Add gigabeat F/S volume limits to the manual, and a few minor formatting changes.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22513 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
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b26656410a
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5174341999
9 changed files with 52 additions and 53 deletions
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@ -16,7 +16,8 @@ in the font package at \url{http://www.rockbox.org/daily.shtml}.}
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\fname{/.rockbox/fonts} directory and the filename must be at most 24 characters
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long. You can browse the fonts in \fname{/.rockbox/fonts} under
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\setting{Settings $\rightarrow$ Theme Settings $\rightarrow$ Font}
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in the \setting{Main Menu}.
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in the \setting{Main Menu}.\\
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\note{Advanced Users Only: Any BDF font file up to 16 pixels high should
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be usable with Rockbox. To convert from \fname{.bdf} to \fname{.fnt}, use
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the \fname{convbdf} tool. This tool can be found in the \fname{tools}
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@ -28,11 +29,11 @@ in the font package at \url{http://www.rockbox.org/daily.shtml}.}
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Rockbox can load language files at runtime. Simply copy the \fname{.lng} file
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\emph{(do not use the .lang file)} to the \dap\ and ``play'' it in the
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Rockbox directory browser or select \setting{Settings $\rightarrow$
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General Settings $\rightarrow$ Language }from the \setting{Main Menu}.
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General Settings $\rightarrow$ Language }from the \setting{Main Menu}.\\
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\note{If you want a language to be loaded automatically every time you start
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up, it must be located in the \fname{/.rockbox/langs} directory and the filename
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must be a maximum of 24 characters long.}
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must be a maximum of 24 characters long.\\}
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If your language is not yet supported and you want to write your own language
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file find the instructions on the Rockbox website:
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@ -220,7 +221,7 @@ plan).
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If you use the upper-case versions of the
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three tags: \config{F}, \config{I} and \config{D}, they will instead refer to
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the next song instead of the current one. Example: \config{\%Ig} is the genre
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name used in the next song and \config{\%Ff} is the mp3 frequency.
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name used in the next song and \config{\%Ff} is the mp3 frequency.\\
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\note{The next song information \emph{will not} be available at all
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times, but will most likely be available at the end of a song. We
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@ -396,7 +397,7 @@ Example of a configuration file:
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settings. Create a few different files with different settings, give
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each file a different name (such as \fname{car.cfg},
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\fname{headphones.cfg}, etc.), and you can then use the \setting{Browse .cfg
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files} option to quickly change settings.}
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files} option to quickly change settings.\\}
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A special case configuration file can be used to force a particular setting
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or settings every time Rockbox starts up (e.g. to set the volume to a safe
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@ -482,6 +483,7 @@ You just ``play'' a file with the extension %
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\opt{iaudio}{\fname{.iaudio}.} %
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\opt{sansa,h10,h10_5gb}{\fname{.mi4}.} %
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\opt{sansaAMS}{\fname{.sansa}.} %
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\opt{gigabeatf,gigabeats}{\fname{.gigabeat}.} %
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This can be used to test new firmware versions without deleting your
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current version.
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@ -71,12 +71,12 @@ you to configure settings related to audio playback.
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\opt{masd,masf}{
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The anti-skip buffer can be set to a value between 0 and 7
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seconds.
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seconds.\\
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}
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\opt{swcodec}{
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The anti-skip buffer can be set to various values between
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5 seconds and 10 minutes.
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5 seconds and 10 minutes.\\
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}
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\note{Having a large anti-skip buffer tends to use more power, and may
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@ -139,7 +139,7 @@ you to configure settings related to audio playback.
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\note{The rules above apply except in the instance where
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\setting{Fade Out Delay} plus \setting{Fade Out Duration} is less then
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\setting{Fade In Delay} (which would create a gap in the audio). In this case,
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the \setting{Fade In Delay} is reduced to eliminate the gap.}
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the \setting{Fade In Delay} is reduced to eliminate the gap.\\}
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The graphic below illustrates how the different settings work in practice.
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@ -152,8 +152,9 @@ you to configure settings related to audio playback.
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same apparent volume. This prevents sudden changes in volume when
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changing between songs recorded at different volume levels.
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For replaygain to work, the songs must have been processed by a program
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that adds replaygain information to the ID3 tags (or Vorbis tags).
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\note{APEv2 tags are not currently supported.}
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that adds replaygain information to the ID3 tags (or Vorbis tags).\\
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\note{APEv2 tags are not currently supported.\\}
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Options for replaygain are:
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\begin{description}
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@ -208,9 +209,11 @@ you to configure settings related to audio playback.
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\setting{Auto-Change Directory} is set to \setting{No}, playback will stop at
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the end of the current playlist. Using the \setting{Random} feature requires
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you to first generate a folder list via the Random Folder Advance Configuration
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plugin (see \reference{ref:random_folder_advance_config}).
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plugin (see \reference{ref:random_folder_advance_config}).\\
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\note{You must have the \setting{Repeat} option set to \setting{No} for
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\setting{Auto-Change Directory} to function properly.}
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\setting{Auto-Change Directory} to function properly.\\}
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\note{This feature only works when songs have been played from the file
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browser. Using it with the database may cause unexpected behavior.}
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@ -249,7 +252,8 @@ you to configure settings related to audio playback.
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start the logging. The log-file is called
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\opt{rtc}{\fname{.scrobbler.log},}%
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\nopt{rtc}{\fname{.scrobbler-timeless.log},}%
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and is to be found in the root directory of your \dap{}.
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and is to be found in the root directory of your \dap{}.\\
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\note{See \wikilink{LastFMLog} for a further description, and for tools you
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can use to submit your Last.fm log.}
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@ -11,7 +11,7 @@ change to customise your listening experience.
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can produce without possible distortion (clipping). All values lower than
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this reference will be negative and yield a progressively softer volume.
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\opt{player,recorder,recorderv2fm,ondio,x5,m5,ipodnano,ipodvideo,
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ipodcolor,ipod1g2g,h10,h10_5gb,sansa,sansaAMS}{
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ipodcolor,ipod1g2g,h10,h10_5gb,sansa,sansaAMS,gigabeats,gigabeatf}{
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Values higher than 0 dB are available and can be used to raise the
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volume more than would otherwise be possible. These volume levels will
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ordinarily lead to distorted sound, but might work nicely for music that has
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@ -25,6 +25,8 @@ change to customise your listening experience.
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\opt{ipodvideo}{minimum of -57 dB to a maximum of +6 dB.}%
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\opt{ipodcolor,ipod1g2g,h10,h10_5gb,sansa,sansaAMS}{minimum of -74 dB to a maximum
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of +6 db.}%
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\opt{gigabeats}{minimum of -90 dB to a maximum of +6 dB.}%
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\opt{gigabeatf}{minimum of -74 dB to a maximum of +6 dB.}%
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\section{Bass}
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This setting emphasises
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@ -211,7 +213,7 @@ change to customise your listening experience.
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headphones more similar to listening to music with stereo speakers. When you
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listen to music through speakers, each ear will hear sound originating from
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both speakers. However, the sound from the left speaker reaches your right
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ear slightly later than it does your left ear, and vice versa.
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ear slightly later than it does your left ear, and vice versa.\\
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The human ear and brain together are very good at interpreting the time
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differences between direct sounds and reflected sounds and using that
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@ -220,7 +222,7 @@ change to customise your listening experience.
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channel corresponding to it. The left ear hears only the left channel and
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the right ear hears only the right channel. The result is that sound from
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headphones does not provide the same spatial cues to your ear and brain as
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speakers, and might for that reason sound unnatural to some listeners.
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speakers, and might for that reason sound unnatural to some listeners.\\
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The crossfeed function uses an algorithm to feed a delayed and filtered
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portion of the signal from the right channel into the left channel and vice
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@ -229,7 +231,7 @@ change to customise your listening experience.
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result is a more natural stereo image that can be especially appreciated in
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older rock and jazz records, where one instrument is often hard-panned to
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just one of the speakers. Many people will find such records tiring to listen
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to using earphones and no crossfeed effect.
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to using earphones and no crossfeed effect.\\
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Crossfeed has the following settings:
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\begin{description}
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@ -256,7 +258,6 @@ change to customise your listening experience.
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virtual speaker placement suited to ones preference.
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% TODO: adapt the guidelines for crossfeed settings found here?
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% http://www.ohl.to/interests-in-audio/crossfeed-and-eq-for-headphones/
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Beware that the crossfeed function is capable of making the audio distort
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if you choose settings which result in a too high output level.
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}
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@ -268,7 +269,7 @@ change to customise your listening experience.
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parametric EQ lets you control several different parameters for each
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band of the EQ. In some ways the EQ is similar to the \setting{Bass}
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and \setting{Treble} settings described earlier, but the EQ allows you to
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control the sound much more carefully.
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control the sound much more carefully.\\
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Rockbox's parametric EQ is composed of five different bands:
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\begin{description}
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@ -436,10 +437,8 @@ source, and a third order noise shaper.
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\opt{swcodec}{
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\section{Timestretch}
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Enabling \setting{Timestretch} allows you to change the playback speed without it
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affecting the pitch of the recording.
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After enabling this feature and rebooting, you can access this via the \setting{Pitch Screen}.
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This function is intended for speech playback and may significantly dilute your listening
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experience with more complex audio.
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}
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Enabling \setting{Timestretch} allows you to change the playback speed without
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it affecting the pitch of the recording. After enabling this feature and
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rebooting, you can access this via the \setting{Pitch Screen}. This function is
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intended for speech playback and may significantly dilute your listening
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experience with more complex audio.}
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@ -2,13 +2,10 @@
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\screenshot{plugins/images/ss-goban}{Goban}{The Rockbox Goban plugin}
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Goban is a a plugin for playing, viewing and recording games of Go (also known
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as Weiqi, Baduk, Igo and Goe). It uses standard Smart Game Format (SGF) files
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for saving and loading games.
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You can find a short introduction to Go at
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for saving and loading games. You can find a short introduction to Go at
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\url{http://senseis.xmp.net/?WhatIsGo} and more information about SGF files
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can be read at \url{http://senseis.xmp.net/?SmartGameFormat} or the SGF
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specification at
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\url{http://www.red-bean.com/sgf/}.
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specification at \url{http://www.red-bean.com/sgf/}.\\
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This plugin can load all modern SGF files (file format 3 or 4) with few problems.
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It attempts to preserve SGF properties which it doesn't understand, and most common
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although the load and save times can be on the order of a minute or two on
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particularly slow devices. Large SGF files may stop audio playback for the duration
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of the plugin's run in order to free up more memory and some very large SGF files will
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not even load on devices with little available memory.
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not even load on devices with little available memory.\\
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\emph{Note: } The plugin does \emph{NOT} support SGF files with multiple games in
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\note{The plugin does \emph{NOT} support SGF files with multiple games in
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one file. These are rare, but if you have one don't even try it (the file will most
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likely be corrupted if you save over it). You have been warned.
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likely be corrupted if you save over it). You have been warned.\\}
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The file \fname {"/sgf/gbn\_def.sgf"} is used by the plugin to store any unsaved
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changes in the most recently loaded game. This means that if you forget to save your
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changes, you should load \fname {"/sgf/gbn\_def.sgf"} immediately to offload the changes
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to another file. If you load another file first then your changes will be lost
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permanently. The \fname {"/sgf/gbn\_def.sgf"} file is also the file loaded if another
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is not selected.
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is not selected.\\
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The information panel which displays the current move number may also contain
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these markers: \\
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@ -6,7 +6,7 @@ This means you cannot switch back and forth between a plugin and Rockbox. When
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a plugin is loaded, you need to exit it to return to the Rockbox interface.
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Most plugins will not interfere with music playback but some of them will stop
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playback while running. Plugins have the file extension \fname{.rock}. Most of
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them can be started from \setting{Browse Plugins} in the \setting{Main Menu}.
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them can be started from \setting{Browse Plugins} in the \setting{Main Menu}.\\
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Viewer plugins get started automatically by opening an associated file (i.e.
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text files%
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@ -1,10 +1,10 @@
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% $Id: $id$ %
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\subsection{PNG viewer}
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Open a PNG file in the \setting{File Browser} to view it%
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Open a PNG file in the \setting{File Browser} to view it.\\%
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\opt{swcodec}{
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\note{When an audio file is playing the size of the image is limited as
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the decoding process needs to share memory with audio tracks. To be able to
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view a bigger file you may need to stop playback.}
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view a bigger file you may need to stop playback.\\}
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}
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\nopt{large_plugin_buffer}{%
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\note{This plugin will cause playback to stop.}%
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@ -1,11 +1,8 @@
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% $Id$ %
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\subsection{PPM viewer}
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Open a PPM file in the \setting{File Browser} to view it.
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Open a PPM file in the \setting{File Browser} to view it. PPM viewer exits
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when any button is pressed.\\
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ppmviewer exits when any button is pressed.
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\note{
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Both ASCII PPM (P3) and raw PPM (P6) files are supported.
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For more information about PPM files, see \url{http://netpbm.sourceforge.net/doc/ppm.html}
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}
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\note{Both ASCII PPM (P3) and raw PPM (P6) files are supported.
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For more information about PPM files, see
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\url{http://netpbm.sourceforge.net/doc/ppm.html}}
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@ -121,12 +121,12 @@ the \setting{Show Files} setting to all.
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The \setting{Context Menu} allows you to perform certain operations on files or
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directories. To access the \setting{Context Menu}, position the selector over a file
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or directory and access the context menu with \ActionStdContext{}.
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or directory and access the context menu with \ActionStdContext{}.\\
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\note{The \setting{Context Menu} is a context sensitive menu. If the
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\setting{Context Menu} is invoked on a file, it will display options available
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for files. If the \setting{Context Menu} is invoked on a directory,
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it will display options for directories.}
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it will display options for directories.\\}
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The \setting{Context Menu} contains the following options (unless otherwise noted,
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each option pertains both to files and directories):
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Whenever a song is selected from the \setting{File Browser} with
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\ActionTreeEnter, Rockbox will automatically create a playlist containing
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all of the songs in that directory and start playback with the selected
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song.
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song.\\
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\note{If you already have created a dynamic playlist, playing a new
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song will \emph{erase} the current dynamic playlist and create a new one.
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in the \setting{Context Menu}. There you will have two choices,
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\setting{Add to playlist} adds the selected track or directory to an existing
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playlist and \setting{Add to a new playlist} creates a new playlist containing
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the selected track or directory.
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the selected track or directory.\\
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\note{All playlists in the \setting{Playlist catalog} are stored by default
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in the \fname{/Playlists} directory in the root of your \daps{} disk and
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invoked on a single track, it will put only that track into the playlist.
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On the other hand, if the \setting{Playlist Submenu} is invoked on a
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directory, Rockbox adds all of the tracks in that directory to the
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playlist.
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playlist.\\
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\note{You can control whether or not Rockbox includes the contents of
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subdirectories when adding an entire directory to a playlists. Set the
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\setting{Settings $\rightarrow$ General Settings $\rightarrow$ Playlist
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$\rightarrow$ Recursively Insert Directories} setting to \setting{Yes} if
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you would like Rockbox to include tracks in subdirectories as well as tracks
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in the currently-selected directory.}
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in the currently-selected directory.\\}
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Dynamic playlists are saved so resume will restore them exactly as they
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were before shutdown.
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were before shutdown.\\
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\note{To view, save or reshuffle the current dynamic playlist use the
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\setting{Playlist} sub menu in the WPS context menu or in the
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