FS#13220: Allow sound settings to be saved again
(Basically this reverts bf546fbfcb
and its successors)
Change-Id: I044cfb797d306412837e7509cb85b65bc6ffacca
This commit is contained in:
parent
b9d13b898d
commit
3f828e9244
2 changed files with 4 additions and 11 deletions
|
@ -300,14 +300,7 @@ bool settings_load_config(const char* file, bool apply)
|
||||||
#endif
|
#endif
|
||||||
if (settings[i].cfg_vals == NULL)
|
if (settings[i].cfg_vals == NULL)
|
||||||
{
|
{
|
||||||
int temp = atoi(value);
|
*(int*)settings[i].setting = atoi(value);
|
||||||
if (settings[i].flags&F_ALLOW_ARBITRARY_VALS ||
|
|
||||||
(temp >= settings[i].int_setting->min &&
|
|
||||||
temp <= settings[i].int_setting->max &&
|
|
||||||
temp % settings[i].int_setting->step == 0))
|
|
||||||
{
|
|
||||||
*(int*)settings[i].setting = temp;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
|
|
@ -93,7 +93,7 @@
|
||||||
|
|
||||||
/* Use for int settings which use the set_sound() function to set them */
|
/* Use for int settings which use the set_sound() function to set them */
|
||||||
#define SOUND_SETTING(flags,var,lang_id,name,setting) \
|
#define SOUND_SETTING(flags,var,lang_id,name,setting) \
|
||||||
{flags|F_T_INT|F_T_SOUND|F_SOUNDSETTING, &global_settings.var, \
|
{flags|F_T_INT|F_T_SOUND|F_SOUNDSETTING|F_ALLOW_ARBITRARY_VALS, &global_settings.var, \
|
||||||
lang_id, NODEFAULT,name,NULL, \
|
lang_id, NODEFAULT,name,NULL, \
|
||||||
{.sound_setting=(struct sound_setting[]){{setting}}} }
|
{.sound_setting=(struct sound_setting[]){{setting}}} }
|
||||||
|
|
||||||
|
@ -817,14 +817,14 @@ const struct settings_list settings[] = {
|
||||||
#endif /* HAVE_WM8978 */
|
#endif /* HAVE_WM8978 */
|
||||||
#endif /* AUDIOHW_HAVE_EQ */
|
#endif /* AUDIOHW_HAVE_EQ */
|
||||||
/* 3-d enhancement effect */
|
/* 3-d enhancement effect */
|
||||||
CHOICE_SETTING(F_SOUNDSETTING, channel_config, LANG_CHANNEL_CONFIGURATION,
|
CHOICE_SETTING(0, channel_config, LANG_CHANNEL_CONFIGURATION,
|
||||||
0,"channels",
|
0,"channels",
|
||||||
"stereo,mono,custom,mono left,mono right,karaoke",
|
"stereo,mono,custom,mono left,mono right,karaoke",
|
||||||
sound_set_channels, 6,
|
sound_set_channels, 6,
|
||||||
ID2P(LANG_CHANNEL_STEREO), ID2P(LANG_CHANNEL_MONO),
|
ID2P(LANG_CHANNEL_STEREO), ID2P(LANG_CHANNEL_MONO),
|
||||||
ID2P(LANG_CHANNEL_CUSTOM), ID2P(LANG_CHANNEL_LEFT),
|
ID2P(LANG_CHANNEL_CUSTOM), ID2P(LANG_CHANNEL_LEFT),
|
||||||
ID2P(LANG_CHANNEL_RIGHT), ID2P(LANG_CHANNEL_KARAOKE)),
|
ID2P(LANG_CHANNEL_RIGHT), ID2P(LANG_CHANNEL_KARAOKE)),
|
||||||
SOUND_SETTING(F_SOUNDSETTING, stereo_width, LANG_STEREO_WIDTH,
|
SOUND_SETTING(0, stereo_width, LANG_STEREO_WIDTH,
|
||||||
"stereo_width", SOUND_STEREO_WIDTH),
|
"stereo_width", SOUND_STEREO_WIDTH),
|
||||||
#ifdef AUDIOHW_HAVE_DEPTH_3D
|
#ifdef AUDIOHW_HAVE_DEPTH_3D
|
||||||
SOUND_SETTING(0,depth_3d, LANG_DEPTH_3D, "3-d enhancement",
|
SOUND_SETTING(0,depth_3d, LANG_DEPTH_3D, "3-d enhancement",
|
||||||
|
|
Loading…
Reference in a new issue