Lua: add the package library

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21506 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Maurus Cuelenaere 2009-06-25 13:26:05 +00:00
parent 48f4512518
commit 3ff84e5e4f
7 changed files with 345 additions and 55 deletions

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@ -21,7 +21,7 @@
]]--
dofile("actions.lua") -- Contains rb.actions & rb.contexts
require("actions") -- Contains rb.actions & rb.contexts
-- Example function which splashes a message for x seconds
function sayhello(seconds)

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@ -10,6 +10,7 @@ lfunc.c
lgc.c
llex.c
lmem.c
loadlib.c
lobject.c
lopcodes.c
loslib.c

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@ -560,62 +560,14 @@ static int errfile (lua_State *L, const char *what, int fnameindex) {
return LUA_ERRFILE;
}
bool get_cur_path(lua_State *L, char* dest, size_t dest_size)
{
lua_Debug ar;
if(lua_getstack(L, 1, &ar))
{
/* Try determining the base path of the current Lua chunk
and write it to dest. */
lua_getinfo(L, "S", &ar);
char* curfile = (char*) &ar.source[1];
char* pos = rb->strrchr(curfile, '/');
if(pos != NULL)
{
unsigned int len = (unsigned int)(pos - curfile);
len = len + 1 > dest_size ? dest_size - 1 : len;
if(len > 0)
memcpy(dest, curfile, len);
dest[len] = '/';
dest[len+1] = '\0';
return true;
}
else
return false;
}
else
return false;
}
LUALIB_API int luaL_loadfile (lua_State *L, const char *filename) {
LoadF lf;
int status;
char buffer[MAX_PATH];
int fnameindex = lua_gettop(L) + 1; /* index of filename on the stack */
lf.extraline = 0;
lf.f = rb->open(filename, O_RDONLY);
lua_pushfstring(L, "@%s", filename);
if(lf.f < 0) {
/* Fallback */
if(get_cur_path(L, buffer, sizeof(buffer))) {
strncat(buffer, filename, sizeof(buffer) - strlen(buffer));
lf.f = rb->open(buffer, O_RDONLY);
}
if(lf.f < 0) {
snprintf(buffer, sizeof(buffer), "%s/%s", VIEWERS_DIR, filename);
lf.f = rb->open(buffer, O_RDONLY);
if(lf.f < 0)
return errfile(L, "open", fnameindex);
}
}
if (lf.f < 0) return errfile(L, "open", fnameindex);
status = lua_load(L, getF, &lf, lua_tostring(L, -1));
rb->close(lf.f);
lua_remove(L, fnameindex);

313
apps/plugins/lua/loadlib.c Normal file
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@ -0,0 +1,313 @@
/*
** $Id: loadlib.c,v 1.52.1.3 2008/08/06 13:29:28 roberto Exp $
** Dynamic library loader for Lua
** See Copyright Notice in lua.h
**
** This module contains an implementation of loadlib for Unix systems
** that have dlfcn, an implementation for Darwin (Mac OS X), an
** implementation for Windows, and a stub for other systems.
*/
#include <stdlib.h>
#include <string.h>
#define loadlib_c
#define LUA_LIB
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#define setprogdir(L) ((void)0)
/*
** {======================================================
** 'require' function
** =======================================================
*/
static int readable (const char *filename) {
int f = rb->open(filename, O_RDONLY); /* try to open file */
if (f < 0) return 0; /* open failed */
rb->close(f);
return 1;
}
static const char *pushnexttemplate (lua_State *L, const char *path) {
const char *l;
while (*path == *LUA_PATHSEP) path++; /* skip separators */
if (*path == '\0') return NULL; /* no more templates */
l = strchr(path, *LUA_PATHSEP); /* find next separator */
if (l == NULL) l = path + strlen(path);
lua_pushlstring(L, path, l - path); /* template */
return l;
}
static const char *findfile (lua_State *L, const char *name,
const char *pname) {
const char *path;
name = luaL_gsub(L, name, ".", LUA_DIRSEP);
lua_getfield(L, LUA_ENVIRONINDEX, pname);
path = lua_tostring(L, -1);
if (path == NULL)
luaL_error(L, LUA_QL("package.%s") " must be a string", pname);
lua_pushliteral(L, ""); /* error accumulator */
while ((path = pushnexttemplate(L, path)) != NULL) {
const char *filename;
filename = luaL_gsub(L, lua_tostring(L, -1), LUA_PATH_MARK, name);
lua_remove(L, -2); /* remove path template */
if (readable(filename)) /* does file exist and is readable? */
return filename; /* return that file name */
lua_pushfstring(L, "\n\tno file " LUA_QS, filename);
lua_remove(L, -2); /* remove file name */
lua_concat(L, 2); /* add entry to possible error message */
}
return NULL; /* not found */
}
static void loaderror (lua_State *L, const char *filename) {
luaL_error(L, "error loading module " LUA_QS " from file " LUA_QS ":\n\t%s",
lua_tostring(L, 1), filename, lua_tostring(L, -1));
}
static int loader_Lua (lua_State *L) {
const char *filename;
const char *name = luaL_checkstring(L, 1);
filename = findfile(L, name, "path");
if (filename == NULL) return 1; /* library not found in this path */
if (luaL_loadfile(L, filename) != 0)
loaderror(L, filename);
return 1; /* library loaded successfully */
}
static int loader_preload (lua_State *L) {
const char *name = luaL_checkstring(L, 1);
lua_getfield(L, LUA_ENVIRONINDEX, "preload");
if (!lua_istable(L, -1))
luaL_error(L, LUA_QL("package.preload") " must be a table");
lua_getfield(L, -1, name);
if (lua_isnil(L, -1)) /* not found? */
lua_pushfstring(L, "\n\tno field package.preload['%s']", name);
return 1;
}
static const int sentinel_ = 0;
#define sentinel ((void *)&sentinel_)
static int ll_require (lua_State *L) {
const char *name = luaL_checkstring(L, 1);
int i;
lua_settop(L, 1); /* _LOADED table will be at index 2 */
lua_getfield(L, LUA_REGISTRYINDEX, "_LOADED");
lua_getfield(L, 2, name);
if (lua_toboolean(L, -1)) { /* is it there? */
if (lua_touserdata(L, -1) == sentinel) /* check loops */
luaL_error(L, "loop or previous error loading module " LUA_QS, name);
return 1; /* package is already loaded */
}
/* else must load it; iterate over available loaders */
lua_getfield(L, LUA_ENVIRONINDEX, "loaders");
if (!lua_istable(L, -1))
luaL_error(L, LUA_QL("package.loaders") " must be a table");
lua_pushliteral(L, ""); /* error message accumulator */
for (i=1; ; i++) {
lua_rawgeti(L, -2, i); /* get a loader */
if (lua_isnil(L, -1))
luaL_error(L, "module " LUA_QS " not found:%s",
name, lua_tostring(L, -2));
lua_pushstring(L, name);
lua_call(L, 1, 1); /* call it */
if (lua_isfunction(L, -1)) /* did it find module? */
break; /* module loaded successfully */
else if (lua_isstring(L, -1)) /* loader returned error message? */
lua_concat(L, 2); /* accumulate it */
else
lua_pop(L, 1);
}
lua_pushlightuserdata(L, sentinel);
lua_setfield(L, 2, name); /* _LOADED[name] = sentinel */
lua_pushstring(L, name); /* pass name as argument to module */
lua_call(L, 1, 1); /* run loaded module */
if (!lua_isnil(L, -1)) /* non-nil return? */
lua_setfield(L, 2, name); /* _LOADED[name] = returned value */
lua_getfield(L, 2, name);
if (lua_touserdata(L, -1) == sentinel) { /* module did not set a value? */
lua_pushboolean(L, 1); /* use true as result */
lua_pushvalue(L, -1); /* extra copy to be returned */
lua_setfield(L, 2, name); /* _LOADED[name] = true */
}
return 1;
}
/* }====================================================== */
/*
** {======================================================
** 'module' function
** =======================================================
*/
static void setfenv (lua_State *L) {
lua_Debug ar;
if (lua_getstack(L, 1, &ar) == 0 ||
lua_getinfo(L, "f", &ar) == 0 || /* get calling function */
lua_iscfunction(L, -1))
luaL_error(L, LUA_QL("module") " not called from a Lua function");
lua_pushvalue(L, -2);
lua_setfenv(L, -2);
lua_pop(L, 1);
}
static void dooptions (lua_State *L, int n) {
int i;
for (i = 2; i <= n; i++) {
lua_pushvalue(L, i); /* get option (a function) */
lua_pushvalue(L, -2); /* module */
lua_call(L, 1, 0);
}
}
static void modinit (lua_State *L, const char *modname) {
const char *dot;
lua_pushvalue(L, -1);
lua_setfield(L, -2, "_M"); /* module._M = module */
lua_pushstring(L, modname);
lua_setfield(L, -2, "_NAME");
dot = rb->strrchr(modname, '.'); /* look for last dot in module name */
if (dot == NULL) dot = modname;
else dot++;
/* set _PACKAGE as package name (full module name minus last part) */
lua_pushlstring(L, modname, dot - modname);
lua_setfield(L, -2, "_PACKAGE");
}
static int ll_module (lua_State *L) {
const char *modname = luaL_checkstring(L, 1);
int loaded = lua_gettop(L) + 1; /* index of _LOADED table */
lua_getfield(L, LUA_REGISTRYINDEX, "_LOADED");
lua_getfield(L, loaded, modname); /* get _LOADED[modname] */
if (!lua_istable(L, -1)) { /* not found? */
lua_pop(L, 1); /* remove previous result */
/* try global variable (and create one if it does not exist) */
if (luaL_findtable(L, LUA_GLOBALSINDEX, modname, 1) != NULL)
return luaL_error(L, "name conflict for module " LUA_QS, modname);
lua_pushvalue(L, -1);
lua_setfield(L, loaded, modname); /* _LOADED[modname] = new table */
}
/* check whether table already has a _NAME field */
lua_getfield(L, -1, "_NAME");
if (!lua_isnil(L, -1)) /* is table an initialized module? */
lua_pop(L, 1);
else { /* no; initialize it */
lua_pop(L, 1);
modinit(L, modname);
}
lua_pushvalue(L, -1);
setfenv(L);
dooptions(L, loaded - 1);
return 0;
}
static int ll_seeall (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
if (!lua_getmetatable(L, 1)) {
lua_createtable(L, 0, 1); /* create new metatable */
lua_pushvalue(L, -1);
lua_setmetatable(L, 1);
}
lua_pushvalue(L, LUA_GLOBALSINDEX);
lua_setfield(L, -2, "__index"); /* mt.__index = _G */
return 0;
}
/* }====================================================== */
/* auxiliary mark (for internal use) */
#define AUXMARK "\1"
static void setpath (lua_State *L, const char *fieldname, const char *envname,
const char *def) {
(void)envname;
lua_pushstring(L, def); /* use default */
setprogdir(L);
lua_setfield(L, -2, fieldname);
}
static const luaL_Reg pk_funcs[] = {
{"seeall", ll_seeall},
{NULL, NULL}
};
static const luaL_Reg ll_funcs[] = {
{"module", ll_module},
{"require", ll_require},
{NULL, NULL}
};
static const lua_CFunction loaders[] =
{loader_preload, loader_Lua, NULL};
LUALIB_API int luaopen_package (lua_State *L) {
int i;
/* create new type _LOADLIB */
luaL_newmetatable(L, "_LOADLIB");
/* create `package' table */
luaL_register(L, LUA_LOADLIBNAME, pk_funcs);
#if defined(LUA_COMPAT_LOADLIB)
lua_getfield(L, -1, "loadlib");
lua_setfield(L, LUA_GLOBALSINDEX, "loadlib");
#endif
lua_pushvalue(L, -1);
lua_replace(L, LUA_ENVIRONINDEX);
/* create `loaders' table */
lua_createtable(L, 0, sizeof(loaders)/sizeof(loaders[0]) - 1);
/* fill it with pre-defined loaders */
for (i=0; loaders[i] != NULL; i++) {
lua_pushcfunction(L, loaders[i]);
lua_rawseti(L, -2, i+1);
}
lua_setfield(L, -2, "loaders"); /* put it in field `loaders' */
setpath(L, "path", LUA_PATH, LUA_PATH_DEFAULT); /* set field `path' */
/* store config information */
lua_pushliteral(L, LUA_DIRSEP "\n" LUA_PATHSEP "\n" LUA_PATH_MARK "\n"
LUA_EXECDIR "\n" LUA_IGMARK);
lua_setfield(L, -2, "config");
/* set field `loaded' */
luaL_findtable(L, LUA_REGISTRYINDEX, "_LOADED", 2);
lua_setfield(L, -2, "loaded");
/* set field `preload' */
lua_newtable(L);
lua_setfield(L, -2, "preload");
lua_pushvalue(L, LUA_GLOBALSINDEX);
luaL_register(L, NULL, ll_funcs); /* open lib into global table */
lua_pop(L, 1);
return 1; /* return 'package' table */
}

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@ -28,6 +28,9 @@
#undef LUAI_TRY
#undef luai_jmpbuf
#undef LUA_PATH_DEFAULT
#define LUA_PATH_DEFAULT "./?.lua;" VIEWERS_DIR"/?.lua;"
#ifndef SIMULATOR
#include "../../codecs/lib/setjmp.h"
#else

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@ -866,13 +866,33 @@ RB_WRAP(read_bmp_file)
RB_WRAP(current_path)
{
char buffer[MAX_PATH];
if(get_cur_path(L, buffer, sizeof(buffer)))
lua_Debug ar;
if(lua_getstack(L, 1, &ar))
{
lua_pushstring(L, buffer);
return 1;
/* Try determining the base path of the current Lua chunk
and write it to dest. */
lua_getinfo(L, "S", &ar);
char* curfile = (char*) &ar.source[1];
char* pos = rb->strrchr(curfile, '/');
if(pos != NULL)
{
unsigned int len = (unsigned int)(pos - curfile);
len = len + 1 > sizeof(buffer) ? sizeof(buffer) - 1 : len;
if(len > 0)
memcpy(buffer, curfile, len);
buffer[len] = '/';
buffer[len+1] = '\0';
lua_pushstring(L, buffer);
return 1;
}
}
else
return 0;
return 0;
}
#define R(NAME) {#NAME, rock_##NAME}

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@ -36,6 +36,7 @@ static const luaL_Reg lualibs[] = {
{LUA_OSLIBNAME, luaopen_os},
{LUA_ROCKLIBNAME, luaopen_rock},
{LUA_BITLIBNAME, luaopen_bit},
{LUA_LOADLIBNAME, luaopen_package},
{NULL, NULL}
};