Fix finale text and try and prevent some data corruption due to the scaling code. Also allows the non-standard GP32 mods to work with some bounds checking. More comments are in v_video.c

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9511 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Karl Kurbjun 2006-04-05 06:37:37 +00:00
parent 33a62e8a8e
commit 45f2df0eba
3 changed files with 20 additions and 6 deletions

View file

@ -304,7 +304,7 @@ void F_TextWrite (void)
} }
w = SHORT (hu_font[c].width); w = SHORT (hu_font[c].width);
if (cx+w > SCREENWIDTH) if (cx+w > 320)
break; break;
// CPhipps - patch drawing updated // CPhipps - patch drawing updated
V_DrawNumPatch(cx, cy, 0, hu_font[c].lumpnum, CR_DEFAULT, VPT_STRETCH); V_DrawNumPatch(cx, cy, 0, hu_font[c].lumpnum, CR_DEFAULT, VPT_STRETCH);
@ -638,7 +638,7 @@ static void F_BunnyScroll (void)
laststage = stage; laststage = stage;
} }
snprintf (name,sizeof(name), "END%i",stage); snprintf (name,sizeof(name), "END%d",stage);
// CPhipps - patch drawing updated // CPhipps - patch drawing updated
V_DrawNamePatch((320-13*8)/2, (200-8*8)/2, 0, name, CR_DEFAULT, VPT_STRETCH); V_DrawNamePatch((320-13*8)/2, (200-8*8)/2, 0, name, CR_DEFAULT, VPT_STRETCH);
} }

View file

@ -16,7 +16,10 @@
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* $Log$ * $Log$
* Revision 1.11 2006/04/04 19:39:31 amiconn * Revision 1.12 2006/04/05 06:37:37 kkurbjun
* Fix finale text and try and prevent some data corruption due to the scaling code. Also allows the non-standard GP32 mods to work with some bounds checking. More comments are in v_video.c
*
* Revision 1.11 2006-04-04 19:39:31 amiconn
* Doom on H1x0: Don't waste memory, the grayscale lib doesn't need that much, but properly tell the lib how much memory it may use. * Doom on H1x0: Don't waste memory, the grayscale lib doesn't need that much, but properly tell the lib how much memory it may use.
* *
* Revision 1.10 2006-04-04 12:00:53 dave * Revision 1.10 2006-04-04 12:00:53 dave
@ -79,7 +82,7 @@ static unsigned char *gbuf;
#endif #endif
#if defined(CPU_COLDFIRE) #if defined(CPU_COLDFIRE)
static char fastscreen[LCD_WIDTH*LCD_HEIGHT] IBSS_ATTR; static char fastscreen[(LCD_WIDTH+1)*LCD_HEIGHT] IBSS_ATTR;
#endif #endif
static fb_data palette[256] IBSS_ATTR; static fb_data palette[256] IBSS_ATTR;
static fb_data *paldata=NULL; static fb_data *paldata=NULL;
@ -465,6 +468,6 @@ void I_InitGraphics(void)
d_screens[0] = fastscreen; d_screens[0] = fastscreen;
#else #else
// Don't know if this will fit in other IRAMs // Don't know if this will fit in other IRAMs
d_screens[0] = malloc (SCREENWIDTH * SCREENHEIGHT * sizeof(unsigned char)); d_screens[0] = malloc ((SCREENWIDTH+1) * SCREENHEIGHT * sizeof(unsigned char));
#endif #endif
} }

View file

@ -527,7 +527,7 @@ void V_DrawMemPatch(int x, int y, int scrn, const patch_t *patch,
byte *desttop; byte *desttop;
int col; int col;
int w = (SHORT( patch->width ) << 16) - 1; // CPhipps - -1 for faster flipping int w = (SHORT( patch->width ) << 16) -1; // CPhipps - -1 for faster flipping
int stretchx, stretchy; int stretchx, stretchy;
int DX = (SCREENWIDTH<<16) / 320; int DX = (SCREENWIDTH<<16) / 320;
int DXI = (320<<16) / SCREENWIDTH; int DXI = (320<<16) / SCREENWIDTH;
@ -559,6 +559,17 @@ void V_DrawMemPatch(int x, int y, int scrn, const patch_t *patch,
register int count = ( column->length * DY ) >> 16; register int count = ( column->length * DY ) >> 16;
register int srccol = 0x8000; register int srccol = 0x8000;
count = (count>SCREENHEIGHT)?SCREENHEIGHT:count; // Bounds checking allows those messed up
// GP32 mods to work (they're using patch->
// height values of 240, this code cuts off
// thier bottom few pixels
// NOTE: This scaling code does not work correctly on at least the H300's, this can be seen
// in the intro graphic along the left side, the pixels are not correct. A more blatant
// example is the bunnyscroller at the end of retail doom episode 3. I've added one extra
// width to d_screens[0] and this seemed to stop the freeze at the end of the game. This
// needs to be fixed properly.
if (flags & VPT_TRANS) if (flags & VPT_TRANS)
while (count--) { while (count--) {
*dest = trans[source[srccol>>16]]; *dest = trans[source[srccol>>16]];