Some code cleanup. Adds Always run to configuration options.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9697 a1c6a512-1295-4272-9138-f99709370657
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b75ad888f9
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6f8af215b9
1 changed files with 31 additions and 29 deletions
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@ -240,7 +240,7 @@ const unsigned char wads_builtin[7][30] =
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};
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int namemap[7];
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char *addonfiles[10];
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static struct opt_items addons[10];
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static struct opt_items demolmp[11];
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char addon[200];
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// This sets up the base game and builds up myargv/c
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@ -297,7 +297,7 @@ bool Dhandle_ver (int dver)
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if(argvlist.addonnum)
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{
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snprintf(addon,sizeof(addon),"%s%s", GAMEBASE"addons/", addonfiles[argvlist.addonnum]);
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snprintf(addon,sizeof(addon),"%s%s", GAMEBASE"addons/", addons[argvlist.addonnum].string);
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D_AddFile(addon,source_pwad);
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modifiedgame = true;
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}
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@ -391,35 +391,35 @@ int Dbuild_base (struct opt_items *names)
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return i;
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}
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int Dbuild_addons(struct opt_items *names)
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int Dbuild_addons(struct opt_items *names, char *firstentry, char *directory, char *stringmatch)
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{
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int i=1;
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DIR *addons;
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DIR *addondir;
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struct dirent *dptr;
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char *startpt;
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startpt=malloc(strlen("No Addon")*sizeof(char)); // Add this on to allow for no addon to be played
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strcpy(startpt,"No Addon");
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names[0].string=startpt;
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// startpt=malloc(strlen("No Addon")*sizeof(char)); // Add this on to allow for no addon to be played
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// strcpy(startpt,"No Addon");
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names[0].string=firstentry;
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names[0].voice_id=0;
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addons=opendir(GAMEBASE"addons/");
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if(addons==NULL)
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addondir=opendir(directory);
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if(addondir==NULL)
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return 1;
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while((dptr=rb->readdir(addons)) && i<10)
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while((dptr=rb->readdir(addondir)) && i<10)
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{
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if(rb->strcasestr(dptr->d_name, ".WAD"))
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if(rb->strcasestr(dptr->d_name, stringmatch))
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{
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addonfiles[i]=malloc(strlen(dptr->d_name)*sizeof(char));
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strcpy(addonfiles[i],dptr->d_name);
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names[i].string=addonfiles[i];
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startpt=malloc(strlen(dptr->d_name)*sizeof(char));
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strcpy(startpt,dptr->d_name);
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names[i].string=startpt;
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names[i].voice_id=0;
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i++;
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}
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}
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closedir(addons);
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closedir(addondir);
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return i;
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}
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@ -630,8 +630,6 @@ static const struct opt_items onoff[2] = {
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{ "On", NULL },
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};
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static struct opt_items addons[10];
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extern int fake_contrast;
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static bool Doptions()
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@ -647,6 +645,7 @@ static bool Doptions()
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{ "Weapon Recoil", NULL },
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{ "Translucency", NULL },
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{ "Fake Contrast", NULL },
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{ "Always Run", NULL },
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};
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m = rb->menu_init(items, sizeof(items) / sizeof(*items),
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@ -659,7 +658,7 @@ static bool Doptions()
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{
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case 0: /* Sound */
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nosfxparm=!nosfxparm; // Have to invert it before setting
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rb->set_option("Sound", &nosfxparm, INT, onoff, 2, NULL );
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rb->set_option(items[0].desc, &nosfxparm, INT, onoff, 2, NULL );
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nosfxparm=!nosfxparm;
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break;
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@ -668,23 +667,27 @@ static bool Doptions()
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break;
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case 2: /* Timedemo */
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rb->set_option("Timedemo", &argvlist.timedemo, INT, onoff, 2, NULL );
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rb->set_option(items[2].desc, &argvlist.timedemo, INT, onoff, 2, NULL );
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break;
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case 3: /* Player Bobbing */
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rb->set_option("Player Bobbing", &default_player_bobbing, INT, onoff, 2, NULL );
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rb->set_option(items[3].desc, &default_player_bobbing, INT, onoff, 2, NULL );
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break;
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case 4: /* Weapon Recoil */
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rb->set_option("Weapon Recoil", &default_weapon_recoil, INT, onoff, 2, NULL );
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rb->set_option(items[4].desc, &default_weapon_recoil, INT, onoff, 2, NULL );
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break;
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case 5: /* Translucency */
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rb->set_option("Translucency", &default_translucency, INT, onoff, 2, NULL );
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rb->set_option(items[5].desc, &default_translucency, INT, onoff, 2, NULL );
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break;
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case 6: /* Fake Contrast */
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rb->set_option("Fake Contrast", &fake_contrast, INT, onoff, 2, NULL );
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rb->set_option(items[6].desc, &fake_contrast, INT, onoff, 2, NULL );
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break;
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case 7: /* Fake Contrast */
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rb->set_option(items[7].desc, &autorun, INT, onoff, 2, NULL );
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break;
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default:
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@ -726,7 +729,7 @@ int doom_menu()
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return -1;
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}
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int numadd=Dbuild_addons(addons);
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int numadd=Dbuild_addons(addons, "No Addons", GAMEBASE"addons/", ".WAD" );
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int numdemos=Dbuild_demos(demolmp);
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argvlist.demonum=0;
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@ -748,7 +751,6 @@ int doom_menu()
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case 1: /* Addon picker */
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rb->set_option("Select Addon", &argvlist.addonnum, INT, addons, numadd, NULL );
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//Daddons(numadd);
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break;
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case 2: /* Demos */
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@ -816,12 +818,12 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
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#ifdef FANCY_MENU
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rb->lcd_setfont(FONT_UI);
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rb->lcd_putsxy(5,LCD_HEIGHT-20, "RockDoom v0.90");
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rb->lcd_putsxy(5,LCD_HEIGHT-20, "Welcome to RockDoom");
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rb->lcd_update();
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rb->sleep(HZ*2);
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rb->lcd_setfont(0);
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#else
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rb->splash(HZ*2, true, "RockDoom v0.90");
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rb->splash(HZ*2, true, "Welcome to RockDoom");
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#endif
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myargv = malloc(sizeof(char *)*MAXARGVS);
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@ -856,14 +858,14 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
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I_Quit(); // Make SURE everything was closed out right
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printf("There were still: %d files open", fpoint);
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printf("There were still: %d files open\n", fpoint);
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while(fpoint>0)
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{
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rb->close(filearray[fpoint]);
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fpoint--;
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}
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rb->splash(HZ, true, "Bye");
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// rb->splash(HZ, true, "Bye");
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#ifdef HAVE_ADJUSTABLE_CPU_FREQ
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rb->cpu_boost(false);
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