xworld: Fix a really old bug that effectively disabled fast movement

(Thank GCC12's -Waddress for catching this)

Change-Id: I5153938ee490fe7976a3c81ea13d87abce2b9eba
This commit is contained in:
Solomon Peachy 2022-07-11 19:32:34 -04:00
parent 05149cd4dc
commit 632af4837e

View file

@ -293,7 +293,7 @@ void engine_processInput(struct Engine* e) {
e->sys->input.save = false;
}
if (e->sys->input.fastMode) {
e->vm._fastMode = !&e->vm._fastMode;
e->vm._fastMode = !e->vm._fastMode;
e->sys->input.fastMode = false;
}
if (e->sys->input.stateSlot != 0) {