incorporated Gary's bitmap LCD code, supports SIMULATOR. Seems to work.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@77 a1c6a512-1295-4272-9138-f99709370657
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1 changed files with 323 additions and 39 deletions
362
firmware/lcd.c
362
firmware/lcd.c
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@ -20,26 +20,41 @@
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#include "lcd.h"
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void lcd_data (int data)
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{ lcd_byte (data,1); }
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{
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lcd_byte (data,1);
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}
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void lcd_instruction (int instruction)
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{ lcd_byte (instruction,0); }
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{
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lcd_byte (instruction,0);
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}
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void lcd_zero (int length)
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{ length *= 8; while (--length >= 0) lcd_data (0); }
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{
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length *= 8;
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while (--length >= 0)
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lcd_data (0);
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}
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void lcd_fill (int data,int length)
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{ length *= 8; while (--length >= 0) lcd_data (data); }
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{
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length *= 8;
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while (--length >= 0)
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lcd_data (data);
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}
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void lcd_copy (void *data,int count)
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{ while (--count >= 0) lcd_data (*((char *)data)++); }
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{
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while (--count >= 0)
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lcd_data (*((char *)data)++);
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}
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#ifdef JBP
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#ifdef HAVE_LCD_CHARCELLS
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# ifndef JBP_OLD
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static char const lcd_ascii[] =
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{
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{
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/*****************************************************************************************/
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/* x0 x1 x2 x3 x4 x5 x6 x7 x8 x9 xA xB xC xD xE xF */
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/* ************************************************************************************/
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@ -91,45 +106,314 @@ static char const lcd_ascii[] =
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# endif
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void lcd_puts (char const *string)
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{
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while (*string)
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lcd_data (LCD_ASCII(*string++));
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}
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{
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while (*string)
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lcd_data (LCD_ASCII(*string++));
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}
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void lcd_putns (char const *string,int n)
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{
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while (n--)
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lcd_data (LCD_ASCII(*string++));
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}
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{
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while (n--)
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lcd_data (LCD_ASCII(*string++));
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}
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void lcd_putc (int character)
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{
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lcd_data (LCD_ASCII(character));
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}
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{
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lcd_data (LCD_ASCII(character));
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}
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void lcd_pattern (int which,char const *pattern,int count)
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{
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lcd_instruction (LCD_PRAM|which);
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lcd_copy ((void *)pattern,count);
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}
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#else
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# error "JBR : FIX ME"
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#endif
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{
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lcd_instruction (LCD_PRAM|which);
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lcd_copy ((void *)pattern,count);
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}
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void lcd_puthex (unsigned int value,int digits)
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{
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switch (digits)
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{
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case 8:
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lcd_puthex (value >> 16,4);
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case 4:
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lcd_puthex (value >> 8,2);
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case 2:
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lcd_puthex (value >> 4,1);
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case 1:
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value &= 15;
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lcd_putc (value+((value < 10) ? '0' : ('A'-10)));
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}
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{
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switch (digits) {
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case 8:
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lcd_puthex (value >> 16,4);
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case 4:
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lcd_puthex (value >> 8,2);
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case 2:
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lcd_puthex (value >> 4,1);
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case 1:
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value &= 15;
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lcd_putc (value+((value < 10) ? '0' : ('A'-10)));
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}
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}
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/* HAVE_LCD_CHARCELLS */
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#elif defined(HAVE_LCD_BITMAP)
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/*
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* All bitmaps have this format:
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* Bits within a byte are arranged veritcally, LSB at top.
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* Bytes are stored in column-major format, with byte 0 at top left,
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* byte 1 is 2nd from top, etc. Bytes following left-most column
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* starts 2nd left column, etc.
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*
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* Note: The HW takes bitmap bytes in row-major order.
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*
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* Memory copy of display bitmap
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*/
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unsigned char display[DISP_X][DISP_Y/8];
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//
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// ASCII character generation tables
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//
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// This contains only the printable characters (0x20-0x7f).
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// Each element in this table is a character pattern bitmap.
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//
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#define ASCII_MIN 0x20 // First char in table
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#define ASCII_MAX 0x7f // Last char in table
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extern const unsigned char char_gen_6x8[][5][1];
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extern const unsigned char char_gen_8x12[][7][2];
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extern const unsigned char char_gen_12x16[][11][2];
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/* All zeros and ones bitmaps for area filling */
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static const unsigned char zeros[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00 };
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static const unsigned char ones[] = { 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff };
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static int lcd_y; /* Current pixel row */
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static int lcd_x; /* Current pixel column */
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static int lcd_size; /* Current font width */
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#ifndef SIMULATOR
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/*
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* Initialize LCD
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*/
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void lcd_init (void)
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{
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// Initialize PB0-3 as output pins
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PBCR2 &= 0xff00; // MD = 00
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PBIOR |= 0x000f; // IOR = 1
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// Initialize LCD
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lcd_write (TRUE, LCD_CNTL_RESET);
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lcd_write (TRUE, LCD_CNTL_POWER);
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lcd_write (TRUE, LCD_CNTL_SEGREMAP);
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lcd_write (TRUE, LCD_CNTL_OUTSCAN);
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lcd_write (TRUE, LCD_CNTL_CONTRAST);
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lcd_write (TRUE, 0x30); // Contrast parameter
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lcd_write (TRUE, LCD_CNTL_DISPON);
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lcd_clear_display();
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lcd_update();
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}
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/*
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* Update the display.
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* This must be called after all other LCD funtions that change the display.
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*/
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void lcd_update (void)
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{
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int x, y;
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/* Copy display bitmap to hardware */
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for (y = 0; y < DISP_Y/8; y++)
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{
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lcd_write (TRUE, LCD_CNTL_PAGE | (y & 0xf));
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lcd_write (TRUE, LCD_CNTL_HIGHCOL);
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lcd_write (TRUE, LCD_CNTL_LOWCOL);
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for (x = 0; x < DISP_X; x++)
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lcd_write (FALSE, display[x][y]);
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}
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}
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static void lcd_write (BOOL command, int value)
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{
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int bit;
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/* Enable chip select, set DC if data */
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PBDR &= ~(PBDR_LCD_CS1|PBDR_LCD_DC);
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if (!command)
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PBDR |= PBDR_LCD_DC;
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/* Send each bit, starting with MSB */
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for (bit = 0x80; bit > 0; bit >>= 1)
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{
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PBDR &= ~(PBDR_LCD_SDA|PBDR_LCD_SCK);
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if (value & bit)
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PBDR |= PBDR_LCD_SDA;
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PBDR |= PBDR_LCD_SCK;
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}
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/* Disable chip select */
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PBDR |= PBDR_LCD_CS1;
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}
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#endif /* SIMULATOR */
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/*
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* Clear the display
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*/
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void lcd_clear_display (void)
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{
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lcd_position (0, 0, 8);
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memset (display, 0, sizeof display);
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}
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/*
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* Set current x,y position and font size
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*/
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void lcd_position (int x, int y, int size)
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{
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if (x >= 0 && x < DISP_X && y >= 0 && y < DISP_Y)
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{
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lcd_x = x;
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lcd_y = y;
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}
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lcd_size = size;
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}
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/*
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* Display a string at current position and size
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*/
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void lcd_string (const char *str)
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{
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int x = lcd_x;
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int nx = lcd_size;
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int ny, ch;
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const unsigned char *src;
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if (nx == 12)
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ny = 16;
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else if (nx == 8)
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ny = 12;
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else
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{
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nx = 6;
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ny = 8;
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}
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while ((ch = *str++) != '\0')
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{
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if (ch == '\n' || lcd_x + nx > DISP_X)
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{
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/* Wrap to next line */
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lcd_x = x;
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lcd_y += ny;
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}
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if (lcd_y + ny > DISP_Y)
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return;
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/* Limit to char generation table */
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if (ch >= ASCII_MIN && ch <= ASCII_MAX)
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{
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if (nx == 12)
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src = char_gen_12x16[ch-ASCII_MIN][0];
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else if (nx == 8)
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src = char_gen_8x12[ch-ASCII_MIN][0];
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else
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src = char_gen_6x8[ch-ASCII_MIN][0];
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lcd_bitmap (src, lcd_x, lcd_y, nx-1, ny, TRUE);
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lcd_bitmap (zeros, lcd_x+nx-1, lcd_y, 1, ny, TRUE);
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lcd_x += nx;
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}
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}
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}
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/*
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* Display a bitmap at (x, y), size (nx, ny)
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* clear is TRUE to clear destination area first
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*/
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void lcd_bitmap (const unsigned char *src, int x, int y, int nx, int ny,
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bool clear)
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{
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unsigned char *dst;
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unsigned char *dst2 = &display[x][y/8];
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unsigned int data, mask, mask2, mask3, mask4;
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int shift = y & 7;
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ny += shift;
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/* Calculate bit masks */
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mask4 = ~(0xfe << ((ny-1) & 7));
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if (clear)
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{
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mask = ~(0xff << shift);
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mask2 = 0;
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mask3 = ~mask4;
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if (ny <= 8)
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mask3 |= mask;
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}
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else
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mask = mask2 = mask3 = 0xff;
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/* Loop for each column */
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for (x = 0; x < nx; x++)
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{
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dst = dst2;
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dst2 += DISP_Y/8;
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data = 0;
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y = 0;
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if (ny > 8)
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{
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/* First partial row */
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data = *src++ << shift;
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*dst = (*dst & mask) ^ data;
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data >>= 8;
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dst++;
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/* Intermediate rows */
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for (y = 8; y < ny-8; y += 8)
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{
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data |= *src++ << shift;
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*dst = (*dst & mask2) ^ data;
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data >>= 8;
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dst++;
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}
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}
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/* Last partial row */
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if (y + shift < ny)
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data |= *src++ << shift;
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*dst = (*dst & mask3) ^ (data & mask4);
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}
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}
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/*
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* Clear a rectangular area at (x, y), size (nx, ny)
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*/
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void lcd_clearrect (int x, int y, int nx, int ny)
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{
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int i;
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for (i = 0; i < nx; i++)
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lcd_bitmap (zeros, x+i, y, 1, ny, TRUE);
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}
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/*
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* Fill a rectangular area at (x, y), size (nx, ny)
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*/
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void lcd_fillrect (int x, int y, int nx, int ny)
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{
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int i;
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for (i = 0; i < nx; i++)
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lcd_bitmap (ones, x+i, y, 1, ny, TRUE);
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}
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/* Invert a rectangular area at (x, y), size (nx, ny) */
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void lcd_invertrect (int x, int y, int nx, int ny)
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{
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int i;
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for (i = 0; i < nx; i++)
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lcd_bitmap (ones, x+i, y, 1, ny, FALSE);
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}
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#else
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/* no LCD defined, no code to use */
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#endif
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