Flip the balance setting list on scrollwheel targets so it feels more natural
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14288 a1c6a512-1295-4272-9138-f99709370657
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1 changed files with 9 additions and 1 deletions
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@ -370,11 +370,19 @@ static long jumpscroll_getlang(int value)
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}
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#endif /* HAVE_LCD_CHARCELLS */
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#if defined (HAVE_SCROLLWHEEL) || \
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(CONFIG_KEYPAD == IPOD_3G_PAD) || \
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(CONFIG_KEYPAD == IPOD_4G_PAD) || \
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(CONFIG_KEYPAD == IPOD_1G2G_PAD)
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#define BALANCE_FLIP F_FLIPLIST
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#else
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#define BALANCE_FLIP 0
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#endif
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const struct settings_list settings[] = {
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/* sound settings */
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SOUND_SETTING(0,volume, LANG_VOLUME, "volume", SOUND_VOLUME),
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SOUND_SETTING(0,balance, LANG_BALANCE, "balance", SOUND_BALANCE),
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SOUND_SETTING(BALANCE_FLIP, balance, LANG_BALANCE, "balance", SOUND_BALANCE),
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SOUND_SETTING(0,bass, LANG_BASS, "bass", SOUND_BASS),
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SOUND_SETTING(0,treble, LANG_TREBLE, "treble", SOUND_TREBLE),
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