remove it since all code is now in a .h file of the same filename
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@114 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
0256fdf30b
commit
50698f98c7
2 changed files with 0 additions and 897 deletions
|
@ -1,434 +0,0 @@
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/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id:
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*
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* Copyright (C) 2002 by Alan Korr
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include <memory.h>
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#define LESS -1
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#define MORE +1
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#ifdef TEST
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struct memory_free_page free_page[MEMORY_TOTAL_PAGES];
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static inline unsigned int get_offset (int order)
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{
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return (2 << order);
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}
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// IA32 has no problem with shift operation
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static inline unsigned int get_size (int order)
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{
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return (MEMORY_PAGE_MINIMAL_SIZE << order);
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}
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// Arghhhh ! I cannot align 'free_page' on 512-byte boundary (max is 16-byte for Cygwin)
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static inline struct memory_free_page *get_neighbour (struct memory_free_page *node,unsigned int size)
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{
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return ((struct memory_free_page *)((unsigned)free_page + (((unsigned)node - (unsigned)free_page) ^ size)));
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}
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#else
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extern struct memory_free_page free_page[MEMORY_TOTAL_PAGES] asm("dram");
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static inline unsigned int get_offset (int order)
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{
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static unsigned short offset [MEMORY_TOTAL_ORDERS] =
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{ 2,4,8,16,32,64,128,256,512,1024,2048,4096,8192 };
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return offset[order];
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}
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// SH1 has very poor shift instructions (only <<1,>>1,<<2,>>2,<<8,>>8,<<16 and >>16).
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// so we should use a lookup table to speedup.
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static inline unsigned int get_size (int order)
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{
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return (get_offset (order))<<8;
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}
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static inline struct memory_free_page *get_neighbour (struct memory_free_page *node,unsigned int size)
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{
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return ((struct memory_free_page *)((unsigned)node ^ size));
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}
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#endif
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static char free_page_order[MEMORY_TOTAL_PAGES];
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static struct memory_free_page *free_page_list[MEMORY_TOTAL_ORDERS];
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static inline int get_order (struct memory_free_page *node)
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{
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return free_page_order[node - free_page];
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}
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static inline void set_order (struct memory_free_page *node,int order)
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{
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free_page_order[node - free_page] = order;
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}
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#if MEMORY_PAGE_USE_SPLAY_TREE
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# include <stdio.h>
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static struct memory_free_page *splay_page (struct memory_free_page *root,struct memory_free_page *node)
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{
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struct memory_free_page *down;
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struct memory_free_page *less;
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struct memory_free_page *more;
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struct memory_free_page head;
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head.less =
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head.more = 0;
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less =
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more = &head;
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while (1)
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{
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if (node < root)
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{
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if ((down = root->less))
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{
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if (node < down)
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{
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root->less = down->more;
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down->more = root;
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root = down;
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if (!root->less)
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break;
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}
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more->less = root;
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more = root;
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root = root->less;
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continue;
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}
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break;
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}
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if (root < node)
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{
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if ((down = root->more))
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{
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if (root < node)
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{
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root->more = down->less;
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down->less = root;
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root = down;
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if (!root->more)
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break;
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}
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less->more = root;
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less = root;
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root = root->more;
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continue;
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}
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}
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break;
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}
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less->more = root->less;
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more->less = root->more;
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root->less = head.more;
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root->more = head.less;
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return root;
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}
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static inline void insert_page (int order,struct memory_free_page *node)
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{
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struct memory_free_page *root = free_page_list[order];
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if (!root)
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{
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node->less =
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node->more = 0;
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}
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else if (node < (root = splay_page (root,node)))
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{
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node->less = root->less;
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node->more = root;
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root->less = 0;
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}
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else if (node > root)
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{
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node->less = root;
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node->more = root->more;
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node->more = 0;
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}
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free_page_list[order] = node;
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set_order (node,order);
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return;
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}
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static inline struct memory_free_page *pop_page (int order,int want)
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{
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struct memory_free_page *root = free_page_list[order];
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if (root)
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{
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root = splay_page (root,free_page);
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free_page_list[order] = root->more;
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set_order (root,~want);
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}
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return root;
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}
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static inline void remove_page (int order,struct memory_free_page *node)
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{
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struct memory_free_page *root = free_page_list[order];
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root = splay_page (root,node);
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if (root->less)
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{
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node = splay_page (root->less,node);
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node->more = root->more;
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}
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else
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node = root->more;
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free_page_list[order] = node;
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}
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#else
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static inline void insert_page (int order,struct memory_free_page *node)
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{
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struct memory_free_page *head = free_page_list[order];
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node->less = 0;
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node->more = head;
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if (head)
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head->less = node;
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free_page_list[order] = node;
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set_order (node,order);
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}
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static inline struct memory_free_page *pop_page (int order,int want)
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{
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struct memory_free_page *node = free_page_list[order];
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if (node)
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{
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free_page_list[order] = node->more;
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if (node->more)
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node->more->less = 0;
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set_order (node,~want);
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}
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return node;
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}
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static inline void remove_page (int order,struct memory_free_page *node)
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{
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if (node->less)
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node->less->more = node->more;
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else
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free_page_list[order] = node->more;
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if (node->more)
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node->more->less = node->less;
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}
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#endif
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static inline void push_page (int order,struct memory_free_page *node)
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{
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node->less = 0;
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node->more = 0;
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free_page_list[order] = node;
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set_order (node,order);
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}
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static struct memory_free_page *allocate_page (unsigned int size,int order)
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{
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struct memory_free_page *node;
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int min = order;
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while ((unsigned)order <= (MEMORY_TOTAL_ORDERS - 1))
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// order is valid ?
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{
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if (!(node = pop_page (order,min)))
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// no free page of this order ?
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{
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++order; size <<= 1;
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continue;
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}
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while (order > min)
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// split our larger page in smaller pages
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{
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--order; size >>= 1;
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push_page (order,(struct memory_free_page *)((unsigned int)node + size));
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}
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return node;
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}
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return MEMORY_RETURN_FAILURE;
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}
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static inline void release_page (struct memory_free_page *node,unsigned int size,int order)
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{
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struct memory_free_page *neighbour;
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while ((order <= (MEMORY_TOTAL_ORDERS - 1)) &&
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((neighbour = get_neighbour (node,size)),
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(get_order (neighbour) == order)))
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// merge our released page with its contiguous page into a larger page
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{
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remove_page (order,neighbour);
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++order; size <<= 1;
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if (neighbour < node)
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node = neighbour;
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}
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insert_page (order,node);
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}
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/*****************************************************************************/
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/* PUBLIC FUNCTIONS */
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/*****************************************************************************/
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void *memory_allocate_page (int order)
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{
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if (order < 0)
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return MEMORY_RETURN_FAILURE;
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return allocate_page (get_size (order),order);
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}
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// release a page :
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// when called, 'address' MUST be a valid address pointing
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// to &dram[i], where i ranges from 0 to MEMORY_TOTAL_PAGES - 1.
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// FAILURE if block is already freed.
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int memory_release_page (void *address)
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{
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struct memory_free_page *node = (struct memory_free_page *)address;
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int order = ~get_order (node);
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if (order < 0)
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return MEMORY_RETURN_FAILURE;
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release_page (node,get_size (order),order);
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return MEMORY_RETURN_SUCCESS;
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}
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/* NOT VERY OPTIMIZED AT ALL BUT WE WILL DO IT WHEN PRIORITY COMES */
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void memory_copy (void *target,void const *source,unsigned int count)
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{
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while (count--)
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*((char *)target)++ = *((char const *)source)++;
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}
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/* NOT VERY OPTIMIZED AT ALL BUT WE WILL DO IT WHEN PRIORITY COMES */
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void memory_set (void *target,int byte,unsigned int count)
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{
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while (count--)
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*((char *)target)++ = (char)byte;
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}
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void memory_setup (void)
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{
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#if 0
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memory_set (free_page,0,MEMORY_TOTAL_BYTES);
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memory_set (free_page_list,0,MEMORY_TOTAL_ORDERS *sizeof (struct memory_free_page *));
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#endif
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memory_set (free_page_order + 1,(MEMORY_TOTAL_ORDERS - 1),MEMORY_TOTAL_PAGES);
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free_page_order[0] = MEMORY_TOTAL_ORDERS - 1;
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free_page_list[MEMORY_TOTAL_ORDERS - 1] = free_page;
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}
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|
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#ifdef TEST
|
||||
# include <stdio.h>
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||||
# include <stdlib.h>
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# if MEMORY_PAGE_USE_SPLAY_TREE
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|
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static void dump_splay_node (struct memory_free_page *node,int level)
|
||||
{
|
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if (!node)
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return;
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dump_splay_node (node->less,level+1);
|
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printf ("\n%*s[%d-%d]",level,"",(node - free_page),(node - free_page) + (1 << get_order (node)) - 1);
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dump_splay_node (node->more,level+1);
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}
|
||||
|
||||
static void dump_splay_tree (struct memory_free_page *root)
|
||||
{
|
||||
dump_splay_node (root,2); fflush (stdout);
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}
|
||||
|
||||
# endif
|
||||
|
||||
void memory_spy_page (void *address)
|
||||
{
|
||||
struct memory_free_page *node = (struct memory_free_page *)address;
|
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int order,used;
|
||||
if (node)
|
||||
{
|
||||
order = get_order (node);
|
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used = order < 0;
|
||||
if (used)
|
||||
order = ~order;
|
||||
printf("\n(%s,%2d,%7d)",(used ? "used" : "free"),order,get_size (order));
|
||||
}
|
||||
}
|
||||
|
||||
void memory_dump (int order)
|
||||
{
|
||||
struct memory_free_page *node = free_page_list[order];
|
||||
printf("\n(%s,%2d,%7d)",node ? "free" : "none",order,get_size (order));
|
||||
# if MEMORY_PAGE_USE_SPLAY_TREE
|
||||
dump_splay_tree (node);
|
||||
# else
|
||||
while (node)
|
||||
{
|
||||
printf("[%d-%d]",(node - free_page),(node - free_page) + (1<<order) - 1);
|
||||
node = node->more;
|
||||
}
|
||||
# endif
|
||||
|
||||
}
|
||||
|
||||
void memory_check (int order)
|
||||
{
|
||||
struct memory_free_page *node[4096],*swap;
|
||||
unsigned int i = 0,j = 0;
|
||||
while (i <= 12)
|
||||
memory_dump (i++);
|
||||
i = 0;
|
||||
printf ("\nallocating...\n");
|
||||
while (order >= 0)
|
||||
{
|
||||
j = order;
|
||||
while ((swap = memory_allocate_page (j)))
|
||||
{
|
||||
node[i++] = swap;
|
||||
printf("[%d-%d]",(swap - free_page),(swap - free_page) + ((1 << j)-1));
|
||||
for (j += (rand () & 15); j > (unsigned int)order; j -= order);
|
||||
}
|
||||
--order;
|
||||
}
|
||||
node[i] = 0;
|
||||
while (j <= 12)
|
||||
memory_dump (j++);
|
||||
j = 0;
|
||||
printf ("\nreleasing...");
|
||||
--i;
|
||||
while (i > 0)
|
||||
{
|
||||
unsigned int k = 0;
|
||||
printf ("\n");
|
||||
swap = node[k++];
|
||||
#if 0
|
||||
while (swap)
|
||||
{
|
||||
printf("[%d-%d]",(swap - free_page),(swap - free_page) + ((1 << ~get_order (swap))-1));
|
||||
swap = node[k++];
|
||||
}
|
||||
#endif
|
||||
for (j += 1 + (rand () & 15); j >= i; j -= i);
|
||||
swap = node[j];
|
||||
node[j] = node[i];
|
||||
memory_release_page (swap);
|
||||
node[i] = 0;
|
||||
--i;
|
||||
}
|
||||
memory_release_page (node[0]);
|
||||
i = 0;
|
||||
while (i <= 12)
|
||||
memory_dump (i++);
|
||||
printf("\n\n%s !",(get_order (free_page) == 12) ? "SUCCESS" : "FAILURE");
|
||||
}
|
||||
|
||||
#endif
|
|
@ -1,463 +0,0 @@
|
|||
/***************************************************************************
|
||||
* __________ __ ___.
|
||||
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
|
||||
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
|
||||
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
|
||||
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
|
||||
* \/ \/ \/ \/ \/
|
||||
* $Id:
|
||||
*
|
||||
* Copyright (C) 2002 by Alan Korr
|
||||
*
|
||||
* All files in this archive are subject to the GNU General Public License.
|
||||
* See the file COPYING in the source tree root for full license agreement.
|
||||
*
|
||||
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
|
||||
* KIND, either express or implied.
|
||||
*
|
||||
****************************************************************************/
|
||||
#if 0
|
||||
|
||||
#include <memory.h>
|
||||
|
||||
static struct memory_cache *free_block_cache[MEMORY_PAGE_MINIMAL_SIZE - ];
|
||||
static struct memory_cache *cache_list;
|
||||
|
||||
static inline int get_order (unsigned size)
|
||||
{
|
||||
int order = 0;
|
||||
size = (size + sizeof(struct memory_free_block) - 1) & - sizeof(struct memory_free_block);
|
||||
while (size > 0)
|
||||
{
|
||||
++order; size <<= 1;
|
||||
}
|
||||
return order;
|
||||
}
|
||||
|
||||
static inline struct memory_slab *get_slab (struct memory_cache *cache,void *address)
|
||||
{
|
||||
#ifdef TEST
|
||||
return (struct memory_slab *)((((unsigned)address + cache->page_size) & -cache->page_size) - sizeof (struct memory_slab));
|
||||
#else
|
||||
return (struct memory_slab *)((free_page + (((unsigned)address - free_page + cache->page_size) & -cache->page_size) - sizeof (struct memory_slab)));
|
||||
#endif
|
||||
}
|
||||
|
||||
static struct memory_cache *splay_cache (struct memory_cache *root,unsigned int left)
|
||||
{
|
||||
struct memory_cache *down;
|
||||
struct memory_cache *less;
|
||||
struct memory_cache *more;
|
||||
struct memory_cache head;
|
||||
head.less =
|
||||
head.more = 0;
|
||||
less =
|
||||
more = &head;
|
||||
while (1)
|
||||
{
|
||||
if (left < root->left)
|
||||
{
|
||||
if ((down = root->less))
|
||||
{
|
||||
if (left < down->left)
|
||||
{
|
||||
root->less = down->more;
|
||||
down->more = root;
|
||||
root = down;
|
||||
if (!root->less)
|
||||
break;
|
||||
}
|
||||
more->less = root;
|
||||
more = root;
|
||||
root = root->less;
|
||||
continue;
|
||||
}
|
||||
break;
|
||||
}
|
||||
if (root->left < left)
|
||||
{
|
||||
if ((down = root->more))
|
||||
{
|
||||
if (root->left < left)
|
||||
{
|
||||
root->more = down->less;
|
||||
down->less = root;
|
||||
root = down;
|
||||
if (!root->more)
|
||||
break;
|
||||
}
|
||||
less->more = root;
|
||||
less = root;
|
||||
root = root->more;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
less->more = root->less;
|
||||
more->less = root->more;
|
||||
root->less = head.more;
|
||||
root->more = head.less;
|
||||
return root;
|
||||
}
|
||||
|
||||
static inline struct memory_cache *insert_cache (struct memory_cache *root,struct memory_cache *node)
|
||||
{
|
||||
node->less =
|
||||
node->more =
|
||||
node->same = 0;
|
||||
if (root)
|
||||
{
|
||||
if (node->left == ((root = splay_cache (root,node))->left))
|
||||
{
|
||||
node->less = root.less;
|
||||
node->more = root.more;
|
||||
node->same = root;
|
||||
root->less = node;
|
||||
}
|
||||
else if (node < root)
|
||||
{
|
||||
node->less = root->less;
|
||||
node->more = root;
|
||||
root->less = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
node->less = root;
|
||||
node->more = root->more;
|
||||
node->more = 0;
|
||||
}
|
||||
}
|
||||
return node;
|
||||
}
|
||||
|
||||
static inline struct memory_cache *remove_cache (struct memory_cache *root,struct memory_cache *node)
|
||||
{
|
||||
if (root)
|
||||
{
|
||||
root = splay_cache (root,node);
|
||||
if (root != node)
|
||||
{
|
||||
node->less->same = node->same;
|
||||
if (node->same)
|
||||
node->same->less = node->less;
|
||||
return root;
|
||||
}
|
||||
if (root->less)
|
||||
{
|
||||
node = splay_page (root->less,node);
|
||||
node->more = root->more;
|
||||
}
|
||||
else
|
||||
node = root->more;
|
||||
}
|
||||
return root;
|
||||
}
|
||||
|
||||
static inline struct memory_cache *move_cache (struct memory_cache *root,struct memory_cache *node,int delta)
|
||||
{
|
||||
if ((root = remove_cache (root,node)))
|
||||
{
|
||||
node->left += delta;
|
||||
root = insert_cache (root,node);
|
||||
}
|
||||
return root;
|
||||
}
|
||||
|
||||
static inline struct memory_slab *push_slab (struct memory_cache *head,struct memory_cache *node)
|
||||
{
|
||||
node->less = head;
|
||||
if (head)
|
||||
{
|
||||
node->more = head->more;
|
||||
head->more = node;
|
||||
}
|
||||
else
|
||||
node->more = 0;
|
||||
return node;
|
||||
}
|
||||
|
||||
static inline struct memory_slab *pop_slab (struct memory_cache *head,struct memory_cache *node)
|
||||
{
|
||||
if (head)
|
||||
head->more = node->more;
|
||||
return node->more;
|
||||
}
|
||||
|
||||
static inline struct memory_slab *move_slab (struct memory_slab **from,struct memory_slab **to)
|
||||
{
|
||||
struct memory_slab *head = *from;
|
||||
*from = (*from)->more;
|
||||
if (*from)
|
||||
(*from)->less = head->less;
|
||||
head->less = 0;
|
||||
head->more = (*to);
|
||||
if (*to)
|
||||
(*to)->prev = head;
|
||||
*to = head;
|
||||
return head;
|
||||
}
|
||||
|
||||
|
||||
/*****************************************************************************/
|
||||
/* PUBLIC FUNCTIONS */
|
||||
/*****************************************************************************/
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// MEMORY CACHE :
|
||||
/////////////////
|
||||
//
|
||||
// - memory_grow_cache : allocate a new slab for a cache
|
||||
// - memory_shrink_cache : release free slabs from a cache
|
||||
// - memory_create_cache : create a new cache of size-fixed blocks
|
||||
// - memory_destroy_cache : destroy the cache and release all the slabs
|
||||
// - memory_cache_allocate : allocate a block from the cache
|
||||
// - memory_cache_release : release a block in the cache
|
||||
//
|
||||
|
||||
struct memory_slab *memory_grow_cache (struct memory_cache *cache)
|
||||
{
|
||||
struct memory_slab *slab;
|
||||
unsigned int page;
|
||||
if (cache)
|
||||
{
|
||||
page = (unsigned int)memory_allocate_page (cache->page_order);
|
||||
if (page)
|
||||
{
|
||||
struct memory_free_block *block,**link;
|
||||
slab = (struct memory_slab *)(page + cache->page_size - sizeof (struct memory_slab));
|
||||
slab->free = 0;
|
||||
slab->left = 0;
|
||||
link = &slab->free;
|
||||
for ((unsigned int)block = page;
|
||||
(unsigned int)block + cache->size < (unsigned int)slab;
|
||||
(unsigned int)block += cache->size)
|
||||
{
|
||||
*link = block;
|
||||
link = &block->link;
|
||||
++slab->free;
|
||||
}
|
||||
*link = 0;
|
||||
cache->blocks_per_slab = slab->free;
|
||||
cache->reap = push_slab (cache->reap,slab);
|
||||
cache_list = move_cache (cache_list,cache,+1);
|
||||
return slab;
|
||||
}
|
||||
}
|
||||
return MEMORY_RETURN_FAILURE;
|
||||
}
|
||||
|
||||
static int memory_shrink_cache (struct memory_cache *cache,int all,int move)
|
||||
{
|
||||
struct memory_slab *slab;
|
||||
unsigned int slabs = 0;
|
||||
if (cache)
|
||||
{
|
||||
while ((slab = cache->reap))
|
||||
{
|
||||
++slabs;
|
||||
cache->reap = pop_slab (cache->reap,slab);
|
||||
memory_release_page ((void *)slab);
|
||||
if (all)
|
||||
continue;
|
||||
if (move)
|
||||
cache_list = move_cache (cache_list,cache,-slabs);
|
||||
return MEMORY_RETURN_SUCCESS;
|
||||
}
|
||||
}
|
||||
return MEMORY_RETURN_FAILURE;
|
||||
}
|
||||
|
||||
int memory_shrink_cache (struct memory_cache *cache,int all)
|
||||
{
|
||||
return shrink_cache (cache,all,1 /* move cache in cache_list */);
|
||||
}
|
||||
|
||||
struct memory_cache *memory_create_cache (unsigned int size,int align,int flags)
|
||||
{
|
||||
struct memory_cache *cache;
|
||||
unsigned int waste = 0,blocks_per_page;
|
||||
int page_order;
|
||||
unsigned int page_size;
|
||||
unsigned int original_size = size;
|
||||
|
||||
// Align size on 'align' bytes ('align' should equal 1<<n)
|
||||
// if 'align' is inferior to 4, 32-bit word alignment is done by default.
|
||||
size = (align > 4) ? ((size + align - 1) & -align) : ((size + sizeof (int) - 1) & -sizeof (int));
|
||||
if (!(cache = memory_cache_allocate (&cache_cache))
|
||||
return MEMORY_RETURN_FAILURE;
|
||||
|
||||
cache->flags =
|
||||
cache->left = 0;
|
||||
|
||||
cache->used =
|
||||
cache->free =
|
||||
cache->reap = 0;
|
||||
|
||||
cache->original_size = original_size;
|
||||
cache->size = size;
|
||||
|
||||
page_size = 0;
|
||||
page_order = MEMORY_PAGE_MINIMAL_SIZE;;
|
||||
|
||||
// Trying to determine what is the best number of pages per slab
|
||||
for (;; ++order,(page_size <<= 1))
|
||||
{
|
||||
if (page_order >= MEMORY_MAXIMUM_PAGE_ORDER_PER_SLAB)
|
||||
{
|
||||
memory_cache_release (&cache_cache,cache);
|
||||
return MEMORY_RETURN_FAILURE;
|
||||
}
|
||||
|
||||
waste = page_size;
|
||||
waste -= sizeof (struct memory_slab);
|
||||
|
||||
blocks_per_slab = waste / size;
|
||||
waste -= block_per_slab * size;
|
||||
|
||||
if (blocks_per_slab < MEMORY_MINIMUM_BLOCKS_PER_SLAB)
|
||||
{
|
||||
++page_order; page_size <<= 1;
|
||||
continue;
|
||||
}
|
||||
|
||||
// below 3% of lost space is correct
|
||||
if ((waste << 16) / page_size) < 1967)
|
||||
break;
|
||||
++page_order; page_size <<= 1;
|
||||
}
|
||||
|
||||
cache->page_size = page_size;
|
||||
cache->page_order = page_order;
|
||||
|
||||
cache_list = insert_cache (cache_list,cache);
|
||||
|
||||
return cache;
|
||||
}
|
||||
|
||||
int memory_destroy_cache (struct memory_cache *cache)
|
||||
{
|
||||
if (cache)
|
||||
{
|
||||
cache_list = remove_cache (cache_list,cache);
|
||||
if (shrink_cache (cache,1 /* release all free slabs */,0 /* don't move in cache_list */))
|
||||
return memory_cache_release (&cache_cache,cache);
|
||||
}
|
||||
return MEMORY_RETURN_FAILURE;
|
||||
}
|
||||
|
||||
void *memory_cache_allocate (struct memory_cache *cache)
|
||||
{
|
||||
if (cache)
|
||||
{
|
||||
do
|
||||
{
|
||||
struct memory_slab *slab;
|
||||
if ((slab = cache->free))
|
||||
{
|
||||
if (slab->left > 0)
|
||||
{
|
||||
ok: struct memory_free_block *block = slab->free;
|
||||
slab->free = block->link;
|
||||
if (--slab->left == 0)
|
||||
move_slab (&cache->free,&cache->used);
|
||||
return block;
|
||||
}
|
||||
}
|
||||
if (cache->reap)
|
||||
{
|
||||
slab = move_slab (&cache->reap,&cache->free);
|
||||
cache_list = move_cache (cache_list,cache,-1);
|
||||
goto ok;
|
||||
}
|
||||
}
|
||||
while (grow_cache (cache));
|
||||
}
|
||||
return MEMORY_RETURN_FAILURE;
|
||||
}
|
||||
|
||||
int memory_cache_release (struct memory_cache *cache,void *address)
|
||||
{
|
||||
struct memory_slab *slab = get_slab (cache,address);
|
||||
slab->free = (struct memory_free_block *)address;
|
||||
if (slab->left++ == 0)
|
||||
move_slab (&cache->used,&cache->free);
|
||||
else if (slab->left == cache->elements_per_slab)
|
||||
{
|
||||
move_slab (&cache->free,&cache->reap);
|
||||
cache_list = move_cache (cache_list,cache,+1);
|
||||
}
|
||||
return MEMORY_RETURN_SUCCESS;
|
||||
}
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// MEMORY BLOCK :
|
||||
/////////////////
|
||||
//
|
||||
// - memory_allocate_small_block : allocate a small block (no page)
|
||||
// - memory_release_small_block : release a small block (no page)
|
||||
// - memory_allocate_block : allocate a block (or a page)
|
||||
// - memory_release_block : release a block (or a page)
|
||||
//
|
||||
|
||||
static inline void *allocate_small_block (int order)
|
||||
{
|
||||
struct memory_cache *cache = free_block_cache[order];
|
||||
do
|
||||
{
|
||||
if (cache)
|
||||
return memory_cache_allocate (cache);
|
||||
}
|
||||
while ((free_block_cache[order] = cache = memory_create_cache (size,0,0)));
|
||||
return MEMORY_RETURN_FAILURE;
|
||||
}
|
||||
|
||||
void *memory_allocate_small_block (int order)
|
||||
{
|
||||
if (order < MEMORY_PAGE_MINIMAL_ORDER)
|
||||
return allocate_small_block (order)
|
||||
return MEMORY_RETURN_FAILURE;
|
||||
}
|
||||
|
||||
static inline int release_small_block (int order,void *address)
|
||||
{
|
||||
struct memory_cache *cache = free_block_cache[order];
|
||||
if (cache)
|
||||
return memory_cache_release (cache,address);
|
||||
return MEMORY_RETURN_FAILURE;
|
||||
}
|
||||
|
||||
int memory_release_small_block (int order,void *address)
|
||||
{
|
||||
if (order < MEMORY_PAGE_MINIMAL_ORDER)
|
||||
return memory_release_small_block (order,address);
|
||||
return memory_release_page (address);
|
||||
}
|
||||
|
||||
void *memory_allocate_block (unsigned int size)
|
||||
{
|
||||
size += sizeof (int *);
|
||||
int order = get_order (size);
|
||||
if (size < MEMORY_PAGE_MINIMAL_SIZE)
|
||||
{
|
||||
int *block = (int *)allocate_block (order);
|
||||
*block = order;
|
||||
return block;
|
||||
}
|
||||
if (size < MEMORY_PAGE_MAXIMAL_SIZE)
|
||||
return memory_allocate_page (order);
|
||||
return MEMORY_RETURN_FAILURE;
|
||||
}
|
||||
|
||||
int memory_release_block (void *address)
|
||||
{
|
||||
int order = *((int *)address);
|
||||
if (order < MEMORY_PAGE_MINIMAL_ORDER)
|
||||
return release_block (order);
|
||||
if (order < MEMORY_PAGE_MAXIMAL_ORDER)
|
||||
return memory_release_page (address);
|
||||
return MEMORY_RETURN_FAILURE;
|
||||
}
|
||||
|
||||
#endif
|
Loading…
Reference in a new issue