Some code cleanup. Adds Always run to configuration options.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9697 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Karl Kurbjun 2006-04-17 00:37:51 +00:00
parent b75ad888f9
commit 6f8af215b9

View file

@ -240,7 +240,7 @@ const unsigned char wads_builtin[7][30] =
};
int namemap[7];
char *addonfiles[10];
static struct opt_items addons[10];
static struct opt_items demolmp[11];
char addon[200];
// This sets up the base game and builds up myargv/c
@ -297,7 +297,7 @@ bool Dhandle_ver (int dver)
if(argvlist.addonnum)
{
snprintf(addon,sizeof(addon),"%s%s", GAMEBASE"addons/", addonfiles[argvlist.addonnum]);
snprintf(addon,sizeof(addon),"%s%s", GAMEBASE"addons/", addons[argvlist.addonnum].string);
D_AddFile(addon,source_pwad);
modifiedgame = true;
}
@ -391,35 +391,35 @@ int Dbuild_base (struct opt_items *names)
return i;
}
int Dbuild_addons(struct opt_items *names)
int Dbuild_addons(struct opt_items *names, char *firstentry, char *directory, char *stringmatch)
{
int i=1;
DIR *addons;
DIR *addondir;
struct dirent *dptr;
char *startpt;
startpt=malloc(strlen("No Addon")*sizeof(char)); // Add this on to allow for no addon to be played
strcpy(startpt,"No Addon");
names[0].string=startpt;
// startpt=malloc(strlen("No Addon")*sizeof(char)); // Add this on to allow for no addon to be played
// strcpy(startpt,"No Addon");
names[0].string=firstentry;
names[0].voice_id=0;
addons=opendir(GAMEBASE"addons/");
if(addons==NULL)
addondir=opendir(directory);
if(addondir==NULL)
return 1;
while((dptr=rb->readdir(addons)) && i<10)
while((dptr=rb->readdir(addondir)) && i<10)
{
if(rb->strcasestr(dptr->d_name, ".WAD"))
if(rb->strcasestr(dptr->d_name, stringmatch))
{
addonfiles[i]=malloc(strlen(dptr->d_name)*sizeof(char));
strcpy(addonfiles[i],dptr->d_name);
names[i].string=addonfiles[i];
startpt=malloc(strlen(dptr->d_name)*sizeof(char));
strcpy(startpt,dptr->d_name);
names[i].string=startpt;
names[i].voice_id=0;
i++;
}
}
closedir(addons);
closedir(addondir);
return i;
}
@ -630,8 +630,6 @@ static const struct opt_items onoff[2] = {
{ "On", NULL },
};
static struct opt_items addons[10];
extern int fake_contrast;
static bool Doptions()
@ -647,6 +645,7 @@ static bool Doptions()
{ "Weapon Recoil", NULL },
{ "Translucency", NULL },
{ "Fake Contrast", NULL },
{ "Always Run", NULL },
};
m = rb->menu_init(items, sizeof(items) / sizeof(*items),
@ -659,7 +658,7 @@ static bool Doptions()
{
case 0: /* Sound */
nosfxparm=!nosfxparm; // Have to invert it before setting
rb->set_option("Sound", &nosfxparm, INT, onoff, 2, NULL );
rb->set_option(items[0].desc, &nosfxparm, INT, onoff, 2, NULL );
nosfxparm=!nosfxparm;
break;
@ -668,23 +667,27 @@ static bool Doptions()
break;
case 2: /* Timedemo */
rb->set_option("Timedemo", &argvlist.timedemo, INT, onoff, 2, NULL );
rb->set_option(items[2].desc, &argvlist.timedemo, INT, onoff, 2, NULL );
break;
case 3: /* Player Bobbing */
rb->set_option("Player Bobbing", &default_player_bobbing, INT, onoff, 2, NULL );
rb->set_option(items[3].desc, &default_player_bobbing, INT, onoff, 2, NULL );
break;
case 4: /* Weapon Recoil */
rb->set_option("Weapon Recoil", &default_weapon_recoil, INT, onoff, 2, NULL );
rb->set_option(items[4].desc, &default_weapon_recoil, INT, onoff, 2, NULL );
break;
case 5: /* Translucency */
rb->set_option("Translucency", &default_translucency, INT, onoff, 2, NULL );
rb->set_option(items[5].desc, &default_translucency, INT, onoff, 2, NULL );
break;
case 6: /* Fake Contrast */
rb->set_option("Fake Contrast", &fake_contrast, INT, onoff, 2, NULL );
rb->set_option(items[6].desc, &fake_contrast, INT, onoff, 2, NULL );
break;
case 7: /* Fake Contrast */
rb->set_option(items[7].desc, &autorun, INT, onoff, 2, NULL );
break;
default:
@ -726,7 +729,7 @@ int doom_menu()
return -1;
}
int numadd=Dbuild_addons(addons);
int numadd=Dbuild_addons(addons, "No Addons", GAMEBASE"addons/", ".WAD" );
int numdemos=Dbuild_demos(demolmp);
argvlist.demonum=0;
@ -748,7 +751,6 @@ int doom_menu()
case 1: /* Addon picker */
rb->set_option("Select Addon", &argvlist.addonnum, INT, addons, numadd, NULL );
//Daddons(numadd);
break;
case 2: /* Demos */
@ -816,12 +818,12 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
#ifdef FANCY_MENU
rb->lcd_setfont(FONT_UI);
rb->lcd_putsxy(5,LCD_HEIGHT-20, "RockDoom v0.90");
rb->lcd_putsxy(5,LCD_HEIGHT-20, "Welcome to RockDoom");
rb->lcd_update();
rb->sleep(HZ*2);
rb->lcd_setfont(0);
#else
rb->splash(HZ*2, true, "RockDoom v0.90");
rb->splash(HZ*2, true, "Welcome to RockDoom");
#endif
myargv = malloc(sizeof(char *)*MAXARGVS);
@ -856,14 +858,14 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
I_Quit(); // Make SURE everything was closed out right
printf("There were still: %d files open", fpoint);
printf("There were still: %d files open\n", fpoint);
while(fpoint>0)
{
rb->close(filearray[fpoint]);
fpoint--;
}
rb->splash(HZ, true, "Bye");
// rb->splash(HZ, true, "Bye");
#ifdef HAVE_ADJUSTABLE_CPU_FREQ
rb->cpu_boost(false);