlist);
MENUITEM_FUNCTION(replace_shuf_pl_item, MENU_FUNC_USEPARAM,
ID2P(LANG_CLEAR_LIST_AND_PLAY_SHUFFLED), playlist_insert_func,
(intptr_t*)PLAYLIST_INSERT_SHUFFLED,
MENUITEM_FUNCTION(replace_shuf_pl_item, MENU_FUNC_USEPARAM, ID2P(LANG_PLAY_SHUFFLED),
add_to_playlist, &addtopl_replace_shuffled,
treeplaylist_callback, Icon_Playlist);
MAKE_ONPLAYMENU(tree_playlist_menu, ID2P(LANG_CURRENT_PLAYLIST),
@ -713,70 +675,71 @@ static int treeplaylist_callback(int action,
const struct menu_item_ex *this_item,
struct gui_synclist *this_list)
{
static bool in_queue_submenu = false;
(void)this_list;
switch (action)
{
case ACTION_REQUEST_MENUITEM:
if (this_item == &tree_playlist_menu)
{
if ((selected_file_attr & FILE_ATTR_MASK) == FILE_ATTR_AUDIO ||
(selected_file_attr & FILE_ATTR_MASK) == FILE_ATTR_M3U ||
(selected_file_attr & ATTR_DIRECTORY))
return action;
}
else if ((this_item == &q_pl_item ||
this_item == &q_first_pl_item ||
this_item == &q_last_pl_item) &&
global_settings.show_queue_options == QUEUE_SHOW_AT_TOPLEVEL &&
(audio_status() & AUDIO_STATUS_PLAY))
{
return action;
}
else if (this_item == &i_shuf_pl_item)
{
if (global_settings.show_shuffled_adding_options &&
(audio_status() & AUDIO_STATUS_PLAY))
{
return action;
}
}
else if (this_item == &replace_shuf_pl_item)
{
if (global_settings.show_shuffled_adding_options &&
!(audio_status() & AUDIO_STATUS_PLAY) &&
((selected_file_attr & ATTR_DIRECTORY) ||
((selected_file_attr & FILE_ATTR_MASK) == FILE_ATTR_M3U)))
{
return action;
}
}
else if (this_item == &q_shuf_pl_submenu_item ||
(this_item == &q_shuf_pl_item &&
global_settings.show_queue_options == QUEUE_SHOW_AT_TOPLEVEL))
{
if (global_settings.show_shuffled_adding_options &&
(audio_status() & AUDIO_STATUS_PLAY))
{
return action;
}
}
else if (this_item == &i_last_shuf_pl_item ||
this_item == &q_last_shuf_pl_submenu_item ||
(this_item == &q_last_shuf_pl_item &&
global_settings.show_queue_options == QUEUE_SHOW_AT_TOPLEVEL))
{
if (global_settings.show_shuffled_adding_options &&
(playlist_amount() > 0) &&
(audio_status() & AUDIO_STATUS_PLAY) &&
((selected_file_attr & ATTR_DIRECTORY) ||
((selected_file_attr & FILE_ATTR_MASK) == FILE_ATTR_M3U)))
{
return action;
}
}
if ((selected_file_attr & FILE_ATTR_MASK) != FILE_ATTR_AUDIO &&
(selected_file_attr & FILE_ATTR_MASK) != FILE_ATTR_M3U &&
(selected_file_attr & ATTR_DIRECTORY) == 0)
return ACTION_EXIT_MENUITEM;
}
else if (this_item == &queue_menu)
{
if (global_settings.show_queue_options != QUEUE_SHOW_IN_SUBMENU)
return ACTION_EXIT_MENUITEM;
/* queueing options only work during playback */
if (!(audio_status() & AUDIO_STATUS_PLAY))
return ACTION_EXIT_MENUITEM;
}
else if ((this_item->flags & MENU_TYPE_MASK) == MT_FUNCTION_CALL &&
this_item->function->function_w_param == add_to_playlist)
{
struct add_to_pl_param *param = this_item->function->param;
if (param->queue)
{
if (global_settings.show_queue_options != QUEUE_SHOW_AT_TOPLEVEL &&
!in_queue_submenu)
return ACTION_EXIT_MENUITEM;
}
if (param->position == PLAYLIST_INSERT_SHUFFLED ||
param->position == PLAYLIST_INSERT_LAST_SHUFFLED)
{
if (!global_settings.show_shuffled_adding_options)
return ACTION_EXIT_MENUITEM;
if ((selected_file_attr & FILE_ATTR_MASK) != FILE_ATTR_M3U &&
(selected_file_attr & ATTR_DIRECTORY) == 0)
return ACTION_EXIT_MENUITEM;
}
if (!param->replace)
{
if (!(audio_status() & AUDIO_STATUS_PLAY))
return ACTION_EXIT_MENUITEM;
}
}
break;
case ACTION_ENTER_MENUITEM:
if (this_item == &queue_menu)
in_queue_submenu = true;
break;
case ACTION_EXIT_MENUITEM:
if (this_item == &queue_menu)
in_queue_submenu = false;
break;
}
return action;
}
@ -1840,7 +1803,7 @@ static int playlist_insert_shuffled(void)
(selected_file_attr & ATTR_DIRECTORY) ||
((selected_file_attr & FILE_ATTR_MASK) == FILE_ATTR_M3U))
{
playlist_insert_func((intptr_t*)PLAYLIST_INSERT_SHUFFLED);
add_to_playlist(&addtopl_insert_shuf);
return ONPLAY_START_PLAY;
}
@ -1883,7 +1846,7 @@ static struct hotkey_assignment hotkey_items[] = {
HOTKEY_FUNC(delete_item, NULL),
ONPLAY_RELOAD_DIR },
{ HOTKEY_INSERT, LANG_INSERT,
HOTKEY_FUNC(playlist_insert_func, (intptr_t*)PLAYLIST_INSERT),
HOTKEY_FUNC(add_to_playlist, (intptr_t*)&addtopl_insert),
ONPLAY_RELOAD_DIR },
{ HOTKEY_INSERT_SHUFFLED, LANG_INSERT_SHUFFLED,
HOTKEY_FUNC(playlist_insert_shuffled, NULL),

View file

@ -48,11 +48,11 @@ song.
rather than erasing the current
playlist, see the section below on how to add music to a playlist.}
\subsubsection{By using the Clear List \& Play Next function}
The \setting{Clear List \& Play Next} function as described in
\ref{ref:currentplaylist_submenu} will replace the dynamic playlist with the selected
tracks. If a track is currently playing, it is only removed once its finished
playing.
\subsubsection{By using the Play or Play Shuffled functions}
The \setting{Play} function as described in \ref{ref:currentplaylist_submenu}
will replace the dynamic playlist with the selected tracks. The \setting{Play
Shuffled} function is similar, except the selected tracks will be added to the
playlist in a random order.
\subsubsection{\label{ref:playlist_catalogue}By using the Playlist catalogue}
The \setting{Playlist catalogue} makes it possible to modify and create
@ -96,20 +96,6 @@ have not been added yet, immediately after the currently playing track.
\item [Insert Last Shuffled.] Add tracks in a random order to the end of the playlist.
\end{description}
If you want the existing playlist entries to first be removed before
selected tracks are inserted, the following two options will achieve that effect.
They are also available when playback is stopped, whereas the rest of the options
require music to be playing or paused.
\begin{description}
\item [Clear List \& Play Next.] Replace all entries in the dynamic playlist with
selected tracks. If a track is currently playing, it will be removed once its
finished playing.
\item [Clear List \& Play Shuffled.] Similar, except tracks are added in random order.
Only available when playback is stopped.
\end{description}
Another possibility is to add tracks \emph{temporarily} to the dynamic playlist.
In Rockboxs parlance, this is called queuing. Queued tracks are automatically
removed from the playlist after they have been played. They are also not saved
@ -127,6 +113,17 @@ to the playlist file (see \reference{ref:playlistoptions}).
\item [Queue Last Shuffled.] Corresponds to \setting{Insert Last Shuffled}.
\end{description}
If you'd like to replace the current playlist with the new selection, the
following two options will achieve that effect.
\begin{description}
\item [Play.] Replace all entries in the dynamic playlist with the selected
tracks and start playing the new playlist immediately.
\item [Play Shuffled.] Similar, except the tracks will be added to the new
playlist in random order.
\end{description}
\note{You can hide the options to add shuffled tracks or to queue tracks, if you wish.
The latter can also be put into its own submenu. Simply go to
\setting{Settings} $\rightarrow$ \setting{General Settings} $\rightarrow$ \setting{Playlists}