Port Tom Meyer's lcd_yuv_blit() optimisations for the ipod 5g to the ipod Photo/Color and Nano - gives a similar 10-15% speedup in mpegplayer.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10629 a1c6a512-1295-4272-9138-f99709370657
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1 changed files with 103 additions and 83 deletions
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@ -404,14 +404,15 @@ void lcd_blit(const fb_data* data, int x, int by, int width,
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#define CSUB_Y 2
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#define RYFAC (31*257)
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#define GYFAC (63*257)
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#define GYFAC (31*257)
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#define BYFAC (31*257)
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#define RVFAC 11170 /* 31 * 257 * 1.402 */
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#define GVFAC (-11563) /* 63 * 257 * -0.714136 */
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#define GUFAC (-5572) /* 63 * 257 * -0.344136 */
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#define GVFAC (-5690) /* 31 * 257 * -0.714136 */
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#define GUFAC (-2742) /* 31 * 257 * -0.344136 */
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#define BUFAC 14118 /* 31 * 257 * 1.772 */
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#define ROUNDOFFS (127*257)
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#define ROUNDOFFSG (63*257)
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/* Performance function to blit a YUV bitmap directly to the LCD */
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void lcd_yuv_blit(unsigned char * const src[3],
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@ -478,14 +479,27 @@ void lcd_yuv_blit(unsigned char * const src[3],
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lcd_send_lo(LCD_CNTL_WRITE_TO_GRAM);
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}
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const int stride_div_csub_x = stride/CSUB_X;
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h=0;
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while (1) {
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int pixels_to_write;
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/* upsampling, YUV->RGB conversion and reduction to RGB565 in one go */
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const unsigned char *ysrc = src[0] + stride * src_y + src_x;
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const int uvoffset = stride_div_csub_x * (src_y/CSUB_Y) +
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(src_x/CSUB_X);
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const unsigned char *usrc = src[1] + uvoffset;
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const unsigned char *vsrc = src[2] + uvoffset;
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const unsigned char *row_end = ysrc + width;
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int y, u, v;
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int red, green, blue;
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int red1, green1, blue1;
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int red2, green2, blue2;
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unsigned rbits, gbits, bbits;
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int rc, gc, bc;
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int pixels_to_write;
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fb_data pixel1,pixel2;
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if (h==0) {
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@ -509,91 +523,97 @@ void lcd_yuv_blit(unsigned char * const src[3],
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outl(0x34000000, 0x70008a20);
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}
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/* upsampling, YUV->RGB conversion and reduction to RGB565 in one go */
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const unsigned char *usrc = src[1] + (stride/CSUB_X) * (src_y/CSUB_Y)
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+ (src_x/CSUB_X);
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const unsigned char *vsrc = src[2] + (stride/CSUB_X) * (src_y/CSUB_Y)
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+ (src_x/CSUB_X);
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int rc, gc, bc;
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u = *usrc++ - 128;
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v = *vsrc++ - 128;
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rc = RVFAC * v + ROUNDOFFS;
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gc = GVFAC * v + GUFAC * u + ROUNDOFFS;
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bc = BUFAC * u + ROUNDOFFS;
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do
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{
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y = *ysrc++;
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red = RYFAC * y + rc;
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green = GYFAC * y + gc;
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blue = BYFAC * y + bc;
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if ((unsigned)red > (RYFAC*255+ROUNDOFFS))
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{
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if (red < 0)
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red = 0;
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else
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red = (RYFAC*255+ROUNDOFFS);
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}
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if ((unsigned)green > (GYFAC*255+ROUNDOFFS))
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{
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if (green < 0)
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green = 0;
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else
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green = (GYFAC*255+ROUNDOFFS);
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}
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if ((unsigned)blue > (BYFAC*255+ROUNDOFFS))
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{
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if (blue < 0)
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blue = 0;
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else
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blue = (BYFAC*255+ROUNDOFFS);
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}
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rbits = ((unsigned)red) >> 16 ;
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gbits = ((unsigned)green) >> 16 ;
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bbits = ((unsigned)blue) >> 16 ;
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pixel1 = swap16((rbits << 11) | (gbits << 5) | bbits);
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y = *ysrc++;
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red = RYFAC * y + rc;
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green = GYFAC * y + gc;
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blue = BYFAC * y + bc;
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if ((unsigned)red > (RYFAC*255+ROUNDOFFS))
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{
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if (red < 0)
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red = 0;
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else
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red = (RYFAC*255+ROUNDOFFS);
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}
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if ((unsigned)green > (GYFAC*255+ROUNDOFFS))
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{
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if (green < 0)
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green = 0;
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else
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green = (GYFAC*255+ROUNDOFFS);
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}
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if ((unsigned)blue > (BYFAC*255+ROUNDOFFS))
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{
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if (blue < 0)
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blue = 0;
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else
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blue = (BYFAC*255+ROUNDOFFS);
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}
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rbits = ((unsigned)red) >> 16 ;
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gbits = ((unsigned)green) >> 16 ;
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bbits = ((unsigned)blue) >> 16 ;
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pixel2 = swap16((rbits << 11) | (gbits << 5) | bbits);
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u = *usrc++ - 128;
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v = *vsrc++ - 128;
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rc = RVFAC * v + ROUNDOFFS;
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gc = GVFAC * v + GUFAC * u + ROUNDOFFS;
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gc = GVFAC * v + GUFAC * u + ROUNDOFFSG;
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bc = BUFAC * u + ROUNDOFFS;
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/* Pixel 1 */
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y = *ysrc++;
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red1 = RYFAC * y + rc;
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green1 = GYFAC * y + gc;
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blue1 = BYFAC * y + bc;
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/* Pixel 2 */
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y = *ysrc++;
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red2 = RYFAC * y + rc;
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green2 = GYFAC * y + gc;
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blue2 = BYFAC * y + bc;
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/* Since out of bounds errors are relatively rare, we check two
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pixels at once to see if any components are out of bounds, and
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then fix whichever is broken. This works due to high values and
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negative values both becoming larger than the cutoff when
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casted to unsigned. And ORing them together checks all of them
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simultaneously. */
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if (((unsigned)(red1 | green1 | blue1 |
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red2 | green2 | blue2)) > (RYFAC*255+ROUNDOFFS)) {
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if (((unsigned)(red1 | green1 | blue1)) >
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(RYFAC*255+ROUNDOFFS)) {
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if ((unsigned)red1 > (RYFAC*255+ROUNDOFFS))
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{
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if (red1 < 0)
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red1 = 0;
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else
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red1 = (RYFAC*255+ROUNDOFFS);
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}
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if ((unsigned)green1 > (GYFAC*255+ROUNDOFFSG))
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{
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if (green1 < 0)
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green1 = 0;
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else
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green1 = (GYFAC*255+ROUNDOFFSG);
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}
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if ((unsigned)blue1 > (BYFAC*255+ROUNDOFFS))
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{
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if (blue1 < 0)
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blue1 = 0;
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else
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blue1 = (BYFAC*255+ROUNDOFFS);
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}
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}
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if (((unsigned)(red2 | green2 | blue2)) >
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(RYFAC*255+ROUNDOFFS)) {
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if ((unsigned)red2 > (RYFAC*255+ROUNDOFFS))
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{
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if (red2 < 0)
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red2 = 0;
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else
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red2 = (RYFAC*255+ROUNDOFFS);
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}
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if ((unsigned)green2 > (GYFAC*255+ROUNDOFFSG))
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{
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if (green2 < 0)
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green2 = 0;
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else
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green2 = (GYFAC*255+ROUNDOFFSG);
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}
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if ((unsigned)blue2 > (BYFAC*255+ROUNDOFFS))
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{
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if (blue2 < 0)
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blue2 = 0;
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else
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blue2 = (BYFAC*255+ROUNDOFFS);
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}
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}
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}
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rbits = red1 >> 16 ;
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gbits = green1 >> 15 ;
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bbits = blue1 >> 16 ;
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pixel1 = swap16((rbits << 11) | (gbits << 5) | bbits);
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rbits = red2 >> 16 ;
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gbits = green2 >> 15 ;
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bbits = blue2 >> 16 ;
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pixel2 = swap16((rbits << 11) | (gbits << 5) | bbits);
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while ((inl(0x70008a20) & 0x1000000) == 0);
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/* output 2 pixels */
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