More iAudio M3 work. Target build compiles, but same problem regarding plugins as the simulator. Boots to the menu, but it can't be used yet because only main & remote Play button work. USB works.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16661 a1c6a512-1295-4272-9138-f99709370657
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firmware/target/coldfire/iaudio/m3/usb-m3.c
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firmware/target/coldfire/iaudio/m3/usb-m3.c
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/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2008 by Jens Arnold
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "config.h"
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#include <stdbool.h>
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#include "cpu.h"
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#include "system.h"
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#include "usb.h"
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void usb_init_device(void)
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{
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and_l(~0x10000000, &GPIO_OUT); /* USB enable bit */
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or_l(0x10000000, &GPIO_ENABLE);
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or_l(0x10000000, &GPIO_FUNCTION);
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or_l(0x00000400, &GPIO1_FUNCTION); /* USB detect */
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}
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int usb_detect(void)
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{
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return (GPIO1_READ & 0x00000400) ? USB_INSERTED : USB_EXTRACTED;
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}
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void usb_enable(bool on)
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{
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if(on) {
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or_l(0x10000000, &GPIO_OUT);
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} else {
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and_l(~0x10000000, &GPIO_OUT);
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}
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}
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