lua Fix potential event stack OVFL

you could return values in the event callbacks that would never be processed
this would eventually cause a lua stack overflow

settop(0) eats all return values (if any)

Change-Id: Icac6b27e592b385421275d4bd899ed3fe1065669
This commit is contained in:
William Wilgus 2022-11-16 20:54:30 -05:00
parent 2f278af760
commit 4c3937591c

View file

@ -253,7 +253,9 @@ static int lua_rev_callback(lua_State *L, struct cb_data *evt)
lua_pushlightuserdata(L, evt->data); lua_pushlightuserdata(L, evt->data);
lua_status = lua_resume(L, 2); /* call the saved function */ lua_status = lua_resume(L, 2); /* call the saved function */
if (lua_status == LUA_YIELD) /* coroutine.yield() disallowed */ if (lua_status == LUA_SUCCESS)
lua_settop(L, 0); /* eat any value(s) returned */
else if (lua_status == LUA_YIELD) /* coroutine.yield() disallowed */
luaL_where(L, 1); /* push error string on stack */ luaL_where(L, 1); /* push error string on stack */
return lua_status; return lua_status;