Sudoku: Separate set of graphics for X5 and Nano. Fixes wrong colours (pure greyscale instead of blueish shades), and allows specific enhancements for colour.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10622 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
214ce3f096
commit
675d708bf3
4 changed files with 6 additions and 2 deletions
|
@ -184,8 +184,12 @@ sudoku_inverse.112x64x1.bmp
|
|||
sudoku_start.138x110x2.bmp
|
||||
sudoku_normal.138x110x2.bmp
|
||||
sudoku_inverse.138x110x2.bmp
|
||||
#elif ((LCD_WIDTH == 160) && (LCD_HEIGHT == 128) && (LCD_DEPTH >= 2)) || \
|
||||
((LCD_WIDTH == 176) && (LCD_HEIGHT == 132) && (LCD_DEPTH >= 2))
|
||||
#elif ((LCD_WIDTH == 160) && (LCD_HEIGHT == 128) && (LCD_DEPTH == 16)) || \
|
||||
((LCD_WIDTH == 176) && (LCD_HEIGHT == 132) && (LCD_DEPTH == 16))
|
||||
sudoku_start.160x128x16.bmp
|
||||
sudoku_normal.160x128x16.bmp
|
||||
sudoku_inverse.160x128x16.bmp
|
||||
#elif (LCD_WIDTH == 160) && (LCD_HEIGHT == 128) && (LCD_DEPTH >= 2)
|
||||
sudoku_start.160x128x2.bmp
|
||||
sudoku_normal.160x128x2.bmp
|
||||
sudoku_inverse.160x128x2.bmp
|
||||
|
|
BIN
apps/plugins/bitmaps/native/sudoku_inverse.160x128x16.bmp
Executable file
BIN
apps/plugins/bitmaps/native/sudoku_inverse.160x128x16.bmp
Executable file
Binary file not shown.
After Width: | Height: | Size: 4.3 KiB |
BIN
apps/plugins/bitmaps/native/sudoku_normal.160x128x16.bmp
Executable file
BIN
apps/plugins/bitmaps/native/sudoku_normal.160x128x16.bmp
Executable file
Binary file not shown.
After Width: | Height: | Size: 4.3 KiB |
BIN
apps/plugins/bitmaps/native/sudoku_start.160x128x16.bmp
Executable file
BIN
apps/plugins/bitmaps/native/sudoku_start.160x128x16.bmp
Executable file
Binary file not shown.
After Width: | Height: | Size: 4.3 KiB |
Loading…
Reference in a new issue