Disable plugin loading on win32 simulator for now.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@3772 a1c6a512-1295-4272-9138-f99709370657
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parent
117be9e6e4
commit
3f9fdafc69
3 changed files with 37 additions and 86 deletions
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@ -93,19 +93,18 @@ FIRMSRCS = $(LCDSRSC) id3.c mp3data.c usb.c mpeg.c powermgmt.c power.c \
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APPS = main.c tree.c menu.c credits.c main_menu.c icons.c language.c \
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playlist.c wps.c wps-display.c settings.c status.c \
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screens.c peakmeter.c viewer.c sleeptimer.c keyboard.c onplay.c\
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screens.c peakmeter.c sleeptimer.c keyboard.c onplay.c\
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misc.c
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MENUS = games_menu.c demo_menu.c settings_menu.c sound_menu.c
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ifeq ($(DISPLAY),-DHAVE_LCD_BITMAP)
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APPS += tetris.c sokoban.c bounce.c snow.c bmp.c \
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widgets.c wormlet.c cube.c
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APPS += bmp.c widgets.c
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endif
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SRCS = button.c dir-win32.c lcd-win32.c panic-win32.c thread-win32.c \
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debug-win32.c kernel.c string-win32.c uisw32.c stubs.c \
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$(APPS) $(MENUS) $(FIRMSRCS) strtok.c sim_icons.c io.c
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$(APPS) $(MENUS) $(FIRMSRCS) strtok.c sim_icons.c io.c plugin-win32.c
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OBJS := $(OBJDIR)/lang.o $(SRCS:%.c=$(OBJDIR)/%.o) $(OBJDIR)/uisw32-res.o
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30
uisimulator/win32/plugin-win32.c
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30
uisimulator/win32/plugin-win32.c
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@ -0,0 +1,30 @@
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/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2002 Björn Stenberg
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "plugin.h"
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#include "screens.h"
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int plugin_load(char* plugin, void* parameter)
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{
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(void)plugin;
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(void)parameter;
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splash(HZ*2, 0, true, "Not implemented");
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return PLUGIN_ERROR;
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}
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@ -268,32 +268,6 @@ SOURCE=..\..\apps\recorder\bmp.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\apps\recorder\bounce.c
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!IF "$(CFG)" == "rockbox - Win32 Recorder"
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!ELSEIF "$(CFG)" == "rockbox - Win32 Player"
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# PROP Exclude_From_Build 1
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=..\..\apps\recorder\cube.c
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!IF "$(CFG)" == "rockbox - Win32 Recorder"
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!ELSEIF "$(CFG)" == "rockbox - Win32 Player"
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# PROP Exclude_From_Build 1
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=..\..\apps\recorder\icons.c
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!IF "$(CFG)" == "rockbox - Win32 Recorder"
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@ -333,45 +307,6 @@ SOURCE=..\..\apps\recorder\peakmeter.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\apps\recorder\snow.c
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!IF "$(CFG)" == "rockbox - Win32 Recorder"
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!ELSEIF "$(CFG)" == "rockbox - Win32 Player"
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# PROP Exclude_From_Build 1
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=..\..\apps\recorder\sokoban.c
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!IF "$(CFG)" == "rockbox - Win32 Recorder"
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!ELSEIF "$(CFG)" == "rockbox - Win32 Player"
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# PROP Exclude_From_Build 1
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=..\..\apps\recorder\tetris.c
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!IF "$(CFG)" == "rockbox - Win32 Recorder"
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!ELSEIF "$(CFG)" == "rockbox - Win32 Player"
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# PROP Exclude_From_Build 1
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=..\..\apps\recorder\widgets.c
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!IF "$(CFG)" == "rockbox - Win32 Recorder"
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@ -382,19 +317,6 @@ SOURCE=..\..\apps\recorder\widgets.c
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=..\..\apps\recorder\wormlet.c
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!IF "$(CFG)" == "rockbox - Win32 Recorder"
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!ELSEIF "$(CFG)" == "rockbox - Win32 Player"
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# PROP Exclude_From_Build 1
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!ENDIF
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# End Source File
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# End Group
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# Begin Source File
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@ -475,10 +397,6 @@ SOURCE=..\..\apps\tree.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\apps\viewer.c
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# End Source File
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# Begin Source File
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SOURCE="..\..\apps\wps-display.c"
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# End Source File
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# Begin Source File
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@ -560,6 +478,10 @@ SOURCE=".\panic-win32.c"
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# End Source File
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# Begin Source File
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SOURCE=".\plugin-win32.c"
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# End Source File
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# Begin Source File
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SOURCE=".\string-win32.c"
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# End Source File
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# Begin Source File
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