Add in buttonlight brightness setting for the Gigabeat, and setup the framework for future players that have adjustable button light brightness settings. Also fixed a bug in the backlight code when the brightness was set to 0.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13356 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Karl Kurbjun 2007-05-08 06:45:38 +00:00
parent 830576bb0b
commit 6f95ab7de7
9 changed files with 98 additions and 5 deletions

View file

@ -10775,6 +10775,23 @@
gigabeatf: "Button Light Timeout"
</voice>
</phrase>
<phrase>
id: LANG_BUTTONLIGHT_BRIGHTNESS
desc: in settings_menu
user:
<source>
*: ""
gigabeatf: "Button Light Brightness"
</source>
<dest>
*: ""
gigabeatf: "Button Light Brightness"
</dest>
<voice>
*: ""
gigabeatf: "Button Light Brightness"
</voice>
</phrase>
<phrase>
id: LANG_PLAYLISTVIEWER_SETTINGS
desc: title for the playlist viewer settings menus

View file

@ -323,6 +323,10 @@ MENUITEM_SETTING(start_screen, &global_settings.start_in_screen, NULL);
MENUITEM_SETTING(button_light_timeout, &global_settings.button_light_timeout, NULL);
#endif
#ifdef HAVE_BUTTONLIGHT_BRIGHTNESS
MENUITEM_SETTING(buttonlight_brightness, &global_settings.buttonlight_brightness, NULL);
#endif
MAKE_MENU(system_menu, ID2P(LANG_SYSTEM),
0, Icon_System_menu,
&start_screen,
@ -351,6 +355,9 @@ MAKE_MENU(system_menu, ID2P(LANG_SYSTEM),
#endif
#ifdef HAVE_BUTTON_LIGHT
&button_light_timeout,
#endif
#ifdef HAVE_BUTTONLIGHT_BRIGHTNESS
&buttonlight_brightness
#endif
);

View file

@ -713,6 +713,9 @@ void settings_apply(void)
#ifdef HAVE_BUTTON_LIGHT
button_backlight_set_timeout(global_settings.button_light_timeout);
#endif
#ifdef HAVE_BUTTONLIGHT_BRIGHTNESS
buttonlight_set_brightness(global_settings.buttonlight_brightness);
#endif
#ifdef HAVE_BACKLIGHT_BRIGHTNESS
backlight_set_brightness(global_settings.brightness);
#endif

View file

@ -720,6 +720,9 @@ struct user_settings
#ifdef HAVE_BUTTON_LIGHT
int button_light_timeout;
#endif
#ifdef HAVE_BUTTONLIGHT_BRIGHTNESS
int buttonlight_brightness;
#endif
};
/** global variables **/

View file

@ -1183,6 +1183,11 @@ const struct settings_list settings[] = {
0, 18, 1, backlight_formatter, backlight_getlang,
button_backlight_set_timeout),
#endif
#ifdef HAVE_BUTTONLIGHT_BRIGHTNESS
INT_SETTING(0, buttonlight_brightness, LANG_BUTTONLIGHT_BRIGHTNESS, DEFAULT_BRIGHTNESS_SETTING,
"button light brightness",UNIT_INT, MIN_BRIGHTNESS_SETTING, MAX_BRIGHTNESS_SETTING, 1,
NULL, NULL, buttonlight_set_brightness),
#endif
};
const int nb_settings = sizeof(settings)/sizeof(*settings);

View file

@ -58,6 +58,14 @@ static inline void __backlight_set_brightness(int val)
(void)val;
}
#endif
#ifdef HAVE_BUTTONLIGHT_BRIGHTNESS
static inline void __buttonlight_set_brightness(int val)
{
(void)val;
}
#endif
#endif /* SIMULATOR */
#if defined(HAVE_BACKLIGHT) && !defined(BOOTLOADER)
@ -846,6 +854,18 @@ void backlight_set_brightness(int val)
}
#endif /* HAVE_BACKLIGHT_BRIGHTNESS */
#ifdef HAVE_BUTTONLIGHT_BRIGHTNESS
void buttonlight_set_brightness(int val)
{
if (val < MIN_BRIGHTNESS_SETTING)
val = MIN_BRIGHTNESS_SETTING;
else if (val > MAX_BRIGHTNESS_SETTING)
val = MAX_BRIGHTNESS_SETTING;
__buttonlight_set_brightness(val);
}
#endif /* HAVE_BUTTONLIGHT_BRIGHTNESS */
#else /* !defined(HAVE_BACKLIGHT) || defined(BOOTLOADER)
-- no backlight, empty dummy functions */
@ -871,4 +891,7 @@ bool is_remote_backlight_on(void) {return true;}
#ifdef HAVE_BACKLIGHT_BRIGHTNESS
void backlight_set_brightness(int val) { (void)val; }
#endif
#ifdef HAVE_BUTTONLIGHT_BRIGHTNESS
void buttonlight_set_brightness(int val) { (void)val; }
#endif
#endif /* defined(HAVE_BACKLIGHT) && !defined(BOOTLOADER) */

View file

@ -80,6 +80,10 @@ void sim_remote_backlight(int value);
void backlight_set_brightness(int val);
#endif /* HAVE_BACKLIGHT_BRIGHTNESS */
#ifdef HAVE_BUTTONLIGHT_BRIGHTNESS
void buttonlight_set_brightness(int val);
#endif /* HAVE_BUTTONLIGHT_BRIGHTNESS */
#ifdef HAVE_BUTTON_LIGHT
void button_backlight_on(void);
void button_backlight_off(void);

View file

@ -49,6 +49,8 @@
#define HAVE_BACKLIGHT_BRIGHTNESS
#define HAVE_BUTTONLIGHT_BRIGHTNESS
/* Main LCD backlight brightness range and defaults */
#define MIN_BRIGHTNESS_SETTING 0 /* 0.5 mA */
#define MAX_DIM_BRIGHTNESS_SETTING 15 /* highest 'dimness' */

View file

@ -31,6 +31,7 @@
static void led_control_service(void);
static unsigned short backlight_brightness;
static unsigned short buttonlight_brightness;
static unsigned short backlight_target;
static unsigned short buttonlight_target;
@ -57,6 +58,7 @@ enum buttonlight_states
BUTTONLIGHT_CONTROL_IDLE,
BUTTONLIGHT_CONTROL_OFF,
BUTTONLIGHT_CONTROL_ON,
BUTTONLIGHT_CONTROL_SET,
BUTTONLIGHT_CONTROL_FADE,
} buttonlight_control;
@ -214,10 +216,15 @@ static void led_control_service(void)
break;
case BUTTONLIGHT_CONTROL_ON:
sc606_changed=true;
sc606regBval=sc606regCval=backlight_brightness;
sc606regBval=sc606regCval=buttonlight_brightness;
sc606regCONFval |= 0x3C;
buttonlight_control=BUTTONLIGHT_CONTROL_IDLE;
break;
case BUTTONLIGHT_CONTROL_SET:
sc606regBval=sc606regCval=buttonlight_brightness;
sc606_changed=true;
buttonlight_control = BUTTONLIGHT_CONTROL_ON;
break;
case BUTTONLIGHT_CONTROL_FADE:
/* Was this mode set while the button light is already on/off? */
if(buttonlight_target==sc606regBval)
@ -288,15 +295,21 @@ static void led_control_service(void)
void __button_backlight_on(void)
{
buttonlight_control = BUTTONLIGHT_CONTROL_IDLE;
buttonlight_target = backlight_brightness;
buttonlight_control = BUTTONLIGHT_CONTROL_FADE;
buttonlight_target = buttonlight_brightness;
if(buttonlight_brightness==0)
buttonlight_control = BUTTONLIGHT_CONTROL_ON;
else
buttonlight_control = BUTTONLIGHT_CONTROL_FADE;
}
void __button_backlight_off(void)
{
buttonlight_control = BUTTONLIGHT_CONTROL_IDLE;
buttonlight_target = 0;
buttonlight_control = BUTTONLIGHT_CONTROL_FADE;
if(buttonlight_brightness==0)
buttonlight_control = BUTTONLIGHT_CONTROL_OFF;
else
buttonlight_control = BUTTONLIGHT_CONTROL_FADE;
}
void __backlight_dim(bool dim_now)
@ -304,5 +317,21 @@ void __backlight_dim(bool dim_now)
/* dont let the interrupt tick happen */
backlight_control = BACKLIGHT_CONTROL_IDLE;
backlight_target = (dim_now == true) ? 0 : backlight_brightness;
backlight_control = BACKLIGHT_CONTROL_FADE;
if(backlight_target==0 && backlight_brightness==0)
{
if(dim_now == false)
backlight_control = BACKLIGHT_CONTROL_ON;
else
backlight_control = BACKLIGHT_CONTROL_OFF;
}
else
backlight_control = BACKLIGHT_CONTROL_FADE;
}
void __buttonlight_set_brightness(int brightness)
{
/* stop the interrupt from messing us up */
buttonlight_control = BUTTONLIGHT_CONTROL_IDLE;
buttonlight_brightness = brightness;
buttonlight_control = BUTTONLIGHT_CONTROL_SET;
}