hiby: Use HAVE_LCD_ENABLE instead of HAVE_LCD_SLEEP
Change-Id: I93819f5ecaad9101a711a0cca626570c7aef0e57
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1 changed files with 5 additions and 5 deletions
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@ -92,7 +92,7 @@ void lcd_enable(bool on)
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{
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const char * const sysfs_fb_blank = "/sys/class/graphics/fb0/blank";
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#ifdef HAVE_LCD_SLEEP
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#ifdef HAVE_LCD_ENABLE
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if (lcd_active() != on)
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#endif
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{
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@ -118,8 +118,8 @@ extern void lcd_copy_buffer_rect(fb_data *dst, const fb_data *src,
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void lcd_update(void)
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{
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#ifdef HAVE_LCD_SLEEP
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if (lcd_active() != on)
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#ifdef HAVE_LCD_ENABLE
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if (lcd_active())
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#endif
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{
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/* Copy the Rockbox framebuffer to the second framebuffer */
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@ -131,8 +131,8 @@ void lcd_update(void)
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void lcd_update_rect(int x, int y, int width, int height)
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{
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#ifdef HAVE_LCD_SLEEP
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if (lcd_active() != on)
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#ifdef HAVE_LCD_ENABLE
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if (lcd_active())
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#endif
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{
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fb_data *dst = LCD_FRAMEBUF_ADDR(x, y);
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