Flip the balance setting list on scrollwheel targets so it feels more natural

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14288 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Jonathan Gordon 2007-08-12 02:18:12 +00:00
parent eff14cceec
commit 53095684f7

View file

@ -370,11 +370,19 @@ static long jumpscroll_getlang(int value)
}
#endif /* HAVE_LCD_CHARCELLS */
#if defined (HAVE_SCROLLWHEEL) || \
(CONFIG_KEYPAD == IPOD_3G_PAD) || \
(CONFIG_KEYPAD == IPOD_4G_PAD) || \
(CONFIG_KEYPAD == IPOD_1G2G_PAD)
#define BALANCE_FLIP F_FLIPLIST
#else
#define BALANCE_FLIP 0
#endif
const struct settings_list settings[] = {
/* sound settings */
SOUND_SETTING(0,volume, LANG_VOLUME, "volume", SOUND_VOLUME),
SOUND_SETTING(0,balance, LANG_BALANCE, "balance", SOUND_BALANCE),
SOUND_SETTING(BALANCE_FLIP, balance, LANG_BALANCE, "balance", SOUND_BALANCE),
SOUND_SETTING(0,bass, LANG_BASS, "bass", SOUND_BASS),
SOUND_SETTING(0,treble, LANG_TREBLE, "treble", SOUND_TREBLE),