FS#13220: Allow sound settings to be saved again
(Basically this reverts bf546fbfcb
and its successors)
Change-Id: I044cfb797d306412837e7509cb85b65bc6ffacca
This commit is contained in:
parent
b9d13b898d
commit
3f828e9244
2 changed files with 4 additions and 11 deletions
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@ -300,14 +300,7 @@ bool settings_load_config(const char* file, bool apply)
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#endif
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if (settings[i].cfg_vals == NULL)
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{
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int temp = atoi(value);
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if (settings[i].flags&F_ALLOW_ARBITRARY_VALS ||
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(temp >= settings[i].int_setting->min &&
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temp <= settings[i].int_setting->max &&
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temp % settings[i].int_setting->step == 0))
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{
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*(int*)settings[i].setting = temp;
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}
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*(int*)settings[i].setting = atoi(value);
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}
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else
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{
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@ -93,7 +93,7 @@
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/* Use for int settings which use the set_sound() function to set them */
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#define SOUND_SETTING(flags,var,lang_id,name,setting) \
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{flags|F_T_INT|F_T_SOUND|F_SOUNDSETTING, &global_settings.var, \
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{flags|F_T_INT|F_T_SOUND|F_SOUNDSETTING|F_ALLOW_ARBITRARY_VALS, &global_settings.var, \
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lang_id, NODEFAULT,name,NULL, \
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{.sound_setting=(struct sound_setting[]){{setting}}} }
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@ -817,14 +817,14 @@ const struct settings_list settings[] = {
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#endif /* HAVE_WM8978 */
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#endif /* AUDIOHW_HAVE_EQ */
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/* 3-d enhancement effect */
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CHOICE_SETTING(F_SOUNDSETTING, channel_config, LANG_CHANNEL_CONFIGURATION,
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CHOICE_SETTING(0, channel_config, LANG_CHANNEL_CONFIGURATION,
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0,"channels",
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"stereo,mono,custom,mono left,mono right,karaoke",
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sound_set_channels, 6,
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ID2P(LANG_CHANNEL_STEREO), ID2P(LANG_CHANNEL_MONO),
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ID2P(LANG_CHANNEL_CUSTOM), ID2P(LANG_CHANNEL_LEFT),
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ID2P(LANG_CHANNEL_RIGHT), ID2P(LANG_CHANNEL_KARAOKE)),
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SOUND_SETTING(F_SOUNDSETTING, stereo_width, LANG_STEREO_WIDTH,
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SOUND_SETTING(0, stereo_width, LANG_STEREO_WIDTH,
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"stereo_width", SOUND_STEREO_WIDTH),
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#ifdef AUDIOHW_HAVE_DEPTH_3D
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SOUND_SETTING(0,depth_3d, LANG_DEPTH_3D, "3-d enhancement",
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