Accept patch from FS#7174 by Mauricio Peccorini with canges by me and Igor Kuzmin, chessbox now saves played games in a pgn file called .rockbox/rocks/games/chessbox.pgn

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14575 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Nils Wallménius 2007-09-02 10:11:46 +00:00
parent c00652b0a2
commit 5ccf18019e
6 changed files with 462 additions and 30 deletions

View file

@ -672,7 +672,6 @@ void cb_start_viewer(char* filename){
curr_ply = curr_ply->prev_node;
} else {
rb->splash ( 200 , "At the begining of the game" );
cb_drawboard();
break;
}
board[locn[curr_ply->row_from][curr_ply->column_from]]
@ -952,7 +951,8 @@ struct cb_command cb_getcommand (void) {
/* ---- game main loop ---- */
void cb_play_game(void) {
struct cb_command command;
char move_buffer[10];
struct pgn_game_node *game;
char move_buffer[20];
/* init status */
bool exit = false;
@ -961,9 +961,13 @@ void cb_play_game(void) {
/* init board */
GNUChess_Initialize();
/* init PGN history data structures */
game = pgn_init_game(rb);
/* restore saved position, if saved */
cb_restoreposition();
/* TODO: save/restore the PGN history of unfinished games */
/* draw the board */
/* I don't like configscreens, start game inmediatly */
@ -973,17 +977,23 @@ void cb_play_game(void) {
if ( mate ) {
rb->splash ( 500 , "Checkmate!" );
rb->button_get(true);
pgn_store_game(rb, game);
GNUChess_Initialize();
game = pgn_init_game(rb);
cb_drawboard();
}
command = cb_getcommand ();
switch (command.type) {
case COMMAND_MOVE:
if ( ! VerifyMove ( command.mv_s , 0 , &command.mv ) ) {
if ( ! VerifyMove (opponent, command.mv_s , 0 , &command.mv, move_buffer ) ) {
rb->splash ( 50 , "Illegal move!" );
cb_drawboard();
} else {
cb_drawboard();
/* Add the ply to the PGN history (in algebraic notation) */
pgn_append_ply(rb, game, opponent, move_buffer, mate);
rb->splash ( 0 , "Thinking..." );
#ifdef HAVE_ADJUSTABLE_CPU_FREQ
rb->cpu_boost ( true );
@ -992,6 +1002,15 @@ void cb_play_game(void) {
#ifdef HAVE_ADJUSTABLE_CPU_FREQ
rb->cpu_boost ( false );
#endif
/* Add the ply to the PGN history (in algebraic notation) and check
* for the result of the game which is only calculated in SelectMove
*/
if (move_buffer[0] != '\0'){
pgn_append_ply(rb, game, computer, move_buffer, mate);
} else {
pgn_set_result(rb, game, mate);
}
if ( wt_command == COMMAND_QUIT ) {
exit = true;
break;
@ -1002,6 +1021,7 @@ void cb_play_game(void) {
#ifdef COMMAND_RESTART
case COMMAND_RESTART:
GNUChess_Initialize();
game = pgn_init_game(rb);
cb_drawboard();
break;
#endif
@ -1017,7 +1037,10 @@ void cb_play_game(void) {
/* init board */
GNUChess_Initialize();
/* init PGN history data structures */
game = pgn_init_game(rb);
/* restore saved position, if saved */
cb_restoreposition();
@ -1040,6 +1063,16 @@ void cb_play_game(void) {
#ifdef HAVE_ADJUSTABLE_CPU_FREQ
rb->cpu_boost ( false );
#endif
/* Add the ply to the PGN history (in algebraic notation) and check
* for the result of the game which is only calculated in SelectMove
*/
if (move_buffer[0] != '\0'){
pgn_append_ply(rb, game, computer, move_buffer, mate);
} else {
pgn_set_result(rb, game, mate);
}
if ( wt_command == COMMAND_QUIT ) {
exit = true;
break;
@ -1057,6 +1090,7 @@ void cb_play_game(void) {
}
cb_saveposition();
/* TODO: save/restore the PGN history of unfinished games */
rb->lcd_setfont(FONT_UI);
}

View file

@ -188,7 +188,8 @@
#error CHESSBOX: Unsupported keypad
#endif
#define LOG_FILE PLUGIN_DIR "/chessbox.log"
#define PGN_FILE PLUGIN_GAMES_DIR "/chessbox.pgn"
#define LOG_FILE PLUGIN_GAMES_DIR "/chessbox.log"
int loghandler;
struct plugin_api* rb;
@ -520,6 +521,180 @@ void pgn_to_coords(struct pgn_ply_node* ply){
color[locn[ply->row_from][ply->column_from]] = neutral;
}
void coords_to_pgn(struct pgn_ply_node* ply){
int pos = 0,i,j;
unsigned short moving_piece = board[locn[ply->row_from][ply->column_from]];
char unambiguous_position;
bool found = false;
char alg_move[5];
char move_buffer[10];
short move;
if (moving_piece == king){
/* check castling */
if (ply->column_from == 4 && ply->column_to == 6){
/* castling kingside */
rb->strcpy(ply->pgn_text,"O-O");
ply->castle = true;
} else if (ply->column_from == 4 && ply->column_to == 2){
/* castling queenside */
rb->strcpy(ply->pgn_text,"O-O-O");
} else {
if (board[locn[ply->row_to][ply->column_to]] != no_piece){
rb->snprintf(ply->pgn_text,10,"Kx%c%c",'a'+ply->column_to,
'1'+ply->row_to);
} else {
rb->snprintf(ply->pgn_text,10,"K%c%c",'a'+ply->column_to,
'1'+ply->row_to);
}
}
} else if (moving_piece == pawn){
if (ply->column_from != ply->column_to){
/* check enpassant */
if (board[locn[ply->row_to][ply->column_to]] == no_piece){
ply->enpassant = true;
}
/* check promotions when taking a piece */
if (ply->row_to == 0 || ply->row_to == 7) {
ply->promotion = true;
ply->promotion_piece = queen;
rb->snprintf(ply->pgn_text,10,"%cx%c%c=D", 'a'+ply->column_from,
'a'+ply->column_to,'1'+ply->row_to);
} else {
rb->snprintf(ply->pgn_text,10,"%cx%c%c", 'a'+ply->column_from,
'a'+ply->column_to,'1'+ply->row_to);
}
} else {
/* check promotions when not taking a piece */
if (ply->row_to == 0 || ply->row_to == 7) {
ply->promotion = true;
ply->promotion_piece = queen;
rb->snprintf(ply->pgn_text,10,"%c%c=D", 'a'+ply->column_to,
'1'+ply->row_to);
} else {
rb->snprintf(ply->pgn_text,10,"%c%c", 'a'+ply->column_to,
'1'+ply->row_to);
}
}
} else {
/* verify ambiguous moves for the different kinds of pieces */
unambiguous_position = '\0';
if (moving_piece == knight){
for (i=0;i<8;i++){
if (ply->row_to + kn_offs[i][0] >= 0 && ply->row_to + kn_offs[i][0] <= 7
&& ply->column_to + kn_offs[i][1] >= 0 && ply->column_to + kn_offs[i][1] <= 7
&& board[locn[ply->row_to + kn_offs[i][0]][ply->column_to + kn_offs[i][1]]] == knight
&& color[locn[ply->row_to + kn_offs[i][0]][ply->column_to + kn_offs[i][1]]] == ply->player
&& (ply->row_to + kn_offs[i][0] != ply->row_from
|| ply->column_to + kn_offs[i][1] != ply->column_from)){
if (ply->row_to + kn_offs[i][0] != ply->row_from){
unambiguous_position = '1' + ply->row_from;
} else {
unambiguous_position = 'a' + ply->column_from;
}
break;
}
}
}
if (moving_piece == rook || moving_piece == queen){
found = false;
for (i=0;i<4;i++){
j=1;
while (ply->row_to+(j*rk_offs[i][0]) >= 0 && ply->row_to+(j*rk_offs[i][0]) <= 7 &&
ply->column_to+(j*rk_offs[i][1]) >= 0 && ply->column_to+(j*rk_offs[i][1]) <= 7){
if (board[locn[ply->row_to+(j*rk_offs[i][0])][ply->column_to+(j*rk_offs[i][1])]] != no_piece) {
if (board[locn[ply->row_to+(j*rk_offs[i][0])][ply->column_to+(j*rk_offs[i][1])]] == moving_piece &&
color[locn[ply->row_to+(j*rk_offs[i][0])][ply->column_to+(j*rk_offs[i][1])]] == ply->player &&
(ply->row_to+(j*rk_offs[i][0]) != ply->row_from
|| ply->column_to+(j*rk_offs[i][1]) != ply->column_from)) {
if (ply->row_to+(j*rk_offs[i][0]) != ply->row_from){
unambiguous_position = '1' + ply->row_from;
} else {
unambiguous_position = 'a' + ply->column_from;
}
found = true;
}
break;
}
j++;
}
if (found) {
break;
}
}
}
if (moving_piece == bishop || (moving_piece == queen && !found)){
for (i=0;i<4;i++){
j=1;
while (ply->row_to+(j*bp_offs[i][0]) >= 0 && ply->row_to+(j*bp_offs[i][0]) <= 7 &&
ply->column_to+(j*bp_offs[i][1]) >= 0 && ply->column_to+(j*bp_offs[i][1]) <= 7){
if (board[locn[ply->row_to+(j*bp_offs[i][0])][ply->column_to+(j*bp_offs[i][1])]] != no_piece) {
if (board[locn[ply->row_to+(j*bp_offs[i][0])][ply->column_to+(j*bp_offs[i][1])]] == moving_piece &&
color[locn[ply->row_to+(j*bp_offs[i][0])][ply->column_to+(j*bp_offs[i][1])]] == ply->player &&
(ply->row_to+(j*bp_offs[i][0]) != ply->row_from
|| ply->column_to+(j*bp_offs[i][1]) != ply->column_from)) {
if (ply->row_to+(j*bp_offs[i][0]) != ply->row_from){
unambiguous_position = '1' + ply->row_from;
} else {
unambiguous_position = 'a' + ply->column_from;
}
found = true;
}
break;
}
j++;
}
if (found) {
break;
}
}
}
/* generate the first portion of the PGN text
* always as white so all uppercase, black/white considerations
* will be useful for FEN notation but not in this case
*/
if (unambiguous_position == '\0'){
if (board[locn[ply->row_to][ply->column_to]] != no_piece){
rb->snprintf(ply->pgn_text,10,"%cx%c%c",
pgn_from_piece(moving_piece,white) ,
'a'+ply->column_to, '1'+ply->row_to);
} else {
rb->snprintf(ply->pgn_text,10,"%c%c%c",
pgn_from_piece(moving_piece,white) ,
'a'+ply->column_to, '1'+ply->row_to);
}
} else {
if (board[locn[ply->row_to][ply->column_to]] != no_piece){
rb->snprintf(ply->pgn_text,10,"%c%cx%c%c",
pgn_from_piece(moving_piece,white) ,
unambiguous_position, 'a'+ply->column_to,
'1'+ply->row_to);
} else {
rb->snprintf(ply->pgn_text,10,"%c%c%c%c",
pgn_from_piece(moving_piece,white) ,
unambiguous_position, 'a'+ply->column_to,
'1'+ply->row_to);
}
}
}
/* update the board */
rb->snprintf(alg_move,5,"%c%c%c%c",'a' + ply->column_from, '1' + ply->row_from,
'a' + ply->column_to, '1' + ply->row_to);
/* The function returns false if the move is invalid, but since we're
* replaying the game, that should not be posible
*/
VerifyMove (ply->player, alg_move , 0 , &move, move_buffer );
/* add check/mate indicators */
for (pos=0;ply->pgn_text[pos] != '\0';pos++);
if (ply->checkmate) {
ply->pgn_text[pos] = '#'; pos++;
ply->pgn_text[pos] = '\0'; pos++;
} else if (move_buffer[4] == '+'){
ply->pgn_text[pos] = '+'; pos++;
ply->pgn_text[pos] = '\0'; pos++;
}
}
char * get_game_text(int selected_item, void *data, char *buffer){
int i;
struct pgn_game_node *temp_node = (struct pgn_game_node *)data;
@ -538,11 +713,21 @@ char * get_game_text(int selected_item, void *data, char *buffer){
return buffer;
}
void write_pgn_token(int fhandler, char *buffer, size_t *line_length){
if (*line_length + rb->strlen(buffer) + 1 > 80){
rb->fdprintf(fhandler,"\n");
*line_length = 0;
}
rb->fdprintf(fhandler,"%s ",buffer);
*line_length += (rb->strlen(buffer) + 1);
}
/* ---- api functions ---- */
struct pgn_game_node* pgn_list_games(struct plugin_api* api,const char* filename){
int fhandler;
char line_buffer[128];
struct pgn_game_node size_node, *first_game = NULL, *curr_node = NULL, *temp_node;
struct pgn_game_node size_node, *first_game = NULL;
struct pgn_game_node *curr_node = NULL, *temp_node;
unsigned short game_count = 1;
int line_count = 0;
bool header_start = true, game_start = false;
@ -577,7 +762,9 @@ struct pgn_game_node* pgn_list_games(struct plugin_api* api,const char* filename
} else {
if (line_buffer[0] == '['){
process_tag(curr_node, line_buffer);
} else if (line_buffer[0] == '\r' || line_buffer[0] == '\n' || line_buffer[0] == '\0'){
} else if (line_buffer[0] == '\r'
|| line_buffer[0] == '\n'
|| line_buffer[0] == '\0'){
if (game_start) {
game_start = false;
} else {
@ -594,7 +781,8 @@ struct pgn_game_node* pgn_list_games(struct plugin_api* api,const char* filename
return first_game;
}
struct pgn_game_node* pgn_show_game_list(struct plugin_api* api, struct pgn_game_node* first_game){
struct pgn_game_node* pgn_show_game_list(struct plugin_api* api,
struct pgn_game_node* first_game){
int curr_selection = 0;
int button;
struct gui_synclist games_list;
@ -638,8 +826,10 @@ struct pgn_game_node* pgn_show_game_list(struct plugin_api* api, struct pgn_game
}
}
void pgn_parse_game(struct plugin_api* api, const char* filename, struct pgn_game_node* selected_game){
struct pgn_ply_node size_ply, *first_ply = NULL, *temp_ply = NULL, *curr_node = NULL;
void pgn_parse_game(struct plugin_api* api, const char* filename,
struct pgn_game_node* selected_game){
struct pgn_ply_node size_ply, *first_ply = NULL;
struct pgn_ply_node *temp_ply = NULL, *curr_node = NULL;
int fhandler, i;
char line_buffer[128];
char token_buffer[10];
@ -682,16 +872,20 @@ void pgn_parse_game(struct plugin_api* api, const char* filename, struct pgn_gam
temp_ply->prev_node = curr_node;
curr_node = temp_ply;
}
rb->fdprintf(loghandler,"player: %u; pgn: %s; from: %u,%u; to: %u,%u; taken: %u.\n",
temp_ply->player, temp_ply->pgn_text, temp_ply->row_from, temp_ply->column_from,
temp_ply->row_to, temp_ply->column_to, temp_ply->taken_piece);
rb->fdprintf(loghandler,
"player: %u; pgn: %s; from: %u,%u; to: %u,%u; taken: %u.\n",
temp_ply->player, temp_ply->pgn_text, temp_ply->row_from,
temp_ply->column_from, temp_ply->row_to,
temp_ply->column_to, temp_ply->taken_piece);
}
}
}
rb->close(loghandler);
/* additional dummy ply to represent end of file without loosing the previous node's pointer */
/* additional dummy ply to represent end of file without
*loosing the previous node's pointer
*/
if (first_ply != NULL){
temp_ply = (struct pgn_ply_node *)pl_malloc(sizeof size_ply);
temp_ply->player = neutral;
@ -701,3 +895,170 @@ void pgn_parse_game(struct plugin_api* api, const char* filename, struct pgn_gam
selected_game->first_ply = first_ply;
rb->close(fhandler);
}
struct pgn_game_node* pgn_init_game(struct plugin_api* api){
struct pgn_game_node game_size, *game;
struct pgn_ply_node ply_size, *ply;
struct tm *current_time;
rb = api;
if (bufptr == NULL){
pl_malloc_init();
}
/* create an "end of game" dummy ply and assign defaults */
ply = (struct pgn_ply_node *)pl_malloc(sizeof ply_size);
ply->player = neutral;
ply->pgn_text[0] = '\0';
ply->prev_node = NULL;
ply->next_node = NULL;
/* create the game and assign defaults */
game = (struct pgn_game_node *)pl_malloc(sizeof game_size);
game->game_number = 0;
rb->strcpy(game->white_player,"Player");
rb->strcpy(game->black_player,"GnuChess");
current_time = rb->get_time();
if (current_time->tm_year < 100){
rb->snprintf(game->game_date,11,"????.??.??");
} else {
rb->snprintf(game->game_date,11,"%4u.%2u.%2u",current_time->tm_year + 1900,
current_time->tm_mon + 1, current_time->tm_mday);
}
rb->strcpy(game->result,"*");
game->pgn_line = 0;
game->first_ply = ply;
game->next_node = NULL;
return game;
}
void pgn_append_ply(struct plugin_api* api, struct pgn_game_node* game,
unsigned short ply_player, char *move_buffer, bool is_mate){
struct pgn_ply_node ply_size, *ply, *temp;
rb = api;
ply = (struct pgn_ply_node *)pl_malloc(sizeof ply_size);
ply->player = ply_player;
ply->column_from = move_buffer[0] - 'a';
ply->row_from = move_buffer[1] - '1';
ply->column_to = move_buffer[2] - 'a';
ply->row_to = move_buffer[3] - '1';
ply->castle = false;
ply->promotion = false;
ply->enpassant = false;
ply->promotion_piece = no_piece;
ply->taken_piece = no_piece;
ply->draw = false;
ply->checkmate = is_mate;
/* move the pointer to the "end of game" marker ply */
for (temp=game->first_ply;temp->next_node!=NULL;temp=temp->next_node);
/* arrange the pointers to insert the ply before the marker */
ply->next_node = temp;
ply->prev_node = temp->prev_node;
if (temp->prev_node == NULL){
game->first_ply = ply;
} else {
temp->prev_node->next_node = ply;
}
temp->prev_node = ply;
}
void pgn_set_result(struct plugin_api* api, struct pgn_game_node* game,
bool is_mate){
rb = api;
struct pgn_ply_node *ply;
for(ply=game->first_ply;ply->next_node != NULL;ply=ply->next_node);
if (is_mate){
ply->prev_node->checkmate = true;
} else {
ply->prev_node->draw = true;
}
}
void pgn_store_game(struct plugin_api* api, struct pgn_game_node* game){
int fhandler;
struct pgn_ply_node *ply;
unsigned ply_count;
size_t line_length=0;
char buffer[10];
rb = api;
GNUChess_Initialize();
ply_count=0;
ply=game->first_ply;
while (ply->next_node!=NULL){
coords_to_pgn(ply);
if (ply->checkmate){
if (ply->player == white){
rb->strcpy(game->result,"1-0");
} else {
rb->strcpy(game->result,"0-1");
}
}
if (ply->draw){
rb->strcpy(game->result,"1/2-1/2");
}
ply=ply->next_node;
ply_count++;
}
fhandler = rb->open(PGN_FILE, O_WRONLY|O_CREAT|O_APPEND);
/* the first 7 tags are mandatory according to the PGN specification so we
* have to include them even if the values don't make much sense
*/
rb->fdprintf(fhandler,"[Event \"Casual Game\"]\n");
rb->fdprintf(fhandler,"[Site \"?\"]\n");
rb->fdprintf(fhandler,"[Date \"%s\"]\n",game->game_date);
rb->fdprintf(fhandler,"[Round \"?\"]\n");
rb->fdprintf(fhandler,"[White \"%s\"]\n",game->white_player);
rb->fdprintf(fhandler,"[Black \"%s\"]\n",game->black_player);
rb->fdprintf(fhandler,"[Result \"%s\"]\n",game->result);
rb->fdprintf(fhandler,"[PlyCount \"%u\"]\n",ply_count);
/* leave a blank line between the tag section and the game section */
rb->fdprintf(fhandler,"\n");
/* write the plies in several lines of up to 80 characters */
for (ply_count=0, ply=game->first_ply;ply->next_node!=NULL;
ply=ply->next_node,ply_count++){
/* write the move number */
if (ply->player == white){
rb->snprintf(buffer,10,"%u.",(ply_count/2)+1);
write_pgn_token(fhandler, buffer, &line_length);
}
/* write the actual move */
write_pgn_token(fhandler,ply->pgn_text,&line_length);
/* write the result of the game at the end */
if (ply->checkmate){
if (ply->player == white){
write_pgn_token(fhandler,"1-0",&line_length);
} else {
write_pgn_token(fhandler,"0-1",&line_length);
}
break;
} else if (ply->draw){
write_pgn_token(fhandler,"1/2-1/2",&line_length);
break;
} else if (ply->next_node->player == neutral) {
/* unknown end of the game */
write_pgn_token(fhandler,"*",&line_length);
break;
}
}
/* leave a blank line between the tag section and the game section */
rb->fdprintf(fhandler,"\n\n");
rb->close(fhandler);
}

View file

@ -33,6 +33,8 @@ struct pgn_ply_node {
bool enpassant;
bool castle;
bool promotion;
bool checkmate;
bool draw;
struct pgn_ply_node* prev_node;
struct pgn_ply_node* next_node;
};
@ -54,14 +56,35 @@ struct pgn_game_node {
* the user selects a game, that obviously saves processing
* and speeds up response when the user selects the file
*/
struct pgn_game_node* pgn_list_games(struct plugin_api* api, const char* filename);
struct pgn_game_node* pgn_list_games(struct plugin_api* api,
const char* filename);
/* Show the list of games found in a file and allow the user
* to select a game to be parsed and showed
*/
struct pgn_game_node* pgn_show_game_list(struct plugin_api* api, struct pgn_game_node* first_game);
struct pgn_game_node* pgn_show_game_list(struct plugin_api* api,
struct pgn_game_node* first_game);
/* Parse the pgn string of a game and assign it to the move
* list in the structure
*/
void pgn_parse_game(struct plugin_api* api, const char* filename, struct pgn_game_node* selected_game);
void pgn_parse_game(struct plugin_api* api, const char* filename,
struct pgn_game_node* selected_game);
/* Initialize a new game structure with default values and make
* it ready to store the history of a newly played match
*/
struct pgn_game_node* pgn_init_game(struct plugin_api* api);
/* Add a new ply to the game structure based on the positions */
void pgn_append_ply(struct plugin_api* api, struct pgn_game_node* game,
unsigned short ply_player, char *move_buffer, bool is_mate);
/* Set the result of the game if it was reached during the opponent's ply
*/
void pgn_set_result(struct plugin_api* api, struct pgn_game_node* game,
bool is_mate);
/* Store a complete game in the PGN history file
*/
void pgn_store_game(struct plugin_api* api, struct pgn_game_node* game);

View file

@ -1116,10 +1116,9 @@ static short i,alpha,beta,score,tempb,tempc,tempsf,tempst,xside,rpt;
/*OutputMove();*/
short index;
for (index=0;index<4;index++){
move_buffer[index] = mvstr1[index];
for (index=0;index<5;index++){
move_buffer[index] = mvstr1[index];
}
move_buffer[index] = '\0';
if (score == -9999 || score == 9998) mate = true;
if (mate) hint = 0;
@ -2231,26 +2230,30 @@ void SetTimeControl( void )
ExitChess();
}*/
int VerifyMove(char s[],short iop,unsigned short *mv)
int VerifyMove(short player, char s[],short iop,unsigned short *mv, char *move_buffer)
/*
Compare the string 's' to the list of legal moves available for the
opponent. If a match is found, make the move on the board.
player. If a match is found, make the move on the board. This was originally
fixed for the opponent, but allowing the player to be specified will make
possible to use GnuChess as a human vs human game verifier. It also allows
the PGN functions to verify checkmates.
*/
{
static short pnt,tempb,tempc,tempsf,tempst,cnt;
static struct leaf xnode;
struct leaf *node;
short opponent_player = (player == white)?black:white;
*mv = 0;
if (iop == 2)
{
UnmakeMove(opponent,&xnode,&tempb,&tempc,&tempsf,&tempst);
UnmakeMove(player,&xnode,&tempb,&tempc,&tempsf,&tempst);
return(false);
}
cnt = 0;
MoveList(opponent,2);
MoveList(player,2);
pnt = TrPnt[2];
while (pnt < TrPnt[3])
{
@ -2264,10 +2267,10 @@ struct leaf *node;
}
if (cnt == 1)
{
MakeMove(opponent,&xnode,&tempb,&tempc,&tempsf,&tempst);
if (SqAtakd(PieceList[opponent][0],computer))
MakeMove(player,&xnode,&tempb,&tempc,&tempsf,&tempst);
if (SqAtakd(PieceList[player][0],opponent_player))
{
UnmakeMove(opponent,&xnode,&tempb,&tempc,&tempsf,&tempst);
UnmakeMove(player,&xnode,&tempb,&tempc,&tempsf,&tempst);
/*ShowMessage("Illegal Move!!");*/
return(false);
}
@ -2283,10 +2286,20 @@ struct leaf *node;
GameList[GameCnt].nodes = 0;
ElapsedTime(1);
GameList[GameCnt].time = (short)et;
TimeControl.clock[opponent] -= et;
--TimeControl.moves[opponent];
TimeControl.clock[player] -= et;
--TimeControl.moves[player];
*mv = (xnode.f << 8) + xnode.t;
algbr(xnode.f,xnode.t,false);
short index;
for (index=0;index<5;index++){
move_buffer[index] = mvstr1[index];
}
if (SqAtakd(PieceList[opponent_player][0],player)){
move_buffer[4] = '+';
move_buffer[5] = '\0';
}
return(true);
}
}

View file

@ -49,7 +49,7 @@ extern struct plugin_api* rb;
/* ---- The beginning of a GNUChess v2 APIfication ---- */
void SetTimeControl(void);
void GNUChess_Initialize(void);
int VerifyMove(char s[],short iop,unsigned short *mv);
int VerifyMove(short player, char s[],short iop,unsigned short *mv, char *move_buffer);
int SelectMove ( short side, short iop , void (*callback)(void), char *move_buffer );
void InitializeStats ( void );
void ElapsedTime ( short iop );

View file

@ -323,6 +323,7 @@ Sylvain Fourmanoit
Alex Parker
Mario Lang
Justin Foell
Igor Kuzmin
The libmad team
The wavpack team
The ffmpeg team