lcd: Consolidate in-viewport clipping routines

In-viewport clipping code is duplicated across 8 files, making
it a chore to change anything related to clipping; refactor the
clipping logic into dedicated functions.

Change-Id: I4ab20bb3c59b0406098d0c7d23833025f17a320a
This commit is contained in:
Aidan MacDonald 2022-09-26 08:37:00 +01:00
parent 70d5b2cd45
commit 4b8fe8acd1
10 changed files with 214 additions and 948 deletions

View file

@ -133,31 +133,9 @@ void lcd_fillrect(int x, int y, int width, int height)
fb_data *dst, *dst_end;
int len, step;
/******************** In viewport clipping **********************/
/* nothing to draw? */
if ((width <= 0) || (height <= 0) || (x >= lcd_current_viewport->width) ||
(y >= lcd_current_viewport->height) || (x + width <= 0) || (y + height <= 0))
if (!lcd_clip_viewport_rect(&x, &y, &width, &height, NULL, NULL))
return;
if (x < 0)
{
width += x;
x = 0;
}
if (y < 0)
{
height += y;
y = 0;
}
if (x + width > lcd_current_viewport->width)
width = lcd_current_viewport->width - x;
if (y + height > lcd_current_viewport->height)
height = lcd_current_viewport->height - y;
/* adjust for viewport */
x += lcd_current_viewport->x;
y += lcd_current_viewport->y;
/* drawmode and optimisation */
if (lcd_current_viewport->drawmode & DRMODE_INVERSEVID)
{
@ -235,33 +213,9 @@ void ICODE_ATTR lcd_mono_bitmap_part(const unsigned char *src, int src_x,
int src_y, int stride, int x, int y,
int width, int height)
{
/******************** Image in viewport clipping **********************/
/* nothing to draw? */
if ((width <= 0) || (height <= 0) || (x >= lcd_current_viewport->width) ||
(y >= lcd_current_viewport->height) || (x + width <= 0) || (y + height <= 0))
if (!lcd_clip_viewport_rect(&x, &y, &width, &height, &src_x, &src_y))
return;
if (x < 0)
{
width += x;
src_x -= x;
x = 0;
}
if (y < 0)
{
height += y;
src_y -= y;
y = 0;
}
if (x + width > lcd_current_viewport->width)
width = lcd_current_viewport->width - x;
if (y + height > lcd_current_viewport->height)
height = lcd_current_viewport->height - y;
/* convert to viewport coordinates */
x += lcd_current_viewport->x;
y += lcd_current_viewport->y;
/* move starting point */
src += stride * (src_y >> 3) + src_x;
src_y &= 7;
@ -465,35 +419,13 @@ static void ICODE_ATTR lcd_alpha_bitmap_part_mix(const fb_data* image,
fb_data *dst, *dst_row;
unsigned dmask = 0x00000000;
int drmode = lcd_current_viewport->drawmode;
/* nothing to draw? */
if ((width <= 0) || (height <= 0) || (x >= lcd_current_viewport->width) ||
(y >= lcd_current_viewport->height) || (x + width <= 0) || (y + height <= 0))
if (!lcd_clip_viewport_rect(&x, &y, &width, &height, &src_x, &src_y))
return;
/* initialize blending */
BLEND_INIT;
/* clipping */
if (x < 0)
{
width += x;
src_x -= x;
x = 0;
}
if (y < 0)
{
height += y;
src_y -= y;
y = 0;
}
if (x + width > lcd_current_viewport->width)
width = lcd_current_viewport->width - x;
if (y + height > lcd_current_viewport->height)
height = lcd_current_viewport->height - y;
/* adjust for viewport */
x += lcd_current_viewport->x;
y += lcd_current_viewport->y;
/* the following drawmode combinations are possible:
* 1) COMPLEMENT: just negates the framebuffer contents
* 2) BG and BG+backdrop: draws _only_ background pixels with either

View file

@ -54,46 +54,23 @@ static void ICODE_ATTR lcd_alpha_bitmap_part_mix(const fb_data* image,
int stride_image, int stride_src);
#include "lcd-color-common.c"
#include "lcd-16bit-common.c"
#include "lcd-bitmap-common.c"
#include "lcd-16bit-common.c"
/*** drawing functions ***/
/* Draw a horizontal line (optimised) */
void lcd_hline(int x1, int x2, int y)
{
int x;
fb_data *dst, *dst_end;
int stride_dst;
lcd_fastpixelfunc_type *pfunc = lcd_fastpixelfuncs[lcd_current_viewport->drawmode];
/* direction flip */
if (x2 < x1)
{
x = x1;
x1 = x2;
x2 = x;
}
/******************** In viewport clipping **********************/
/* nothing to draw? */
if (((unsigned)y >= (unsigned)lcd_current_viewport->height) ||
(x1 >= lcd_current_viewport->width) ||
(x2 < 0))
if (!lcd_clip_viewport_hline(&x1, &x2, &y))
return;
if (x1 < 0)
x1 = 0;
if (x2 >= lcd_current_viewport->width)
x2 = lcd_current_viewport->width-1;
/* Adjust x1 and y to viewport */
x1 += lcd_current_viewport->x;
x2 += lcd_current_viewport->x;
y += lcd_current_viewport->y;
dst = FBADDR(x1 , y );
dst = FBADDR(x1, y);
stride_dst = lcd_current_viewport->buffer->stride;
dst_end = dst + (x2 - x1) * stride_dst;
@ -108,36 +85,14 @@ void lcd_hline(int x1, int x2, int y)
/* Draw a vertical line (optimised) */
void lcd_vline(int x, int y1, int y2)
{
int y, height;
int height;
unsigned bits = 0;
enum fill_opt fillopt = OPT_NONE;
fb_data *dst, *dst_end;
/* direction flip */
if (y2 < y1)
{
y = y1;
y1 = y2;
y2 = y;
}
/******************** In viewport clipping **********************/
/* nothing to draw? */
if (((unsigned)x >= (unsigned)lcd_current_viewport->width) ||
(y1 >= lcd_current_viewport->height) ||
(y2 < 0))
if(!lcd_clip_viewport_vline(&x, &y1, &y2))
return;
if (y1 < 0)
y1 = 0;
if (y2 >= lcd_current_viewport->height)
y2 = lcd_current_viewport->height-1;
/* adjust for viewport */
x += lcd_current_viewport->x;
y1 += lcd_current_viewport->y;
y2 += lcd_current_viewport->y;
height = y2 - y1 + 1;
/* drawmode and optimisation */
@ -194,34 +149,10 @@ void ICODE_ATTR lcd_bitmap_part(const fb_data *src, int src_x, int src_y,
{
fb_data *dst;
int stride_dst;
/******************** Image in viewport clipping **********************/
/* nothing to draw? */
if ((width <= 0) || (height <= 0) || (x >= lcd_current_viewport->width) ||
(y >= lcd_current_viewport->height) || (x + width <= 0) || (y + height <= 0))
if (!lcd_clip_viewport_rect(&x, &y, &width, &height, &src_x, &src_y))
return;
if (x < 0)
{
width += x;
src_x -= x;
x = 0;
}
if (y < 0)
{
height += y;
src_y -= y;
y = 0;
}
if (x + width > lcd_current_viewport->width)
width = lcd_current_viewport->width - x;
if (y + height > lcd_current_viewport->height)
height = lcd_current_viewport->height - y;
/* adjust for viewport */
x += lcd_current_viewport->x;
y += lcd_current_viewport->y;
src += stride * src_x + src_y; /* move starting point */
dst = FBADDR(x, y);
stride_dst = lcd_current_viewport->buffer->stride;
@ -244,34 +175,9 @@ void ICODE_ATTR lcd_bitmap_transparent_part(const fb_data *src, int src_x,
fb_data *dst, *dst_end;
int stride_dst;
/******************** Image in viewport clipping **********************/
/* nothing to draw? */
if ((width <= 0) || (height <= 0) || (x >= lcd_current_viewport->width) ||
(y >= lcd_current_viewport->height) || (x + width <= 0) || (y + height <= 0))
if (!lcd_clip_viewport_rect(&x, &y, &width, &height, &src_x, &src_y))
return;
if (x < 0)
{
width += x;
src_x -= x;
x = 0;
}
if (y < 0)
{
height += y;
src_y -= y;
y = 0;
}
if (x + width > lcd_current_viewport->width)
width = lcd_current_viewport->width - x;
if (y + height > lcd_current_viewport->height)
height = lcd_current_viewport->height - y;
/* adjust for viewport */
x += lcd_current_viewport->x;
y += lcd_current_viewport->y;
src += stride * src_x + src_y; /* move starting point */
dst = FBADDR(x, y);
stride_dst = lcd_current_viewport->buffer->stride;

View file

@ -62,36 +62,14 @@ static void ICODE_ATTR lcd_alpha_bitmap_part_mix(const fb_data* image,
/* Draw a horizontal line (optimised) */
void lcd_hline(int x1, int x2, int y)
{
int x, width;
int width;
unsigned bits = 0;
enum fill_opt fillopt = OPT_NONE;
fb_data *dst, *dst_end;
/* direction flip */
if (x2 < x1)
{
x = x1;
x1 = x2;
x2 = x;
}
/******************** In viewport clipping **********************/
/* nothing to draw? */
if (((unsigned)y >= (unsigned)lcd_current_viewport->height) ||
(x1 >= lcd_current_viewport->width) ||
(x2 < 0))
if (!lcd_clip_viewport_hline(&x1, &x2, &y))
return;
if (x1 < 0)
x1 = 0;
if (x2 >= lcd_current_viewport->width)
x2 = lcd_current_viewport->width-1;
/* Adjust x1 and y to viewport */
x1 += lcd_current_viewport->x;
x2 += lcd_current_viewport->x;
y += lcd_current_viewport->y;
width = x2 - x1 + 1;
/* drawmode and optimisation */
@ -144,37 +122,14 @@ void lcd_hline(int x1, int x2, int y)
/* Draw a vertical line (optimised) */
void lcd_vline(int x, int y1, int y2)
{
int y;
fb_data *dst, *dst_end;
int stride_dst;
lcd_fastpixelfunc_type *pfunc = lcd_fastpixelfuncs[lcd_current_viewport->drawmode];
/* direction flip */
if (y2 < y1)
{
y = y1;
y1 = y2;
y2 = y;
}
/******************** In viewport clipping **********************/
/* nothing to draw? */
if (((unsigned)x >= (unsigned)lcd_current_viewport->width) ||
(y1 >= lcd_current_viewport->height) ||
(y2 < 0))
if (!lcd_clip_viewport_vline(&x, &y1, &y2))
return;
if (y1 < 0)
y1 = 0;
if (y2 >= lcd_current_viewport->height)
y2 = lcd_current_viewport->height-1;
/* adjust for viewport */
x += lcd_current_viewport->x;
y1 += lcd_current_viewport->y;
y2 += lcd_current_viewport->y;
dst = FBADDR(x , y1);
dst = FBADDR(x, y1);
stride_dst = lcd_current_viewport->buffer->stride;
dst_end = dst + (y2 - y1) * stride_dst;
@ -194,34 +149,9 @@ void ICODE_ATTR lcd_bitmap_part(const fb_data *src, int src_x, int src_y,
fb_data *dst;
int stride_dst;
/******************** Image in viewport clipping **********************/
/* nothing to draw? */
if ((width <= 0) || (height <= 0) || (x >= lcd_current_viewport->width) ||
(y >= lcd_current_viewport->height) || (x + width <= 0) || (y + height <= 0))
if (!lcd_clip_viewport_rect(&x, &y, &width, &height, &src_x, &src_y))
return;
if (x < 0)
{
width += x;
src_x -= x;
x = 0;
}
if (y < 0)
{
height += y;
src_y -= y;
y = 0;
}
if (x + width > lcd_current_viewport->width)
width = lcd_current_viewport->width - x;
if (y + height > lcd_current_viewport->height)
height = lcd_current_viewport->height - y;
/* adjust for viewport */
x += lcd_current_viewport->x;
y += lcd_current_viewport->y;
src += stride * src_y + src_x; /* move starting point */
dst = FBADDR(x, y);
stride_dst = lcd_current_viewport->buffer->stride;
@ -244,34 +174,9 @@ void ICODE_ATTR lcd_bitmap_transparent_part(const fb_data *src, int src_x,
unsigned fg = lcd_current_viewport->fg_pattern;
int stride_dst = lcd_current_viewport->buffer->stride;
/******************** Image in viewport clipping **********************/
/* nothing to draw? */
if ((width <= 0) || (height <= 0) || (x >= lcd_current_viewport->width) ||
(y >= lcd_current_viewport->height) || (x + width <= 0) || (y + height <= 0))
if (!lcd_clip_viewport_rect(&x, &y, &width, &height, &src_x, &src_y))
return;
if (x < 0)
{
width += x;
src_x -= x;
x = 0;
}
if (y < 0)
{
height += y;
src_y -= y;
y = 0;
}
if (x + width > lcd_current_viewport->width)
width = lcd_current_viewport->width - x;
if (y + height > lcd_current_viewport->height)
height = lcd_current_viewport->height - y;
/* adjust for viewport */
x += lcd_current_viewport->x;
y += lcd_current_viewport->y;
src += stride * src_y + src_x; /* move starting point */
dst = FBADDR(x, y);

View file

@ -92,6 +92,8 @@ static void *LCDFN(frameaddress_default)(int x, int y)
return fb->FBFN(ptr) + element;/*(element % fb->elems);*/
}
#include "lcd-bitmap-common.c"
/* LCD init */
void LCDFN(init)(void)
{
@ -272,10 +274,8 @@ void LCDFN(clear_viewport)(void)
/* Set a single pixel */
void LCDFN(drawpixel)(int x, int y)
{
if ( ((unsigned)x < (unsigned)CURRENT_VP->width)
&& ((unsigned)y < (unsigned)CURRENT_VP->height)
)
LCDFN(pixelfuncs)[CURRENT_VP->drawmode](CURRENT_VP->x + x, CURRENT_VP->y + y);
if (LCDFN(clip_viewport_pixel)(&x, &y))
LCDFN(pixelfuncs)[CURRENT_VP->drawmode](x, y);
}
/* Draw a line */
@ -287,6 +287,7 @@ void LCDFN(drawline)(int x1, int y1, int x2, int y2)
int d, dinc1, dinc2;
int x, xinc1, xinc2;
int y, yinc1, yinc2;
int x_vp, y_vp, w_vp, h_vp;
LCDFN(pixelfunc_type) *pfunc = LCDFN(pixelfuncs)[CURRENT_VP->drawmode];
deltax = abs(x2 - x1);
@ -341,12 +342,15 @@ void LCDFN(drawline)(int x1, int y1, int x2, int y2)
x = x1;
y = y1;
x_vp = CURRENT_VP->x;
y_vp = CURRENT_VP->y;
w_vp = CURRENT_VP->width;
h_vp = CURRENT_VP->height;
for (i = 0; i < numpixels; i++)
{
if ( ((unsigned)x < (unsigned)CURRENT_VP->width)
&& ((unsigned)y < (unsigned)CURRENT_VP->height)
)
pfunc(CURRENT_VP->x + x, CURRENT_VP->y + y);
if (x >= 0 && y >= 0 && x < w_vp && y < h_vp)
pfunc(x + x_vp, y + y_vp);
if (d < 0)
{
@ -366,35 +370,14 @@ void LCDFN(drawline)(int x1, int y1, int x2, int y2)
/* Draw a horizontal line (optimised) */
void LCDFN(hline)(int x1, int x2, int y)
{
int x, width;
int width;
unsigned char *dst, *dst_end;
unsigned mask;
LCDFN(blockfunc_type) *bfunc;
/* direction flip */
if (x2 < x1)
{
x = x1;
x1 = x2;
x2 = x;
}
/******************** In viewport clipping **********************/
/* nothing to draw? */
if (((unsigned)y >= (unsigned)CURRENT_VP->height) || (x1 >= CURRENT_VP->width)
|| (x2 < 0))
if (!LCDFN(clip_viewport_hline)(&x1, &x2, &y))
return;
if (x1 < 0)
x1 = 0;
if (x2 >= CURRENT_VP->width)
x2 = CURRENT_VP->width-1;
/* adjust to viewport */
x1 += CURRENT_VP->x;
x2 += CURRENT_VP->x;
y += CURRENT_VP->y;
width = x2 - x1 + 1;
bfunc = LCDFN(blockfuncs)[CURRENT_VP->drawmode];
@ -416,30 +399,9 @@ void LCDFN(vline)(int x, int y1, int y2)
unsigned mask, mask_bottom;
LCDFN(blockfunc_type) *bfunc;
/* direction flip */
if (y2 < y1)
{
ny = y1;
y1 = y2;
y2 = ny;
}
/******************** In viewport clipping **********************/
/* nothing to draw? */
if (((unsigned)x >= (unsigned)CURRENT_VP->width) || (y1 >= CURRENT_VP->height)
|| (y2 < 0))
if (!LCDFN(clip_viewport_vline)(&x, &y1, &y2))
return;
if (y1 < 0)
y1 = 0;
if (y2 >= CURRENT_VP->height)
y2 = CURRENT_VP->height-1;
/* adjust for viewport */
y1 += CURRENT_VP->y;
y2 += CURRENT_VP->y;
x += CURRENT_VP->x;
bfunc = LCDFN(blockfuncs)[CURRENT_VP->drawmode];
dst = LCDFB(x,y1>>3);
ny = y2 - (y1 & ~7);
@ -483,31 +445,9 @@ void LCDFN(fillrect)(int x, int y, int width, int height)
LCDFN(blockfunc_type) *bfunc;
bool fillopt = false;
/******************** In viewport clipping **********************/
/* nothing to draw? */
if ((width <= 0) || (height <= 0) || (x >= CURRENT_VP->width)
|| (y >= CURRENT_VP->height) || (x + width <= 0) || (y + height <= 0))
if (!LCDFN(clip_viewport_rect)(&x, &y, &width, &height, NULL, NULL))
return;
if (x < 0)
{
width += x;
x = 0;
}
if (y < 0)
{
height += y;
y = 0;
}
if (x + width > CURRENT_VP->width)
width = CURRENT_VP->width - x;
if (y + height > CURRENT_VP->height)
height = CURRENT_VP->height - y;
/* adjust for viewport */
x += CURRENT_VP->x;
y += CURRENT_VP->y;
if (CURRENT_VP->drawmode & DRMODE_INVERSEVID)
{
if (CURRENT_VP->drawmode & DRMODE_BG)
@ -582,34 +522,9 @@ void ICODE_ATTR LCDFN(bitmap_part)(const unsigned char *src, int src_x,
unsigned mask, mask_bottom;
LCDFN(blockfunc_type) *bfunc;
/******************** Image in viewport clipping **********************/
/* nothing to draw? */
if ((width <= 0) || (height <= 0) || (x >= CURRENT_VP->width)
|| (y >= CURRENT_VP->height) || (x + width <= 0) || (y + height <= 0))
if (!LCDFN(clip_viewport_rect)(&x, &y, &width, &height, &src_x, &src_y))
return;
/* clip image in viewport */
if (x < 0)
{
width += x;
src_x -= x;
x = 0;
}
if (y < 0)
{
height += y;
src_y -= y;
y = 0;
}
if (x + width > CURRENT_VP->width)
width = CURRENT_VP->width - x;
if (y + height > CURRENT_VP->height)
height = CURRENT_VP->height - y;
/* adjust for viewport */
x += CURRENT_VP->x;
y += CURRENT_VP->y;
src += stride * (src_y >> 3) + src_x; /* move starting point */
src_y &= 7;
y -= src_y;
@ -696,5 +611,3 @@ void LCDFN(bitmap)(const unsigned char *src, int x, int y, int width,
{
LCDFN(bitmap_part)(src, 0, 0, width, x, y, width, height);
}
#include "lcd-bitmap-common.c"

View file

@ -173,31 +173,9 @@ void lcd_fillrect(int x, int y, int width, int height)
fb_data bits;
memset(&bits, 0, sizeof(fb_data));
/******************** In viewport clipping **********************/
/* nothing to draw? */
if ((width <= 0) || (height <= 0) || (x >= lcd_current_viewport->width) ||
(y >= lcd_current_viewport->height) || (x + width <= 0) || (y + height <= 0))
if (!lcd_clip_viewport_rect(&x, &y, &width, &height, NULL, NULL))
return;
if (x < 0)
{
width += x;
x = 0;
}
if (y < 0)
{
height += y;
y = 0;
}
if (x + width > lcd_current_viewport->width)
width = lcd_current_viewport->width - x;
if (y + height > lcd_current_viewport->height)
height = lcd_current_viewport->height - y;
/* adjust for viewport */
x += lcd_current_viewport->x;
y += lcd_current_viewport->y;
/* drawmode and optimisation */
if (lcd_current_viewport->drawmode & DRMODE_INVERSEVID)
{
@ -287,33 +265,9 @@ void ICODE_ATTR lcd_mono_bitmap_part(const unsigned char *src, int src_x,
int drmode = lcd_current_viewport->drawmode;
int row;
/******************** Image in viewport clipping **********************/
/* nothing to draw? */
if ((width <= 0) || (height <= 0) || (x >= lcd_current_viewport->width) ||
(y >= lcd_current_viewport->height) || (x + width <= 0) || (y + height <= 0))
if (!lcd_clip_viewport_rect(&x, &y, &width, &height, &src_x, &src_y))
return;
if (x < 0)
{
width += x;
src_x -= x;
x = 0;
}
if (y < 0)
{
height += y;
src_y -= y;
y = 0;
}
if (x + width > lcd_current_viewport->width)
width = lcd_current_viewport->width - x;
if (y + height > lcd_current_viewport->height)
height = lcd_current_viewport->height - y;
/* adjust for viewport */
x += lcd_current_viewport->x;
y += lcd_current_viewport->y;
src += stride * (src_y >> 3) + src_x; /* move starting point */
src_y &= 7;
src_end = src + width;
@ -491,33 +445,10 @@ static void ICODE_ATTR lcd_alpha_bitmap_part_mix(const fb_data* image,
fb_data *dst, *dst_row;
unsigned dmask = 0x00000000;
int drmode = lcd_current_viewport->drawmode;
/* nothing to draw? */
if ((width <= 0) || (height <= 0) || (x >= lcd_current_viewport->width) ||
(y >= lcd_current_viewport->height) || (x + width <= 0) || (y + height <= 0))
if (!lcd_clip_viewport_rect(&x, &y, &width, &height, &src_x, &src_y))
return;
/* clipping */
if (x < 0)
{
width += x;
src_x -= x;
x = 0;
}
if (y < 0)
{
height += y;
src_y -= y;
y = 0;
}
if (x + width > lcd_current_viewport->width)
width = lcd_current_viewport->width - x;
if (y + height > lcd_current_viewport->height)
height = lcd_current_viewport->height - y;
/* adjust for viewport */
x += lcd_current_viewport->x;
y += lcd_current_viewport->y;
/* the following drawmode combinations are possible:
* 1) COMPLEMENT: just negates the framebuffer contents
* 2) BG and BG+backdrop: draws _only_ background pixels with either
@ -758,38 +689,16 @@ static void ICODE_ATTR lcd_alpha_bitmap_part_mix(const fb_data* image,
/* Draw a horizontal line (optimised) */
void lcd_hline(int x1, int x2, int y)
{
int x, width;
int width;
fb_data *dst, *dst_end;
lcd_fastpixelfunc_type *pfunc = lcd_fastpixelfuncs[lcd_current_viewport->drawmode];
/* direction flip */
if (x2 < x1)
{
x = x1;
x1 = x2;
x2 = x;
}
/******************** In viewport clipping **********************/
/* nothing to draw? */
if (((unsigned)y >= (unsigned)lcd_current_viewport->height) ||
(x1 >= lcd_current_viewport->width) ||
(x2 < 0))
if (!lcd_clip_viewport_hline(&x1, &x2, &y))
return;
if (x1 < 0)
x1 = 0;
if (x2 >= lcd_current_viewport->width)
x2 = lcd_current_viewport->width-1;
/* Adjust x1 and y to viewport */
x1 += lcd_current_viewport->x;
x2 += lcd_current_viewport->x;
y += lcd_current_viewport->y;
width = x2 - x1 + 1;
dst = FBADDR(x1 , y);
dst = FBADDR(x1, y);
dst_end = dst + width;
do
{
@ -801,36 +710,13 @@ void lcd_hline(int x1, int x2, int y)
/* Draw a vertical line (optimised) */
void lcd_vline(int x, int y1, int y2)
{
int y;
fb_data *dst, *dst_end;
lcd_fastpixelfunc_type *pfunc = lcd_fastpixelfuncs[lcd_current_viewport->drawmode];
/* direction flip */
if (y2 < y1)
{
y = y1;
y1 = y2;
y2 = y;
}
/******************** In viewport clipping **********************/
/* nothing to draw? */
if (((unsigned)x >= (unsigned)lcd_current_viewport->width) ||
(y1 >= lcd_current_viewport->height) ||
(y2 < 0))
if (!lcd_clip_viewport_vline(&x, &y1, &y2))
return;
if (y1 < 0)
y1 = 0;
if (y2 >= lcd_current_viewport->height)
y2 = lcd_current_viewport->height-1;
/* adjust for viewport */
x += lcd_current_viewport->x;
y1 += lcd_current_viewport->y;
y2 += lcd_current_viewport->y;
dst = FBADDR(x , y1);
dst = FBADDR(x, y1);
dst_end = dst + (y2 - y1) * LCD_WIDTH;
do
@ -848,34 +734,9 @@ void ICODE_ATTR lcd_bitmap_part(const fb_data *src, int src_x, int src_y,
{
fb_data *dst;
/******************** Image in viewport clipping **********************/
/* nothing to draw? */
if ((width <= 0) || (height <= 0) || (x >= lcd_current_viewport->width) ||
(y >= lcd_current_viewport->height) || (x + width <= 0) || (y + height <= 0))
if (!lcd_clip_viewport_rect(&x, &y, &width, &height, &src_x, &src_y))
return;
if (x < 0)
{
width += x;
src_x -= x;
x = 0;
}
if (y < 0)
{
height += y;
src_y -= y;
y = 0;
}
if (x + width > lcd_current_viewport->width)
width = lcd_current_viewport->width - x;
if (y + height > lcd_current_viewport->height)
height = lcd_current_viewport->height - y;
/* adjust for viewport */
x += lcd_current_viewport->x;
y += lcd_current_viewport->y;
src += stride * src_y + src_x; /* move starting point */
dst = FBADDR(x, y);
@ -896,34 +757,9 @@ void ICODE_ATTR lcd_bitmap_transparent_part(const fb_data *src, int src_x,
fb_data *dst;
fb_data fg, transparent, replacewithfg;
/******************** Image in viewport clipping **********************/
/* nothing to draw? */
if ((width <= 0) || (height <= 0) || (x >= lcd_current_viewport->width) ||
(y >= lcd_current_viewport->height) || (x + width <= 0) || (y + height <= 0))
if (!lcd_clip_viewport_rect(&x, &y, &width, &height, &src_x, &src_y))
return;
if (x < 0)
{
width += x;
src_x -= x;
x = 0;
}
if (y < 0)
{
height += y;
src_y -= y;
y = 0;
}
if (x + width > lcd_current_viewport->width)
width = lcd_current_viewport->width - x;
if (y + height > lcd_current_viewport->height)
height = lcd_current_viewport->height - y;
/* adjust for viewport */
x += lcd_current_viewport->x;
y += lcd_current_viewport->y;
src += stride * src_y + src_x; /* move starting point */
dst = FBADDR(x, y);

View file

@ -89,6 +89,8 @@ static void *lcd_frameaddress_default(int x, int y)
return fb->fb_ptr + element;/*(element % fb->elems);*/
}
#include "lcd-bitmap-common.c"
/* LCD init */
void lcd_init(void)
{
@ -418,10 +420,8 @@ void lcd_clear_viewport(void)
/* Set a single pixel */
void lcd_drawpixel(int x, int y)
{
if ( ((unsigned)x < (unsigned)lcd_current_viewport->width)
&& ((unsigned)y < (unsigned)lcd_current_viewport->height)
)
lcd_pixelfuncs[lcd_current_viewport->drawmode](lcd_current_viewport->x + x, lcd_current_viewport->y + y);
if (lcd_clip_viewport_pixel(&x, &y))
lcd_pixelfuncs[lcd_current_viewport->drawmode](x, y);
}
/* Draw a line */
@ -433,6 +433,7 @@ void lcd_drawline(int x1, int y1, int x2, int y2)
int d, dinc1, dinc2;
int x, xinc1, xinc2;
int y, yinc1, yinc2;
int x_vp, y_vp, w_vp, h_vp;
lcd_pixelfunc_type *pfunc = lcd_pixelfuncs[lcd_current_viewport->drawmode];
deltay = abs(y2 - y1);
@ -487,12 +488,15 @@ void lcd_drawline(int x1, int y1, int x2, int y2)
x = x1;
y = y1;
x_vp = lcd_current_viewport->x;
y_vp = lcd_current_viewport->y;
w_vp = lcd_current_viewport->width;
h_vp = lcd_current_viewport->height;
for (i = 0; i < numpixels; i++)
{
if ( ((unsigned)x < (unsigned)lcd_current_viewport->width)
&& ((unsigned)y < (unsigned)lcd_current_viewport->height)
)
pfunc(lcd_current_viewport->x + x, lcd_current_viewport->y + y);
if (x >= 0 && y >= 0 && x < w_vp && y < h_vp)
pfunc(x + x_vp, y + y_vp);
if (d < 0)
{
@ -517,30 +521,9 @@ void lcd_hline(int x1, int x2, int y)
unsigned mask, mask_right;
lcd_blockfunc_type *bfunc;
/* direction flip */
if (x2 < x1)
{
nx = x1;
x1 = x2;
x2 = nx;
}
/******************** In viewport clipping **********************/
/* nothing to draw? */
if (((unsigned)y >= (unsigned)lcd_current_viewport->height) || (x1 >= lcd_current_viewport->width)
|| (x2 < 0))
if (!lcd_clip_viewport_hline(&x1, &x2, &y))
return;
if (x1 < 0)
x1 = 0;
if (x2 >= lcd_current_viewport->width)
x2 = lcd_current_viewport->width-1;
/* adjust to viewport */
x1 += lcd_current_viewport->x;
x2 += lcd_current_viewport->x;
y += lcd_current_viewport->y;
bfunc = lcd_blockfuncs[lcd_current_viewport->drawmode];
dst = FBADDR(x1>>2,y);
nx = x2 - (x1 & ~3);
@ -559,36 +542,14 @@ void lcd_hline(int x1, int x2, int y)
/* Draw a vertical line (optimised) */
void lcd_vline(int x, int y1, int y2)
{
int y;
unsigned char *dst, *dst_end;
int stride_dst;
unsigned mask;
lcd_blockfunc_type *bfunc;
/* direction flip */
if (y2 < y1)
{
y = y1;
y1 = y2;
y2 = y;
}
/******************** In viewport clipping **********************/
/* nothing to draw? */
if (((unsigned)x >= (unsigned)lcd_current_viewport->width) || (y1 >= lcd_current_viewport->height)
|| (y2 < 0))
if (!lcd_clip_viewport_vline(&x, &y1, &y2))
return;
if (y1 < 0)
y1 = 0;
if (y2 >= lcd_current_viewport->height)
y2 = lcd_current_viewport->height-1;
/* adjust for viewport */
y1 += lcd_current_viewport->y;
y2 += lcd_current_viewport->y;
x += lcd_current_viewport->x;
bfunc = lcd_blockfuncs[lcd_current_viewport->drawmode];
dst = FBADDR(x>>2,y1);
stride_dst = LCD_FBSTRIDE(lcd_current_viewport->buffer->stride, 0);
@ -627,31 +588,9 @@ void lcd_fillrect(int x, int y, int width, int height)
unsigned mask, mask_right;
lcd_blockfunc_type *bfunc;
/******************** In viewport clipping **********************/
/* nothing to draw? */
if ((width <= 0) || (height <= 0) || (x >= lcd_current_viewport->width) || (y >= lcd_current_viewport->height)
|| (x + width <= 0) || (y + height <= 0))
if (!lcd_clip_viewport_rect(&x, &y, &width, &height, NULL, NULL))
return;
if (x < 0)
{
width += x;
x = 0;
}
if (y < 0)
{
height += y;
y = 0;
}
if (x + width > lcd_current_viewport->width)
width = lcd_current_viewport->width - x;
if (y + height > lcd_current_viewport->height)
height = lcd_current_viewport->height - y;
/* adjust for viewport */
x += lcd_current_viewport->x;
y += lcd_current_viewport->y;
bfunc = lcd_blockfuncs[lcd_current_viewport->drawmode];
dst = FBADDR(x>>2,y);
stride_dst = LCD_FBSTRIDE(lcd_current_viewport->buffer->stride, 0);
@ -706,32 +645,9 @@ void ICODE_ATTR lcd_mono_bitmap_part(const unsigned char *src, int src_x,
unsigned dst_mask;
int drmode = lcd_current_viewport->drawmode;
/******************** Image in viewport clipping **********************/
/* nothing to draw? */
if ((width <= 0) || (height <= 0) || (x >= lcd_current_viewport->width) ||
(y >= lcd_current_viewport->height) || (x + width <= 0) || (y + height <= 0))
if (!lcd_clip_viewport_rect(&x, &y, &width, &height, &src_x, &src_y))
return;
if (x < 0)
{
width += x;
src_x -= x;
x = 0;
}
if (y < 0)
{
height += y;
src_y -= y;
y = 0;
}
if (x + width > lcd_current_viewport->width)
width = lcd_current_viewport->width - x;
if (y + height > lcd_current_viewport->height)
height = lcd_current_viewport->height - y;
x += lcd_current_viewport->x; /* adjust for viewport */
y += lcd_current_viewport->y; /* adjust for viewport */
src += stride * (src_y >> 3) + src_x; /* move starting point */
src_y &= 7;
src_end = src + width;
@ -894,33 +810,9 @@ void ICODE_ATTR lcd_bitmap_part(const unsigned char *src, int src_x,
int stride_dst;
unsigned mask, mask_right;
/******************** Image in viewport clipping **********************/
/* nothing to draw? */
if ((width <= 0) || (height <= 0) || (x >= lcd_current_viewport->width) ||
(y >= lcd_current_viewport->height) || (x + width <= 0) || (y + height <= 0))
if (!lcd_clip_viewport_rect(&x, &y, &width, &height, &src_x, &src_y))
return;
if (x < 0)
{
width += x;
src_x -= x;
x = 0;
}
if (y < 0)
{
height += y;
src_y -= y;
y = 0;
}
if (x + width > lcd_current_viewport->width)
width = lcd_current_viewport->width - x;
if (y + height > lcd_current_viewport->height)
height = lcd_current_viewport->height - y;
/* adjust for viewport */
x += lcd_current_viewport->x;
y += lcd_current_viewport->y;
stride = LCD_FBSTRIDE(stride, 0); /* convert to no. of bytes */
src += stride * src_y + (src_x >> 2); /* move starting point */
@ -971,5 +863,3 @@ void lcd_bitmap(const unsigned char *src, int x, int y, int width, int height)
{
lcd_bitmap_part(src, 0, 0, width, x, y, width, height);
}
#include "lcd-bitmap-common.c"

View file

@ -91,6 +91,8 @@ static void *lcd_frameaddress_default(int x, int y)
return fb->fb_ptr + element; /*(element % fb->elems);*/
}
#include "lcd-bitmap-common.c"
/* LCD init */
void lcd_init(void)
{
@ -420,10 +422,8 @@ void lcd_clear_viewport(void)
/* Set a single pixel */
void lcd_drawpixel(int x, int y)
{
if ( ((unsigned)x < (unsigned)lcd_current_viewport->width)
&& ((unsigned)y < (unsigned)lcd_current_viewport->height)
)
lcd_pixelfuncs[lcd_current_viewport->drawmode](lcd_current_viewport->x + x, lcd_current_viewport->y + y);
if (lcd_clip_viewport_pixel(&x, &y))
lcd_pixelfuncs[lcd_current_viewport->drawmode](x, y);
}
/* Draw a line */
@ -435,6 +435,7 @@ void lcd_drawline(int x1, int y1, int x2, int y2)
int d, dinc1, dinc2;
int x, xinc1, xinc2;
int y, yinc1, yinc2;
int x_vp, y_vp, w_vp, h_vp;
lcd_pixelfunc_type *pfunc = lcd_pixelfuncs[lcd_current_viewport->drawmode];
deltax = abs(x2 - x1);
@ -489,12 +490,15 @@ void lcd_drawline(int x1, int y1, int x2, int y2)
x = x1;
y = y1;
x_vp = lcd_current_viewport->x;
y_vp = lcd_current_viewport->y;
w_vp = lcd_current_viewport->width;
h_vp = lcd_current_viewport->height;
for (i = 0; i < numpixels; i++)
{
if ( ((unsigned)x < (unsigned)lcd_current_viewport->width)
&& ((unsigned)y < (unsigned)lcd_current_viewport->height)
)
pfunc(lcd_current_viewport->x + x, lcd_current_viewport->y + y);
if (x >= 0 && y >= 0 && x < w_vp && y < h_vp)
pfunc(x + x_vp, y + y_vp);
if (d < 0)
{
@ -514,36 +518,14 @@ void lcd_drawline(int x1, int y1, int x2, int y2)
/* Draw a horizontal line (optimised) */
void lcd_hline(int x1, int x2, int y)
{
int x;
int width;
fb_data *dst, *dst_end;
unsigned mask;
lcd_blockfunc_type *bfunc;
/* direction flip */
if (x2 < x1)
{
x = x1;
x1 = x2;
x2 = x;
}
/******************** In viewport clipping **********************/
/* nothing to draw? */
if (((unsigned)y >= (unsigned)lcd_current_viewport->height) || (x1 >= lcd_current_viewport->width)
|| (x2 < 0))
if (!lcd_clip_viewport_hline(&x1, &x2, &y))
return;
if (x1 < 0)
x1 = 0;
if (x2 >= lcd_current_viewport->width)
x2 = lcd_current_viewport->width-1;
/* adjust x1 and y to viewport */
x1 += lcd_current_viewport->x;
x2 += lcd_current_viewport->x;
y += lcd_current_viewport->y;
width = x2 - x1 + 1;
bfunc = lcd_blockfuncs[lcd_current_viewport->drawmode];
@ -565,30 +547,9 @@ void lcd_vline(int x, int y1, int y2)
unsigned mask, mask_bottom;
lcd_blockfunc_type *bfunc;
/* direction flip */
if (y2 < y1)
{
ny = y1;
y1 = y2;
y2 = ny;
}
/******************** In viewport clipping **********************/
/* nothing to draw? */
if (((unsigned)x >= (unsigned)lcd_current_viewport->width) || (y1 >= lcd_current_viewport->height)
|| (y2 < 0))
if (!lcd_clip_viewport_vline(&x, &y1, &y2))
return;
if (y1 < 0)
y1 = 0;
if (y2 >= lcd_current_viewport->height)
y2 = lcd_current_viewport->height-1;
/* adjust for viewport */
y1 += lcd_current_viewport->y;
y2 += lcd_current_viewport->y;
x += lcd_current_viewport->x;
bfunc = lcd_blockfuncs[lcd_current_viewport->drawmode];
dst = FBADDR(x,y1>>2);
stride_dst = lcd_current_viewport->buffer->stride;
@ -632,31 +593,9 @@ void lcd_fillrect(int x, int y, int width, int height)
lcd_blockfunc_type *bfunc;
bool fillopt = false;
/******************** In viewport clipping **********************/
/* nothing to draw? */
if ((width <= 0) || (height <= 0) || (x >= lcd_current_viewport->width)
|| (y >= lcd_current_viewport->height) || (x + width <= 0) || (y + height <= 0))
if (!lcd_clip_viewport_rect(&x, &y, &width, &height, NULL, NULL))
return;
if (x < 0)
{
width += x;
x = 0;
}
if (y < 0)
{
height += y;
y = 0;
}
if (x + width > lcd_current_viewport->width)
width = lcd_current_viewport->width - x;
if (y + height > lcd_current_viewport->height)
height = lcd_current_viewport->height - y;
/* adjust for viewport */
x += lcd_current_viewport->x;
y += lcd_current_viewport->y;
if (lcd_current_viewport->drawmode & DRMODE_INVERSEVID)
{
if ((lcd_current_viewport->drawmode & DRMODE_BG) && !lcd_backdrop)
@ -732,33 +671,9 @@ void ICODE_ATTR lcd_mono_bitmap_part(const unsigned char *src, int src_x,
unsigned mask, mask_bottom;
lcd_blockfunc_type *bfunc;
/******************** Image in viewport clipping **********************/
/* nothing to draw? */
if ((width <= 0) || (height <= 0) || (x >= lcd_current_viewport->width) ||
(y >= lcd_current_viewport->height) || (x + width <= 0) || (y + height <= 0))
if (!lcd_clip_viewport_rect(&x, &y, &width, &height, &src_x, &src_y))
return;
if (x < 0)
{
width += x;
src_x -= x;
x = 0;
}
if (y < 0)
{
height += y;
src_y -= y;
y = 0;
}
if (x + width > lcd_current_viewport->width)
width = lcd_current_viewport->width - x;
if (y + height > lcd_current_viewport->height)
height = lcd_current_viewport->height - y;
/* adjust for viewport */
x += lcd_current_viewport->x;
y += lcd_current_viewport->y;
src += stride * (src_y >> 3) + src_x; /* move starting point */
src_y &= 7;
y -= src_y;
@ -905,33 +820,9 @@ void ICODE_ATTR lcd_bitmap_part(const fb_data *src, int src_x, int src_y,
int stride_dst;
unsigned mask, mask_bottom;
/******************** Image in viewport clipping **********************/
/* nothing to draw? */
if ((width <= 0) || (height <= 0) || (x >= lcd_current_viewport->width)
|| (y >= lcd_current_viewport->height) || (x + width <= 0) || (y + height <= 0))
if (!lcd_clip_viewport_rect(&x, &y, &width, &height, &src_x, &src_y))
return;
if (x < 0)
{
width += x;
src_x -= x;
x = 0;
}
if (y < 0)
{
height += y;
src_y -= y;
y = 0;
}
if (x + width > lcd_current_viewport->width)
width = lcd_current_viewport->width - x;
if (y + height > lcd_current_viewport->height)
height = lcd_current_viewport->height - y;
/* adjust for viewport */
x += lcd_current_viewport->x;
y += lcd_current_viewport->y;
src += stride * (src_y >> 2) + src_x; /* move starting point */
src_y &= 3;
y -= src_y;
@ -1014,5 +905,3 @@ void lcd_bitmap(const fb_data *src, int x, int y, int width, int height)
{
lcd_bitmap_part(src, 0, 0, width, x, y, width, height);
}
#include "lcd-bitmap-common.c"

View file

@ -103,6 +103,8 @@ static void *LCDFN(frameaddress_default)(int x, int y)
return fb->FBFN(ptr) + element;/*(element % fb->elems);*/
}
#include "lcd-bitmap-common.c"
/* LCD init */
void LCDFN(init)(void)
{
@ -453,10 +455,8 @@ void LCDFN(clear_viewport)(void)
/* Set a single pixel */
void LCDFN(drawpixel)(int x, int y)
{
if ( ((unsigned)x < (unsigned)CURRENT_VP->width)
&& ((unsigned)y < (unsigned)CURRENT_VP->height)
)
LCDFN(pixelfuncs)[CURRENT_VP->drawmode](CURRENT_VP->x+x, CURRENT_VP->y+y);
if (LCDFN(clip_viewport_pixel)(&x, &y))
LCDFN(pixelfuncs)[CURRENT_VP->drawmode](x, y);
}
/* Draw a line */
@ -468,6 +468,7 @@ void LCDFN(drawline)(int x1, int y1, int x2, int y2)
int d, dinc1, dinc2;
int x, xinc1, xinc2;
int y, yinc1, yinc2;
int x_vp, y_vp, w_vp, h_vp;
LCDFN(pixelfunc_type) *pfunc = LCDFN(pixelfuncs)[CURRENT_VP->drawmode];
deltax = abs(x2 - x1);
@ -522,12 +523,15 @@ void LCDFN(drawline)(int x1, int y1, int x2, int y2)
x = x1;
y = y1;
x_vp = CURRENT_VP->x;
y_vp = CURRENT_VP->y;
w_vp = CURRENT_VP->width;
h_vp = CURRENT_VP->height;
for (i = 0; i < numpixels; i++)
{
if ( ((unsigned)x < (unsigned)CURRENT_VP->width)
&& ((unsigned)y < (unsigned)CURRENT_VP->height)
)
pfunc(CURRENT_VP->x + x, CURRENT_VP->y + y);
if (x >= 0 && y >= 0 && x < w_vp && y < h_vp)
pfunc(x + x_vp, y + y_vp);
if (d < 0)
{
@ -547,36 +551,14 @@ void LCDFN(drawline)(int x1, int y1, int x2, int y2)
/* Draw a horizontal line (optimised) */
void LCDFN(hline)(int x1, int x2, int y)
{
int x;
int width;
FBFN(data) *dst, *dst_end;
unsigned mask;
LCDFN(blockfunc_type) *bfunc;
/* direction flip */
if (x2 < x1)
{
x = x1;
x1 = x2;
x2 = x;
}
/******************** In viewport clipping **********************/
/* nothing to draw? */
if (((unsigned)y >= (unsigned)CURRENT_VP->height) || (x1 >= CURRENT_VP->width)
|| (x2 < 0))
if (!LCDFN(clip_viewport_hline)(&x1, &x2, &y))
return;
if (x1 < 0)
x1 = 0;
if (x2 >= CURRENT_VP->width)
x2 = CURRENT_VP->width-1;
/* adjust x1 and y to viewport */
x1 += CURRENT_VP->x;
x2 += CURRENT_VP->x;
y += CURRENT_VP->y;
width = x2 - x1 + 1;
bfunc = LCDFN(blockfuncs)[CURRENT_VP->drawmode];
@ -598,30 +580,9 @@ void LCDFN(vline)(int x, int y1, int y2)
unsigned mask, mask_bottom;
LCDFN(blockfunc_type) *bfunc;
/* direction flip */
if (y2 < y1)
{
ny = y1;
y1 = y2;
y2 = ny;
}
/******************** In viewport clipping **********************/
/* nothing to draw? */
if (((unsigned)x >= (unsigned)CURRENT_VP->width) || (y1 >= CURRENT_VP->height)
|| (y2 < 0))
if (!LCDFN(clip_viewport_vline)(&x, &y1, &y2))
return;
if (y1 < 0)
y1 = 0;
if (y2 >= CURRENT_VP->height)
y2 = CURRENT_VP->height-1;
/* adjust for viewport */
y1 += CURRENT_VP->y;
y2 += CURRENT_VP->y;
x += CURRENT_VP->x;
bfunc = LCDFN(blockfuncs)[CURRENT_VP->drawmode];
dst = LCDFB(x,y1>>3);
stride_dst = CURRENT_VP->buffer->stride;
@ -667,31 +628,9 @@ void LCDFN(fillrect)(int x, int y, int width, int height)
LCDFN(blockfunc_type) *bfunc;
bool fillopt = false;
/******************** In viewport clipping **********************/
/* nothing to draw? */
if ((width <= 0) || (height <= 0) || (x >= CURRENT_VP->width)
|| (y >= CURRENT_VP->height) || (x + width <= 0) || (y + height <= 0))
if (!LCDFN(clip_viewport_rect)(&x, &y, &width, &height, NULL, NULL))
return;
if (x < 0)
{
width += x;
x = 0;
}
if (y < 0)
{
height += y;
y = 0;
}
if (x + width > CURRENT_VP->width)
width = CURRENT_VP->width - x;
if (y + height > CURRENT_VP->height)
height = CURRENT_VP->height - y;
/* adjust for viewport */
x += CURRENT_VP->x;
y += CURRENT_VP->y;
if (CURRENT_VP->drawmode & DRMODE_INVERSEVID)
{
if ((CURRENT_VP->drawmode & DRMODE_BG) && !backdrop)
@ -769,33 +708,9 @@ void ICODE_ATTR LCDFN(mono_bitmap_part)(const unsigned char *src, int src_x,
unsigned data, mask, mask_bottom;
LCDFN(blockfunc_type) *bfunc;
/******************** Image in viewport clipping **********************/
/* nothing to draw? */
if ((width <= 0) || (height <= 0) || (x >= CURRENT_VP->width) ||
(y >= CURRENT_VP->height) || (x + width <= 0) || (y + height <= 0))
if (!LCDFN(clip_viewport_rect)(&x, &y, &width, &height, &src_x, &src_y))
return;
if (x < 0)
{
width += x;
src_x -= x;
x = 0;
}
if (y < 0)
{
height += y;
src_y -= y;
y = 0;
}
if (x + width > CURRENT_VP->width)
width = CURRENT_VP->width - x;
if (y + height > CURRENT_VP->height)
height = CURRENT_VP->height - y;
/* adjust for viewport */
x += CURRENT_VP->x;
y += CURRENT_VP->y;
src += stride * (src_y >> 3) + src_x; /* move starting point */
src_y &= 7;
y -= src_y;
@ -913,33 +828,9 @@ void ICODE_ATTR LCDFN(bitmap_part)(const FBFN(data) *src, int src_x,
int stride_dst;
unsigned mask, mask_bottom;
/******************** Image in viewport clipping **********************/
/* nothing to draw? */
if ((width <= 0) || (height <= 0) || (x >= CURRENT_VP->width)
|| (y >= CURRENT_VP->height) || (x + width <= 0) || (y + height <= 0))
if (!LCDFN(clip_viewport_rect)(&x, &y, &width, &height, &src_x, &src_y))
return;
if (x < 0)
{
width += x;
src_x -= x;
x = 0;
}
if (y < 0)
{
height += y;
src_y -= y;
y = 0;
}
if (x + width > CURRENT_VP->width)
width = CURRENT_VP->width - x;
if (y + height > CURRENT_VP->height)
height = CURRENT_VP->height - y;
/* adjust for viewport */
x += CURRENT_VP->x;
y += CURRENT_VP->y;
src += stride * (src_y >> 3) + src_x; /* move starting point */
src_y &= 7;
y -= src_y;
@ -1036,5 +927,3 @@ void LCDFN(bitmap)(const FBFN(data) *src, int x, int y, int width, int height)
{
LCDFN(bitmap_part)(src, 0, 0, width, x, y, width, height);
}
#include "lcd-bitmap-common.c"

View file

@ -53,6 +53,116 @@
extern void viewport_set_buffer(struct viewport *vp,
struct frame_buffer_t *buffer,
const enum screen_type screen); /* viewport.c */
/*
* In-viewport clipping functions:
*
* These clip a primitive (pixel, line, rect) given in
* viewport-relative coordinates to the current viewport,
* and translate it to screen coordinates. They return
* false if the resulting primitive would be off-screen.
*/
static bool LCDFN(clip_viewport_pixel)(int *x, int *y)
{
struct viewport *vp = LCDFN(current_viewport);
if(*x >= vp->width || *y >= vp->height)
return false;
*x += vp->x;
*y += vp->y;
return true;
}
static bool LCDFN(clip_viewport_hline)(int *x1, int *x2, int *y)
{
struct viewport *vp = LCDFN(current_viewport);
if (*y < 0 || *y > vp->height)
return false;
if (*x2 < *x1) {
int tmp = *x2;
*x2 = *x1;
*x1 = tmp;
}
if (*x1 < 0)
*x1 = 0;
else if (*x1 >= vp->width)
return false;
if (*x2 < 0)
return false;
else if (*x2 >= vp->width)
*x2 = vp->width - 1;
*x1 += vp->x;
*x2 += vp->x;
*y += vp->y;
return true;
}
static bool LCDFN(clip_viewport_vline)(int *x, int *y1, int *y2)
{
struct viewport *vp = LCDFN(current_viewport);
if (*x < 0 || *x > vp->width)
return false;
if (*y2 < *y1) {
int tmp = *y2;
*y2 = *y1;
*y1 = tmp;
}
if (*y1 < 0)
*y1 = 0;
else if (*y1 >= vp->height)
return false;
if (*y2 < 0)
return false;
else if (*y2 >= vp->height)
*y2 = vp->height - 1;
*x += vp->x;
*y1 += vp->y;
*y2 += vp->y;
return true;
}
static bool LCDFN(clip_viewport_rect)(int *x, int *y, int *width, int *height,
int *src_x, int *src_y)
{
struct viewport *vp = LCDFN(current_viewport);
if (*x < 0) {
*width += *x;
if (src_x)
*src_x -= *x;
*x = 0;
}
if (*y < 0) {
*height += *y;
if (src_y)
*src_y -= *y;
*y = 0;
}
if (*x + *width > vp->width)
*width = vp->width - *x;
if (*y + *height > vp->height)
*height = vp->height - *y;
*x += vp->x;
*y += vp->y;
return *width > 0 && *height > 0;
}
/*
* draws the borders of the current viewport
**/

View file

@ -40,6 +40,7 @@ static fb_data lcd_static_framebuffer[LCD_FBHEIGHT][LCD_FBWIDTH]
IRAM_LCDFRAMEBUFFER CACHEALIGN_AT_LEAST_ATTR(16);
static void *lcd_frameaddress_default(int x, int y);
static bool lcd_clip_viewport_pixel(int *x, int *y);
static fb_data* lcd_backdrop = NULL;
static long lcd_backdrop_offset IDATA_ATTR = 0;
@ -196,10 +197,8 @@ fb_data* lcd_get_backdrop(void)
/* Set a single pixel */
void lcd_drawpixel(int x, int y)
{
if ( ((unsigned)x < (unsigned)lcd_current_viewport->width)
&& ((unsigned)y < (unsigned)lcd_current_viewport->height)
)
lcd_fastpixelfuncs[lcd_current_viewport->drawmode](FBADDR(lcd_current_viewport->x+x, lcd_current_viewport->y+y));
if (lcd_clip_viewport_pixel(&x, &y))
lcd_fastpixelfuncs[lcd_current_viewport->drawmode](FBADDR(x, y));
}
/* Draw a line */
@ -274,11 +273,8 @@ void lcd_drawline(int x1, int y1, int x2, int y2)
for (i = 0; i < numpixels; i++)
{
if ((x >= 0 && y >= 0)
&& (x < w_vp)
&& (y < h_vp)
)
pfunc(fbaddr( x + x_vp, y + y_vp));
if (x >= 0 && y >= 0 && x < w_vp && y < h_vp)
pfunc(fbaddr(x + x_vp, y + y_vp));
if (d < 0)
{
@ -401,7 +397,7 @@ void lcd_gradient_fillrect_part(int x, int y, int width, int height,
x1 = x;
x2 = x + width;
if (height == 0) return;
if (height <= 0) return;
step_mul = (1 << 16) / src_height;
int h_r = RGB_UNPACK_RED(start_rgb);