xworld: Fix a really old bug that effectively disabled fast movement
(Thank GCC12's -Waddress for catching this) Change-Id: I5153938ee490fe7976a3c81ea13d87abce2b9eba
This commit is contained in:
parent
05149cd4dc
commit
632af4837e
1 changed files with 1 additions and 1 deletions
|
@ -293,7 +293,7 @@ void engine_processInput(struct Engine* e) {
|
||||||
e->sys->input.save = false;
|
e->sys->input.save = false;
|
||||||
}
|
}
|
||||||
if (e->sys->input.fastMode) {
|
if (e->sys->input.fastMode) {
|
||||||
e->vm._fastMode = !&e->vm._fastMode;
|
e->vm._fastMode = !e->vm._fastMode;
|
||||||
e->sys->input.fastMode = false;
|
e->sys->input.fastMode = false;
|
||||||
}
|
}
|
||||||
if (e->sys->input.stateSlot != 0) {
|
if (e->sys->input.stateSlot != 0) {
|
||||||
|
|
Loading…
Reference in a new issue