Fix FS#10378: Lua crashes when loading non-existing files

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21488 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Maurus Cuelenaere 2009-06-24 10:39:07 +00:00
parent 3127150636
commit 388e31cb96

View file

@ -598,6 +598,7 @@ LUALIB_API int luaL_loadfile (lua_State *L, const char *filename) {
int fnameindex = lua_gettop(L) + 1; /* index of filename on the stack */
lf.extraline = 0;
lf.f = rb->open(filename, O_RDONLY);
lua_pushfstring(L, "@%s", filename);
if(lf.f < 0) {
/* Fallback */
@ -613,12 +614,7 @@ LUALIB_API int luaL_loadfile (lua_State *L, const char *filename) {
if(lf.f < 0)
return errfile(L, "open", fnameindex);
}
if(lf.f >= 0)
lua_pushfstring(L, "@%s", buffer);
}
else
lua_pushfstring(L, "@%s", filename);
status = lua_load(L, getF, &lf, lua_tostring(L, -1));
rb->close(lf.f);