incorporated Gary's bitmap LCD code, supports SIMULATOR. Seems to work.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@77 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Daniel Stenberg 2002-04-11 12:37:49 +00:00
parent d04a6724dc
commit 369ba01afd

View file

@ -20,26 +20,41 @@
#include "lcd.h"
void lcd_data (int data)
{ lcd_byte (data,1); }
{
lcd_byte (data,1);
}
void lcd_instruction (int instruction)
{ lcd_byte (instruction,0); }
{
lcd_byte (instruction,0);
}
void lcd_zero (int length)
{ length *= 8; while (--length >= 0) lcd_data (0); }
{
length *= 8;
while (--length >= 0)
lcd_data (0);
}
void lcd_fill (int data,int length)
{ length *= 8; while (--length >= 0) lcd_data (data); }
{
length *= 8;
while (--length >= 0)
lcd_data (data);
}
void lcd_copy (void *data,int count)
{ while (--count >= 0) lcd_data (*((char *)data)++); }
{
while (--count >= 0)
lcd_data (*((char *)data)++);
}
#ifdef JBP
#ifdef HAVE_LCD_CHARCELLS
# ifndef JBP_OLD
static char const lcd_ascii[] =
{
{
/*****************************************************************************************/
/* x0 x1 x2 x3 x4 x5 x6 x7 x8 x9 xA xB xC xD xE xF */
/* ************************************************************************************/
@ -91,45 +106,314 @@ static char const lcd_ascii[] =
# endif
void lcd_puts (char const *string)
{
while (*string)
lcd_data (LCD_ASCII(*string++));
}
{
while (*string)
lcd_data (LCD_ASCII(*string++));
}
void lcd_putns (char const *string,int n)
{
while (n--)
lcd_data (LCD_ASCII(*string++));
}
{
while (n--)
lcd_data (LCD_ASCII(*string++));
}
void lcd_putc (int character)
{
lcd_data (LCD_ASCII(character));
}
{
lcd_data (LCD_ASCII(character));
}
void lcd_pattern (int which,char const *pattern,int count)
{
lcd_instruction (LCD_PRAM|which);
lcd_copy ((void *)pattern,count);
}
#else
# error "JBR : FIX ME"
#endif
{
lcd_instruction (LCD_PRAM|which);
lcd_copy ((void *)pattern,count);
}
void lcd_puthex (unsigned int value,int digits)
{
switch (digits)
{
case 8:
lcd_puthex (value >> 16,4);
case 4:
lcd_puthex (value >> 8,2);
case 2:
lcd_puthex (value >> 4,1);
case 1:
value &= 15;
lcd_putc (value+((value < 10) ? '0' : ('A'-10)));
}
{
switch (digits) {
case 8:
lcd_puthex (value >> 16,4);
case 4:
lcd_puthex (value >> 8,2);
case 2:
lcd_puthex (value >> 4,1);
case 1:
value &= 15;
lcd_putc (value+((value < 10) ? '0' : ('A'-10)));
}
}
/* HAVE_LCD_CHARCELLS */
#elif defined(HAVE_LCD_BITMAP)
/*
* All bitmaps have this format:
* Bits within a byte are arranged veritcally, LSB at top.
* Bytes are stored in column-major format, with byte 0 at top left,
* byte 1 is 2nd from top, etc. Bytes following left-most column
* starts 2nd left column, etc.
*
* Note: The HW takes bitmap bytes in row-major order.
*
* Memory copy of display bitmap
*/
unsigned char display[DISP_X][DISP_Y/8];
//
// ASCII character generation tables
//
// This contains only the printable characters (0x20-0x7f).
// Each element in this table is a character pattern bitmap.
//
#define ASCII_MIN 0x20 // First char in table
#define ASCII_MAX 0x7f // Last char in table
extern const unsigned char char_gen_6x8[][5][1];
extern const unsigned char char_gen_8x12[][7][2];
extern const unsigned char char_gen_12x16[][11][2];
/* All zeros and ones bitmaps for area filling */
static const unsigned char zeros[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00 };
static const unsigned char ones[] = { 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff };
static int lcd_y; /* Current pixel row */
static int lcd_x; /* Current pixel column */
static int lcd_size; /* Current font width */
#ifndef SIMULATOR
/*
* Initialize LCD
*/
void lcd_init (void)
{
// Initialize PB0-3 as output pins
PBCR2 &= 0xff00; // MD = 00
PBIOR |= 0x000f; // IOR = 1
// Initialize LCD
lcd_write (TRUE, LCD_CNTL_RESET);
lcd_write (TRUE, LCD_CNTL_POWER);
lcd_write (TRUE, LCD_CNTL_SEGREMAP);
lcd_write (TRUE, LCD_CNTL_OUTSCAN);
lcd_write (TRUE, LCD_CNTL_CONTRAST);
lcd_write (TRUE, 0x30); // Contrast parameter
lcd_write (TRUE, LCD_CNTL_DISPON);
lcd_clear_display();
lcd_update();
}
/*
* Update the display.
* This must be called after all other LCD funtions that change the display.
*/
void lcd_update (void)
{
int x, y;
/* Copy display bitmap to hardware */
for (y = 0; y < DISP_Y/8; y++)
{
lcd_write (TRUE, LCD_CNTL_PAGE | (y & 0xf));
lcd_write (TRUE, LCD_CNTL_HIGHCOL);
lcd_write (TRUE, LCD_CNTL_LOWCOL);
for (x = 0; x < DISP_X; x++)
lcd_write (FALSE, display[x][y]);
}
}
static void lcd_write (BOOL command, int value)
{
int bit;
/* Enable chip select, set DC if data */
PBDR &= ~(PBDR_LCD_CS1|PBDR_LCD_DC);
if (!command)
PBDR |= PBDR_LCD_DC;
/* Send each bit, starting with MSB */
for (bit = 0x80; bit > 0; bit >>= 1)
{
PBDR &= ~(PBDR_LCD_SDA|PBDR_LCD_SCK);
if (value & bit)
PBDR |= PBDR_LCD_SDA;
PBDR |= PBDR_LCD_SCK;
}
/* Disable chip select */
PBDR |= PBDR_LCD_CS1;
}
#endif /* SIMULATOR */
/*
* Clear the display
*/
void lcd_clear_display (void)
{
lcd_position (0, 0, 8);
memset (display, 0, sizeof display);
}
/*
* Set current x,y position and font size
*/
void lcd_position (int x, int y, int size)
{
if (x >= 0 && x < DISP_X && y >= 0 && y < DISP_Y)
{
lcd_x = x;
lcd_y = y;
}
lcd_size = size;
}
/*
* Display a string at current position and size
*/
void lcd_string (const char *str)
{
int x = lcd_x;
int nx = lcd_size;
int ny, ch;
const unsigned char *src;
if (nx == 12)
ny = 16;
else if (nx == 8)
ny = 12;
else
{
nx = 6;
ny = 8;
}
while ((ch = *str++) != '\0')
{
if (ch == '\n' || lcd_x + nx > DISP_X)
{
/* Wrap to next line */
lcd_x = x;
lcd_y += ny;
}
if (lcd_y + ny > DISP_Y)
return;
/* Limit to char generation table */
if (ch >= ASCII_MIN && ch <= ASCII_MAX)
{
if (nx == 12)
src = char_gen_12x16[ch-ASCII_MIN][0];
else if (nx == 8)
src = char_gen_8x12[ch-ASCII_MIN][0];
else
src = char_gen_6x8[ch-ASCII_MIN][0];
lcd_bitmap (src, lcd_x, lcd_y, nx-1, ny, TRUE);
lcd_bitmap (zeros, lcd_x+nx-1, lcd_y, 1, ny, TRUE);
lcd_x += nx;
}
}
}
/*
* Display a bitmap at (x, y), size (nx, ny)
* clear is TRUE to clear destination area first
*/
void lcd_bitmap (const unsigned char *src, int x, int y, int nx, int ny,
bool clear)
{
unsigned char *dst;
unsigned char *dst2 = &display[x][y/8];
unsigned int data, mask, mask2, mask3, mask4;
int shift = y & 7;
ny += shift;
/* Calculate bit masks */
mask4 = ~(0xfe << ((ny-1) & 7));
if (clear)
{
mask = ~(0xff << shift);
mask2 = 0;
mask3 = ~mask4;
if (ny <= 8)
mask3 |= mask;
}
else
mask = mask2 = mask3 = 0xff;
/* Loop for each column */
for (x = 0; x < nx; x++)
{
dst = dst2;
dst2 += DISP_Y/8;
data = 0;
y = 0;
if (ny > 8)
{
/* First partial row */
data = *src++ << shift;
*dst = (*dst & mask) ^ data;
data >>= 8;
dst++;
/* Intermediate rows */
for (y = 8; y < ny-8; y += 8)
{
data |= *src++ << shift;
*dst = (*dst & mask2) ^ data;
data >>= 8;
dst++;
}
}
/* Last partial row */
if (y + shift < ny)
data |= *src++ << shift;
*dst = (*dst & mask3) ^ (data & mask4);
}
}
/*
* Clear a rectangular area at (x, y), size (nx, ny)
*/
void lcd_clearrect (int x, int y, int nx, int ny)
{
int i;
for (i = 0; i < nx; i++)
lcd_bitmap (zeros, x+i, y, 1, ny, TRUE);
}
/*
* Fill a rectangular area at (x, y), size (nx, ny)
*/
void lcd_fillrect (int x, int y, int nx, int ny)
{
int i;
for (i = 0; i < nx; i++)
lcd_bitmap (ones, x+i, y, 1, ny, TRUE);
}
/* Invert a rectangular area at (x, y), size (nx, ny) */
void lcd_invertrect (int x, int y, int nx, int ny)
{
int i;
for (i = 0; i < nx; i++)
lcd_bitmap (ones, x+i, y, 1, ny, FALSE);
}
#else
/* no LCD defined, no code to use */
#endif