Fix a minor ;) problem that would keep other threads from running during priority_yield calls unless they had aged too much. Basically it operates in the manner of the original implementation. _May_ help 5.5g buffering problems so do test that.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16197 a1c6a512-1295-4272-9138-f99709370657
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1 changed files with 2 additions and 2 deletions
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@ -1615,12 +1615,13 @@ void switch_thread(struct thread_entry *old)
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* got CPU time. */
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for (;;)
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{
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int priority = MIN(thread->priority, thread->priority_x);
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int priority = thread->priority;
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if (priority < cores[core].highest_priority)
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cores[core].highest_priority = priority;
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if (priority == cores[core].highest_priority ||
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thread->priority_x < cores[core].highest_priority ||
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(current_tick - thread->last_run > priority * 8))
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{
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cores[core].running = thread;
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@ -2402,7 +2403,6 @@ void priority_yield(void)
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thread->priority_x = HIGHEST_PRIORITY;
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switch_thread(NULL);
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thread->priority_x = LOWEST_PRIORITY;
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cores[core].highest_priority = LOWEST_PRIORITY;
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}
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#endif /* HAVE_PRIORITY_SCHEDULING */
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