Fix simulator brightness calculation in case MIN_BRIGHTNESS_SETTING != 1
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30870 a1c6a512-1295-4272-9138-f99709370657
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1 changed files with 2 additions and 1 deletions
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@ -41,7 +41,8 @@ bool _backlight_init(void)
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static inline int normalize_backlight(int val)
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static inline int normalize_backlight(int val)
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{
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{
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/* normalize to xx% brightness for sdl */
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/* normalize to xx% brightness for sdl */
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return ((val - MIN_BRIGHTNESS_SETTING + 1) * 100)/MAX_BRIGHTNESS_SETTING;
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return ((val - MIN_BRIGHTNESS_SETTING + 1) * 100) /
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(MAX_BRIGHTNESS_SETTING - MIN_BRIGHTNESS_SETTING + 1);
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}
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}
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void _backlight_set_brightness(int val)
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void _backlight_set_brightness(int val)
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