New Rockblox features
- Add "Ghost piece" feature - on 1-bit displays, it's too hard to distinguish from "real" pieces, should it be disabled? - Show what your score is when you get a high score - Indent Change-Id: Ibefe748bca3a84736cf1884cc0872d9c36daa613 Reviewed-on: http://gerrit.rockbox.org/990 Tested: Franklin Wei <frankhwei536@gmail.com> Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
This commit is contained in:
parent
f014a76866
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4991544037
1 changed files with 285 additions and 198 deletions
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@ -30,8 +30,8 @@
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#if (CONFIG_KEYPAD == IPOD_4G_PAD) || \
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(CONFIG_KEYPAD == IPOD_3G_PAD) || \
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#if (CONFIG_KEYPAD == IPOD_4G_PAD) || \
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(CONFIG_KEYPAD == IPOD_3G_PAD) || \
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(CONFIG_KEYPAD == IPOD_1G2G_PAD)
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#define ROCKBLOX_OFF (BUTTON_MENU | BUTTON_SELECT)
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@ -44,8 +44,8 @@
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#define ROCKBLOX_RESTART (BUTTON_SELECT | BUTTON_PLAY)
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#define ROCKBLOX_DROP (BUTTON_SELECT | BUTTON_REL)
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#elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
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(CONFIG_KEYPAD == IRIVER_H300_PAD)
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#elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
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(CONFIG_KEYPAD == IRIVER_H300_PAD)
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#define ROCKBLOX_OFF BUTTON_OFF
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#define ROCKBLOX_ROTATE_CCW BUTTON_UP
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@ -328,8 +328,8 @@
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#elif CONFIG_KEYPAD == ONDAVX777_PAD
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#define ROCKBLOX_OFF BUTTON_POWER
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#elif (CONFIG_KEYPAD == SAMSUNG_YH820_PAD) || \
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(CONFIG_KEYPAD == SAMSUNG_YH920_PAD)
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#elif (CONFIG_KEYPAD == SAMSUNG_YH820_PAD) || \
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(CONFIG_KEYPAD == SAMSUNG_YH920_PAD)
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#define ROCKBLOX_OFF (BUTTON_REC|BUTTON_PLAY)
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#define ROCKBLOX_ROTATE_CCW BUTTON_UP
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@ -772,14 +772,14 @@ extern const fb_data rockblox_background[];
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% % % %%% - L has 4 orientations
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%% %%% % %
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% %%
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% % % %%% - J has 4 orientations
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% %%
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% % % %%% - J has 4 orientations
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%% %%% % %
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% % %%%
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%% % %% % - T has 4 orientations
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% %%% %
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*/
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*/
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/* c=current f=figure o=orientation n=next */
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static struct _rockblox_status
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@ -788,11 +788,12 @@ static struct _rockblox_status
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int lines;
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int level;
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int score;
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int cx;
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int cy;
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int cf;
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int co;
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int nf;
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int cx; /* current piece, x-coord */
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int cy; /* current piece, y-coord */
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int cf; /* current figure number, index in figures[] */
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int co; /* orientation of figure */
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int nf; /* next figure */
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int hf; /* hold figure */
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bool dropped;
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short board[BOARD_HEIGHT][BOARD_WIDTH]; /* 20 rows of 10 blocks */
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} rockblox_status;
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@ -824,92 +825,96 @@ struct figure
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}
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/* array of figures */
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figures[BLOCKS_NUM] = {
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figures[BLOCKS_NUM] = {
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/* O */
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{
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{
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#if LCD_DEPTH >= 16
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{LCD_RGBPACK (153, 255, 255), LCD_RGBPACK(0, 255, 255),
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LCD_RGBPACK(0,153,153)},
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{LCD_RGBPACK (153, 255, 255), LCD_RGBPACK(0, 255, 255),
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LCD_RGBPACK(0,153,153)},
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#elif LCD_DEPTH == 2
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{LCD_WHITE, LCD_LIGHTGRAY, LCD_DARKGRAY},
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{LCD_WHITE, LCD_LIGHTGRAY, LCD_DARKGRAY},
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#endif
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1,
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{-1, 0, -1, 0},
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{0, 0, 1, 1}
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},
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1,
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{-1, 0, -1, 0},
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{0, 0, 1, 1}
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},
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/* I */
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{
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{
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#if LCD_DEPTH >= 16
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{LCD_RGBPACK (255, 153, 128), LCD_RGBPACK (255, 0, 0),
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LCD_RGBPACK (153, 0, 0)},
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{LCD_RGBPACK (255, 153, 128), LCD_RGBPACK (255, 0, 0),
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LCD_RGBPACK (153, 0, 0)},
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#elif LCD_DEPTH == 2
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{LCD_WHITE, LCD_LIGHTGRAY, LCD_DARKGRAY},
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{LCD_WHITE, LCD_LIGHTGRAY, LCD_DARKGRAY},
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#endif
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2,
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{-2, -1, 0, 1},
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{0, 0, 0, 0}
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},
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2,
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{-2, -1, 0, 1},
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{0, 0, 0, 0}
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},
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/* 'Z' */
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{
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{
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#if LCD_DEPTH >= 16
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{LCD_RGBPACK (153, 255, 153), LCD_RGBPACK (0, 255, 0),
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LCD_RGBPACK (0, 153, 0)},
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{LCD_RGBPACK (153, 255, 153), LCD_RGBPACK (0, 255, 0),
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LCD_RGBPACK (0, 153, 0)},
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#elif LCD_DEPTH == 2
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{LCD_WHITE, LCD_LIGHTGRAY, LCD_DARKGRAY},
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{LCD_WHITE, LCD_LIGHTGRAY, LCD_DARKGRAY},
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#endif
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2,
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{0, 1, -1, 0},
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{0, 0, 1, 1}
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},
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2,
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{0, 1, -1, 0},
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{0, 0, 1, 1}
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},
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/* 'S' */
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{
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{
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#if LCD_DEPTH >= 16
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{LCD_RGBPACK (153, 153, 255), LCD_RGBPACK (0, 0, 255),
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LCD_RGBPACK (0, 0, 153)},
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{LCD_RGBPACK (153, 153, 255), LCD_RGBPACK (0, 0, 255),
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LCD_RGBPACK (0, 0, 153)},
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#elif LCD_DEPTH == 2
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{LCD_WHITE, LCD_LIGHTGRAY, LCD_DARKGRAY},
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{LCD_WHITE, LCD_LIGHTGRAY, LCD_DARKGRAY},
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#endif
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2,
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{-1, 0, 0, 1},
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{0, 0, 1, 1}
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},
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2,
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{-1, 0, 0, 1},
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{0, 0, 1, 1}
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},
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/* 'L' */
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{
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{
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#if LCD_DEPTH >= 16
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{LCD_RGBPACK (255, 255, 153), LCD_RGBPACK (255, 255, 0),
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LCD_RGBPACK (153, 153, 0)},
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{LCD_RGBPACK (255, 255, 153), LCD_RGBPACK (255, 255, 0),
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LCD_RGBPACK (153, 153, 0)},
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#elif LCD_DEPTH == 2
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{LCD_WHITE, LCD_LIGHTGRAY, LCD_DARKGRAY},
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{LCD_WHITE, LCD_LIGHTGRAY, LCD_DARKGRAY},
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#endif
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4,
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{-1, 0, 1, 1},
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{0, 0, 0, 1}
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},
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4,
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{-1, 0, 1, 1},
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{0, 0, 0, 1}
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},
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/* 'J' */
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{
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{
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#if LCD_DEPTH >= 16
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{LCD_RGBPACK (255, 153, 255), LCD_RGBPACK (255, 0, 255),
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LCD_RGBPACK (153, 0, 153)},
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{LCD_RGBPACK (255, 153, 255), LCD_RGBPACK (255, 0, 255),
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LCD_RGBPACK (153, 0, 153)},
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#elif LCD_DEPTH == 2
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{LCD_WHITE, LCD_LIGHTGRAY, LCD_DARKGRAY},
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{LCD_WHITE, LCD_LIGHTGRAY, LCD_DARKGRAY},
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#endif
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4,
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{-1, 0, 1, -1},
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{0, 0, 0, 1}
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},
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4,
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{-1, 0, 1, -1},
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{0, 0, 0, 1}
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},
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/* 'T' */
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{
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{
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#if LCD_DEPTH >= 16
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{LCD_RGBPACK (204, 204, 204), LCD_RGBPACK (153, 153, 153),
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LCD_RGBPACK (85, 85, 85)},
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{LCD_RGBPACK (204, 204, 204), LCD_RGBPACK (153, 153, 153),
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LCD_RGBPACK (85, 85, 85)},
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#elif LCD_DEPTH == 2
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{LCD_WHITE, LCD_LIGHTGRAY, LCD_DARKGRAY},
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{LCD_WHITE, LCD_LIGHTGRAY, LCD_DARKGRAY},
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#endif
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4,
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{-1, 0, 1, 0},
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{0, 0, 0, 1}
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}
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};
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#if LCD_DEPTH >=2
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unsigned int ghost_colors[BLOCKS_NUM][3]; /* same format as figure.colors[] */
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#endif
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4,
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{-1, 0, 1, 0},
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{0, 0, 0, 1}
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}
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};
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bool resume = false;
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bool resume_file = false;
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@ -954,7 +959,7 @@ static void show_details (void)
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rb->lcd_putsxyf (LINES_X, LINES_Y, "%d", rockblox_status.lines);
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#else /* HAVE_LCD_CHARCELLS */
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rb->lcd_putsf (5, 0, "L%d/%d", rockblox_status.level,
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rockblox_status.lines);
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rockblox_status.lines);
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rb->lcd_putsf (5, 1, "S%d", rockblox_status.score);
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#endif
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}
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@ -966,7 +971,7 @@ static void show_highscores (void)
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for (i = 0; i<NUM_SCORES; i++)
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rb->lcd_putsxyf (HIGH_LABEL_X, HIGH_SCORE_Y + (10 * i),
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"%06d" HIGHSCORE_SPACE "L%1d", highscores[i].score, highscores[i].level);
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"%06d" HIGHSCORE_SPACE "L%1d", highscores[i].score, highscores[i].level);
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}
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#endif
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@ -980,9 +985,9 @@ static void load_game(void)
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if (fd < 0) return;
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if (rb->read(fd, &rockblox_status, sizeof(struct _rockblox_status))
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< (ssize_t)sizeof(struct _rockblox_status))
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< (ssize_t)sizeof(struct _rockblox_status))
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{
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rb->splash(HZ/2, "Loading Rockblox resume info failed");
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rb->splash(HZ/2, "Loading failed");
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} else {
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resume = true;
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}
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@ -1001,7 +1006,7 @@ static void dump_resume(void)
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goto fail;
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if (rb->write(fd, &rockblox_status, sizeof(struct _rockblox_status))
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<= 0)
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<= 0)
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{
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rb->close(fd);
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goto fail;
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@ -1010,7 +1015,7 @@ static void dump_resume(void)
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return;
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fail:
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rb->splash(HZ/2, "Writing Rockblox resume info failed");
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rb->splash(HZ/2, "Saving failed");
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return;
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}
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@ -1021,8 +1026,8 @@ static void init_rockblox (bool resume)
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tm = rb->get_time();
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rb->snprintf(score_name, sizeof(score_name), "%04d%02d%02d %02d%02d%02d",
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tm->tm_year + 1900, tm->tm_mon + 1, tm->tm_mday,
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tm->tm_hour, tm->tm_min, tm->tm_sec);
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tm->tm_year + 1900, tm->tm_mon + 1, tm->tm_mday,
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tm->tm_hour, tm->tm_min, tm->tm_sec);
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#ifdef HAVE_LCD_BITMAP
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rb->lcd_bitmap (rockblox_background, 0, 0, LCD_WIDTH, LCD_HEIGHT);
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@ -1065,35 +1070,49 @@ static inline int level_speed(int level)
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static int getRelativeX (int figure, int square, int orientation)
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{
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switch (orientation) {
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case 0:
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return figures[figure].shapeX[square];
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case 1:
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return figures[figure].shapeY[square];
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case 2:
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return -figures[figure].shapeX[square];
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case 3:
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return -figures[figure].shapeY[square];
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default:
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return 0;
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case 0:
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return figures[figure].shapeX[square];
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case 1:
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return figures[figure].shapeY[square];
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case 2:
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return -figures[figure].shapeX[square];
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case 3:
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return -figures[figure].shapeY[square];
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default:
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return 0;
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}
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}
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static int getRelativeY (int figure, int square, int orientation)
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{
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switch (orientation) {
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case 0:
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return figures[figure].shapeY[square];
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case 1:
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return -figures[figure].shapeX[square];
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case 2:
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return -figures[figure].shapeY[square];
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case 3:
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return figures[figure].shapeX[square];
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default:
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return 0;
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case 0:
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return figures[figure].shapeY[square];
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case 1:
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return -figures[figure].shapeX[square];
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case 2:
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return -figures[figure].shapeY[square];
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case 3:
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return figures[figure].shapeX[square];
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default:
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return 0;
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}
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}
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static bool canMoveTo (int x, int y, int newOrientation)
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{
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int i, rx, ry;
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for (i = 0; i < 4; i++) {
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ry = getRelativeY (rockblox_status.cf, i, newOrientation) + y;
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rx = getRelativeX (rockblox_status.cf, i, newOrientation) + x;
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if ((rx < 0 || rx >= BOARD_WIDTH) ||
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(ry < 0 || ry >= BOARD_HEIGHT) ||
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(rockblox_status.board[ry][rx] != EMPTY_BLOCK))
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return false;
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}
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return true;
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}
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/* redraw the while board on the screen */
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static void refresh_board (void)
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{
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@ -1112,6 +1131,8 @@ static void refresh_board (void)
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mylcd_set_drawmode (DRMODE_SOLID);
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#endif
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/* draw board (not including current piece) */
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for (i = 0; i < BOARD_WIDTH; i++)
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for (j = 0; j < BOARD_HEIGHT; j++) {
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block = rockblox_status.board[j][i];
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@ -1150,11 +1171,58 @@ static void refresh_board (void)
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}
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}
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/* draw ghost piece first so that it appears underneath the "real" piece */
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int ghost_y=rockblox_status.cy;
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/* find the position to draw it in */
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while(canMoveTo(rockblox_status.cx, ghost_y+1, rockblox_status.co))
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ghost_y++;
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for (i = 0; i < 4; i++) {
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x = getRelativeX (rockblox_status.cf, i, rockblox_status.co)
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+ rockblox_status.cx;
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+ rockblox_status.cx;
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y = getRelativeY (rockblox_status.cf, i, rockblox_status.co)
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+ rockblox_status.cy;
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+ ghost_y;
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#ifdef HAVE_LCD_BITMAP
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#if LCD_DEPTH >= 2
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/* middle drawing */
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rb->lcd_set_foreground (ghost_colors[rockblox_status.cf][0]);
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#endif
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rb->lcd_fillrect (BOARD_X + x * BLOCK_WIDTH,
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BOARD_Y + y * BLOCK_HEIGHT,
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BLOCK_WIDTH, BLOCK_HEIGHT);
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#if LCD_DEPTH >= 2
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/* light drawing */
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rb->lcd_set_foreground (ghost_colors[rockblox_status.cf][1]);
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#endif
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rb->lcd_vline (BOARD_X + x * BLOCK_WIDTH, BOARD_Y + y * BLOCK_HEIGHT,
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BOARD_Y + (y + 1) * BLOCK_HEIGHT - 2);
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rb->lcd_hline (BOARD_X + x * BLOCK_WIDTH,
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BOARD_X + (x + 1) * BLOCK_WIDTH - 2,
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BOARD_Y + y * BLOCK_HEIGHT);
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#if LCD_DEPTH >= 2
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/* shadow drawing */
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rb->lcd_set_foreground (ghost_colors[rockblox_status.cf][2]);
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#endif
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rb->lcd_vline (BOARD_X + (x + 1) * BLOCK_WIDTH - 1,
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BOARD_Y + y * BLOCK_HEIGHT + 1,
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BOARD_Y + (y + 1) * BLOCK_HEIGHT - 1);
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rb->lcd_hline (BOARD_X + x * BLOCK_WIDTH + 1,
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BOARD_X + (x + 1) * BLOCK_WIDTH - 1,
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BOARD_Y + (y + 1) * BLOCK_HEIGHT - 1);
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#else /* HAVE_LCD_CHARCELLS */
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pgfx_drawpixel (BOARD_X + x, BOARD_Y + y);
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#endif
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}
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/* draw current piece */
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for (i = 0; i < 4; i++) {
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x = getRelativeX (rockblox_status.cf, i, rockblox_status.co)
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+ rockblox_status.cx;
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y = getRelativeY (rockblox_status.cf, i, rockblox_status.co)
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+ rockblox_status.cy;
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#ifdef HAVE_LCD_BITMAP
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#if LCD_DEPTH >= 2
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/* middle drawing */
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|
@ -1186,21 +1254,8 @@ static void refresh_board (void)
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pgfx_drawpixel (BOARD_X + x, BOARD_Y + y);
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#endif
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}
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mylcd_update ();
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}
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static bool canMoveTo (int x, int y, int newOrientation)
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{
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int i, rx, ry;
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for (i = 0; i < 4; i++) {
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ry = getRelativeY (rockblox_status.cf, i, newOrientation) + y;
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rx = getRelativeX (rockblox_status.cf, i, newOrientation) + x;
|
||||
if ((rx < 0 || rx >= BOARD_WIDTH) ||
|
||||
(ry < 0 || ry >= BOARD_HEIGHT) ||
|
||||
(rockblox_status.board[ry][rx] != EMPTY_BLOCK))
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
mylcd_update ();
|
||||
}
|
||||
|
||||
/* draws the preview of next block in the preview window */
|
||||
|
@ -1291,7 +1346,7 @@ static void new_block (void)
|
|||
rockblox_status.co = 0; /* start at the same orientation all time */
|
||||
rockblox_status.nf = t_rand (BLOCKS_NUM);
|
||||
rockblox_status.gameover = !canMoveTo (rockblox_status.cx,
|
||||
rockblox_status.cy, rockblox_status.co);
|
||||
rockblox_status.cy, rockblox_status.co);
|
||||
rockblox_status.dropped = false;
|
||||
|
||||
draw_next_block ();
|
||||
|
@ -1307,7 +1362,7 @@ static int check_lines (void)
|
|||
|
||||
for (j = 0; j < BOARD_HEIGHT; j++) {
|
||||
for (i = 0; ((i < BOARD_WIDTH) &&
|
||||
(rockblox_status.board[j][i] != EMPTY_BLOCK)); i++);
|
||||
(rockblox_status.board[j][i] != EMPTY_BLOCK)); i++);
|
||||
if (i == BOARD_WIDTH) { /* woo hoo, we have a line */
|
||||
rockblox++;
|
||||
for (y = j; y > 0; y--)
|
||||
|
@ -1406,38 +1461,39 @@ static int rockblox_menu(void)
|
|||
rb->button_clear_queue();
|
||||
while (true) {
|
||||
switch (rb->do_menu(&main_menu, &selected, NULL, false)) {
|
||||
case 0:
|
||||
if(resume_file)
|
||||
rb->remove(RESUME_FILE);
|
||||
init_rockblox(true);
|
||||
return 0;
|
||||
case 1:
|
||||
init_rockblox(false);
|
||||
return 0;
|
||||
case 2:
|
||||
if (rockblox_help())
|
||||
return 1;
|
||||
break;
|
||||
case 3:
|
||||
highscore_show(-1, highscores, NUM_SCORES, true);
|
||||
break;
|
||||
case 4:
|
||||
if (playback_control(NULL))
|
||||
return 1;
|
||||
break;
|
||||
case 5:
|
||||
case 0:
|
||||
if(resume_file)
|
||||
rb->remove(RESUME_FILE);
|
||||
init_rockblox(true);
|
||||
return 0;
|
||||
case 1:
|
||||
init_rockblox(false);
|
||||
return 0;
|
||||
case 2:
|
||||
if (rockblox_help())
|
||||
return 1;
|
||||
case 6:
|
||||
if (resume) {
|
||||
rb->splash(HZ*1, "Saving game ...");
|
||||
dump_resume();
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
highscore_show(-1, highscores, NUM_SCORES, true);
|
||||
break;
|
||||
case 4:
|
||||
if (playback_control(NULL))
|
||||
return 1;
|
||||
case MENU_ATTACHED_USB:
|
||||
return 1;
|
||||
default:
|
||||
return 1;
|
||||
break;
|
||||
break;
|
||||
case 5:
|
||||
return 1;
|
||||
case 6:
|
||||
if (resume) {
|
||||
rb->splash(0, "Saving...");
|
||||
dump_resume();
|
||||
rb->lcd_update();
|
||||
}
|
||||
return 1;
|
||||
case MENU_ATTACHED_USB:
|
||||
return 1;
|
||||
default:
|
||||
return 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1483,44 +1539,44 @@ static int rockblox_loop (void)
|
|||
button = rb->button_get_w_tmo (MAX(next_down_tick - *rb->current_tick, 1));
|
||||
switch (button) {
|
||||
#ifdef ROCKBLOX_RC_OFF
|
||||
case ROCKBLOX_RC_OFF:
|
||||
case ROCKBLOX_RC_OFF:
|
||||
#endif
|
||||
case ROCKBLOX_OFF:
|
||||
case ROCKBLOX_OFF:
|
||||
#ifdef ROCKBLOX_OFF_PRE
|
||||
if (lastbutton != ROCKBLOX_OFF_PRE)
|
||||
break;
|
||||
#endif
|
||||
resume = true;
|
||||
return 0;
|
||||
if (lastbutton != ROCKBLOX_OFF_PRE)
|
||||
break;
|
||||
#endif
|
||||
resume = true;
|
||||
return 0;
|
||||
break;
|
||||
|
||||
#if defined(ROCKBLOX_ROTATE)
|
||||
case ROCKBLOX_ROTATE:
|
||||
case ROCKBLOX_ROTATE:
|
||||
#endif
|
||||
case ROCKBLOX_ROTATE_CCW:
|
||||
case ROCKBLOX_ROTATE_CCW | BUTTON_REPEAT:
|
||||
case ROCKBLOX_ROTATE_CCW:
|
||||
case ROCKBLOX_ROTATE_CCW | BUTTON_REPEAT:
|
||||
#ifdef HAVE_SCROLLWHEEL
|
||||
/* if the wheel is disabled, add an event to the stack. */
|
||||
if(wheel_enabled == false)
|
||||
wheel_events++;
|
||||
/* if the wheel is disabled, add an event to the stack. */
|
||||
if(wheel_enabled == false)
|
||||
wheel_events++;
|
||||
|
||||
/* if it's enabled, go ahead and rotate.. */
|
||||
if(wheel_enabled)
|
||||
/* if it's enabled, go ahead and rotate.. */
|
||||
if(wheel_enabled)
|
||||
#endif
|
||||
#ifdef ROCKBLOX_ROTATE_CCW2
|
||||
/* fallback */
|
||||
case ROCKBLOX_ROTATE_CCW2:
|
||||
#endif
|
||||
move_block (0, 0, (rockblox_status.co + 1) % figures[rockblox_status.cf].max_or);
|
||||
break;
|
||||
break;
|
||||
|
||||
case ROCKBLOX_ROTATE_CW:
|
||||
case ROCKBLOX_ROTATE_CW | BUTTON_REPEAT:
|
||||
case ROCKBLOX_ROTATE_CW:
|
||||
case ROCKBLOX_ROTATE_CW | BUTTON_REPEAT:
|
||||
#ifdef HAVE_SCROLLWHEEL
|
||||
if(wheel_enabled == false)
|
||||
wheel_events++;
|
||||
if(wheel_enabled == false)
|
||||
wheel_events++;
|
||||
|
||||
if(wheel_enabled)
|
||||
if(wheel_enabled)
|
||||
#endif
|
||||
#ifdef ROCKBLOX_ROTATE_CW2
|
||||
/* fallback */
|
||||
|
@ -1529,43 +1585,43 @@ static int rockblox_loop (void)
|
|||
move_block (0, 0,
|
||||
(rockblox_status.co + figures[rockblox_status.cf].max_or -
|
||||
1) % figures[rockblox_status.cf].max_or);
|
||||
break;
|
||||
break;
|
||||
|
||||
case ROCKBLOX_DOWN:
|
||||
case ROCKBLOX_DOWN | BUTTON_REPEAT:
|
||||
move_block (0, 1, rockblox_status.co);
|
||||
break;
|
||||
case ROCKBLOX_DOWN:
|
||||
case ROCKBLOX_DOWN | BUTTON_REPEAT:
|
||||
move_block (0, 1, rockblox_status.co);
|
||||
break;
|
||||
|
||||
case ROCKBLOX_RIGHT:
|
||||
case ROCKBLOX_RIGHT | BUTTON_REPEAT:
|
||||
move_block (1, 0, rockblox_status.co);
|
||||
break;
|
||||
case ROCKBLOX_RIGHT:
|
||||
case ROCKBLOX_RIGHT | BUTTON_REPEAT:
|
||||
move_block (1, 0, rockblox_status.co);
|
||||
break;
|
||||
|
||||
case ROCKBLOX_LEFT:
|
||||
case ROCKBLOX_LEFT | BUTTON_REPEAT:
|
||||
move_block (-1, 0, rockblox_status.co);
|
||||
break;
|
||||
case ROCKBLOX_LEFT:
|
||||
case ROCKBLOX_LEFT | BUTTON_REPEAT:
|
||||
move_block (-1, 0, rockblox_status.co);
|
||||
break;
|
||||
|
||||
case ROCKBLOX_DROP:
|
||||
case ROCKBLOX_DROP:
|
||||
#ifdef ROCKBLOX_DROP_PRE
|
||||
if (lastbutton != ROCKBLOX_DROP_PRE)
|
||||
break;
|
||||
if (lastbutton != ROCKBLOX_DROP_PRE)
|
||||
break;
|
||||
#endif
|
||||
while (canMoveTo (rockblox_status.cx, rockblox_status.cy + 1, rockblox_status.co))
|
||||
move_block (0, 1, rockblox_status.co);
|
||||
rockblox_status.dropped = true;
|
||||
break;
|
||||
while (canMoveTo (rockblox_status.cx, rockblox_status.cy + 1, rockblox_status.co))
|
||||
move_block (0, 1, rockblox_status.co);
|
||||
rockblox_status.dropped = true;
|
||||
break;
|
||||
#ifdef ROCKBLOX_RESTART
|
||||
case ROCKBLOX_RESTART:
|
||||
rb->splash (HZ * 1, "Restarting...");
|
||||
init_rockblox (false);
|
||||
break;
|
||||
case ROCKBLOX_RESTART:
|
||||
rb->splash (HZ * 1, "Restarting...");
|
||||
init_rockblox (false);
|
||||
break;
|
||||
#endif
|
||||
|
||||
default:
|
||||
if (rb->default_event_handler (button) == SYS_USB_CONNECTED)
|
||||
return PLUGIN_USB_CONNECTED;
|
||||
break;
|
||||
default:
|
||||
if (rb->default_event_handler (button) == SYS_USB_CONNECTED)
|
||||
return PLUGIN_USB_CONNECTED;
|
||||
break;
|
||||
}
|
||||
#if defined(ROCKBLOX_OFF_PRE) || defined(ROCKBLOX_DROP_PRE)
|
||||
if (button != BUTTON_NONE)
|
||||
|
@ -1645,10 +1701,41 @@ enum plugin_status plugin_start (const void *parameter)
|
|||
return PLUGIN_OK;
|
||||
}
|
||||
#endif
|
||||
|
||||
/* Turn off backlight timeout */
|
||||
backlight_ignore_timeout();
|
||||
load_game();
|
||||
resume_file = resume;
|
||||
|
||||
#if LCD_DEPTH >= 2
|
||||
/* precalculate ghost piece colors */
|
||||
|
||||
#ifdef HAVE_LCD_COLOR
|
||||
for(int p=0;p<BLOCKS_NUM;++p)
|
||||
{
|
||||
for(int i=0;i<3;++i)
|
||||
{
|
||||
/* find red average */
|
||||
int red=0;
|
||||
red+=RGB_UNPACK_RED(figures[p].color[i])/4;
|
||||
/* green */
|
||||
int green=0;
|
||||
green+=RGB_UNPACK_GREEN(figures[p].color[i])/4;
|
||||
/* blue */
|
||||
int blue=0;
|
||||
blue+=RGB_UNPACK_BLUE(figures[p].color[i])/4;
|
||||
ghost_colors[p][i]=LCD_RGBPACK(red,green,blue);
|
||||
}
|
||||
}
|
||||
#else /* greyscale or monochrome */
|
||||
for(int p=0;p<BLOCKS_NUM;++p)
|
||||
{
|
||||
for(int i=0;i<3;++i)
|
||||
ghost_colors[p][i]=figures[p].color[i]/2;
|
||||
}
|
||||
#endif
|
||||
#endif /* LCD_DEPTH >= 2 */
|
||||
|
||||
while(!rockblox_loop()) {
|
||||
if(!resume) {
|
||||
int position = highscore_update(rockblox_status.score,
|
||||
|
@ -1656,7 +1743,7 @@ enum plugin_status plugin_start (const void *parameter)
|
|||
highscores, NUM_SCORES);
|
||||
if (position != -1) {
|
||||
if (position == 0)
|
||||
rb->splash(HZ*2, "New High Score");
|
||||
rb->splashf(HZ*2, "New High Score: %d", rockblox_status.score);
|
||||
highscore_show(position, highscores, NUM_SCORES, true);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue