Commit next part of FS# 10138 by Teruaki Kawashima. Check for PLAY_MODE before enabling pause after hold. Fixes a bug where toggling hold would confuse the game state.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21104 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Michael Giacomelli 2009-05-27 20:35:30 +00:00
parent e299fb3716
commit 57c371ee0e

View file

@ -2017,8 +2017,8 @@ enum plugin_status start_game(void)
button = rb->button_get(false);
#ifdef HAS_BUTTON_HOLD
if (rb->button_hold())
game_state = PAUSE_MODE;
if (rb->button_hold() && game_state == PLAY_MODE)
game_state = PAUSE_MODE;
#endif
switch(button)