xworld: Fix a really old bug that effectively disabled fast movement
(Thank GCC12's -Waddress for catching this) Change-Id: I5153938ee490fe7976a3c81ea13d87abce2b9eba
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1 changed files with 1 additions and 1 deletions
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@ -293,7 +293,7 @@ void engine_processInput(struct Engine* e) {
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e->sys->input.save = false;
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}
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if (e->sys->input.fastMode) {
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e->vm._fastMode = !&e->vm._fastMode;
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e->vm._fastMode = !e->vm._fastMode;
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e->sys->input.fastMode = false;
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}
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if (e->sys->input.stateSlot != 0) {
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