Accept FS#7209 by Mauricio Peccorini, Make chessbox able to view games stored in PGN format

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13515 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Nils Wallménius 2007-05-29 16:33:16 +00:00
parent 6fd3d96309
commit 3e190c814a
5 changed files with 311 additions and 27 deletions

View file

@ -18,7 +18,7 @@ endif
LINKFILE := $(OBJDIR)/link.lds
DEPFILE = $(OBJDIR)/dep-chessbox
SRC = chessbox.c gnuchess.c opening.c
SRC = chessbox.c gnuchess.c opening.c chessbox_pgn.c
SOURCES = $(SRC)
OBJS := $(SRC:%.c=$(OBJDIR)/%.o)

View file

@ -25,6 +25,7 @@
#include "gnuchess.h"
#include "opening.h"
#include "chessbox_pgn.h"
/* type definitions */
struct cb_command {
@ -51,6 +52,11 @@ PLUGIN_HEADER
#define CB_RESTART (BUTTON_SELECT | BUTTON_LEFT)
#define CB_MENU (BUTTON_SELECT | BUTTON_MENU)
#define CB_SCROLL_UP (BUTTON_SCROLL_FWD|BUTTON_REPEAT)
#define CB_SCROLL_DOWN (BUTTON_SCROLL_BACK|BUTTON_REPEAT)
#define CB_SCROLL_LEFT (BUTTON_LEFT|BUTTON_REPEAT)
#define CB_SCROLL_RIGHT (BUTTON_RIGHT|BUTTON_REPEAT)
#elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD
#define CB_SELECT BUTTON_SELECT
#define CB_UP BUTTON_UP
@ -62,6 +68,11 @@ PLUGIN_HEADER
#define CB_RESTART (BUTTON_SELECT | BUTTON_PLAY)
#define CB_MENU BUTTON_POWER
#define CB_SCROLL_UP (BUTTON_UP|BUTTON_REPEAT)
#define CB_SCROLL_DOWN (BUTTON_DOWN|BUTTON_REPEAT)
#define CB_SCROLL_LEFT (BUTTON_LEFT|BUTTON_REPEAT)
#define CB_SCROLL_RIGHT (BUTTON_RIGHT|BUTTON_REPEAT)
#elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || (CONFIG_KEYPAD == IRIVER_H300_PAD)
#define CB_SELECT BUTTON_SELECT
#define CB_UP BUTTON_UP
@ -75,6 +86,11 @@ PLUGIN_HEADER
#define CB_RC_QUIT BUTTON_RC_STOP
#define CB_SCROLL_UP (BUTTON_UP|BUTTON_REPEAT)
#define CB_SCROLL_DOWN (BUTTON_DOWN|BUTTON_REPEAT)
#define CB_SCROLL_LEFT (BUTTON_LEFT|BUTTON_REPEAT)
#define CB_SCROLL_RIGHT (BUTTON_RIGHT|BUTTON_REPEAT)
#elif CONFIG_KEYPAD == IRIVER_IFP7XX_PAD
#define CB_SELECT BUTTON_SELECT
#define CB_UP BUTTON_UP
@ -85,6 +101,11 @@ PLUGIN_HEADER
#define CB_LEVEL BUTTON_EQ
#define CB_MENU BUTTON_MODE
#define CB_SCROLL_UP (BUTTON_UP|BUTTON_REPEAT)
#define CB_SCROLL_DOWN (BUTTON_DOWN|BUTTON_REPEAT)
#define CB_SCROLL_LEFT (BUTTON_LEFT|BUTTON_REPEAT)
#define CB_SCROLL_RIGHT (BUTTON_RIGHT|BUTTON_REPEAT)
#elif CONFIG_KEYPAD == RECORDER_PAD
#define CB_SELECT BUTTON_PLAY
#define CB_UP BUTTON_UP
@ -96,6 +117,11 @@ PLUGIN_HEADER
#define CB_RESTART BUTTON_F3
#define CB_MENU BUTTON_OFF
#define CB_SCROLL_UP (BUTTON_UP|BUTTON_REPEAT)
#define CB_SCROLL_DOWN (BUTTON_DOWN|BUTTON_REPEAT)
#define CB_SCROLL_LEFT (BUTTON_LEFT|BUTTON_REPEAT)
#define CB_SCROLL_RIGHT (BUTTON_RIGHT|BUTTON_REPEAT)
#elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
#define CB_SELECT BUTTON_SELECT
#define CB_UP BUTTON_UP
@ -107,6 +133,11 @@ PLUGIN_HEADER
#define CB_RESTART BUTTON_F3
#define CB_MENU BUTTON_OFF
#define CB_SCROLL_UP (BUTTON_UP|BUTTON_REPEAT)
#define CB_SCROLL_DOWN (BUTTON_DOWN|BUTTON_REPEAT)
#define CB_SCROLL_LEFT (BUTTON_LEFT|BUTTON_REPEAT)
#define CB_SCROLL_RIGHT (BUTTON_RIGHT|BUTTON_REPEAT)
#elif CONFIG_KEYPAD == ONDIO_PAD
#define CB_SELECT_PRE BUTTON_MENU
#define CB_SELECT (BUTTON_MENU|BUTTON_REL)
@ -120,16 +151,25 @@ PLUGIN_HEADER
#define CB_RESTART (BUTTON_MENU|BUTTON_LEFT)
#define CB_MENU BUTTON_OFF
#define CB_SCROLL_UP (BUTTON_UP|BUTTON_REPEAT)
#define CB_SCROLL_DOWN (BUTTON_DOWN|BUTTON_REPEAT)
#define CB_SCROLL_LEFT (BUTTON_LEFT|BUTTON_REPEAT)
#define CB_SCROLL_RIGHT (BUTTON_RIGHT|BUTTON_REPEAT)
#elif (CONFIG_KEYPAD == GIGABEAT_PAD)
#define CB_SELECT BUTTON_SELECT
#define CB_UP BUTTON_UP
#define CB_DOWN BUTTON_DOWN
#define CB_LEFT BUTTON_LEFT
#define CB_RIGHT BUTTON_RIGHT
#define CB_PLAY BUTTON_A
#define CB_LEVEL BUTTON_VOL_UP
#define CB_RESTART BUTTON_VOL_DOWN
#define CB_MENU BUTTON_MENU
#define CB_PLAY BUTTON_POWER
#define CB_LEVEL BUTTON_MENU
#define CB_MENU BUTTON_A
#define CB_SCROLL_UP (BUTTON_UP|BUTTON_REPEAT)
#define CB_SCROLL_DOWN (BUTTON_DOWN|BUTTON_REPEAT)
#define CB_SCROLL_LEFT (BUTTON_LEFT|BUTTON_REPEAT)
#define CB_SCROLL_RIGHT (BUTTON_RIGHT|BUTTON_REPEAT)
#elif CONFIG_KEYPAD == IRIVER_H10_PAD
#define CB_SELECT BUTTON_REW
@ -142,6 +182,11 @@ PLUGIN_HEADER
#define CB_RESTART (BUTTON_REW | BUTTON_PLAY)
#define CB_MENU BUTTON_POWER
#define CB_SCROLL_UP (BUTTON_SCROLL_UP|BUTTON_REPEAT)
#define CB_SCROLL_DOWN (BUTTON_SCROLL_DOWN|BUTTON_REPEAT)
#define CB_SCROLL_LEFT (BUTTON_LEFT|BUTTON_REPEAT)
#define CB_SCROLL_RIGHT (BUTTON_RIGHT|BUTTON_REPEAT)
#elif CONFIG_KEYPAD == SANSA_E200_PAD
#define CB_SELECT BUTTON_SELECT
#define CB_UP BUTTON_UP
@ -153,6 +198,11 @@ PLUGIN_HEADER
#define CB_RESTART (BUTTON_SELECT | BUTTON_REPEAT)
#define CB_MENU BUTTON_POWER
#define CB_SCROLL_UP (BUTTON_SCROLL_UP|BUTTON_REPEAT)
#define CB_SCROLL_DOWN (BUTTON_SCROLL_DOWN|BUTTON_REPEAT)
#define CB_SCROLL_LEFT (BUTTON_LEFT|BUTTON_REPEAT)
#define CB_SCROLL_RIGHT (BUTTON_RIGHT|BUTTON_REPEAT)
#else
#error CHESSBOX: Unsupported keypad
#endif
@ -203,6 +253,11 @@ PLUGIN_HEADER
#define COMMAND_SAVE 7
#define COMMAND_RESTORE 8
#define COMMAND_RESUME 9
#define COMMAND_SELECT 10
#define COMMAND_NEXT 11
#define COMMAND_PREV 12
short plugin_mode;
/* level+1's string */
const char *level_string[] = { "Level 1: 60 moves / 5 min" ,
@ -516,16 +571,219 @@ void cb_restoreposition ( void ) {
Sdepth = 0;
}
/* ---- show menu in viewer mode---- */
static int cb_menu_viewer(void)
{
int selection;
int result = 0;
bool menu_quit = false;
MENUITEM_STRINGLIST(menu,"Chessbox Menu",NULL,"Restart Game",
"Select Other Game", "Quit");
while(!menu_quit)
{
switch(rb->do_menu(&menu, &selection))
{
case 0:
menu_quit = true;
result = COMMAND_RESTART;
break;
case 1:
result = COMMAND_SELECT;
menu_quit = true;
break;
case 2:
result = COMMAND_QUIT;
menu_quit = true;
break;
}
}
return result;
}
/* ---- get a command in game mode ---- */
struct cb_command cb_get_viewer_command (void) {
int button;
struct cb_command result = { 0, {0,0,0,0,0}, 0 };
/* main loop */
while ( true ) {
button = rb->button_get(true);
switch (button) {
#ifdef CB_RC_QUIT
case CB_RC_QUIT:
result.type = COMMAND_QUIT;
return result;
#endif
case CB_MENU:
result.type = cb_menu_viewer();
return result;
case CB_LEFT:
result.type = COMMAND_PREV;
return result;
case CB_RIGHT:
result.type = COMMAND_NEXT;
return result;
}
}
}
/* ---- viewer main loop ---- */
void cb_start_viewer(char* filename){
struct pgn_game_node *first_game, *selected_game;
struct pgn_ply_node *curr_ply;
bool exit_game = false;
bool exit_viewer = false;
struct cb_command command;
first_game = pgn_list_games(rb, filename);
if (first_game == NULL){
rb->splash ( 200 , "No games found !" );
return;
}
do {
selected_game = pgn_show_game_list(rb, first_game);
if (selected_game == NULL){
break;
}
pgn_parse_game(rb, filename, selected_game);
if (selected_game->first_ply != NULL) {
/* init board */
GNUChess_Initialize();
/* draw the board */
cb_drawboard();
curr_ply = selected_game->first_ply;
exit_game = false;
do {
command = cb_get_viewer_command ();
switch (command.type) {
case COMMAND_PREV:
/* unapply the previous ply */
if (curr_ply->prev_node != NULL){
curr_ply = curr_ply->prev_node;
} else {
rb->splash ( 200 , "At the begining of the game" );
cb_drawboard();
break;
}
board[locn[curr_ply->row_from][curr_ply->column_from]]
= board[locn[curr_ply->row_to][curr_ply->column_to]];
color[locn[curr_ply->row_from][curr_ply->column_from]]
= color[locn[curr_ply->row_to][curr_ply->column_to]];
board[locn[curr_ply->row_to][curr_ply->column_to]] = no_piece;
color[locn[curr_ply->row_to][curr_ply->column_to]] = neutral;
if (curr_ply->taken_piece != no_piece && !curr_ply->enpassant){
board[locn[curr_ply->row_to][curr_ply->column_to]]
= curr_ply->taken_piece;
color[locn[curr_ply->row_to][curr_ply->column_to]]
= ((curr_ply->player==white)?black:white);
}
if (curr_ply->castle){
if (curr_ply->column_to == 6){
/* castling kingside */
board[locn[curr_ply->row_to][7]] = rook;
color[locn[curr_ply->row_to][7]] = curr_ply->player;
board[locn[curr_ply->row_to][5]] = no_piece;
color[locn[curr_ply->row_to][5]] = neutral;
} else {
/* castling queenside */
board[locn[curr_ply->row_to][0]] = rook;
color[locn[curr_ply->row_to][0]] = curr_ply->player;
board[locn[curr_ply->row_to][3]] = no_piece;
color[locn[curr_ply->row_to][3]] = neutral;
}
}
if (curr_ply->enpassant){
board[locn[curr_ply->row_from][curr_ply->column_to]] = pawn;
color[locn[curr_ply->row_from][curr_ply->column_to]]
= ((curr_ply->player==white)?black:white);
}
if (curr_ply->promotion){
board[locn[curr_ply->row_from][curr_ply->column_from]] = pawn;
color[locn[curr_ply->row_from][curr_ply->column_from]]
= curr_ply->player;
}
cb_drawboard();
break;
case COMMAND_NEXT:
/* apply the current move */
if (curr_ply->player == neutral){
rb->splash ( 200 , "At the end of the game" );
break;
}
board[locn[curr_ply->row_to][curr_ply->column_to]]
= board[locn[curr_ply->row_from][curr_ply->column_from]];
color[locn[curr_ply->row_to][curr_ply->column_to]]
= color[locn[curr_ply->row_from][curr_ply->column_from]];
board[locn[curr_ply->row_from][curr_ply->column_from]] = no_piece;
color[locn[curr_ply->row_from][curr_ply->column_from]] = neutral;
if (curr_ply->castle){
if (curr_ply->column_to == 6){
/* castling kingside */
board[locn[curr_ply->row_to][5]] = rook;
color[locn[curr_ply->row_to][5]] = curr_ply->player;
board[locn[curr_ply->row_to][7]] = no_piece;
color[locn[curr_ply->row_to][7]] = neutral;
} else {
/* castling queenside */
board[locn[curr_ply->row_to][3]] = rook;
color[locn[curr_ply->row_to][3]] = curr_ply->player;
board[locn[curr_ply->row_to][0]] = no_piece;
color[locn[curr_ply->row_to][0]] = neutral;
}
}
if (curr_ply->enpassant){
board[locn[curr_ply->row_from][curr_ply->column_to]] = no_piece;
color[locn[curr_ply->row_from][curr_ply->column_to]] = neutral;
}
if (curr_ply->promotion){
board[locn[curr_ply->row_to][curr_ply->column_to]]
= curr_ply->promotion_piece;
color[locn[curr_ply->row_to][curr_ply->column_to]]
= curr_ply->player;
}
if (curr_ply->next_node != NULL){
curr_ply = curr_ply->next_node;
}
cb_drawboard();
break;
case COMMAND_RESTART:
GNUChess_Initialize();
cb_drawboard();
curr_ply = selected_game->first_ply;
case COMMAND_SELECT:
exit_game = true;
break;
case COMMAND_QUIT:
exit_viewer = true;
break;
}
} while (!exit_game && !exit_viewer);
} else {
rb->splash ( 200 , "Error parsing game !");
}
} while (!exit_viewer);
}
/* ---- show menu ---- */
static int cb_menu(void)
{
int selection;
int result = 0;
bool menu_quit = false;
MENUITEM_STRINGLIST(menu,"Chessbox Menu",NULL,"New Game","Resume Game",
"Save Game", "Restore Game", "Quit");
"Save Game", "Restore Game", "Quit");
while(!menu_quit)
{
switch(rb->do_menu(&menu, &selection))
@ -555,7 +813,7 @@ static int cb_menu(void)
return result;
}
/* ---- main user loop ---- */
/* ---- get a command in game mode ---- */
struct cb_command cb_getcommand (void) {
static short x = 4 , y = 3 ;
short c , r , l;
@ -690,21 +948,13 @@ struct cb_command cb_getcommand (void) {
}
/*****************************************************************************
* plugin entry point.
******************************************************************************/
enum plugin_status plugin_start(struct plugin_api* api, void* parameter) {
/* ---- game main loop ---- */
void cb_play_game(void) {
struct cb_command command;
char move_buffer[10];
/* init status */
bool exit = false;
/* plugin init */
(void)parameter;
rb = api;
#if LCD_DEPTH > 1
rb->lcd_set_backdrop(NULL);
#endif
/* end of plugin init */
/* load opening book, soon */
@ -717,7 +967,7 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter) {
/* draw the board */
/* I don't like configscreens, start game inmediatly */
cb_drawboard();
while (!exit) {
if ( mate ) {
rb->splash ( 500 , "Checkmate!" );
@ -737,7 +987,7 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter) {
#ifdef HAVE_ADJUSTABLE_CPU_FREQ
rb->cpu_boost ( true );
#endif
SelectMove ( computer , 0 , cb_wt_callback );
SelectMove ( computer , 0 , cb_wt_callback, move_buffer);
#ifdef HAVE_ADJUSTABLE_CPU_FREQ
rb->cpu_boost ( false );
#endif
@ -766,7 +1016,7 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter) {
/* init board */
GNUChess_Initialize();
/* restore saved position, if saved */
cb_restoreposition();
@ -784,7 +1034,7 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter) {
#ifdef HAVE_ADJUSTABLE_CPU_FREQ
rb->cpu_boost ( true );
#endif
SelectMove ( computer , 0 , cb_wt_callback );
SelectMove ( computer , 0 , cb_wt_callback , move_buffer );
#ifdef HAVE_ADJUSTABLE_CPU_FREQ
rb->cpu_boost ( false );
#endif
@ -806,6 +1056,32 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter) {
cb_saveposition();
rb->lcd_setfont(FONT_UI);
}
/*****************************************************************************
* plugin entry point.
******************************************************************************/
enum plugin_status plugin_start(struct plugin_api* api, void* parameter) {
/* plugin init */
rb = api;
#if LCD_DEPTH > 1
rb->lcd_set_backdrop(NULL);
#endif
/* end of plugin init */
/* if the plugin was invoked as a viewer, parse the file and show the game list
* else, start playing a game
*/
if (parameter != NULL) {
cb_start_viewer((char *)parameter);
} else {
cb_play_game();
}
return PLUGIN_OK;
}

View file

@ -1003,7 +1003,7 @@ register int sq;
/* ............ MOVE GENERATION & SEARCH ROUTINES .............. */
int SelectMove( short side, short iop , void (*callback)(void))
int SelectMove( short side, short iop , void (*callback)(void), char* move_buffer)
/*
Select a move by calling function search() at progressively deeper
@ -1114,6 +1114,13 @@ static short i,alpha,beta,score,tempb,tempc,tempsf,tempst,xside,rpt;
}
else mvstr1[0] = '\0';
/*OutputMove();*/
short index;
for (index=0;index<4;index++){
move_buffer[index] = mvstr1[index];
}
move_buffer[index] = '\0';
if (score == -9999 || score == 9998) mate = true;
if (mate) hint = 0;
if (root->flags & cstlmask) Game50 = GameCnt;

View file

@ -50,7 +50,7 @@ extern struct plugin_api* rb;
void SetTimeControl(void);
void GNUChess_Initialize(void);
int VerifyMove(char s[],short iop,unsigned short *mv);
int SelectMove ( short side, short iop , void (*callback)(void) );
int SelectMove ( short side, short iop , void (*callback)(void), char *move_buffer );
void InitializeStats ( void );
#endif

View file

@ -16,6 +16,7 @@ m3u,viewers/iriverify,-
mid,viewers/midiplay,7
rmi,viewers/midiplay,7
rsp,viewers/searchengine,8
pgn,rocks/chessbox,1
ss,rocks/sudoku,1
wav,viewers/wav2wv,-
wav,viewers/mp3_encoder,-