Do some adjustments to alleviate IRAM congestion on some targets from r30097. Include removing pointless IRAM declarations in pcmbuf.c because that callback code runs at a fairly relaxed pace. M5 is still the biggest problem.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30100 a1c6a512-1295-4272-9138-f99709370657
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4 changed files with 29 additions and 24 deletions
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@ -94,7 +94,7 @@ static FORCE_INLINE void beep_generate(int count)
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/* Callback to generate the beep frames - also don't want inlining of
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call below in beep_play */
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static void __attribute__((noinline)) ICODE_ATTR
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static void __attribute__((noinline))
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beep_get_more(unsigned char **start, size_t *size)
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{
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int count = beep_count;
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@ -76,18 +76,18 @@ struct chunkdesc
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((bufsize) / PCMBUF_MINAVG_CHUNK)
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/* Size of the PCM buffer. */
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static size_t pcmbuf_size IDATA_ATTR = 0;
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static char *pcmbuf_bufend IDATA_ATTR;
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static char *pcmbuffer IDATA_ATTR;
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static size_t pcmbuf_size = 0;
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static char *pcmbuf_bufend;
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static char *pcmbuffer;
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/* Current PCM buffer write index. */
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static size_t pcmbuffer_pos IDATA_ATTR;
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static size_t pcmbuffer_pos;
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/* Amount pcmbuffer_pos will be increased.*/
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static size_t pcmbuffer_fillpos IDATA_ATTR;
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static size_t pcmbuffer_fillpos;
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static struct chunkdesc *first_desc;
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/* Gapless playback */
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static bool track_transition IDATA_ATTR;
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static bool track_transition;
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/* Fade effect */
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static unsigned int fade_vol = MIX_AMP_UNITY;
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@ -97,33 +97,33 @@ static bool soft_mode = false;
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#ifdef HAVE_CROSSFADE
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/* Crossfade buffer */
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static char *fadebuf IDATA_ATTR;
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static char *fadebuf;
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/* Crossfade related state */
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static bool crossfade_enabled;
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static bool crossfade_enable_request;
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static bool crossfade_mixmode;
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static bool crossfade_auto_skip;
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static bool crossfade_active IDATA_ATTR;
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static bool crossfade_track_change_started IDATA_ATTR;
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static bool crossfade_active;
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static bool crossfade_track_change_started;
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/* Track the current location for processing crossfade */
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static struct chunkdesc *crossfade_chunk IDATA_ATTR;
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static size_t crossfade_sample IDATA_ATTR;
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static struct chunkdesc *crossfade_chunk;
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static size_t crossfade_sample;
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/* Counters for fading in new data */
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static size_t crossfade_fade_in_total IDATA_ATTR;
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static size_t crossfade_fade_in_rem IDATA_ATTR;
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static size_t crossfade_fade_in_total;
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static size_t crossfade_fade_in_rem;
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#endif
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static struct chunkdesc *read_chunk IDATA_ATTR;
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static struct chunkdesc *read_end_chunk IDATA_ATTR;
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static struct chunkdesc *write_chunk IDATA_ATTR;
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static struct chunkdesc *write_end_chunk IDATA_ATTR;
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static size_t last_chunksize IDATA_ATTR;
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static struct chunkdesc *read_chunk;
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static struct chunkdesc *read_end_chunk;
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static struct chunkdesc *write_chunk;
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static struct chunkdesc *write_end_chunk;
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static size_t last_chunksize;
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static size_t pcmbuf_unplayed_bytes IDATA_ATTR;
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static size_t pcmbuf_watermark IDATA_ATTR;
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static size_t pcmbuf_unplayed_bytes;
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static size_t pcmbuf_watermark;
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static bool low_latency_mode = false;
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static bool flush_pcmbuf = false;
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@ -635,7 +635,6 @@ bool pcmbuf_start_track_change(bool auto_skip)
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* buffer is empty except for uncommitted samples. Then they are committed
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* and sent to the PCM driver for playback. The third part performs the
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* operations involved in sending a new chunk to the DMA. */
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static void pcmbuf_pcm_callback(unsigned char** start, size_t* size) ICODE_ATTR;
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static void pcmbuf_pcm_callback(unsigned char** start, size_t* size)
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{
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{
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@ -43,6 +43,12 @@
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#define DOWNMIX_BUF_IBSS
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#endif
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#if defined(CPU_COLDFIRE) || defined(CPU_PP)
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#define MIXER_CALLBACK_ICODE ICODE_ATTR
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#else
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#define MIXER_CALLBACK_ICODE
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#endif
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/** Definitions **/
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@ -218,7 +218,7 @@ static void mixer_pcm_callback(unsigned char **start, size_t *size)
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/* Buffering callback - calls sub-callbacks and mixes the data for next
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buffer to be sent from mixer_pcm_callback() */
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static void ICODE_ATTR mixer_buffer_callback(void)
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static void MIXER_CALLBACK_ICODE mixer_buffer_callback(void)
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{
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downmix_index ^= 1; /* Next buffer */
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