Remove a bunch of build conditions inside .c files
Fix logic in pacbox makefiles for asm optimizations git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27887 a1c6a512-1295-4272-9138-f99709370657
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7014faee69
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11 changed files with 3 additions and 39 deletions
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@ -23,8 +23,6 @@
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#include "plugin.h"
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#ifdef HAVE_LCD_BITMAP
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#if (MEMORYSIZE > 8) /* Lowmem doesn't have playback in chessbox */
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#define HAVE_PLAYBACK_CONTROL
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#endif
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@ -941,5 +939,3 @@ enum plugin_status plugin_start(const void* parameter) {
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return PLUGIN_OK;
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}
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#endif /* HAVE_LCD_BITMAP */
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@ -23,8 +23,6 @@
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****************************************************************************/
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#include "plugin.h"
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#ifdef HAVE_LCD_BITMAP
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#include "fractal.h"
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#include "fractal_rect.h"
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#include "fractal_sets.h"
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@ -254,5 +252,3 @@ enum plugin_status plugin_start(const void* parameter)
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}
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return PLUGIN_OK;
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}
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#endif
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@ -22,8 +22,6 @@
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#include "plugin.h"
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#include "checkbox.h"
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#ifdef HAVE_LCD_BITMAP
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/*
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* Print a checkbox
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*/
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@ -42,5 +40,3 @@ void checkbox(int x, int y, int width, int height, bool checked)
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rb->lcd_drawline(x + 2, y + height - 2 - 1, x + width - 2 - 1, y + 2);
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}
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}
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#endif
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@ -21,7 +21,6 @@
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*
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****************************************************************************/
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#ifndef SIMULATOR
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#include "plugin.h"
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#include "overlay.h"
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@ -109,4 +108,3 @@ enum plugin_status run_overlay(const void* parameter,
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*(header.api) = rb;
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return header.entry_point(parameter);
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}
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#endif
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@ -23,7 +23,6 @@
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#include "plugin.h"
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#ifdef HAVE_LCD_CHARCELLS /* Player only :) */
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#include "playergfx.h"
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/*** globals ***/
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@ -525,5 +524,3 @@ void pgfx_bitmap(const unsigned char *src, int x, int y, int width, int height)
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{
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pgfx_bitmap_part(src, 0, 0, width, x, y, width, height);
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}
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#endif /* HAVE_LCD_CHARCELLS */
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@ -22,8 +22,6 @@
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#include "plugin.h"
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#ifdef HAVE_TOUCHSCREEN
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#include "pluginlib_touchscreen.h"
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/*******************************************************************************
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@ -245,5 +243,3 @@ struct ts_raster_button_result touchscreen_raster_map_button(struct ts_raster_bu
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map->_prev_btn_state = button;
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return ret;
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}
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#endif /* HAVE_TOUCHSCREEN */
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@ -24,7 +24,6 @@
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#include "plugin.h"
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#ifdef HAVE_LCD_BITMAP
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#include "xlcd.h"
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#if (LCD_DEPTH == 2) && (LCD_PIXELFORMAT == VERTICAL_INTERLEAVED)
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@ -754,5 +753,3 @@ void xlcd_scroll_down(int count)
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#endif /* LCD_PIXELFORMAT, LCD_DEPTH */
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#endif /* defined(LCD_STRIDEFORMAT) && LCD_STRIDEFORMAT == VERTICAL_STRIDE */
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#endif /* HAVE_LCD_BITMAP */
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@ -3,11 +3,11 @@ pacbox.c
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hardware.c
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z80.c
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wsg3.c
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#if defined(CPU_PP502x) && (LCD_WIDTH >= 288) && (LCD_HEIGHT >= 224)
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pacbox_arm.S
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#elif defined(CPU_COLDFIRE)
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pacbox_cf.S
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#else
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pacbox_lcd.c
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#endif
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#if defined(CPU_COLDFIRE)
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pacbox_cf.S
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#endif
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@ -28,8 +28,6 @@
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#include "arcade.h"
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#include "hardware.h"
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#if (CONFIG_PLATFORM & PLATFORM_HOSTED) || !defined(IRIVER_H300_SERIES)
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void blit_display(fb_data* lcd_framebuffer, unsigned char* vbuf)
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{
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fb_data* dst;
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@ -143,5 +141,3 @@ void blit_display(fb_data* lcd_framebuffer, unsigned char* vbuf)
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#endif /* Size >= 144x112 */
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#endif /* Not Colour */
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}
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#endif
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@ -39,8 +39,6 @@ further options:
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#include "plugin.h"
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#ifdef HAVE_LCD_BITMAP
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#include "reversi-game.h"
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#include "reversi-strategy.h"
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#include "reversi-gui.h"
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@ -802,5 +800,3 @@ enum plugin_status plugin_start(const void *parameter) {
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return PLUGIN_OK;
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}
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#endif
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@ -61,8 +61,6 @@ Example ".ss" file, and one with a saved state:
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#include "plugin.h"
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#include "lib/configfile.h"
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#ifdef HAVE_LCD_BITMAP
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#include <lib/playback_control.h>
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#include "sudoku.h"
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#include "generator.h"
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@ -1307,5 +1305,3 @@ enum plugin_status plugin_start(const void* parameter)
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#endif
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return rc;
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}
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#endif
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